Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 7254179166359820697 47 bayes525 the Sneak (level 3, -4/21 HPs) Began as an Octopode Forgewright on Feb 15, 2025. Killed from afar by a white imp (9 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:02:26 (1247 turns). bayes525 the Sneak (Octopode Forgewright) Turns: 1247, Time: 00:02:27 Health: -4/21 AC: 1 Str: 9 XL: 3 Next: 70% Magic: 3/6 EV: 12 Int: 19 God: Gold: 92 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - ring of willpower rCorr . f - ring of wizardry SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) b - a +0 sling Jewellery c - a ring of willpower (worn) f - a ring of wizardry (worn) Potions d - a potion of attraction {unknown} e - a potion of ambrosia {unknown} g - a potion of magic h - a potion of haste Skills: - Level 2.0 Dodging + Level 5.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 1% 1 b - Construct Spike Laun Frge 34% 2d4 1% 2 c - Launch Clockwork Bee Frge 17% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 9% N/A 28% 4 Forge Lightning Spire Air/Frge 9% 3d4 28% 4 Animate Dead Necr 1% N/A 52% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusions: ogre and 2 scorpions Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, bayes525 the Octopode Forgewright. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! c - a ring of willpower c - a ring of willpower (worn) You now have 9 gold pieces. You now have 23 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! Your Stealth skill increases to level 3! You see here a +0 whip. You pick up a book of Death and begin reading... You add the spells Animate Dead, Haunt and Infestation to your library. Found 7 stones. A rat and a hobgoblin come into view. There are monsters nearby! The hobgoblin shouts! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (74% to hit) The kinetic grapnel misses the hobgoblin. The rat squeaks loudly. You hear a shout! You now have 2/3 mp. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (74% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You now have 1/3 mp. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! You hit the rat. You kill the rat! A hobgoblin comes into view. The hobgoblin hits you. You take 1 damage, and have 10/11 hp. You barely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 9/11 hp. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin closely misses you. x2 Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (74% to hit) The kinetic grapnel hits the hobgoblin. You kill the hobgoblin! You now have 0/3 mp. You start resting. HP restored. Health restored: 11 You start resting. Magic restored. MP restored: 3 d - a scroll labelled GOUSUGA SIDO You see here 7 stones. Found a stone staircase leading down. You now have 31 gold pieces (gained 8). e - a glowing yellow potion f - a ring of wizardry A dart slug comes into view. Okay, then. The helpless dart slug fails to defend itself. You hit the dart slug. You grab the dart slug. The dart slug is lightly wounded. You constrict the dart slug. You hit the dart slug. You kill the dart slug! Your Stealth skill increases to level 4! You have reached level 2! Health restored: 17; MP restored: 5 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. f - a ring of wizardry (worn) Found a ring mail. An endoplasm comes into view. Found 8 gold pieces. An endoplasm is nearby! You see here a scroll labelled VAUNKO TASEI. g - a scroll labelled VAUNKO TASEI Found 5 gold pieces. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. You now have 4/5 mp. The grapnel guides your strike. You hit the endoplasm. You kill the endoplasm! Found a stone staircase leading down. You now have 39 gold pieces (gained 8). You now have 44 gold pieces (gained 5). MP restored: 5 A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! There is a stone staircase leading down here. You hit the kobold. Your grab misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. You take 1 damage, and have 16/17 hp. You barely miss the kobold. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. You kill the kobold! Health restored: 17 Things that are here: a +0 club; a kobold corpse Found a stone staircase leading down. You now have 50 gold pieces (gained 6). A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! h - a silvery potion A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You hit the ball python. You kill the ball python! You see here a ball python corpse. A bat comes into view. The bat hits you. You take 1 damage, and have 16/17 hp. A bat is nearby! A bat is nearby! A bat is nearby! You hit the bat but do no damage. You grab the bat. You constrict the bat. You kill the bat! Health restored: 17 Found an escape hatch in the floor. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 3/5 mp. The rocky spike skewers the endoplasm. You kill the endoplasm! You start resting. Magic restored. MP restored: 5 There is an escape hatch in the floor here. A quokka comes into view. Found 5 stones and 15 gold pieces. You see here 5 gold pieces. A quokka is nearby! A quokka is nearby! A quokka is nearby! You hit the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. You take 4 damage, and have 13/17 hp. MASSIVE DAMAGE!! You hit the quokka but do no damage. You grab the quokka. You constrict the quokka. The quokka bites you. x2 You take 3 damage, and have 10/17 hp. You hit the quokka. You kill the quokka! You start resting. HP restored. Health restored: 17 You start waiting. Done waiting. You start waiting. Done waiting. You now have 55 gold pieces (gained 5). You now have 70 gold pieces (gained 15). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! 2 jackals come into view. The jackal barks! x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 3/5 mp. The rocky spike skewers the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal completely misses you. You hit the jackal. You grab the jackal. The jackal is heavily wounded. The rocky spike skewers the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You start resting. Magic restored. MP restored: 5 An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. You kill the endoplasm! Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled VAUNKO TASEI, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled GOUSUGA SIDO, it crumbles to dust. It is a scroll of identify. h - a potion of haste Unknown command. You start waiting. Done waiting. Found a stone staircase leading up. There is a stone staircase leading up here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You sock the rat! You kill the rat! Found an escape hatch in the ceiling. d - a purple potion Found 6 stones. Found an escape hatch in the floor. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. You aren't carrying any scrolls. Unknown command. Okay, then. Found an escape hatch in the floor. An ogre comes into view. It is wielding a +0 giant spiked club. An ogre is nearby! An ogre is nearby! Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. A shadow imp comes into view. Found 10 gold pieces. A shadow imp is nearby! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. A shadow imp and an endoplasm come into view. Found 12 gold pieces. The endoplasm moves out of view. A scorpion comes into view. Press: ? - help, v - describe, . - travel Here: a scorpion (asleep) The floor. Placed new exclusion. A scorpion comes into view. Found a tiny malachite amulet. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 21; MP restored: 6 Unknown command. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Unknown command. Found 13 gold pieces. Found 10 gold pieces. You now have 80 gold pieces (gained 10). A goblin comes into view. It is wielding a +0 club. Found 13 gold pieces. A goblin is nearby! A goblin is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (asleep) You lock target on the goblin and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 3/6 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You take 5 damage, and have 16/21 hp. MASSIVE DAMAGE!! With a metallic buzz, your clockwork bee launches itself at the goblin. The goblin shoots a sling bullet. The sling bullet hits you. Your clockwork bee stings the goblin! The goblin dies! You take 2 damage, and have 15/21 hp. Your clockwork bee winds down and falls to the ground. Things that are here: a +0 sling; a +0 club; a goblin corpse g - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; g - a potion of magic Unknown command. You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 21; MP restored: 6 A shadow imp comes into view. You open the door. A hobgoblin comes into view. Casting: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 12 gold pieces. There is an open door here. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 5! You now have 92 gold pieces (gained 12). A hobgoblin and an orc come into view. Found a stone staircase leading down. There are monsters nearby! Casting: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (asleep) You lock target on the hobgoblin and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 3/6 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the hobgoblin. You sock the orc! Your grab misses the orc. Your squeeze misses the orc. The orc is almost dead. The orc barely misses you. The orc misses you. You barely miss the orc. Your grab misses the orc. The orc is almost dead. The hobgoblin shouts! The hobgoblin hits your clockwork bee. The orc hits you with a +0 club. A shadow imp comes into view. A puff of frost appears from out of your range of vision. The puff of frost hits your clockwork bee. A white imp comes into view. Your clockwork bee barely misses the hobgoblin. You take 3 damage, and have 18/21 hp. You closely miss the orc. You grab the orc. The orc is almost dead. You constrict the orc. You kill the orc! Your clockwork bee misses the hobgoblin. The hobgoblin closely misses your clockwork bee. A shadow imp comes into view. Your clockwork bee stings the hobgoblin! The hobgoblin dies! A white imp comes into view. Your clockwork