Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13850924317276085826 292 bayes525 the Apothecary (level 6, -1/47 HPs) Began as a Formicid Alchemist on Feb 24, 2025. Slain by a mummy (9 damage) ... in an ossuary. The game lasted 00:09:55 (4668 turns). bayes525 the Apothecary (Formicid Alchemist) Turns: 4668, Time: 00:09:56 Health: -1/47 AC: 2 Str: 12 XL: 6 Next: 59% Magic: 2/9 EV: 11 Int: 19 God: Gold: 183 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . a - +7 spear "Ziplouq" {venom, ^Fragile rN+++ Int+2} rCold . . . (no offhand) rNeg + + + d - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 183 gold pieces. Inventory: Hand Weapons a - the +7 spear "Ziplouq" (weapon) {venom, ^Fragile rN+++ Int+2} (You found it on level 3 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). j - a +0 short sword v - a +0 dagger of venom w - the +3 long sword "Goroqil" {vamp, *Noise rF+ SInv} (You found it on level 4 of the Dungeon) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. SInv: It lets you see invisible. Armour d - a +0 robe (worn) i - a +0 leather armour Jewellery e - a ring of poison resistance s - a +4 ring of slaying Talismans o - a serpent talisman Wands h - a wand of charming (8) Scrolls c - 2 scrolls of amnesia {unknown} f - 4 scrolls of teleportation g - 2 scrolls of vulnerability {unknown} k - a scroll of enchant armour n - a scroll of identify q - a scroll of blinking {unknown} t - a scroll of immolation {unknown} Potions b - a potion of magic l - a potion of curing m - a potion of resistance p - a potion of berserk rage {unknown} r - a potion of cancellation {unknown} u - a potion of lignification {unknown} Skills: - Level 3.6 Fighting - Level 1.7 Dodging - Level 4.0 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations + Level 7.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d3 4% 1 b - Mercury Arrow Conj/Alch 34% 2d7 4% 2 c - Olgreb's Toxic Radia Alch 28% N/A 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Call Imp Summ 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 Sticky Flame Fire/Alch 15% 2d5 36% 4 Hailstorm Conj/Ice 3% 3d5 38% 3 Call Canine Familiar Summ 2% N/A 45% 3 Frozen Ramparts Ice 4% 1d1 45% 3 Eringya's Surprising Cr Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Annotations: D:3 Grinder D:4 exclusion: bullfrog Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You closely miss the bat. The bat hits you but does no damage. You hit the bat but do no damage. The bat is poisoned. The bat hits you but does no damage. The bat barely misses you. You open the door. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You start waiting. Done waiting. You sense a monster nearby. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! The ribbon worm is poisoned. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You take 1 damage, and have 34/35 hp. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. The ribbon worm bites you. You take 1 damage, and have 33/35 hp. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is almost dead. You hit the ribbon worm. You kill the ribbon worm! HP restored. Health restored: 35 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 91 gold pieces (gained 2). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. You see here a ball python skeleton. There is an escape hatch in the floor here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 96 gold pieces (gained 5). Found a short sword. You sense a monster nearby. A rat comes into view. A rat is nearby! A rat is nearby! Found a stone staircase leading down. A ball python comes into view. The rat squeaks loudly. The ball python moves out of view. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (wandering, hasn't noticed you) Poisonous fumes billow around the ball python! The ball python is poisoned. You kill the ball python! You now have 6/7 mp. The rat bites you but does no damage. You hit the rat. The rat is poisoned. The rat is heavily wounded. You kill the rat! Magic restored. There is an open door here. There is an open door here. There is an open door here. There is an open door here. MP restored: 7 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. You sense a monster nearby. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! You barely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! Health restored: 36 Things that are here: a +0 dagger; a kobold corpse You start waiting. Done waiting. Things that are here: a +0 dagger; a kobold corpse Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! Found 2 white potions. The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! The ribbon worm is poisoned. The ribbon worm is almost dead. You kill the ribbon worm! You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. l - 3 white potions (gained 2) Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled QONOW HONUQUEREAWK, it crumbles to dust. It is a scroll of identify. l - 3 potions of curing As you read the scroll of identify, it crumbles to dust. f - 3 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. m - a potion of resistance As you read the scroll of identify, it crumbles to dust. k - a scroll of enchant armour Okay, then. Unknown command. Okay, then. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you with a +0 club. You take 3 damage, and have 33/36 hp. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You start resting. HP restored. Health restored: 36 h - a wand of charming (8) Found 3 stones. You now have 112 gold pieces (gained 16). Found a serpent talisman. You see here a serpent talisman. You sense a monster nearby. Could not explore, unopened door. You open the door. A bat comes into view. Found a scroll of identify. The bat hits you. x2 There is an open door here. You take 2 damage, and have 34/36 hp. You barely miss the bat. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. The bat is poisoned. The bat is moderately wounded. The bat barely misses you. x2 The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. x2 The bat hits you. You see here a scroll of identify. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You kill the bat! You have reached level 5! You regained 5 hp, and now have 40/41 hp. MP restored: 8 n - a scroll of identify Health restored: 41 There is an open door here. Search for what [Enter for "."]? serpent You see here a serpent talisman. o - a serpent talisman You sense a monster nearby. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm Poisonous fumes billow around the ribbon worm! The ribbon worm is poisoned. You now have 7/8 mp. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, poisoned, chance to weaken: 82%) The glob of mercury hits the ribbon worm! The ribbon worm looks weaker. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 5/8 mp. The web tears apart. You hit the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. You hit the ribbon worm. You kill the ribbon worm! You start resting. Magic restored. MP restored: 8 Found a stone staircase leading up. There is a stone staircase leading up here. You now have 125 gold pieces (gained 13). You now have 132 gold pieces (gained 7). You now have 143 gold pieces (gained 11). Found a dagger. You now have 150 gold pieces (gained 7). You now have 169 gold pieces (gained 19). c - 2 scrolls labelled LOPAEGE IBON (gained 1) You see here the +5 dagger of Vanity {vamp, +Blink rPois}. You open the door. There is an open door here. p - a golden potion There is an open door here. An orc comes into view. It is wielding a +0 hand axe. Found a great sword. An orc is nearby! The orc shouts! Found a puce potion. The orc closely misses you. You see here a scroll labelled SUTAOR TYATS. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc barely misses you. You hit the orc. The orc looks as sick as possible! The orc is heavily wounded. The orc hits you with a +0 hand axe. You take 2 damage, and have 39/41 hp. You hit the orc. You kill the orc! g - 2 scrolls labelled SUTAOR TYATS (gained 1) q - a scroll labelled BOGRUM VIECOS There are no items here. Health restored: 41 Found 3 stones. You see here a +0 great sword. r - a puce potion You see here 3 stones. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a stone staircase leading down. Grinder comes into view. Grinder is nearby! Grinder is nearby! Okay, then. Press: ? - help, v - describe, . - travel Here: Grinder (asleep) The floor. Placed new exclusion. There is a stone staircase leading down here. s - a +4 ring of slaying There is a stone staircase leading down here. You see here a +0 hand axe. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! Found a scroll of teleportation. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! There is an open door here. f - 4 scrolls of teleportation (gained 1) Found a stone staircase leading down. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Found a hand axe. You see here a +0 hand axe. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A hound comes into view. Found a scroll labelled PUIKARYEQA and a coppery potion. A hound is nearby! Found a stone staircase leading up. There is an open door here. The hound barks! You see here a scroll labelled PUIKARYEQA. You closely miss the hound. The hound barely misses you. x2 You barely miss the hound. The hound bites you. You take 1 damage, and have 40/41 hp. Casting: Mercury Arrow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a hound Poisonous fumes billow around the hound! The hound is poisoned. The hound bites you but does no damage. The hound closely misses you. You now have 7/8 mp. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, poisoned, chance to weaken: 96%) The glob of mercury misses the hound. The hound bites you. You take 5 damage, and have 35/41 hp. You now have 5/8 mp. You hit the hound but do no damage. The hound is moderately wounded. The hound closely misses you. The hound bites you but does no damage. Casting: Mercury Arrow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, poisoned, chance to weaken: 96%) The glob of mercury hits the hound. The hound is heavily wounded. The hound completely misses you. You now have 3/8 mp. You closely miss the hound. The hound is heavily wounded. The hound barely misses you. The hound bites you. You take 1 damage, and have 35/41 hp. You miss the hound. The hound is heavily wounded. The hound looks more healthy. The hound bites you but does no damage. Casting: Mercury Arrow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, chance to weaken: 96%) The glob of mercury hits the hound! The hound looks weaker. You kill the hound! You now have 1/8 mp. You see here a hound corpse. You start resting. HP restored. Health restored: 41 You regained 3 mp, and now have 4/8 mp. You start resting. Magic restored. MP restored: 8 t - a scroll labelled PUIKARYEQA u - a coppery potion There is an open door here. There is a stone staircase leading up here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a masterwork spear. There is an open door here. You see here the +7 spear "Ziplouq" {venom, ^Fragile rN+++ Int+2}. Found a stone staircase leading down. There is a stone staircase leading down here. Search for what [Enter for "serpent", or ? for help]? spear You see here the +7 spear "Ziplouq" {venom, ^Fragile rN+++ Int+2}. v - the +7 spear "Ziplouq" {venom, ^Fragile rN+++ Int+2} Adjust to which letter? (? for menu, Esc to quit) a - the +7 spear "Ziplouq" {venom, ^Fragile rN+++ Int+2} v - a +0 dagger of venom (weapon) You unwield your +0 dagger of venom. Your +0 dagger of venom stops dripping with poison. You feel clever. The +7 spear "Ziplouq" {venom, ^Fragile rN+++ Int+2} begins to drip with poison! a - the +7 spear "Ziplouq" (weapon) {venom, ^Fragile rN+++ Int+2} You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! You hear a shout! There is an open door here. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! A bombardier beetle comes into view. You hit the kobold. You kill the kobold! No target in range! Casting: Mercury Arrow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Mercury Arrow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (chance to weaken: 100%) The glob of mercury hits the bombardier beetle. The bombardier beetle looks weaker. The bombardier beetle is lightly wounded. You now have 6/8 mp. Things that are here: a +0 dagger; a stone The bombardier beetle bites you but does no damage. You barely miss the bombardier beetle. The bombardier beetle is lightly wounded. You hit the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle misses you. You barely miss the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle completely misses you. You hit the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle is no longer weakened. You hit the bombardier beetle. The bombardier beetle is poisoned. The bombardier beetle is heavily wounded. The bombardier beetle closely misses you. You hit the bombardier beetle but do no damage. The bombardier beetle looks even sicker. The bombardier beetle is heavily wounded. The bombardier beetle closely misses you. You barely miss the bombardier beetle. The bombardier beetle is severely wounded. You kill the bombardier beetle! Your Alchemy skill increases to level 5! You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. Things that are here: a +0 dagger; a stone There is an open door here. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found a translucent long sword. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. A shadow imp comes into view. The helpless shadow imp fails to defend itself. You puncture the shadow imp! The shadow imp is almost dead. The shadow imp hits you. You take 4 damage, and have 37/41 hp. You puncture the shadow imp! You kill the shadow imp! You see here the +3 long sword "Goroqil" {vamp, *Noise rF+ SInv}. w - the +3 long sword "Goroqil" {vamp, *Noise rF+ SInv} HP restored. An ufetubus comes into view. The ufetubus shouts! The ufetubus moves out of view. Health restored: 41 An ufetubus comes into view. The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you but does no damage. x2 You take 5 damage, and have 36/41 hp. You barely miss the ufetubus. The ufetubus hits you. x2 The ufetubus barely misses you. The ufetubus hits you. You take 6 