Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 2200588393428534685 604 bayes525 the Sneak (level 7, 0/52 HPs) Began as an Octopode Forgewright on Feb 15, 2025. Slain by a phantom (7 damage) ... on level 5 of the Dungeon. The game lasted 00:09:00 (6010 turns). bayes525 the Sneak (Octopode Forgewright) Turns: 6010, Time: 00:09:01 Health: 0/52 AC: 1 Str: 10 XL: 7 Next: 42% Magic: 5/10 EV: 12 Int: 19 God: Gold: 133 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . a - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . j - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 short sword of venom (weapon) e - a +0 hammer Missiles i - 2 throwing nets Jewellery j - a ring of wizardry (worn) Talismans c - a blade talisman Wands d - a wand of paralysis (10) m - a wand of digging (9) Scrolls l - a scroll of enchant armour p - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of berserk rage {unknown} g - a potion of might {unknown} h - a potion of attraction k - 2 potions of cancellation n - 3 potions of curing Skills: - Level 6.0 Fighting + Level 3.4 Dodging - Level 6.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 1% 1 b - Construct Spike Laun Frge 34% 2d4 1% 2 c - Launch Clockwork Bee Frge 17% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 2% 2d7 11% 2 Forge Blazeheart Golem Fire/Frge 9% N/A 28% 4 Forge Lightning Spire Air/Frge 9% 3d4 28% 4 Animate Dead Necr 1% N/A 52% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Fedhas Shops: D:3 ?? Annotations: D:4 1 transporter, necrobotica's ghost, amateur TeMo Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 88 gold pieces (gained 10). f - 2 ruby potions Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. An adder, a goblin and a hobgoblin come into view. Found Muriesih's Magic Scroll Emporium. Found a stone staircase leading up. There are monsters nearby! There are monsters nearby! There are monsters nearby! Found a white potion. Found a stone staircase leading down. There is an open door here. The adder hisses angrily. There is a stone staircase leading up here. You miss the adder. The goblin shouts! Your grab misses the adder. The adder closely misses you. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You climb upwards. You feel sick. There is a stone staircase leading down here. You take 5 damage, and have 24/29 hp. You hit the adder. The adder is poisoned. You grab the adder. You squeeze the adder. You kill the adder! You feel sick. You take 1 damage, and have 23/29 hp. You feel sick. You see here an adder corpse. You feel sick. There is a stone staircase leading down here. You take 1 damage, and have 22/29 hp. You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 21/29 hp. You start resting. HP restored. Health restored: 29 You start waiting. Done waiting. You climb downwards. The hobgoblin misses you. The hobgoblin hits you. There is a stone staircase leading up, spattered with blood here. You take 4 damage, and have 25/29 hp. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! The goblin barely misses you. You hit the goblin. The goblin is poisoned. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse g - a white potion There is an entrance to Muriesih's Magic Scroll Emporium here. Unknown command. HP restored. Health restored: 30 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Found a stone staircase leading down. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! You have reached level 5! You feel stronger. Health restored: 35; MP restored: 8 Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a cloak. Found an escape hatch in the ceiling. There is an open door here. You see here a +0 cloak. Found a blossoming altar of Fedhas. A jackal comes into view. A jackal comes into view. Found 11 gold pieces and a runed leather armour. A jackal comes into view. There are monsters nearby! There are monsters nearby! There is a blossoming altar of Fedhas here. The jackal barks! x3 The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal misses you. You take 2 damage, and have 33/35 hp. The jackal barely misses you. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. You now have 6/8 mp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the jackal. The jackal is almost dead. The jackal barely misses you. x2 You now have 4/8 mp. You closely miss the jackal. You grab the jackal. The jackal is almost dead. The rocky spike skewers the jackal. You kill the jackal! You hit the jackal. The jackal is poisoned. You grab the jackal. You squeeze the jackal. You kill the jackal! The rocky spike misses the jackal. Health restored: 35 You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. The rocky spike skewers the jackal. You kill the jackal! You start resting. Your magical contamination has completely faded away. Magic restored. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse You now have 99 gold pieces (gained 11). You see here a +3 leather armour. You see here a +3 leather armour. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse There is a blossoming altar of Fedhas here. MP restored: 8 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 103 gold pieces (gained 4). There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled SOSTRIOL OBBOI, 12 gold pieces and a fluorescent wand. Found a transporter. There is a stone staircase leading up here. Found 15 gold pieces. Found an escape hatch in the floor. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! Unknown command. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm You lock target on the endoplasm and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 5/8 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the endoplasm. The endoplasm barely misses you. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! Your clockwork bee locks its sights upon the giant cockroach. There is a stone staircase leading up here. Your clockwork bee stings the giant cockroach!! The giant cockroach dies! Your clockwork bee winds down and falls to the ground. There is a stone staircase leading up here. You start resting. Your dormant clockwork bee falls apart. Necrobotica's ghost whispers, "The ORB doesn't exist." Magic restored. MP restored: 8 You start waiting. Necrobotica's ghost screams, "Zot is a myth, the ORB is a fable, you'll soon be a tale!" Necrobotica's ghost wails. Necrobotica's ghost lets out a mournful wail. Necrobotica's ghost shrieks, "What do you have that I didn't have?" Necrobotica's ghost wails. Necrobotica's ghost whispers, "Trust me. Just give in." Necrobotica's ghost shouts, "What do you have that I didn't have?" Necrobotica's ghost says, "They lied to you. The Dungeon just goes down and down forever." Necrobotica's ghost says very slowly, "There's no hope." Done waiting. You see here a hobgoblin corpse. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. You kill the giant cockroach! Could not explore, unopened door. Could not explore, unopened door. You open the door. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! Found a book of the Grave. There is an open door here. The kobold shouts! The kobold hits you with a +0 club. You take 1 damage, and have 34/35 hp. You closely miss the kobold. Your grab misses the kobold. The kobold closely misses you. You hit the kobold. The kobold is poisoned. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You take 4 damage, and have 30/35 hp. You closely miss the kobold. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! You start resting. HP restored. Health restored: 35 You start waiting. Done waiting. You pick up a book of the Grave and begin reading... You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your library. Okay, then. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You closely miss the giant cockroach. Your grab misses the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. You grab the giant cockroach. You constrict the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is almost dead. You constrict the giant cockroach. You kill the giant cockroach! Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (wandering, hasn't noticed you) You lock target on the jackal and prepare to deploy your bee. (Press . to continue winding your bee.) The jackal barks! You now have 5/8 mp. You continue winding your clockwork bee... A jackal comes into view. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the jackal. The jackal barely misses you. You barely miss the jackal. You grab the jackal. You constrict the jackal. You kill the jackal! Your clockwork bee locks its sights upon the jackal. Your clockwork bee closely misses the jackal. The jackal bites you. Your clockwork bee misses the jackal. You take 1 damage, and have 34/35 hp. You barely miss the jackal. Your grab misses the jackal. Your clockwork bee misses the jackal. The jackal bites you. You take 1 damage, and have 33/35 hp. You hit the jackal but do no damage. The jackal is poisoned. You grab the jackal. You constrict the jackal. You kill the jackal! Your clockwork bee winds down and falls to the ground. You see here a jackal corpse. You start resting. HP restored. Health restored: 35 You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 8 An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Found 5 stones. Found a stone staircase leading up. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! An orc comes into view. It is wielding a +0 whip. An orc is nearby! An orc is nearby! Found a stone staircase leading down. A giant cockroach comes into view. The giant cockroach waves its antennae. The helpless orc fails to defend itself. You puncture the orc! You kill the orc! Health restored: 36 You see here a +0 whip. You hit the giant cockroach but do no damage. The giant cockroach is poisoned. Your grab misses the giant cockroach. You squeeze the giant cockroach. The giant cockroach is almost dead. You kill the giant cockroach! You see here a giant cockroach corpse. You see here 5 stones. Found a stone staircase leading down. A kobold and an adder come into view. There are monsters nearby! The helpless kobold fails to defend itself. You puncture the kobold! You kill the kobold! The adder bites you. Things that are here: a +0 dagger; a kobold corpse You take 2 damage, and have 34/36 hp. You hit the adder but do no damage. The adder is poisoned. Your grab misses the adder. The adder bites you. You take 2 damage, and have 32/36 hp. You hit the adder. The adder looks as sick as possible! Your grab misses the adder. You squeeze the adder. You kill the adder! Your Fighting skill increases to level 3! You see here an adder corpse. You start resting. HP restored. Health restored: 36 You see here an adder corpse. Things that are here: a +0 dagger; a kobold corpse You see here a giant cockroach corpse. A hobgoblin comes into view. Found a leather armour. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is poisoned. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. You kill the hobgoblin! A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog croaks. The bullfrog completely misses you. The bullfrog barely misses you. A black bear comes into view. The black bear growls angrily. You hit the bullfrog but do no damage. You grab the bullfrog. You squeeze the bullfrog! The bullfrog is heavily wounded. You constrict the bullfrog. The bullfrog hits you. You take 2 damage, and have 34/36 hp. Casting: Launch Clockwork Bee (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the bullfrog. The bullfrog is almost dead. You constrict the bullfrog. You kill the bullfrog! You now have 6/8 mp. You hit the black bear. The black bear is poisoned. Your grab misses the black bear. The black bear is lightly wounded. The rocky spike misses the black bear. The black bear bites you. The black bear closely misses you. The black bear claws you. You take 9 damage, and have 26/37 hp. MASSIVE DAMAGE!! You barely miss the black bear. Your grab misses the black bear. Your squeeze misses the black bear. The black bear is lightly wounded. The rocky spike skewers the black bear. The black bear is moderately wounded. The black bear barely misses you. The black bear claws you. x2 You take 4 damage, and have 22/37 hp. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, very poisoned, chance to affect: 49%) The black bear suddenly stops moving! The rocky spike skewers the black bear. The black bear is moderately wounded. The helpless black bear fails to defend itself. You puncture the black bear! The black bear looks as sick as possible! You grab the black bear. You squeeze the black bear! The black bear is almost dead. The rocky spike skewers the black bear. You kill the black bear! Your Fighting skill increases to level 4! You have reached level 6! You regained 4 hp, and now have 27/44 hp. You start resting. Magic restored. You regained 6 hp, and now have 33/44 hp. MP restored: 9 You start resting. HP restored. Health restored: 44 You start waiting. Done waiting. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! Health restored: 45 A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! The helpless scorpion fails to defend itself. You puncture the scorpion! The scorpion is poisoned. Your grab misses the scorpion. The scorpion is severely wounded. You kill the scorpion! Your Fighting skill increases to level 5! Found a robe. Found a club. You see here a +0 club. Could not explore, unopened door. Could not explore, unopened door. You open the door. A ball python comes into view. A ball python is nearby! A ball python is nearby! Found a stone staircase leading up. There is an open door here. The ball python hisses angrily. The ball python bites you. The ball python closely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 43/45 hp. You hit the ball python. The ball python is poisoned. Your grab misses the ball python. Your squeeze misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You take 3 damage, and have 40/45 hp. You closely miss the ball python. You grab the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! You see here a ball python corpse. HP restored. A gnoll and an endoplasm come into view. Health restored: 45 There are monsters nearby! There are monsters nearby! There are monsters nearby! A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing nets. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. The gnoll throws a throwing net. The throwing net barely misses you. You see here a throwing net. There is an open door here. There is a stone staircase leading up here. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 6/9 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. The gnoll misses your clockwork bee. Your clockwork bee barely misses the gnoll. The gnoll throws a throwing net. The throwing net misses your clockwork bee. The throwing net hits you. You become entangled in the net! Your clockwork bee barely misses the gnoll. The gnoll barely misses your clockwork bee. You struggle against the net. Your clockwork bee stings the gnoll. The gnoll hits your clockwork bee with a +0 club. Your clockwork bee stings the gnoll but does no damage. You struggle against the net. Your clockwork bee barely misses the gnoll. The gnoll barely misses your clockwork bee. You rip the net and break free! Your clockwork bee stings the gnoll! The gnoll barely misses you. Your clockwork bee closely misses the gnoll. The gnoll completely misses your clockwork bee. The gnoll closely misses you. Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon the gnoll! You now have 5/9 mp. Your clockwork bee stings the gnoll. The gnoll hits you from afar with a +0 halberd! Your clockwork bee stings the gnoll but does no damage. You take 14 damage, and have 31/45 hp. MASSIVE DAMAGE!! Your clockwork bee closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! Your clockwork bee barely misses the gnoll. You take 13 damage, and have 18/45 hp. MASSIVE DAMAGE!! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the gnoll! The gnoll dies! The gnoll throws a throwing net. The throwing net completely misses your clockwork bee. The throwing net completely misses you. You climb upwards. Your mindless puppet stays behind. There is a stone staircase leading down here. You take 5 damage, and have 13/45 hp. You start resting. Magic restored. You regained 6 hp, and now have 19/45 hp. MP restored: 9 You start resting. HP restored. Health restored: 45 You start waiting. Done waiting. There is an entrance to Muriesih's Magic Scroll Emporium here. Things that are here: a +0 dagger; a goblin skeleton There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: 1 transporter, necrobotica's ghost, amateur TeMo There is a stone staircase leading up here. You now have 114 gold pieces (gained 11). A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You see here a throwing net. i - a throwing net Casting: Launch Clockwork Bee (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) The gnoll shouts! You now have 6/9 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. The gnoll completely misses you. Your clockwork bee stings the gnoll! You swap places. The gnoll completely misses you. You hit the gnoll. You kill the gnoll! Your clockwork bee locks its sights upon the endoplasm. You hit the gnoll. The gnoll is poisoned. You grab the gnoll. You squeeze the gnoll! The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! The endoplasm hits your clockwork bee but does no damage. Your clockwork bee stings the endoplasm. Your clockwork bee stings the endoplasm. The endoplasm dies! Things that are here: a +0 whip; a +0 halberd Your clockwork bee winds down and falls to the ground. You see here a ball python skeleton. Your dormant clockwork bee falls apart. Magic restored. Things that are here: a +0 club; a gnoll skeleton i - 2 throwing nets (gained 1) There is a stone staircase leading up here. You see here a +0 halberd. You see here a ball python skeleton. Things that are here: a +0 whip; a +0 halberd Found a ring mail. MP restored: 9 Found an escape hatch in the ceiling. j - a ring of wizardry; l - a scroll of enchant armour You see here a +0 ring mail. A jackal comes into view. Okay, then. j - a ring of wizardry (worn) The jackal barks! You hear a bark! x2 A jackal comes into view. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is poisoned. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal barely misses you. The jackal misses you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The jackal barely misses you. A jackal comes into view. The jackal misses you. The jackal closely misses you. The jackal bites you. You see here a jackal corpse. You take 1 damage, and have 44/45 hp. You hit the jackal but do no damage. The jackal is poisoned. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 43/45 hp. You hit the jackal. You kill the jackal! The jackal bites you. A jackal comes into view. The jackal misses you. You take 2 damage, and have 41/45 hp. The jackal barks! You hit the jackal but do no damage. The jackal is poisoned. Your grab misses the jackal. The jackal barely misses you. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You see here a jackal corpse. HP restored. You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. You see here a +0 whip. There is a stone staircase leading down here. A ribbon worm comes into view. Health restored: 45 A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is poisoned. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. You constrict the ribbon worm. You kill the ribbon worm! There is an open door here. There is an escape hatch in the floor here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A howler monkey comes into view. There is an open door here. A howler monkey is nearby! A howler monkey is nearby! The howler monkey howls! The howler monkey hoots and howls with incredible vigour! You hear a shout! You hit the howler monkey but do no damage. You grab the howler monkey. You constrict the howler monkey. The howler monkey hits you. You take 5 damage, and have 40/45 hp. You hit the howler monkey. The howler monkey is poisoned. You squeeze the howler monkey! The howler monkey is almost dead. You constrict the howler monkey. The howler monkey hits you. You take 4 damage, and have 36/45 hp. You hit the howler monkey. You kill the howler monkey! An adder comes into view. You have reached level 7! You regained 5 hp, and now have 41/51 hp. MP restored: 10 The adder closely misses you. The adder misses you. You closely miss the adder. You grab the adder. You squeeze the adder! The adder is severely wounded. You constrict the adder. You kill the adder! Found a stone staircase leading down. Health restored: 51 Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. There is a stone staircase leading down here. Partly explored, unvisited transporter. You climb downwards. There is a stone staircase leading up here. Okay, then. There is a stone staircase leading up here. You now have 133 gold pieces (gained 19). A hound comes into view. A hound is nearby! A hound is nearby! A hound is nearby! You hit the hound. The hound is poisoned. Your grab misses the hound. The hound is lightly wounded. The hound closely misses you. The hound barely misses you. You closely miss the hound. Your grab misses the hound. The hound is lightly wounded. The hound pauses to sniff the ground. The hound barely misses you. You miss the hound. Your grab misses the hound. You squeeze the hound! The hound is heavily wounded. The hound bites you. The hound closely misses you. You take 3 damage, and have 48/51 hp. You barely miss the hound. Your grab misses the hound. Your squeeze misses the hound. The hound is heavily wounded. The hound bites you. You take 1 damage, and have 47/51 hp. You hit the hound. The hound looks as sick as possible! You grab the hound. You squeeze the hound. The hound is almost dead. You constrict the hound. You kill the hound! Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. HP restored. Found a stone staircase leading down. Health restored: 52 There is a stone staircase leading down here. o - a scroll of blinking A ribbon worm comes into view. Found 7 stones. You see here a scroll labelled SOSTRIOL OBBOI. p - a scroll labelled SOSTRIOL OBBOI You hit the ribbon worm. The ribbon worm is poisoned. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You constrict the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm looks as sick as possible! You squeeze the ribbon worm. You kill the ribbon worm! You start waiting. Done waiting. A phantom comes into view. A phantom is nearby! A phantom is nearby! You enter the shallow water. An iguana comes into view. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a phantom You lock target on the phantom and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 7/10 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The phantom closely misses you. With a metallic buzz, your clockwork bee launches itself at the phantom. The phantom completely misses you. You swap places. The phantom hits your clockwork bee. The phantom blinks! Your clockwork bee blinks! Your clockwork bee stings something. Your clockwork bee stings something! Something barely misses your clockwork bee. Your clockwork bee completely misses something. The phantom barely misses your clockwork bee. Your clockwork bee stings the phantom. Your clockwork bee stings the phantom! Your clockwork bee winds down and falls to the ground. The phantom hits your dormant clockwork bee but does no damage. The phantom hits your dormant clockwork bee but does no damage. A nearby plant withers and dies. The phantom hits you. The phantom blinks! You blink. Floosh! You fall