Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 16623226090865375232 266607 bayes525 the Warrior (level 20, -2/184 HPs) Began as a Formicid Alchemist on Feb 19, 2025. Was a High Priest of Ashenzari. Killed from afar by an ironbound frostheart (22 damage) ... by creeping frost ... on level 1 of the Vaults. The game lasted 02:45:42 (58657 turns). bayes525 the Warrior (Formicid Alchemist) Turns: 58657, Time: 02:45:43 Health: -2/184 AC: 33 Str: 14 XL: 20 Next: 94% Magic: 15/37 EV: 12 Int: 33 God: Ashenzari [*****.] Gold: 1096 SH: 12 Dex: 9 Spells: 0/45 levels left rFire + . . a - staff of the Oracular Sky (curse) {rPois Alch, Elem, Melee} (curse) rCold . . . L - +1 kite shield of the Profound Planets {reflect, Sorc, Self} (curse) rNeg . . . p - quicksilver dragon scales of the Vestibule of Hell {rF+ Will+} rPois + x - +2 cloak of Toth-Mos' Legacy {Elem, Melee} (curse) rElec + U - +0 pair of gloves of Ashenzari's Comet {Dev, Fort} (curse) rCorr . m - +2 pair of gloves of the Bound Omission {Dev, Elem} (curse) SInv + i - +3 pair of boots "I Foresaw This" {rElec Int+4 Dex-5, Elem, Self} (curse) Will +++.. j - amulet "Bound With Me" {RegenMP+, Elem, Comp} (curse) Stlth +++ e - ring of Ashenzari's Monotheism {AC+4, Self, Elem} (curse) HPRegen 0.50/turn z - ring of Ashenzari's Vision {Int+6, Cun, Sorc} (curse) MPRegen 0.65/turn %: reflection, clarity @: marked, frozen, very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: decaying, serpentine a: Dig, Shaft Self, Renounce Religion, Shatter the Chains You were on level 1 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 7 branches of the dungeon, and saw 32 of its levels. You also visited: Trove, Sewer, Bailey and Gauntlet. You collected 4738 gold pieces. You spent 3642 gold pieces at shops. Inventory: Hand Weapons P - the +3 rapier of Kismet {freeze, Int+2 SInv Stlth+} (You found it on level 5 of the Lair of Beasts) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Missiles F - a throwing net G - 5 curare-tipped darts Armour c - a +2 robe h - a scarf of resistance i - the cursed +3 pair of boots "I Foresaw This" (worn) {rElec Int+4 Dex-5, Elem, Self} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. m - the cursed +2 pair of gloves of the Bound Omission (worn) {Dev, Elem} (You found it on level 14 of the Dungeon) It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. p - the quicksilver dragon scales of the Vestibule of Hell (worn) {rF+ Will+} (You bought it in a shop on level 13 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. x - the cursed +2 cloak of Toth-Mos' Legacy (worn) {Elem, Melee} (You found it on level 14 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. L - the cursed +1 kite shield of the Profound Planets (worn) {reflect, Sorc, Self} (You took it off Donald on level 3 of the Swamp) It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Introspection: Fighting and Spellcasting. U - the cursed +0 pair of gloves of Ashenzari's Comet (worn) {Dev, Fort} (You bought it in a shop on level 1 of the Orcish Mines) It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Fortitude: Armour and Shields. Magical Staves a - the cursed staff of the Oracular Sky (weapon) {rPois Alch, Elem, Melee} (You found it on level 1 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Jewellery e - the cursed ring of Ashenzari's Monotheism (worn) {AC+4, Self, Elem} (You found it on level 2 of the Swamp) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. j - the cursed amulet "Bound With Me" (worn) {RegenMP+, Elem, Comp} (You took it off a goblin on level 2 of the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Companions: Summonings, Necromancy and Forgecraft. z - the cursed ring of Ashenzari's Vision (worn) {Int+6, Cun, Sorc} (You found it on level 5 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Cunning: Dodging and Stealth. Sorcery: Conjurations and Alchemy. M - the ring "Evareps" {Will+ Str+6} (You found it in a treasure trove) [ring of willpower] Will+: It increases your willpower. Str+6: It affects your strength (+6). N - the ring of the Evening {Dex+3 Slay+4} (You found it in a treasure trove) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). W - a ring of wizardry Talismans o - a granite talisman Wands n - a wand of acid (6) t - a wand of paralysis (38) E - a wand of flame (68) H - a wand of digging (18) J - a wand of polymorph (13) K - a wand of mindburst (16) O - a wand of warping (24) Scrolls v - 2 scrolls of amnesia w - a scroll of brand weapon y - 3 scrolls of enchant weapon B - 8 scrolls of poison C - 5 scrolls of fog D - a scroll of summoning I - 8 scrolls of revelation R - 2 scrolls of vulnerability V - 2 scrolls of immolation Y - 2 scrolls of enchant armour Z - 2 scrolls of fear Potions b - 3 potions of magic d - 2 potions of enlightenment f - 8 potions of heal wounds k - 4 potions of brilliance l - 8 potions of cancellation q - 3 potions of ambrosia r - 8 potions of might s - 6 potions of mutation u - 5 potions of invisibility A - 2 potions of resistance Q - 2 potions of lignification X - 9 potions of curing Miscellaneous g - a +0 phantom mirror S - a +0 phial of floods (inert) Skills: - Level 18.8(22.7) Fighting - Level 6.4(9.6) Staves - Level 13.6(15.6) Armour - Level 9.5(11.6) Dodging - Level 7.5(9.7) Stealth - Level 11.9(14.0) Shields - Level 9.1(13.3) Spellcasting - Level 5.5(8.6) Conjurations - Level 2.7 Hexes - Level 1.8(3.4) Necromancy + Level 8.1 Translocations - Level 16.8(23.4) Fire Magic - Level 4.7(10.7) Ice Magic - Level 1.6(5.7) Air Magic - Level 8.2(14.7) Earth Magic - Level 9.5(12.6) Alchemy - Level 9.4(12.6) Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Borgnjor's Vile Clut Necr/Erth 35% N/A 4% 5 b - Permafrost Eruption Ice/Erth 41% 2x4d9 4% 6 c - Olgreb's Toxic Radia Alch 100% N/A 1% 4 d - Mephitic Cloud Conj/Alch/Air 89% N/A 1% 3 e - Irradiate Conj/Alch 47% 3d27 2% 5 f - Ignition Fire 54% 3d15 2% 8 D - Dispersal Tloc 33% N/A 34% 6 F - Inner Flame Hex/Fire 83% N/A 1% 3 L - Lee's Rapid Deconstr Erth 44% 3d21* 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 100% 2d9 0% 2 Apportation Tloc 100% N/A 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Mercury Arrow Conj/Alch 100% 2d10 1% 2 Dazzling Flash Hex/Fire 100% N/A 1% 3 Summon Ice Beast Ice/Summ 55% N/A 1% 3 Teleport Other Tloc 66% N/A 1% 3 Flame Wave Conj/Fire 91% 2d19 1% 4 Ignite Poison Fire/Alch 100% N/A 1% 4 Leda's Liquefaction Alch/Erth 53% N/A 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Alistair's Intoxication Alch 68% N/A 1% 5 Sublimation of Blood Necr 44% N/A 2% 2 Summon Seismosaurus Egg Summ/Erth 64% N/A 2% 4 Kinetic Grapnel Frge 92% 1d7 5% 1 Summon Small Mammal Summ 92% N/A 5% 1 Eringya's Noxious Bog Alch 51% 4d6 5% 6 Forge Monarch Bomb Fire/Frge 39% 4d14 8% 6 Sculpt Simulacrum Ice/Alch 49% N/A 8% 6 Iskenderun's Battlesphe Conj/Frge 51% 2d12 10% 4 Silence Hex/Air 25% N/A 30% 5 Gell's Gavotte Tloc 33% 2d(26-38) 34% 6 Curse of Agony Necr 44% N/A 38% 5 Magnavolt Erth/Air 37% 4d16 61% 7 Summon Mana Viper Hex/Summ 32% N/A 67% 5 Orb of Destruction Conj 34% 9d10 83% 7 Manifold Assault Tloc 33% N/A 88% 7 Death Channel Necr 22% N/A 93% 6 Rimeblight Ice/Necr 31% 2d7 (prima96% 7 Monstrous Menagerie Summ 11% N/A 100% 7 Summon Hydra Summ 11% N/A 100% 7 Disjunction Tloc 33% N/A 100% 8 Maxwell's Capacitive Co Air 28% ∞ 100% 8 Maxwell's Portable Pile Tloc Unusable (3-9)d7 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (1/5) D:13 Depths (0/4) D:15 Sewer (visited) Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:8 ( D:9 [ D:12 ( D:13 ?