bee locks its sights upon the shadow imp. Your clockwork bee closely misses the shadow imp. The white imp grinds its teeth. The shadow imp gestures at you. You resist with significant effort. Things that are here: a +0 club; an orc corpse Your clockwork bee stings the shadow imp! A quokka comes into view. The white imp barely misses your clockwork bee. Casting: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the shadow imp. The shadow imp is almost dead. Your clockwork bee stings the shadow imp. The white imp gestures at you. The puff of frost misses your clockwork bee. The puff of frost hits the shadow imp. The shadow imp resists. The shadow imp dies! The white imp gestures at you. The puff of frost misses you. You now have 2/6 mp. Something closely misses your clockwork bee. The white imp misses your clockwork bee. The white imp barely misses your clockwork bee. Something hits your clockwork bee but does no damage. An iguana comes into view. The white imp gestures at you. The puff of frost hits your clockwork bee. Something barely misses your clockwork bee. The white imp gestures at you. The puff of frost hits your clockwork bee! The white imp hits your clockwork bee but does no damage. The white imp hits your clockwork bee. The white imp freezes your clockwork bee. Something hits your clockwork bee. The iguana hisses angrily. You hit the quokka. You grab the quokka. The quokka is heavily wounded. The rocky spike skewers the quokka! You kill the quokka! The white imp misses your clockwork bee. Something barely misses your clockwork bee. The white imp shouts, "Take thy face hence, thou dankish pigeon-egg clack-dish!" The white imp gestures at you. The puff of frost hits your clockwork bee. The rocky spike skewers the shadow imp. The shadow imp is almost dead. Your clockwork bee stings the shadow imp! The shadow imp dies! Your clockwork bee winds down and falls to the ground. The white imp hits your dormant clockwork bee but does no damage. The white imp gestures at you. The puff of frost hits your dormant clockwork bee. Your dormant clockwork bee is destroyed! The white imp gestures at you. The puff of frost misses you. There is an open door here. Health restored: 21 The rocky spike skewers the white imp. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! The white imp attacks as it pursues you! The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 5/21 hp. MASSIVE DAMAGE!! You hit the white imp but do no damage. You grab the white imp. You constrict the white imp. The white imp struggles to escape constriction. You hit the white imp but do no damage. The white imp is moderately wounded. You constrict the white imp. The white imp closely misses you. The white imp gestures at you. The puff of frost hits you! You die... ......'......# ..##..#......########## . #..##.....l........# +...#..............# #...#..............# #...#..............# #...#.........)....#### ####)..###########l....... +.........#.....@55....... #.........#......#........ #.........#......#........ ##.......##............>.. ##.......##............... .......................... .........##......∩........ ##.......##.........##### ##.......$ You could see an iguana and 2 white imps. Vanquished Creatures A dart slug (D:1) An orc (D:4) 3 endoplasms (D:1) 6 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas A ball python (D:1) A bat (D:1) 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A shadow imp (D:4) A goblin (D:4) A hobgoblin (D:4) 3 creatures vanquished. Vanquished Creatures (others) A shadow imp (D:4) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 70 | D:1 | Reached skill level 3 in Stealth 242 | D:1 | Reached skill level 4 in Stealth 242 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 245 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1096 | D:2 | You fall into a shaft and drop 2 floors! 1103 | D:4 | Noticed an ogre 1124 | D:4 | Noticed a scorpion 1139 | D:4 | Noticed a scorpion 1146 | D:4 | Reached XP level 3. HP: 21/21 MP: 6/6 1150 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 1210 | D:4 | Reached skill level 5 in Stealth 1247 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_b, palyth_stone_intersect, st_stairs_2, hangedman_glass_garden, nicolae_twisty_statue_hallways D:4: layout_gridville, mainiacjoe_overflow_small_starburst, serial_demonic, serial_demonic_d, serial_demonic_a, serial_demonic_d, serial_demonic_g, serial_demonic_e, serial_demonic_f Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 5 | 5.6 Dodging | | 2.0 Spellcasting | | 2.0 Forgecraft | | 4.0 Action || total ---------------------------++------- Melee: Mace || 31 Constrict || 11 Tentacles || 2 Cast: Kinetic Grapnel || 4 Construct Spike L || 3 Launch Clockwork || 2 Use: Scroll || 2 Stab: Sleeping || 5 Armour: Skin || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1257 | 1235 | 22 | 409 | 550 | 3 | 419.0 | Dungeon | 1257 | 1235 | 22 | 409 | 550 | 3 | 419.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 202 daAuts D:4: 153 daAuts