damage, and have 30/41 hp. You puncture the ufetubus! You kill the ufetubus! You barely miss the ufetubus. The ufetubus closely misses you. The ufetubus hits you. You take 2 damage, and have 29/41 hp. You puncture the ufetubus! The ufetubus is poisoned. The ufetubus is severely wounded. The ufetubus slips past you! The ufetubus hits you. The ufetubus closely misses you. x2; The ufetubus hits you. You take 6 damage, and have 23/41 hp. You are too injured to fight recklessly! An ufetubus is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (severely wounded, very poisoned, chance to weaken: 100%) The glob of mercury hits the ufetubus! The ufetubus looks weaker. You kill the ufetubus! You now have 6/8 mp. You start resting. Magic restored. You regained 4 hp, and now have 28/41 hp. MP restored: 8 You start resting. You hear the slow hiss of a distant avalanche of sand. You regained 2 hp, and now have 30/41 hp. There is an escape hatch in the ceiling here. You start resting. HP restored. Health restored: 41 You hear the slow hiss of an avalanche of sand nearby. Found 14 gold pieces. Found a sand-covered staircase. You now have 183 gold pieces (gained 14). Found a book of Callings. A bullfrog comes into view. A hobgoblin comes into view. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. There is a sand-covered staircase here. Press: ? - help, v - describe, . - travel Here: a bullfrog (asleep) The floor. Placed new exclusion. The world spins around you as you enter the gateway. You enter an ossuary! Found two gates leading back out of this place. There is an empty arch of ancient stone here. A kobold zombie comes into view. There is a gate leading back out of this place here. A kobold zombie comes into view. You open the door. A gnoll zombie comes into view. You reach to attack! The helpless gnoll zombie fails to defend itself. You puncture the gnoll zombie! The gnoll zombie is severely damaged. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (severely damaged, chance to weaken: 100%) The glob of mercury hits the gnoll zombie. The gnoll zombie looks weaker. The gnoll zombie is almost destroyed. You now have 6/8 mp. You puncture the gnoll zombie! You destroy the gnoll zombie! You reach to attack! You puncture the kobold zombie! You destroy the kobold zombie! No target in view! No target in view! You start resting. Magic restored. MP restored: 8 An orc zombie comes into view. 2 gnoll zombies come into view. As you open the door, it creaks loudly! A gnoll zombie comes into view. You hit the gnoll zombie. The gnoll zombie is moderately damaged. You puncture the gnoll zombie! The gnoll zombie is severely damaged. The gnoll zombie hits you. You take 4 damage, and have 37/41 hp. The gnoll zombie attacks as it pursues you! The gnoll zombie misses you. The gnoll zombie barely misses you. There is an open door here. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (chance to weaken: 100%) The glob of mercury hits the gnoll zombie. The gnoll zombie looks weaker. The mercury splashes! The kobold zombie looks weaker. The gnoll zombie is lightly damaged. You now have 6/8 mp. You puncture the gnoll zombie! The gnoll zombie is almost destroyed. The gnoll zombie hits you. You take 2 damage, and have 37/41 hp. You barely miss the gnoll zombie. The gnoll zombie is almost destroyed. The gnoll zombie hits you. You take 1 damage, and have 36/41 hp. You puncture the gnoll zombie! You destroy the gnoll zombie! Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc zombie (chance to weaken: 100%) The glob of mercury hits the orc zombie. The orc zombie looks weaker. The mercury splashes! The gnoll zombie looks weaker. The kobold zombie looks even weaker. The orc zombie is moderately damaged. The orc zombie hits you but does no damage. You now have 4/8 mp. You hit the orc zombie. The orc zombie is severely damaged. The orc zombie completely misses you. You hit the orc zombie. You destroy the orc zombie! You hit the gnoll zombie. The gnoll zombie is almost destroyed. The gnoll zombie barely misses you. You puncture the gnoll zombie! You destroy the gnoll zombie! You have reached level 6! You regained 5 hp, and now have 43/47 hp. You hit the kobold zombie. The kobold zombie is moderately damaged. The kobold zombie hits you but does no damage. You puncture the kobold zombie! You destroy the kobold zombie! You hit the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie hits you. You take 4 damage, and have 40/47 hp. You puncture the gnoll zombie! The gnoll zombie is almost destroyed. The gnoll zombie hits you. You take 2 damage, and have 38/47 hp. You puncture the gnoll zombie! You destroy the gnoll zombie! You start resting. Magic restored. You regained 8 hp, and now have 46/47 hp. MP restored: 