[ Orc:1 [ Orc:2 *[(=( Vaults:1 : Portals: Abyss: D:12 Annotations: D:3 2 transporters, TheFallenCrow's ghost, amateur DsFE D:5 exclusion: staircase D:7 1 runed translucent door, exclusion: door, Crazy Yiuf D:11 Trove needing 1.2k D:12 2 transporters, Dispersal, patfeehan111222's ghost, journeyman HuBe Lair:3 2 transporters, exclusion: oklob plant, Vesusaf's ghost, journeyman MDBe Lair:5 2 runed translucent doors, Disto sonja, Fire Dragon, exclusion: 2 doors, Sonja Snake:1 2 transporters, Int+5 rF rapier, MusterMark's ghost, adept MfAl Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. Found Harchum's Book Shoppe. There is an entrance to Harchum's Book Shoppe here. You pick up a There-And-Back Book and begin reading... You add the spells Teleport Other, Gell's Gavotte and Dispersal to your library. Thank you for shopping at Harchum's Book Shoppe! Unknown command. There are no items here. This spell is impossible to cast! You start memorising the spell. You continue memorising. x3 Your magical contamination has completely faded away. You continue memorising. x3 You finish memorising. Spell assigned to 'g'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? g - Dispersal Adjust to which letter? D - Dispersal Okay, then. You start waiting. A centaur warrior comes into view. A centaur warrior is nearby! A centaur warrior is nearby! Casting: Irradiate (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior shouts! Piercing cold boils outward! The piercing cold hits the centaur warrior!! The centaur warrior is severely wounded. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow barely misses you. You now have 31/37 mp. The centaur warrior unwields a +0 orcbow. The centaur warrior completely misses you. The centaur warrior kicks you but does no damage. You hit the centaur warrior! You envenom the centaur warrior. The centaur warrior is poisoned. The centaur warrior is almost dead. You block the centaur warrior's attack. x2 The centaur warrior completely misses you. The centaur warrior barely misses you. You hit the centaur warrior. You envenom the centaur warrior!! You kill the centaur warrior! Your Translocations skill increases to level 1! You see here a +0 orcbow. You start resting. Magic restored. MP restored: 37 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A deep troll comes into view. The deep troll shouts! You hear a shout! There is an open door here. A deep troll comes into view. A vault sentinel and an ironbound preserver come into view. The ironbound preserver shouts! A deep troll comes into view. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll (100% to hit) Okay, then. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the vault sentinel! The vault sentinel is lightly wounded. The vault sentinel shouts! The fireball engulfs the ironbound preserver!! The ironbound preserver is lightly wounded. The fireball engulfs the deep troll!! The deep troll is moderately wounded. The fireball engulfs the deep troll!! The deep troll is moderately wounded. The fireball engulfs the deep troll!!! The deep troll is severely wounded. The deep troll shouts! The fireball engulfs the ironbound preserver!! The ironbound preserver is moderately wounded. The fireball engulfs the deep troll! You kill the deep troll! The fireball engulfs the vault sentinel! The vault sentinel is heavily wounded. The fireball engulfs the vault sentinel!! You kill the vault sentinel! The fireball engulfs the ironbound preserver! The ironbound preserver is heavily wounded. You hear a shout! x7 You now have 30/37 mp. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound preserver, wielding a +0 dire flail and wearing a +0 ring mail (heavily wounded, 100% to hit) Zombie hands grab the deep troll. x2 Zombie hands grab the ironbound preserver. The zombie hands constrict the deep troll. The zombie hands constrict the deep troll! The zombie hands constrict the ironbound preserver! A deep troll comes into view. The deep troll bites you but does no damage. The deep troll claws you but does no damage. The deep troll closely misses you. The deep troll struggles to escape constriction. The ironbound preserver mumbles some strange words. The ironbound preserver is healed somewhat. You now have 25/37 mp. You hit the deep troll but do no damage. You envenom the deep troll!! The deep troll is poisoned. The deep troll is almost dead. The zombie hands constrict the deep troll! You kill the deep troll! The +0 troll leather armour is intact enough to wear. The zombie hands constrict the deep troll. The zombie hands constrict the ironbound preserver! The deep troll struggles to escape constriction. The ironbound preserver struggles to escape constriction. Your Translocations skill increases to level 2! The zombie hands constrict the deep troll! The zombie hands constrict the ironbound preserver. The deep troll escapes! The ironbound preserver escapes! Things that are here: a +0 troll leather armour; a deep troll corpse You hit the deep troll but do no damage. You envenom the deep troll! The deep troll is poisoned. The deep troll is almost dead. The deep troll bites you! The deep troll barely misses you. x2 The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. You take 10 damage, and have 174/184 hp. You hit the deep troll but do no damage. You envenom the deep troll. The deep troll looks even sicker. The deep troll is almost dead. You hit the deep troll but do no damage. You envenom the deep troll!! You kill the deep troll! The +0 troll leather armour is intact enough to wear. The ironbound preserver mumbles some strange words. The ironbound preserver is healed somewhat. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound preserver, wielding a +0 dire flail and wearing a +0 ring mail (heavily wounded, 100% to hit) Zombie hands grab the deep troll. Zombie hands grab the ironbound preserver. The zombie hands constrict the deep troll! The zombie hands constrict the ironbound preserver. The deep troll struggles to escape constriction. The ironbound preserver struggles to escape constriction. You now have 24/37 mp. An ironbound preserver and a deep troll come into view. The zombie hands constrict the deep troll! The zombie hands constrict the ironbound preserver. The ironbound preserver shouts! You hear a shout! The deep troll is no longer repelling missiles. The deep troll bites you but does no damage. The deep troll claws you but does no damage. The deep troll barely misses you. The ironbound preserver struggles to escape constriction. Things that are here: a +0 troll leather armour; a deep troll corpse You hit the deep troll. You envenom the deep troll! The deep troll is poisoned. The deep troll is severely wounded. The zombie hands constrict the deep troll. The zombie hands constrict the ironbound preserver. The zombie hands lose their grip on the ironbound preserver. The zombie hands lose their grip on the deep troll. You completely miss the ironbound preserver. The ironbound preserver is almost dead. The ironbound preserver is no longer repelling missiles. The deep troll is no longer repelling missiles. The ironbound preserver is no longer repelling missiles. The deep troll is no longer repelling missiles. You hit the ironbound preserver but do no damage. You envenom the ironbound preserver. The ironbound preserver is poisoned. The ironbound preserver is almost dead. A deep troll comes into view. The ironbound preserver casts a spell. The ironbound preserver is healed somewhat. The deep troll closely misses you. The deep troll claws you! The deep troll claws you but does no damage. You take 12 damage, and have 164/184 hp. You hit the ironbound preserver but do no damage. You envenom the ironbound preserver. The ironbound preserver looks even sicker. The ironbound preserver is severely wounded. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the deep troll. The deep troll is lightly wounded. Piercing cold boils outward! The piercing cold hits the deep troll!! The deep troll is moderately wounded. The piercing cold hits the deep troll!! The deep troll is almost dead. The piercing cold hits the ironbound preserver!! The ironbound preserver is moderately wounded. You hear a shout! The deep troll is no longer repelling missiles. The deep troll bites you! You block the deep troll's attack. The deep troll claws you. The ironbound preserver barely misses you. You take 22 damage, and have 142/184 hp. You now have 21/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ironbound preserver!! The ironbound preserver is heavily wounded. Piercing cold boils outward! The piercing cold hits the ironbound preserver!! The ironbound preserver is severely wounded. The piercing cold hits the deep troll!! You kill the deep troll! The piercing cold hits the deep troll!! The deep troll is heavily wounded. You kill the ironbound preserver! Your Translocations skill increases to level 3! You now have 16/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the deep troll! The deep troll is almost dead. Piercing cold boils outward! The piercing cold hits the deep troll!! You kill the deep troll! The +0 troll leather armour is intact enough to wear. The piercing cold hits the deep troll!! The deep troll is severely wounded. The piercing cold hits the ironbound preserver!! The ironbound preserver is almost dead. A deep troll comes into view. You now have 10/37 mp. You hit the ironbound preserver. You envenom the ironbound preserver! You kill the ironbound preserver! The deep troll is no longer repelling missiles. You hit the deep troll but do no damage. You envenom the deep troll. The deep troll is poisoned. The deep troll is severely wounded. The deep troll bites you but does no damage. The deep troll barely misses you. You block the deep troll's attack. You closely miss the deep troll. The deep troll is heavily wounded. The deep troll bites you but does no damage. You block the deep troll's attack. The deep troll claws you but does no damage. You hit the deep troll. You envenom the deep troll!! You kill the deep troll! The +0 troll leather armour is intact enough to wear. An ironbound preserver comes into view. It is wielding a +0 mace. Your Translocations skill increases to level 4! You hit the deep troll. You envenom the deep troll! The deep troll is poisoned. The deep troll is moderately wounded. You completely miss the deep troll. The deep troll is moderately wounded. The deep troll bites you but does no damage. The deep troll closely misses you. The deep troll completely misses you. You closely miss the deep troll. The deep troll is moderately wounded. The deep troll bites you but does no damage. You block the deep troll's attack. The deep troll completely misses you. A polterguardian comes into view. You hit the deep troll. The deep troll is heavily wounded. The deep troll bites you but does no damage. The deep troll claws you but does no damage. You block the deep troll's attack. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ironbound preserver! The ironbound preserver is lightly wounded. Piercing cold boils outward! The piercing cold hits the ironbound preserver! The ironbound preserver is moderately wounded. The piercing cold hits the deep troll!! The deep troll is almost dead. You kill the deep troll! The +0 troll leather armour is intact enough to wear. You now have 9/37 mp. You hit the ironbound preserver. You envenom the ironbound preserver! The ironbound preserver is poisoned. The ironbound preserver is moderately wounded. A deep troll comes into view. The ironbound preserver hits you with a +0 mace! You take 14 damage, and have 132/184 hp. You hit the ironbound preserver but do no damage. You envenom the ironbound preserver! The ironbound preserver looks even sicker. The ironbound preserver is heavily wounded. The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. The ironbound preserver hits you with a +0 mace! Things that are here: a +0 troll leather armour; a deep troll corpse You take 14 damage, and have 118/184 hp. The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. There is an open door here. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. The air bursts into flame! The fireball engulfs the ironbound preserver! The ironbound preserver is severely wounded. The fireball engulfs the polterguardian!! The polterguardian is lightly damaged. The fireball engulfs the deep troll!! The deep troll is moderately wounded. The fireball engulfs the polterguardian!!! The polterguardian is heavily damaged. The fireball engulfs the deep troll!! The deep troll is heavily wounded. The fireball engulfs the ironbound preserver!! The ironbound preserver is almost dead. The fireball engulfs the polterguardian!! The polterguardian is severely damaged. You kill the ironbound preserver! A deep troll comes into view. You now have 6/37 mp. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the polterguardian!! The polterguardian is almost destroyed. Piercing cold boils outward! The piercing cold hits the polterguardian! The polterguardian resists. You destroy the polterguardian! The piercing cold hits the deep troll!! The deep troll is almost dead. The deep troll is no longer repelling missiles. x2 You now have 0/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The deep troll bites you but does no damage. You block the deep troll's attack. The deep troll claws you but does no damage. You hit the deep troll but do no damage. You envenom the deep troll! The deep troll is poisoned. The deep troll is almost dead. The deep troll bites you but does no damage. You block the deep troll's attack. The deep troll closely misses you. You hit the deep troll. You envenom the deep troll! You kill the deep troll! The +0 troll leather armour is intact enough to wear. You closely miss the deep troll. The deep troll bites you but does no damage. You block the deep troll's attack. The deep troll closely misses you. You hit the deep troll but do no damage. You envenom the deep troll! The deep troll is poisoned. The deep troll is lightly wounded. The deep troll misses you. You block the deep troll's attack. The deep troll closely misses you. You hit the deep troll. You envenom the deep troll!! The deep troll looks even sicker. The deep troll is severely wounded. The deep troll bites you but does no damage. You block the deep troll's attack. The deep troll misses you. You completely miss the deep troll. The deep troll is severely wounded. You hit the deep troll but do no damage. The deep troll is severely wounded. You block the deep troll's attack. x2; The deep troll closely misses you. You hit the deep troll. You envenom the deep troll! The deep troll looks even sicker. The deep troll is almost dead. The deep troll closely misses you. The deep troll claws you but does no damage. The deep troll barely misses you. You hit the deep troll. You envenom the deep troll. The deep troll looks as sick as possible! The deep troll is almost dead. You kill the deep troll! Your Translocations skill increases to level 5! Items here: ) [[ †. You start resting. Magic restored. You regained 23 hp, and now have 148/184 hp. MP restored: 37 You start resting. HP restored. Health restored: 184 You start waiting. Done waiting. Items here: ) [[[ ÷÷. Things that are here: a +0 troll leather armour; a deep troll skeleton There is an open door here. Things that are here: a +0 long sword; a +0 scale mail; a human skeleton There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Things that are here: a +0 troll leather armour; a deep troll skeleton Things that are here: a +0 troll leather armour; a deep troll skeleton Items here: ) [[ ÷. There is an open door here. There is an open door here. There is an open door here. A redback comes into view. A redback is nearby! A redback is nearby! A redback is nearby! A redback is nearby! A culicivora comes into view. A jumping spider comes into view. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the culicivora!! The culicivora is heavily wounded. The culicivora's many legs skitter faintly. The fireball engulfs the jumping spider!! You kill the jumping spider! You hear a shout! x2 You now have 29/37 mp. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the culicivora!! The culicivora is almost dead. Piercing cold boils outward! The piercing cold hits the culicivora! You kill the culicivora! The piercing cold hits the redback!! The redback is almost dead. An entropy weaver comes into view. You now have 24/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You block the redback's attack. The redback bites you but does no damage. You hit the redback. You envenom the redback!! You kill the redback! Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an entropy weaver (100% to hit) Zombie hands grab the entropy weaver. The zombie hands constrict the entropy weaver. The entropy weaver struggles to escape constriction. You now have 21/37 mp. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the entropy weaver! The entropy weaver is lightly wounded. Piercing cold boils outward! The piercing cold hits the entropy weaver! The entropy weaver is moderately wounded. The zombie hands constrict the entropy weaver! The entropy weaver escapes! You now have 16/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the entropy weaver!! The entropy weaver is almost dead. Piercing cold boils outward! The piercing cold hits the entropy weaver!! You kill the entropy weaver! You now have 10/37 mp. You start resting. You sense a monster nearby. You regained 5 mp, and now have 15/37 mp. You start resting. An ironbound frostheart comes into view. You regained 2 mp, and now have 17/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound frostheart, wearing a +0 ring mail (wandering, hasn't noticed you, 100% to hit) Zombie hands grab the ironbound frostheart. The ironbound frostheart shouts! The zombie hands constrict the ironbound frostheart. The ironbound frostheart calls freezing cold from the walls. The frost grips you! You are encased in ice. You take 11 damage, and have 173/184 hp. You now have 13/37 mp. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the ironbound frostheart! The ironbound frostheart is moderately wounded. The zombie hands constrict the ironbound frostheart! The ironbound frostheart struggles to escape constriction. You now have 6/37 mp. The zombie hands constrict the ironbound frostheart! The ironbound frostheart struggles to escape constriction. The ironbound frostheart escapes! There is an open door, spattered with blood here. You hit the ironbound frostheart. You envenom the ironbound frostheart!! The ironbound frostheart is poisoned. The ironbound frostheart is almost dead. The ice encasing you melts away. You block the ironbound frostheart's attack. You closely miss the ironbound frostheart. The ironbound frostheart is almost dead. The ironbound frostheart touches you but does no damage. You hit the ironbound frostheart but do no damage. You envenom the ironbound frostheart! You kill the ironbound frostheart! You start resting. HP restored. Health restored: 184 You regained 11 mp, and now have 19/37 mp. You start resting. Magic restored. MP restored: 37 You start waiting. Done waiting. There is an open door here. You see here a +0 ring mail. You see here a +0 leather armour. Found a +0 kite shield. Found a stone staircase leading down. There is an open door here. Found a +0 falchion. You see here a +0 falchion. You sense a monster nearby. There is an open door here. You sense a monster nearby. An ironbound preserver and 2 deep trolls come into view. The deep troll shouts! x2; The ironbound preserver shouts! You hear a shout! A deep troll comes into view. The ironbound preserver moves out of view. The deep troll moves out of view. There are monsters nearby! There are monsters nearby! Found 23 gold pieces and Maxwell's Memoranda. There is an open door here. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll (100% to hit) Zombie hands grab the deep troll. x3 The zombie hands constrict the deep troll. The zombie hands constrict the deep troll! x2 The deep troll bites you but does no damage. The deep troll claws you! The deep troll closely misses you. The deep troll struggles to escape constriction. x2 The ironbound preserver closely misses you. You take 9 damage, and have 175/184 hp. You now have 33/37 mp. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate An open door, spattered with blood. The air bursts into flame! The fireball engulfs the ironbound preserver!! The ironbound preserver is moderately wounded. The fireball engulfs the deep troll!!! The deep troll is almost dead. The fireball engulfs the deep troll!! The deep troll is severely wounded. The fireball engulfs the deep troll!! The deep troll is heavily wounded. The fireball engulfs the deep troll! The deep troll is severely wounded. The fireball engulfs the ironbound preserver! The ironbound preserver is moderately wounded. The zombie hands constrict the deep troll! x2 You kill the deep troll! The +0 troll leather armour is intact enough to wear. The zombie hands constrict the deep troll. You hear a shout! The ironbound preserver hits you with a +0 flail! The deep troll escapes! The deep troll bites you. The deep troll claws you but does no damage. x2 You take 16 damage, and have 159/184 hp. You now have 25/37 mp. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate An open door, spattered with blood. The air bursts into flame! The fireball engulfs the ironbound preserver! The ironbound preserver is heavily wounded. The fireball engulfs the deep troll!! You kill the deep troll! The fireball engulfs the deep troll!! You kill the deep troll! The fireball engulfs the ironbound preserver!! The ironbound preserver is severely wounded. You hear a shout! The ironbound preserver hits you with a +0 flail. Your Translocations skill increases to level 6! You take 1 damage, and have 158/184 hp. You now have 18/37 mp. You barely miss the ironbound preserver. The ironbound preserver is severely wounded. You hit the ironbound preserver but do no damage. You envenom the ironbound preserver! The ironbound preserver is poisoned. The ironbound preserver is severely wounded. You block the ironbound preserver's attack. You hit the ironbound preserver but do no damage. You envenom the ironbound preserver!! The ironbound preserver looks even sicker. The ironbound preserver is almost dead. The ironbound preserver hits you with a +0 flail! You take 12 damage, and have 147/184 hp. You hit the ironbound preserver. You kill the ironbound preserver! Things that are here: a +0 flail; a +0 ring mail; a human corpse You start resting. You sense a monster nearby. You start resting. Magic restored. You regained 11 hp, and now have 161/184 hp. MP restored: 37 Things that are here: a +0 troll leather armour; a deep troll corpse You now have 1096 gold pieces (gained 23). You start resting. HP restored. Health restored: 184 You pick up Maxwell's Memoranda and begin reading... You add the spells Magnavolt and Maxwell's Capacitive Coupling to your library. Unknown command. Okay, then. You pick up a book of the Warp and begin reading... You add the spells Manifold Assault and Disjunction to your library. Things that are here: a +0 flail; a +0 ring mail; a human corpse There is an open door, spattered with blood here. A vault sentinel comes into view. It is wielding a +0 falchion. A vault sentinel is nearby! A vault sentinel is nearby! Boris, Master of Life and Death comes into view. He is wearing the +2 robe of Discretion {Str+3 Archmagi}. There is an open door here. The vault sentinel points at you and mumbles some strange words. A sentinel's mark forms upon you. Boris shouts! The vault sentinel blows a loud note on a signal horn! You hear a shout! x2 There is an open door, spattered with blood here. Things that are here: a +0 troll leather armour; a deep troll corpse Press: ? - help, v - describe, . - travel Here: Boris, wearing the +2 robe of Discretion {Str+3 Archmagi} The floor. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Boris, wearing the +2 robe of Discretion {Str+3 Archmagi} (100% to hit) Zombie hands grab Boris. The zombie hands constrict Boris! Boris struggles to escape constriction. The vault sentinel points at you and mumbles some strange words. You resist with significant effort. You now have 33/37 mp. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Permafrost Eruption. You are very lightly contaminated with residual magic. Sand pours from your hands. The zombie hands constrict Boris. Boris struggles to escape constriction. The vault sentinel casts a spell at you. You resist with significant effort. You now have 27/37 mp. The zombie hands constrict Boris. Boris escapes! Things that are here: a +0 troll leather armour; a deep troll corpse Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault sentinel!! The vault sentinel is heavily wounded. Piercing cold boils outward! The piercing cold hits the vault sentinel! The vault sentinel is almost dead. The piercing cold hits Boris. Boris resists. Boris is lightly damaged. Boris pitches forth his victims' sorrows. The howling sorrow hits you. You now have 23/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Boris!! Boris is moderately damaged. Piercing cold boils outward! The piercing cold hits Boris. Boris resists. Boris is moderately damaged. The piercing cold hits the vault sentinel! You kill the vault sentinel! You are engulfed in excruciating misery. Boris stares. You take 18 damage, and have 166/184 hp. You now have 17/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Boris! Boris is moderately damaged. Piercing cold boils outward! The piercing cold hits Boris. Boris resists. Boris is moderately damaged. You are engulfed in excruciating misery. A centaur warrior comes into view. You take 18 damage, and have 148/184 hp. You now have 12/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! Boris is blasted with magical radiation!!! Boris is heavily damaged. You are engulfed in excruciating misery. A centaur warrior comes into view. Boris hits you but does no damage. Boris touches you but does no damage. You take 17 damage, and have 131/184 hp. You now have 7/37 mp. Aim the phial where? Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior (82% to hit) The torrent of water hits Boris. Boris is heavily damaged. Boris is knocked back by the torrent of water. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You are engulfed in excruciating misery. A centaur warrior comes into view. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! You take 33 damage, and have 98/184 hp. Casting: Irradiate (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the centaur warrior! The centaur warrior is moderately wounded. Piercing cold boils outward! The piercing cold hits the centaur warrior!! The centaur warrior is heavily wounded. The piercing cold hits the centaur warrior!! The centaur warrior is moderately wounded. The piercing cold hits Boris. Boris resists. Boris is severely damaged. The piercing cold hits the centaur warrior!! The centaur warrior is moderately wounded. You are engulfed in excruciating misery. A centaur warrior comes into view. The centaur warrior is engulfed in freezing vapours. You take 17 damage, and have 81/184 hp. You now have 3/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Magic courses through your body. You are engulfed in excruciating misery. The centaur warrior is engulfed in excruciating misery. Boris launches a ball of destructive magic. The wavering orb of destruction weakly hits you! * * * LOW HITPOINT WARNING * * * A centaur warrior comes into view. You take 27 damage, and have 54/184 hp. You regained 28 mp, and now have 31/37 mp. You feel much better. You are engulfed in excruciating misery. The centaur warrior is engulfed in excruciating misery. The centaur warrior hits you but does no damage. You block the centaur warrior's attack. The centaur warrior is engulfed in excruciating misery. Boris hits you! * * * LOW HITPOINT WARNING * * * Boris splashes around in the water. You take 7 damage, and have 47/184 hp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water, summoned. The air bursts into flame! The fireball engulfs Boris! Boris is severely damaged. The fireball engulfs the centaur warrior! The centaur warrior is almost dead. The fireball engulfs the centaur warrior! The centaur warrior is moderately wounded. The fireball engulfs the centaur warrior!! You kill the centaur warrior! You hear a splash. The fireball engulfs the centaur warrior!! The centaur warrior is severely wounded. The fireball engulfs the centaur warrior! The centaur warrior is almost dead. The fireball engulfs the centaur warrior! You kill the centaur warrior! You hear a splash. The fireball engulfs Boris!! Boris is almost destroyed. The fireball engulfs the centaur warrior!! You kill the centaur warrior! You hear a splash. The fireball engulfs Boris!! You destroy Boris! Boris says, "I'll be back!" You hear a splash. You feel a bit more experienced. Your Translocations skill increases to level 7! You now have 25/37 mp. You start resting. You regained 2 hp, and now have 50/184 hp. You regained 2 mp, and now have 28/37 mp. Casting: Ignition (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault sentinel! The vault sentinel is lightly wounded. Piercing cold boils outward! The piercing cold hits the vault sentinel! The vault sentinel is heavily wounded. You now have 22/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault sentinel, wielding a +0 trident and wearing a +0 ring mail (moderately wounded, 100% to hit) Zombie hands grab the centaur warrior. Zombie hands grab the vault sentinel. The zombie hands constrict the centaur warrior! You kill the centaur warrior! You hear a splash. The zombie hands constrict the vault sentinel! The vault sentinel unwields a +0 trident. The vault sentinel wields a +0 arbalest. The vault sentinel shoots a bolt. The bolt closely misses you. You now have 18/37 mp. Casting: Borgnjor's Vile Clutch (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault sentinel! The vault sentinel is almost dead. Piercing cold boils outward! The piercing cold hits the vault sentinel! You kill the vault sentinel! You now have 13/37 mp. You start resting. A vault warden comes into view. It is wielding a +5 battleaxe of electrocution. You regained 4 hp, and now have 58/184 hp. You regained 5 mp, and now have 22/37 mp. A vault warden is nearby! A vault warden is nearby! You start resting. You sense a monster nearby. You start resting. Your magical contamination has completely faded away. You start resting. A vault warden is nearby! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault warden! The vault warden is lightly wounded. Piercing cold boils outward! The piercing cold hits the vault warden!! The vault warden is moderately wounded. You now have 20/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault warden!! The vault warden is severely wounded. Piercing cold boils outward! The piercing cold hits the vault warden! The vault warden is almost dead. You now have 15/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The vault warden is blasted with magical radiation!! You kill the vault warden! You are very lightly contaminated with residual magic. You now have 10/37 mp. You start resting. The sentinel's mark upon you fades away. You regained 3 hp, and now have 65/184 hp. You regained 4 mp, and now have 14/37 mp. You start resting. You sense a monster nearby. You regained 5 hp, and now have 70/184 hp. You regained 6 mp, and now have 20/37 mp. You start resting. A vault sentinel comes into view. It is wielding a +0 bardiche. A vault sentinel is nearby! The vault sentinel gestures at you while chanting. A sentinel's mark forms upon you. An ironbound frostheart comes into view. Your magical contamination has completely faded away. Casting: Irradiate (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault sentinel! The vault sentinel is moderately wounded. Piercing cold boils outward! The piercing cold hits the vault sentinel!! The vault sentinel is severely wounded. The piercing cold hits the ironbound frostheart. The ironbound frostheart resists. The ironbound frostheart is lightly wounded. You block the vault sentinel's attack. You now have 16/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vault sentinel! You kill the vault sentinel! Piercing cold boils outward! Your Translocations skill increases to level 8! You now have 11/37 mp. The ironbound frostheart closely misses you. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the ironbound frostheart but do no damage. You envenom the ironbound frostheart!! The ironbound frostheart is poisoned. The ironbound frostheart is severely wounded. The ironbound frostheart touches you. The ironbound frostheart freezes you! You take 16 damage, and have 56/184 hp. You hit the ironbound frostheart. You envenom the ironbound frostheart!! You kill the ironbound frostheart! You start resting. An ironbound frostheart comes into view. You regained 5 hp, and now have 61/184 hp. You regained 7 mp, and now have 19/37 mp. An ironbound frostheart is nearby! You start resting. You sense a monster nearby. You regained 2 mp, and now have 22/37 mp. An ironbound frostheart is nearby! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ironbound frostheart!! The ironbound frostheart is heavily wounded. Piercing cold boils outward! The piercing cold hits the ironbound frostheart! The ironbound frostheart resists. The ironbound frostheart is heavily wounded. You now have 20/37 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the ironbound frostheart. The ironbound frostheart is severely wounded. The ironbound frostheart calls freezing cold from the walls. The frost grips you!! * * * LOW HITPOINT WARNING * * * You are encased in ice. You take 18 damage, and have 49/184 hp. You now have 13/37 mp. The ironbound frostheart calls freezing cold from the walls. The frost grips you!! * * * LOW HITPOINT WARNING * * * The ironbound frostheart calls freezing cold from the walls. The frost grips you!! You die... #.....# #...>. #.....# #..... #.....# #..).. ####### #..... #....[ ######'#### #......# #############......# #....p@.....#......# #..#.#.#.#..#......# #.)#######§.#......# ** #..#.#.#.#))#......# *, #..$.....p[)$$.....# *, #############......# *, ###'####**, **** #......#, **,,** #..{...#, You could see an ironbound frostheart. Vanquished Creatures Mara (Swamp:3) Boris (Vaults:1) A tentacled monstrosity (Swamp:3) A guardian sphinx (Vaults:1) 4 thorn hunters A fenstrider witch (Swamp:4) 8 nagarajas 3 vault wardens (Vaults:1) Donald (Swamp:3) 2 ghouls 2 orc warlords 6 ironbound preservers (Vaults:1) An ironbound thunderhulk (Vaults:1) 2 eleionomae 2 dire elephants A minotaur (Gauntlet) 5 bunyips Snorg (Orc:2) 5 shambling mangroves 2 entropy weavers (Vaults:1) Josephine (D:15) An entropy weaver (shapeshifter) (D:13) 2 yaktaur captains (Vaults:1) 2 vault guards (Vaults:1) 21 hydras 2 great orbs of eyes 3 catoblepae Erolcha (Orc:2) 3 ogre magi A ghost crab (Swamp:4) A merfolk avatar (Swamp:2) 16 anacondas 10 two-headed ogres 3 salamander tyrants (Snake:4) 3 tengu warriors (D:15) 6 alligators 10 centaur warriors 3 boulder beetles 4 ironbound frosthearts (Vaults:1) 12 naga sharpshooters An orc high priest (Orc:2) 8 death yaks A deep troll earth mage (D:14) 13 naga warriors An arcanist (Vaults:1) 4 shock serpents 19 spriggans A skyshark (Lair:2) A flayed ghost (Swamp:4) 6 salamander mystics (Snake:4) A death drake (Swamp:4) 4 goliath frogs 5 spriggan druids 20 deep trolls 7 swamp dragons 3 spectral hydras (Swamp:4) 10 mana vipers 4 ironbound convokers (Vaults:1) A necromancer (D:13) 8 naga ritualists A bog body (Swamp:2) A lindwurm (Lair:5) A harpy (shapeshifter) (D:13) 4 deep elf pyromancers 8 orc knights 3 oklob plants (Swamp:4) 21 ugly things 4 orc sorcerers 2 will-o-the-wisps (Swamp:3) A polterguardian (Vaults:1) 2 manticores 15 salamanders 5 cyclopes 2 elephants (Gauntlet) Joseph (D:9) 3 guardian serpents 3 meliai (D:15) 43 black mambas A kobold blastminer (Orc:1) 9 vault sentinels (Vaults:1) 27 naga magi 14 cane toads 2 molten gargoyles (Lair:5) An unseen horror (D:12) 2 torpor snails Jeremiah (D:9) A gargoyle (Gauntlet) 11 komodo dragons 6 rime drakes 3 tengu conjurers 2 yaktaurs (Vaults:1) 5 freezing wraiths 2 hydra zombies (Swamp:4) 9 trolls 2 bloated husks (Swamp:1) Grinder (D:4) 26 hornets 8 tyrant leeches A jumping spider (Vaults:1) 18 blink frogs 5 dream sheep (Lair:3) 3 hydra skeletons (Swamp:4) 11 slime creatures 6 wyverns Sigmund (D:2) A culicivora (Vaults:1) 4 water elementals (D:14) 8 wraiths 2 shadowghasts A vampire (Bailey) 39 yaks A golden eye (shapeshifter) (D:13) A warg (Orc:2) 12 basilisks 2 redbacks (Vaults:1) 2 steam dragons 4 vampire mosquitoes (D:15) 2 acid dragons 43 nagas 19 swamp worms 12 water moccasins 2 hydra simulacra (Swamp:4) An ice beast (D:7) 4 hell hounds (Lair:5) 22 orc warriors 2 swamp dragon zombies (Swamp:4) 3 black bears 5 swamp drakes 2 sky beasts 2 laughing skulls (D:13) 4 boggarts (D:14) 17 wolves 14 ogres 12 centaurs 2 phantoms (D:5) 5 kobold brigands 2 gnoll sergeants 2 scorpions 15 bullfrogs A marrowcuda (D:9) 6 wights 5 killer bees (D:9) 6 vampire bats (Bailey) 4 electric eels 7 jellies 5 howler monkeys 6 wolf zombies (Bailey) 4 lava snakes (Lair:5) A bombardier beetle (D:4) A gnoll bouda (D:6) 2 hounds 21 orc priests A sleepcap (D:7) 5 iguanas 27 orc wizards 2 hell rats (Lair:5) A boggart simulacrum (D:13) 14 gnolls 14 adders 14 river rats A shadow imp (D:6) 2 ufetubi (D:5) 2 dart slugs 4 ribbon worms 52 orcs 13 endoplasms 11 giant cockroaches 10 goblins 3 hobgoblins 8 jackals 2 quokkas 17 ball pythons 6 bats 8 frilled lizards 30 kobolds 15 orc zombies (Bailey) 8 rats 1179 creatures vanquished. Vanquished Creatures (collateral kills) 2 spriggan druids (Swamp:4) 2 creatures vanquished. Vanquished Creatures (others) A tyrant leech (Swamp:1) 1 creature vanquished. Grand Total: 1182 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed a human 4 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a tengu 6 | D:1 | Noticed a demigod 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a troll 10 | D:1 | Noticed an elf 12 | D:1 | Noticed an armataur 14 | D:1 | Noticed a djinni 14 | D:1 | Noticed a vampire 16 | D:1 | Noticed a barachi 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed a minotaur 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a draconian 22 | D:1 | Noticed an oni 24 | D:1 | Noticed a dwarf 24 | D:1 | Noticed a gargoyle 26 | D:1 | Noticed a naga 26 | D:1 | Noticed a felid 28 | D:1 | Noticed a merfolk 568 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 571 | D:1 | Learned a level 2 spell: Mercury Arrow 1315 | D:2 | Identified the +3 pair of boots of Compression {rElec Int+4 | Dex-5} 1335 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/6 1484 | D:2 | Reached skill level 1 in Fighting 1856 | D:2 | Found a shimmering altar of Xom. 1957 | D:2 | Reached skill level 2 in Fighting 2197 | D:2 | Noticed Sigmund 2242 | D:2 | Identified the +5 ring mail of the Boiling Point {Rampage | rC+} 2883 | D:3 | Found a transporter. 2886 | D:3 | Noticed TheFallenCrow's ghost (amateur DsFE) 2886 | D:3 | Noticed a sky beast 2890 | D:3 | Found a transporter. 2892 | D:3 | Reached XP level 4. HP: 34/34 MP: 5/7 3074 | D:3 | Reached skill level 3 in Fighting 3079 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 3348 | D:3 | Found a glowing drain. 3369 | Sewer | Entered a sewer 3570 | Sewer | Reached skill level 5 in Alchemy 3570 | Sewer | Reached XP level 5. HP: 41/41 MP: 5/8 3675 | Sewer | Noticed a bullfrog 3682 | Sewer | Killed a bullfrog 3887 | Sewer | Reached XP level 6. HP: 34/47 MP: 6/9 5042 | D:4 | Found a shadowy altar of Dithmenos. 5047 | D:4 | Noticed a sky beast 5051 | D:4 | Killed a sky beast 5052 | D:4 | Reached skill level 4 in Fighting 5052 | D:4 | Reached XP level 7. HP: 32/54 MP: 2/10 5408 | D:4 | Found a staircase to the Ecumenical Temple. 5415 | Temple | Entered the Ecumenical Temple 5430 | Temple | Became a worshipper of Ashenzari the Shackled 5457 | D:4 | Reached skill level 1 in Armour 6935 | D:5 | Entered Level 5 of the Dungeon 7559 | D:5 | Reached XP level 8. HP: 51/61 MP: 8/13 7621 | D:4 | Noticed Grinder 7679 | D:5 | Reached skill level 5 in Fighting 7843 | D:5 | Found a hide-covered altar of Uskayaw. 7963 | D:5 | Reached skill level 6 in Fighting 8540 | D:6 | Reached * piety under Ashenzari 8545 | D:6 | Learned a level 3 spell: Mephitic Cloud 8622 | D:6 | Reached skill level 1 in Air Magic 8862 | D:6 | Reached XP level 9. HP: 56/72 MP: 9/15 8866 | D:6 | Reached skill level 5 in Stealth 8962 | D:6 | Reached skill level 7 in Fighting 9556 | D:7 | Reached skill level 8 in Fighting 9596 | D:7 | Found a glowing golden altar of the Shining One. 9606 | D:7 | Reached ** piety under Ashenzari 9978 | D:7 | Identified the +4 mace of Fihaawuhe {flame, *Rage ^Drain | rF+++ rCorr} 10496 | D:7 | Reached skill level 1 in Evocations 10721 | D:7 | Found a runed translucent door. 10722 | D:7 | Noticed Crazy Yiuf 10985 | D:8 | Found an ornate altar of the Wu Jian Council. 10997 | D:8 | Reached *** piety under Ashenzari 11091 | D:8 | Reached skill level 5 in Armour 11206 | D:8 | Reached XP level 10. HP: 85/86 MP: 17/17 11337 | D:8 | Found Jaez's Weapon Boutique. 11470 | D:8 | Reached skill level 5 in Conjurations 11919 | D:9 | Identified the +2 dagger "Ricreha" {antimagic, *Corrode | rPois rN+ Dex+2} 11940 | D:9 | Found a burning altar of Makhleb. 12016 | D:8 | Learned a level 5 spell: Irradiate 12219 | D:9 | Found a flagged portal. 