into the shallow water. The iguana hisses angrily. You take 4 damage, and have 48/52 hp. The phantom attacks as it pursues you! The phantom hits you. You take 6 damage, and have 42/52 hp. The phantom attacks as it pursues you! The phantom completely misses you. The phantom attacks as it pursues you! The phantom closely misses you. You enter the shallow water. An iguana comes into view. The phantom hits you. The phantom blinks! You blink. Floosh! You take 6 damage, and have 37/52 hp. The phantom attacks as it pursues you! The phantom hits you. The phantom blinks! You blink. Floosh! The iguana attacks as it pursues you! The iguana barely misses you. You take 1 damage, and have 36/52 hp. Okay, then. Okay, then. You barely miss the phantom. The phantom is moderately damaged. Your dormant clockwork bee falls apart. The phantom barely misses you. You hit the phantom but do no damage. Your squeeze misses the phantom. The phantom is moderately damaged. The iguana bites you! The phantom closely misses you. You take 11 damage, and have 26/52 hp. MASSIVE DAMAGE!! You barely miss the phantom. The phantom is moderately damaged. The iguana bites you! * * * LOW HITPOINT WARNING * * * The phantom misses you. You take 14 damage, and have 12/52 hp. MASSIVE DAMAGE!! You closely miss the phantom. Your squeeze misses the phantom. The phantom is moderately damaged. The iguana misses you. The iguana bites you. * * * LOW HITPOINT WARNING * * * The phantom closely misses you. You take 4 damage, and have 8/52 hp. Okay, then. Blink to where? Press: ? - help, Dir - move target Floosh! As you read the scroll of blinking, it crumbles to dust. MP restored: 10 The iguana hisses menacingly. A white imp comes into view. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 transporter, necrobotica's ghost, amateur TeMo There is a stone staircase leading down here. You start resting. HP restored. Health restored: 52 You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The iguana bites you! You take 9 damage, and have 43/52 hp. You now have 8/10 mp. You closely miss the iguana. You grab the iguana. You squeeze the iguana. The iguana is lightly wounded. The rocky spike skewers the iguana. The iguana is moderately wounded. You constrict the iguana. You hit the iguana but do no damage. The iguana is heavily wounded. The rocky spike skewers the iguana. The iguana is almost dead. You constrict the iguana. You kill the iguana! There is a stone staircase leading up here. You see here an iguana corpse. There is a stone staircase leading up here. You see here an iguana corpse. You start resting. Magic restored. You regained 3 hp, and now have 47/52 hp. MP restored: 10 You start resting. HP restored. Health restored: 52 Found a ring mail. You see here a +0 ring mail. You see here a +0 ring mail. A black bear comes into view. A black bear is nearby! A black bear is nearby! A black bear is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a black bear (asleep) You lock target on the black bear and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 7/10 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the black bear. Your clockwork bee stings the black bear!! The black bear dies! Your Dodging skill increases to level 3! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 10 Found 8 stones. You see here 8 stones. Found an escape hatch in the floor. A phantom is nearby! A phantom is nearby! A phantom is nearby! There is an escape hatch in the floor here. The phantom hits you. You take 5 damage, and have 47/52 hp. You barely miss the phantom. Your squeeze misses the phantom. The phantom barely misses you. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a phantom You lock target on the phantom and prepare to deploy your bee. (Press . to continue winding your bee.) The phantom barely misses you. You now have 7/10 mp. You continue winding your clockwork bee... The phantom hits you. The phantom blinks! You blink. You stop assembling your clockwork bee. You take 1 damage, and have 47/52 hp. The phantom hits you. You take 3 damage, and have 44/52 hp. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom barely misses you. You hit the phantom. The phantom is lightly damaged. The phantom hits you. The phantom blinks! You blink. You take 4 damage, and have 41/52 hp. The phantom attacks as it pursues you! The phantom hits you! You take 7 damage, and have 34/52 hp. The phantom attacks as it pursues you! The phantom completely misses you. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. You now have 6/10 mp. You barely miss the phantom. The white imp shouts! Your squeeze misses the phantom. The phantom is lightly damaged. The rocky spike skewers the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. Found 19 gold pieces. You take 6 damage, and have 29/52 hp. You closely miss the phantom. The phantom is moderately damaged. Your spike launcher falls apart as you grow too distant to maintain it. The phantom hits you. The phantom blinks! You blink. You take 5 damage, and have 24/52 hp. You hit the phantom. Your squeeze misses the phantom. The phantom is moderately damaged. The phantom barely misses you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the phantom. The phantom is heavily damaged. The phantom hits you! You take 7 damage, and have 17/52 hp. You now have 4/10 mp. You hit the phantom. The phantom is severely damaged. The rocky spike skewers the phantom. The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You take 5 damage, and have 12/52 hp. You hit the phantom. The phantom is almost destroyed. Your spike launcher falls apart as you grow too distant to maintain it. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You take 7 damage, and have 5/52 hp. You feel better. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You regained 2 hp, and now have 7/52 hp. You hit the phantom. The phantom is almost destroyed. The phantom hits you! You die... .####### ##.###.# #.# #.#.# .# .# #.#### #.# #.#.. .####### #....###.####.#### .#.....# #.###.##..........# .#.....# #........###.# ### .......# #####....# #.# ##.....# ###5.# #.# ##.....##########..# #># ###.#..........@..# #.#########. #.#.##########W## #.##.......# #.#.# #.# #.##.#####.# ####.#.#### #.# #.##.#####.# ..........# #.# #.......##.# #.#####.#.# #.# ####.##.##.# #.# #.#.# #.# #.##.##.# #.# #.#.### #$# #....(..# #.# #.....# #.# ##.....## You could see a phantom and a white imp. Vanquished Creatures A black bear (D:4) A bullfrog (D:4) A scorpion (D:4) A howler monkey (D:4) A hound (D:5) An iguana (D:5) Ijyb (D:3) 7 adders 2 gnolls (D:4) A dart slug (D:3) 3 ribbon worms An orc (D:4) 2 ball pythons 5 bats 7 endoplasms 5 giant cockroaches 8 hobgoblins 9 jackals 9 kobolds 3 quokkas 3 goblins 3 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:5) 2 gnolls (D:4) An endoplasm (D:4) A giant cockroach (D:4) 5 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 274 | D:1 | Found a faded altar of an unknown god. 868 | D:1 | You fall into a shaft and drop 1 floor! 1035 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1134 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1289 | D:2 | Reached skill level 5 in Stealth 2242 | D:3 | Reached XP level 4. HP: 13/27 MP: 4/7 2822 | D:3 | Found a shadowy altar of Dithmenos. 2852 | D:3 | Found Rutuipn's Magic Scroll Shoppe. 2921 | D:3 | Reached skill level 1 in Fighting 3043 | D:3 | Noticed Ijyb 3045 | D:3 | Paralysed by Ijyb for 4 turns 3057 | D:3 | Killed Ijyb 3088 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 3282 | D:3 | Found Muriesih's Magic Scroll Emporium. 3456 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/8 3510 | D:3 | Found a blossoming altar of Fedhas. 3869 | D:4 | Noticed necrobotica's ghost (amateur TeMo) 3869 | D:4 | Found a transporter. 4000 | D:4 | Noticed an ogre 4378 | D:4 | Noticed a black bear 4384 | D:4 | Killed a black bear 4385 | D:4 | Reached XP level 6. HP: 27/44 MP: 6/9 4586 | D:4 | Reached skill level 5 in Fighting 5232 | D:4 | Reached XP level 7. HP: 41/51 MP: 10/10 5306 | D:4 | Identified the +0 dire flail "Jitukou" {flame, rF+ Stlth+} 5318 | D:5 | Entered Level 5 of the Dungeon 6008 | D:5 | HP: 5/52 [phantom (7)] 6010 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, shapermc_ecumenical_altar_venn D:2: layout_basic, minmay_misc_feat_diagonals D:3: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, fedhas_altar_3, serial_shops, shop, nicolae_shop_pleasant_corner_grove, nrook_mini_backslash, minmay_surrounded, uniq_ijyb D:4: layout_basic, gammafunk_ghost_smash, minmay_cut_off D:5: serial_bayou_shore_a, layout_loops_ring, nicolae_hepliaklqana_monster_ancestors Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 6 | 6.0 Fighting | 2 4 5 6 | 6.0 Dodging | 3 | 3.4 Spellcasting | | 2.0 Forgecraft | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 52 | 65 | 23 || 140 Constrict | 14 | 18 | 4 || 36 Mace | 3 | | || 3 Tentacles | 9 | 19 | 5 || 33 Cast: Construct Spike L | 3 | 5 | 3 || 11 Launch Clockwork | | 4 | 3 || 7 Evoke: Wand | | 1 | || 1 Use: Scroll | | 9 | 1 || 10 Potion | | | 1 || 1 Stab: Sleeping | 14 | 9 | || 23 Paralysed | | 1 | || 1 Armour: Skin | 20 | 38 | 24 || 82 Dodge: Dodged | 22 | 43 | 22 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6015 | 5803 | 212 | 2309 | 2708 | 5 | 1203.0 | Dungeon | 6015 | 5803 | 212 | 2309 | 2708 | 5 | 1203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1621 daAuts D:3: 1529 daAuts D:4: 1399 daAuts D:1: 961 daAuts D:5: 503 daAuts