9 There is an open door here. You start resting. HP restored. Health restored: 47 An orc zombie comes into view. You open the door. A kobold zombie comes into view. You reach to attack! The helpless kobold zombie fails to defend itself. You puncture the kobold zombie! You destroy the kobold zombie! No target in range! No target in range! A gnoll zombie and an orc zombie come into view. A gnoll zombie and a kobold zombie come into view. No target in range! There is an open door here. You reach to attack! You hit the orc zombie. The orc zombie is heavily damaged. You hit the orc zombie. The orc zombie is severely damaged. The orc zombie hits you. You take 1 damage, and have 46/47 hp. You hit the orc zombie. You destroy the orc zombie! You puncture the gnoll zombie! The gnoll zombie is heavily damaged. The gnoll zombie closely misses you. Health restored: 47 You puncture the gnoll zombie! The gnoll zombie is almost destroyed. You hit the gnoll zombie. You destroy the gnoll zombie! No target in view! There is an open door here. As you open the door, it creaks loudly! An orc zombie comes into view. You hit the orc zombie. The orc zombie is moderately damaged. The orc zombie closely misses you. You puncture the orc zombie! You destroy the orc zombie! There is an open door here. You hit the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie hits you but does no damage. You puncture the gnoll zombie! The gnoll zombie is severely damaged. The gnoll zombie hits you but does no damage. You hit the gnoll zombie. You destroy the gnoll zombie! You reach to attack! You hit the orc zombie. The orc zombie is heavily damaged. You hit the orc zombie. You destroy the orc zombie! You reach to attack! You hit the kobold zombie. The kobold zombie is lightly damaged. You hit the kobold zombie. The kobold zombie is severely damaged. The kobold zombie barely misses you. You hit the kobold zombie. You destroy the kobold zombie! No target in view! No target in view! No target in view! No target in view! There is an open door here. You sense a monster nearby. You open the large door. There is a large open door here. You open the large door. A spectral hound and 3 spectral adders come into view. No target in range! There is a large open door here. You reach to attack! You hit the spectral hound. The spectral hound is lightly damaged. The spectral hound barely misses you. You hit the spectral hound. The spectral hound is moderately damaged. The spectral hound bites you. You take 1 damage, and have 46/47 hp. The spectral adder sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. The spectral hound closely misses you. Okay, then. Health restored: 47 You barely miss the spectral hound. The spectral hound is moderately damaged. The spectral hound bites you. The spectral hound misses you. The spectral adder closely misses you. You take 3 damage, and have 44/47 hp. A spectral bullfrog comes into view. The spectral hound attacks as it pursues you! The spectral hound bites you. There is a large open door here. You take 3 damage, and have 41/47 hp. You puncture the spectral hound! The spectral hound is severely damaged. The spectral hound bites you. The spectral adder bites you. A spectral gnoll comes into view. The spectral hound bites you. The spectral adder misses you. You take 3 damage, and have 38/47 hp. You hit the spectral hound. You destroy the spectral hound! A spectral jackal comes into view. A spectral adder comes into view. The spectral adder bites you but does no damage. x2 Your Alchemy skill increases to level 6! The spectral adder bites you but does no damage. A spectral adder comes into view. The spectral adder closely misses you. The spectral adder attacks as it pursues you! The spectral adder bites you but does no damage. The spectral adder bites you. The spectral adder attacks as it pursues you! The spectral adder bites you. The spectral adder bites you but does no damage. You take 1 damage, and have 37/47 hp. There is an open door here. The spectral adder bites you but does no damage. You barely miss the spectral adder. The spectral adder bites you but does no damage. You hit the spectral adder but do no damage. The spectral adder bites you. x2 You take 6 damage, and have 32/47 hp. You barely miss the spectral adder. The spectral adder bites you. You take 2 damage, and have 30/47 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spectral adder (chance to weaken: 100%) The glob of mercury hits the spectral adder. The spectral adder looks weaker. The mercury splashes! The spectral adder looks weaker. x2 The spectral adder is lightly damaged. The spectral adder bites you. You now have 7/9 mp. You hit the spectral adder. The spectral adder is heavily damaged. The spectral adder bites