12225 | Bailey | Entered a bailey 12949 | Bailey | Learned a level 3 spell: Inner Flame 12987 | Bailey | Reached **** piety under Ashenzari 13103 | Bailey | Identified the +0 robe of Midwinter {Str+6 Archmagi} 13188 | Bailey | Reached skill level 1 in Hexes 13273 | Bailey | Identified the +3 scale mail of Nihu Onu {rC- Regen+ MP+8 | Slay+3} 13367 | Bailey | Reached skill level 10 in Fighting 13367 | Bailey | Reached XP level 11. HP: 96/96 MP: 18/18 13557 | D:9 | Found a hazy altar of Hepliaklqana. 13728 | D:9 | Noticed a cyclops 13828 | D:9 | Found Faizaguf's Antique Armour Shop. 13903 | D:9 | Noticed Joseph 13945 | D:9 | Noticed a two-headed ogre 14112 | D:10 | Entered Level 10 of the Dungeon 14118 | D:10 | Reached XP level 12. HP: 87/103 MP: 6/19 14161 | D:10 | Found a staircase to the Lair. 14740 | D:10 | Found a shimmering altar of Xom. 14742 | D:10 | Found a basalt altar of Yredelemnul. 14931 | D:10 | Found a sacrificial altar of Ru. 15004 | D:10 | Found a sparkling altar of Nemelex Xobeh. 15339 | Lair:1 | Entered Level 1 of the Lair of Beasts 15368 | Lair:1 | Reached skill level 5 in Dodging 16114 | Lair:1 | Reached ***** piety under Ashenzari 16246 | Lair:1 | Reached skill level 10 in Fire Magic 17371 | Lair:2 | Reached XP level 13. HP: 81/112 MP: 3/22 17535 | Lair:2 | Noticed an eight-headed hydra 17679 | D:9 | Noticed Jeremiah 17683 | D:9 | Killed Jeremiah 18212 | D:10 | Found a sparkling altar of Nemelex Xobeh. 18341 | D:10 | Found a sacrificial altar of Ru. 18343 | D:10 | Found an iron altar of Okawaru. 18364 | D:10 | Found a staircase to the Lair. 18369 | D:10 | Found a shimmering altar of Xom. 18370 | D:10 | Found a basalt altar of Yredelemnul. 18786 | D:9 | Found a hazy altar of Hepliaklqana. 18922 | D:9 | Found a burning altar of Makhleb. 19037 | D:9 | Found Faizaguf's Antique Armour Shop. 19293 | D:9 | Killed Joseph 19566 | D:4 | Killed Grinder 19721 | D:2 | Killed Sigmund 20250 | Lair:2 | Killed an eight-headed hydra 20420 | Lair:2 | Found a staircase to the Swamp. 20420 | Lair:2 | Noticed an eleionoma 20503 | Lair:3 | Found a transporter. 21030 | Lair:3 | Found a staircase to the Snake Pit. 21161 | Lair:3 | Noticed Vesusaf's ghost (journeyman MDBe) 21188 | Lair:3 | Found a transporter. 21266 | Lair:3 | Found a glowing golden altar of the Shining One. 21489 | Lair:4 | Noticed a catoblepas 21499 | Lair:4 | Killed a catoblepas 21888 | Lair:4 | Reached skill level 15 in Fire Magic 21888 | Lair:4 | Reached XP level 14. HP: 118/119 MP: 12/23 22511 | Lair:4 | Found a staircase to the Slime Pits. 22636 | Lair:4 | Found a viscous altar of Jiyva. 23368 | Lair:4 | Learned a level 8 spell: Ignition 24017 | Lair:4 | Reached skill level 5 in Shields 24061 | Lair:5 | Entered Level 5 of the Lair of Beasts 24076 | Lair:5 | Identified the +3 rapier of Kismet {freeze, Int+2 SInv | Stlth+} 24642 | Lair:5 | Found the +5 glaive of the Guard {elec, spectral} 25819 | Lair:5 | Found a large runed translucent door. 25820 | Lair:5 | Found a large runed translucent door. 26253 | Lair:5 | Noticed Sonja 26717 | D:11 | Found an opulent altar of Gozag. 27485 | D:11 | Found a staircase to the Orcish Mines. 27692 | D:11 | Found a portal to a secret trove of treasure. 27852 | Orc:1 | Entered Level 1 of the Orcish Mines 27902 | Orc:1 | Reached XP level 15. HP: 104/127 MP: 8/27 28346 | Orc:2 | Entered Level 2 of the Orcish Mines 28624 | Orc:2 | Found a staircase to the Elven Halls. 28625 | Orc:2 | Noticed Erolcha 28631 | Orc:2 | Killed Erolcha 28911 | Orc:2 | Noticed an orc warlord 28914 | Orc:2 | Killed an orc warlord 28915 | Orc:2 | Reached skill level 10 in Armour 28983 | Orc:1 | Found Ekkatz's Armour Emporium. 29225 | Orc:2 | Found a roughly hewn altar of Beogh. 29346 | Orc:2 | Noticed Snorg 29351 | Orc:2 | Killed Snorg 29399 | Orc:2 | Reached skill level 10 in Shields 29462 | Orc:2 | Found Poitack's General Store. 29656 | Orc:2 | Found Witoin's Jewellery Boutique. 29674 | Orc:2 | Found Nysakiw's Antique Armour Boutique. 29691 | Orc:2 | Found Xadyiw's Antique Weapon Boutique. 29712 | Orc:2 | Found Zuuckuargh's Weapon Shoppe. 30087 | Orc:1 | Bought a +0 pair of gloves for 72 gold pieces 30093 | Orc:1 | Reached ****** piety under Ashenzari 30126 | Orc:2 | Bought 2 scrolls of immolation for 104 gold pieces 30126 | Orc:2 | Bought a wand of paralysis (6) for 187 gold pieces 30126 | Orc:2 | Bought a scroll of enchant armour for 97 gold pieces 30262 | D:12 | Learned a level 5 spell: Lee's Rapid Deconstruction 30302 | D:12 | Reached skill level 1 in Earth Magic 30519 | D:12 | Identified the +5 glaive of Benlatz {distort, *Noise rPois | Will- Dex+8} 30646 | D:12 | Identified the +6 mace "Sutoumm" {protect, rF+++ rC- Int-3 | SInv} 30649 | D:12 | Found a transporter. 30649 | D:12 | Noticed patfeehan111222's ghost (journeyman HuBe) 30659 | D:12 | Found a one-way gate to the infinite horrors of the Abyss. 30696 | D:12 | Found a transporter. 30883 | D:12 | Found Xukh's Weapon Emporium. 30974 | D:12 | Reached skill level 11 in Fighting 31390 | D:12 | Upgraded the game from 0.33-a0-960-g11643a3c80 to | 0.33-a0-964-g555990002e 32038 | D:13 | Reached skill level 12 in Fighting 32272 | D:13 | Found Cucyveucza's Magic Scroll Shop. 32273 | D:13 | Found Odacyull's Armour Shoppe. 32277 | D:13 | Bought a scroll of fear for 68 gold pieces 32697 | D:13 | Found a gate to the Vaults. 33367 | D:14 | Reached XP level 16. HP: 121/121 MP: 6/29 33392 | D:14 | Reached skill level 5 in Spellcasting 35193 | D:15 | Entered Level 15 of the Dungeon 35193 | D:15 | Found an iron altar of Okawaru. 35408 | D:15 | Reached skill level 5 in Evocations 35423 | D:15 | Noticed Josephine 35432 | D:15 | Killed Josephine 35685 | D:15 | Found a gate leading to a gauntlet. 35701 | Gauntlet | Entered a Gauntlet 35701 | Gauntlet | Found a transporter. 35701 | Gauntlet | Found a runed translucent gate. 35701 | Gauntlet | Found a runed translucent gate. 35745 | Gauntlet | Found a runed translucent gate. 35745 | Gauntlet | Found a transporter. 35747 | Gauntlet | Found a transporter. 35756 | Gauntlet | Found a transporter. 35759 | Gauntlet | Found a transporter. 35766 | Gauntlet | Found a transporter. 35774 | Gauntlet | Learned a level 5 spell: Borgnjor's Vile Clutch 35788 | Gauntlet | Found a transporter. 35793 | Gauntlet | Found a transporter. 35804 | Gauntlet | Found a transporter. 35809 | Gauntlet | Found a transporter. 35819 | Gauntlet | Found a transporter. 35824 | Gauntlet | Found a transporter. 35849 | Gauntlet | Found a runed translucent door. 35852 | Gauntlet | Found a transporter. 35852 | Gauntlet | Found a transporter. 35855 | Gauntlet | Found a runed translucent door. 36133 | Gauntlet | Reached skill level 1 in Necromancy 36219 | Gauntlet | Reached skill level 13 in Fighting 36994 | D:15 | Found a staircase to the Depths. 37587 | D:8 | Bought the +6 lajatang of Gikoycyth {venom, rF- Will+++ | Str+6} for 1240 gold pieces 37713 | D:11 | You paid a toll of the lajatang of Gikoycyth to enter a | treasure trove 37714 | Trove | Entered a treasure trove 37719 | Trove | Identified the ring "Evareps" {Will+ Str+6} 37719 | Trove | Identified the ring of the Evening {Dex+3 Slay+4} 37883 | Lair:2 | Identified a scroll of acquirement 37895 | Lair:2 | Acquired 1359 gold pieces 38358 | Swamp:1 | Entered Level 1 of the Swamp 38425 | Swamp:1 | Reached XP level 17. HP: 144/151 MP: 8/34 38755 | Swamp:1 | Reached skill level 1 in Staves 38986 | Swamp:1 | Noticed a thorn hunter 39174 | Swamp:1 | Got the Quarto of Doom 39604 | Swamp:1 | Killed a thorn hunter 39963 | Swamp:2 | Reached skill level 1 in Ice Magic 40001 | Swamp:2 | Learned a level 6 spell: Permafrost Eruption 40090 | Swamp:2 | Noticed a thorn hunter 40125 | Swamp:2 | Killed a thorn hunter 40472 | Swamp:2 | Noticed a thorn hunter 40478 | Swamp:2 | Killed a thorn hunter 40479 | Swamp:2 | Reached skill level 14 in Fighting 41439 | Swamp:3 | Noticed Mara 41440 | Swamp:3 | Noticed Donald 41446 | Swamp:3 | Killed Donald 41452 | Swamp:3 | Killed Mara 41578 | Swamp:3 | Reached skill level 15 in Fighting 41887 | Swamp:3 | Reached skill level 5 in Earth Magic 41896 | Swamp:3 | Noticed a tentacled monstrosity 41904 | Swamp:3 | Killed a tentacled monstrosity 42547 | Swamp:4 | Entered Level 4 of the Swamp 42617 | Swamp:3 | Reached XP level 18. HP: 157/157 MP: 17/34 44224 | Swamp:4 | Reached skill level 16 in Fighting 44224 | Swamp:4 | Identified the +7 morningstar of Broken Luck {vamp, Fly rC+ | Will+} 44940 | Swamp:4 | Found a blossoming altar of Fedhas. 45207 | Swamp:4 | Found a basalt altar of Yredelemnul. 45225 | Swamp:4 | Got a decaying rune of Zot 45355 | Swamp:4 | Reached skill level 17 in Fighting 45753 | Snake:1 | Entered Level 1 of the Snake Pit 45797 | Snake:1 | Found a transporter. 45798 | Snake:1 | Identified the +2 long sword "Jimm" {antimagic, Str+3 | Dex+2} 45880 | Snake:1 | Identified the +2 battleaxe of Pride {heavy, rC+} 45891 | Snake:1 | Noticed MusterMark's ghost (adept MfAl) 46021 | Snake:1 | Found a bloodstained altar of Trog. 46036 | Snake:1 | Identified the +3 rapier "Yfepn" {pain, rC+ Int+4} 46107 | Snake:1 | Identified the +4 rapier "Olau" {venom, ^Drain rF++ rCorr | Int+5} 47046 | Snake:1 | Found a transporter. 48174 | Snake:2 | Reached XP level 19. HP: 172/172 MP: 25/36 50073 | Snake:3 | Identified the +10 war axe "Ryanwijo" {elec, rElec Will- | Int+5} 52959 | Snake:4 | Entered Level 4 of the Snake Pit 53293 | Snake:4 | Reached skill level 5 in Staves 53761 | Snake:4 | Found the +6 arbalest "Damnation" {damnation} 54450 | Snake:4 | Reached XP level 20. HP: 150/184 MP: 21/38 55069 | Snake:4 | Got a serpentine rune of Zot 56075 | D:13 | Bought the quicksilver dragon scales of the Vestibule of | Hell {rF+ Will+} for 1406 gold pieces 56124 | Vaults:1 | Entered Level 1 of the Vaults 56380 | Vaults:1 | Reached skill level 18 in Fighting 57856 | Vaults:1 | Found Harchum's Book Shoppe. 57866 | Vaults:1 | Bought a There-And-Back Book for 468 gold pieces 57873 | Vaults:1 | Learned a level 6 spell: Dispersal 57908 | Vaults:1 | Reached skill level 1 in Translocations 57974 | Vaults:1 | Reached skill level 5 in Translocations 58561 | Vaults:1 | Identified the +2 robe of Discretion {Str+3 Archmagi} 58561 | Vaults:1 | Noticed Boris 58582 | Vaults:1 | Killed Boris 58657 | Vaults:1 | HP: 20/184 [ironbound frostheart/creeping frost (31)] 58657 | Vaults:1 | Killed from afar by an ironbound frostheart Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, minmay_misc_feat_four_crosses, amcnicky_mini_rare_corridor_liquid D:2: minmay_skewed_foursquare, layout_rooms, basic_altar, uniq_sigmund D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1, gammafunk_ghost_arena D:4: layout_loops_ring, nicolae_dithmenos_shadow_blocks, minmay_temple_entry_slanted, kennysheep_small_spiral, uniq_grinder D:5: layout_gridville, lemuel_crystal_altar D:6: layout_rooms D:7: layout_loops_corners, lemuel_crystal_altar, minmay_crossroads, uniq_crazy_yiuf_cottage D:8: layout_rooms, old_standard_altar, serial_shops, nicolae_inconvenience_store D:9: layout_small_grid, lemuel_round_altar, kennysheep_mini_moat, serial_shops, nicolae_shop_peninsula, enter_bailey_3, minmay_misc_feat_alley, kennysheep_diamond, uniq_joseph, uniq_jeremiah D:10: layout_long_grid, nicolae_overflow_hidden_temple, nemelex_xobeh_ov_fountains_minmay, minmay_lair_entry_grove, serial_bayou, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_shore_b, mrwooster_statue_mirror D:11: layout_basic, erik_orc_1, enter_trove_6, grunt_gozag_statues D:12: layout_long_grid, serial_shops, nicolae_shop_tiny_statue_garden, gammafunk_ghost_abyssal_escape D:13: layout_gridville, david_vaults_4, nicolae_wooded_promenade D:14: serial_bayou_shore_a, layout_cave_pods, kennysheep_island_fort D:15: hangedman_depths_entry_try_elsewhere_first, layout_basic, gauntlet_entry_generic, okawaru_metal_pillars_1_2, uniq_josephine Temple: nicolae_temple_bog_church Lair:1: layout_loops_ring, hangedman_lair_unloving_vines Lair:2: layout_loops_ring, alex1729_swamp_entry_worm_eleionoma, serial_bayou_pond_d, serial_bayou_pond_e, grunt_megastairs_5 Lair:3: layout_misc_corridors, nicolae_snake_entry_squirm, nzn_ghost_randoct, basic_altar, kennysheep_basilisk_garden, grunt_megastairs_2 Lair:4: layout_cave_pods, nicolae_slime_entry_slimehenge Lair:5: cheibrodos_lair_end_hotspot, layout_gridlike, st_stairs_8, kennysheep_rathole, uniq_sonja Swamp:1: layout_basic_swamp, hangedman_swamp_pad Swamp:2: cheibrodos_swamp_tower_of_moss, layout_basic_swamp, nicolae_swamp_small_spring, grunt_lady_of_the_lake, nicolae_swamp_tree_isthmus Swamp:3: layout_falls_marsh, evilmike_swamp_ruin_house_5, uniq_mara, uniq_donald Swamp:4: byrel_swamp_growth_death_and_undeath, layout_basic_swamp, nicolae_swamp_baby_hydras Snake:1: layout_cave_pods, gammafunk_ghost_wrathful_warriors, nicolae_snake_nagamander_alliance_2 Snake:2: layout_layer_cave Snake:3: layout_cave_pods, grunt_megastairs_4 Snake:4: snake_pit, layout_cave_town, nicolae_fountain_basement Orc:1: layout_diamond_mine, serial_shops, nicolae_diamond_shop Orc:2: grunt_orc_cross, layout_caves, serial_shops, nicolae_shop_peninsula, uniq_erolcha, uniq_snorg Vaults:1: ontoclasm_vaults_bender, nicolae_vaults_variable_pillar_hall, vaults_mumra_minichess, v_rooms_1, nicolae_vaults_specimen_jars, hangedman_vaults_cutoff, nicolae_vaults_cornered_office, nicolae_vaults_rhombus_6, nicolae_vaults_shelves_hall, st_quartered_hall, nicolae_vaults_more_shelving_2, nicolae_vaults_trapezoid_1, v_rooms_5, nicolae_vaults_tangram_2, layout_vaults_maze, serial_shops, shop, nicolae_lakefront_shop, uniq_boris Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | ---------------+-------------------------------------------------------------+----- Stealth | 3 4 5 7 | 7.5 Fighting | 2 3 4 6 8 10 12 13 15 17 18 | 18.8 Alchemy | 5 6 7 8 9 | 9.5 Armour | 4 6 8 10 11 13 | 13.6 Spellcasting | 3 4 8 9 | 9.1 Dodging | 2 3 5 9 | 9.5 Air Magic | 1 | 1.6 Conjurations | 2 3 5 | 5.5 Evocations | 2 4 8 9 | 9.4 Fire Magic | 8 11 15 16 | 16.8 Hexes | 2 | 2.7 Shields | 8 10 11 | 11.9 Earth Magic | 4 7 8 | 8.2 Necromancy | 1 | 1.8 Staves | 4 6 | 6.4 Ice Magic | 4 | 4.7 Translocations | 8 | 8.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------++------- Melee: Staff | 47 | 94 | 111 | 447 | 359 | 271 | 250 || 1579 Cast: Poisonous Vapours | 38 | 53 | 21 | 3 | | | || 115 Mercury Arrow | 2 | 8 | 75 | 124 | 36 | | || 245 Olgreb's Toxic Ra | | 1 | 22 | 37 | 147 | 38 | 2 || 247 Irradiate | | | | 17 | 74 | 54 | 30 || 175 Ignition | | | | | 35 | 172 | 48 || 255 Mephitic Cloud | | | | | 4 | | || 4 Lee's Rapid Decon | | | | | 7 | 1 | || 8 Inner Flame | | | | | 1 | | || 1 Borgnjor's Vile C | | | | | | 37 | 25 || 62 Permafrost Erupti | | | | | | 48 | 149 || 197 Invoke: Curse Item | | | 5 | 3 | 3 | 3 | 1 || 15 Shatter the Chain | | | | | 1 | 4 | 1 || 6 Evoke: Wand | | 2 | 6 | | 4 | 13 | || 25 Phantom mirror | | | | | | 1 | || 1 Phial of floods | | | | | | | 1 || 1 Use: Scroll | 9 | 6 | | | 4 | 3 | || 22 Potion | | | | 1 | | 3 | 3 || 7 Stab: Sleeping | | | 5 | | 4 | | 1 || 10 Distracted | | | | 1 | 1 | 1 | 1 || 4 Armour: Robe | 31 | 71 | | | | | || 102 Ring mail | | | 129 | 476 | 320 | 455 | 130 || 1510 Quicksilver drago | | | | | | | 140 || 140 Dodge: Dodged | 49 | 64 | 106 | 456 | 242 | 179 | 135 || 1231 Block: Buckler | | | | | 131 | 89 | || 220 Kite shield | | | | | | 135 | 182 || 317 Reflection | | | | | | 18 | 24 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59241 | 56068 | 3173 | 24773 | 21247 | 36 | 1645.6 | Dungeon | 24447 | 22873 | 1574 | 9000 | 9895 | 15 | 1629.8 | Temple | 30 | 2 | 28 | 0 | 0 | 1 | 30.0 | Lair | 10279 | 9451 | 828 | 3989 | 3753 | 5 | 2055.8 | Swamp | 7237 | 7027 | 210 | 4089 | 1834 | 4 | 1809.2 | Snake Pit | 9889 | 9575 | 314 | 4292 | 4089 | 4 | 2472.2 | Orcish Mines | 2342 | 2125 | 217 | 899 | 930 | 2 | 1171.0 | Vaults | 1965 | 1965 | 0 | 1162 | 340 | 1 | 1965.0 | Trove | 58 | 58 | 0 | 0 | 6 | 1 | 58.0 | Sewer | 841 | 841 | 0 | 461 | 73 | 1 | 841.0 | Bailey | 1349 | 1349 | 0 | 536 | 46 | 1 | 1349.0 | Gauntlet | 799 | 799 | 0 | 345 | 281 | 1 | 799.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Snake:3: 3314 daAuts D:13: 2692 daAuts Swamp:3: 2378 daAuts Lair:5: 2312 daAuts Snake:2: 2250 daAuts Lair:1: 2228 daAuts Snake:1: 2225 daAuts Lair:4: 2208 daAuts D:4: 2125 daAuts Snake:4: 2098 daAuts D:10: 2019 daAuts D:5: 2009 daAuts D:9: 1993 daAuts Vaults:1: 1965 daAuts Lair:3: 1792 daAuts