you but does no damage. x2 You hit the spectral adder. The spectral adder is severely damaged. The spectral adder bites you. You take 1 damage, and have 29/47 hp. You hit the spectral adder. The spectral adder is almost destroyed. The spectral adder bites you but does no damage. x2 You closely miss the spectral adder. The spectral adder is almost destroyed. The spectral adder bites you. You take 1 damage, and have 29/47 hp. You closely miss the spectral adder. The spectral adder is almost destroyed. The spectral adder barely misses you. You hit the spectral adder. You destroy the spectral adder! The spectral adder bites you but does no damage. You puncture the spectral adder! The spectral adder is almost destroyed. The spectral adder bites you. You hit the spectral adder. You destroy the spectral adder! The spectral adder is no longer weakened. The spectral adder bites you. You take 1 damage, and have 28/47 hp. You puncture the spectral adder! The spectral adder is severely damaged. The sentinel's mark upon you fades away. The spectral adder bites you. You take 1 damage, and have 27/47 hp. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spectral adder (severely damaged, chance to weaken: 100%) The glob of mercury misses the spectral adder. The glob of mercury hits the spectral adder. The spectral adder looks weaker. The mercury splashes! The spectral jackal looks weaker. The spectral adder looks weaker. The spectral adder is lightly damaged. The spectral adder misses you. You now have 6/9 mp. You hit the spectral adder. You destroy the spectral adder! The spectral bullfrog closely misses you. You hit the spectral bullfrog. The spectral bullfrog is moderately damaged. The spectral bullfrog closely misses you. You closely miss the spectral bullfrog. The spectral bullfrog is moderately damaged. The spectral bullfrog hits you. The spectral bullfrog closely misses you. You take 1 damage, and have 27/47 hp. You hit the spectral bullfrog. The spectral bullfrog is heavily damaged. The spectral bullfrog hits you. The spectral bullfrog completely misses you. You take 4 damage, and have 23/47 hp. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spectral bullfrog (heavily damaged, chance to weaken: 90%) The glob of mercury hits the spectral bullfrog. The mercury splashes! The spectral adder looks weaker. The spectral adder looks even weaker. The spectral bullfrog is heavily damaged. The spectral bullfrog hits you. You take 2 damage, and have 21/47 hp. You now have 4/9 mp. You puncture the spectral bullfrog! The spectral bullfrog is almost destroyed. The spectral bullfrog barely misses you. x2 You hit the spectral bullfrog. You destroy the spectral bullfrog! You hit the spectral adder but do no damage. The spectral adder is lightly damaged. The spectral adder completely misses you. The spectral adder bites you. You take 1 damage, and have 21/47 hp. You hit the spectral adder but do no damage. The spectral adder is lightly damaged. The spectral adder bites you. You take 1 damage, and have 20/47 hp. You hit the spectral adder. The spectral adder is heavily damaged. The spectral adder bites you. The spectral adder misses you. You hit the spectral adder. The spectral adder is severely damaged. The spectral adder is no longer weakened. The spectral adder bites you but does no damage. You hit the spectral adder. The spectral adder is almost destroyed. The spectral adder bites you but does no damage. x2 You barely miss the spectral adder. The spectral adder is almost destroyed. The spectral adder barely misses you. You puncture the spectral adder! You destroy the spectral adder! The spectral jackal bites you. Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spectral jackal (chance to weaken: 100%) The glob of mercury hits the spectral jackal. The spectral jackal looks weaker. The mercury splashes! The spectral gnoll looks weaker. The spectral adder looks weaker. The spectral jackal is heavily damaged. The spectral jackal bites you but does no damage. You now have 4/9 mp. You hit the spectral jackal. The spectral jackal is almost destroyed. The spectral jackal bites you but does no damage. The spectral jackal bites you. You take 1 damage, and have 19/47 hp. You hit the spectral jackal. You destroy the spectral jackal! You hit the spectral gnoll. The spectral gnoll is lightly damaged. The spectral gnoll barely misses you. You hit the spectral gnoll. The spectral gnoll is heavily damaged. The spectral gnoll closely misses you. You hit the spectral gnoll. You destroy the spectral gnoll! You puncture the spectral adder! The spectral adder is almost destroyed. The spectral adder is no longer weakened. The spectral adder bites you. The spectral adder bites you but does no damage. You take 3 damage, and have 18/47 hp. You hit the spectral adder but do no damage. The spectral adder is almost destroyed. The spectral adder bites you. You take 1 damage, and have 17/47 hp. You hit the spectral adder. You destroy the spectral adder! A mummy comes into view. Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (chance to weaken: 100%) The glob of mercury hits the mummy. The mummy looks weaker. The mummy is lightly damaged. You now have 3/9 mp. You puncture the mummy! The mummy is heavily damaged. You hit the mummy. The mummy is severely damaged. The mummy completely misses you. A mummy comes into view. You hit the mummy. The mummy is severely damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 14/47 hp. You puncture the mummy! You destroy the mummy! Your Alchemy skill increases to level 7! Casting: Mercury Arrow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (chance to weaken: 100%) The glob of mercury hits the mummy. The mummy looks weaker. The mummy is lightly damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/47 hp. You now have 2/9 mp. You hit the mummy. The mummy is moderately damaged. You hit the mummy but do no damage. The mummy is moderately damaged. The mummy hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/47 hp. You feel better. The mummy hits you! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/47 hp. You feel better. You regained 7 hp, and now have 8/47 hp. You hit the mummy. The mummy is heavily damaged. The mummy hits you! You die... {.. ^#{ { Z.##.# .'..# { #'.# { ##..# ##..## ##..## ###''####### #######++# #...Z{##@#.# #.#.##.... #......#M#'#####'#'#..... #........................ #..........∩.∩.∩......... ######################### You could see a mummy (weak). Vanquished Creatures A spectral bullfrog (Ossuary) A bombardier beetle (D:3) A hound (D:3) Jessica (D:2) A spectral hound (Ossuary) A mummy (Ossuary) A shadow imp (D:4) 5 spectral adders (Ossuary) 2 ufetubi (D:4) A spectral gnoll (Ossuary) A dart slug (D:2) 4 ribbon worms An orc (D:3) 2 endoplasms (D:1) A giant cockroach (D:1) 6 gnoll zombies (Ossuary) 6 goblins 7 hobgoblins 4 jackals (D:1) 7 kobolds 3 quokkas 10 ball pythons 6 bats 3 frilled lizards (D:2) 4 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 5 rats A spectral jackal (Ossuary) 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 245 | D:1 | Learned a level 2 spell: Mercury Arrow 447 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 530 | D:1 | Reached skill level 1 in Fighting 2151 | D:2 | Noticed Jessica 2156 | D:2 | Killed Jessica 2157 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/7 2538 | D:2 | Noticed a glass eye 2540 | D:2 | Found a faded altar of an unknown god. 2541 | D:2 | Noticed a shining eye 2541 | D:2 | Noticed a golden eye 2541 | D:2 | Noticed an eye of devastation 2664 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 3342 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 3446 | D:3 | Reached XP level 5. HP: 40/41 MP: 8/8 3599 | D:3 | Identified the +5 dagger of Vanity {vamp, +Blink rPois} 3684 | D:3 | Noticed Grinder 3956 | D:3 | Identified the +7 spear "Ziplouq" {venom, ^Fragile rN+++ | Int+2} 4110 | D:3 | Reached skill level 5 in Alchemy 4311 | D:4 | Identified the +3 long sword "Goroqil" {vamp, *Noise rF+ | SInv} 4410 | D:4 | Found a sand-covered staircase. 4420 | D:4 | Noticed a bullfrog 4432 | Ossuary | Entered an ossuary 4473 | Ossuary | Reached XP level 6. HP: 43/47 MP: 5/9 4613 | Ossuary | Reached skill level 6 in Alchemy 4663 | Ossuary | Reached skill level 7 in Alchemy 4665 | Ossuary | HP: 4/47 [mummy (6)] 4666 | Ossuary | HP: 1/47 [mummy (10)] 4668 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, grunt_decor_mini_mirrors D:2: minmay_door_path, layout_basic, basic_altar, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, hellmonk_ecumenical_altar_watching_god, grunt_ministairs_3, uniq_jessica D:3: layout_basic, uniq_grinder D:4: layout_cave_pools, minmay_temple_entry_arrows, nicolae_ossuary_entry_ruins Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Fighting | 3 | 3.6 Alchemy | 5 7 | 7.0 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 40 | || 40 Dagger | 7 | 46 || 53 Spear | | 93 || 93 Cast: Poisonous Vapours | 32 | 6 || 38 Mercury Arrow | 2 | 15 || 17 Ability: Dig | 2 | || 2 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Stab: Sleeping | 5 | 10 || 15 Armour: Robe | 36 | 95 || 131 Dodge: Dodged | 29 | 69 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4679 | 4589 | 90 | 2069 | 1557 | 5 | 935.8 | Dungeon | 4435 | 4345 | 90 | 2025 | 1551 | 4 | 1108.8 | Ossuary | 243 | 243 | 0 | 44 | 6 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1993 daAuts D:1: 1341 daAuts D:3: 968 daAuts Ossuary: 243 daAuts D:4: 132 daAuts