Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 18332682580260251720 516 bayes525 the Tinkerer (level 7, -6/46 HPs) Began as an Octopode Forgewright on Feb 27, 2025. Was an Initiate of Ashenzari. Killed from afar by Dowan (16 damage) ... with a shard of ice ... on level 4 of the Dungeon. The game lasted 00:11:27 (5678 turns). bayes525 the Tinkerer (Octopode Forgewright) Turns: 5678, Time: 00:11:28 Health: -6/46 AC: 1 Str: 10 XL: 7 Next: 20% Magic: 0/10 EV: 12 Int: 19 God: Ashenzari [......] Gold: 221 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . a - +4 short sword "Doubts of Ashenzari" {speed, Sorc, Fort} (curse) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 221 gold pieces. Inventory: Hand Weapons a - the cursed +4 short sword "Doubts of Ashenzari" (weapon) {speed, Sorc, Fort} (You took it off Robin on level 3 of the Dungeon) It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Fortitude: Shields. d - a +0 vampiric whip e - a +0 morningstar f - a +0 rapier k - a +1 short sword of speed Missiles h - 7 boomerangs r - 9 poisoned darts Talismans n - a serpent talisman Scrolls c - a scroll of amnesia {unknown} m - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} q - a scroll of immolation s - a scroll of teleportation Potions b - a potion of magic g - 2 potions of mutation {unknown} i - a potion of enlightenment {unknown} j - 2 potions of curing l - 2 potions of brilliance {unknown} p - a potion of haste {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting + Level 5.8 Forgecraft + Level 3.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 b - Construct Spike Laun Frge 46% 2d4 2% 2 c - Launch Clockwork Bee Frge 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 20% 3d5 22% 4 Summon Ice Beast Ice/Summ 1% N/A 45% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 45% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 86% 4 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat misses you. You now have 6/7 mp. The grapnel guides your strike. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat is severely wounded. The bat barely misses you. You miss the bat. Your grab misses the bat. The bat is severely wounded. The bat misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the bat. You kill the bat! You now have 4/7 mp. You start resting. Magic restored. MP restored: 7 You start waiting. An orc comes into view. It is wielding a +0 short sword. An orc is nearby! An orc is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc hits you with a +0 short sword. You take 4 damage, and have 27/31 hp. You now have 5/7 mp. The orc attacks as it pursues you! The orc closely misses you. The rocky spike skewers the orc. The orc is moderately wounded. Things that are here: a +0 leather armour; a bat corpse The rocky spike skewers the orc. You kill the orc! You start resting. HP restored. Health restored: 31 You start resting. Magic restored. MP restored: 7 Found a leather armour. c - a scroll labelled NUPPAT COYRU You now have 87 gold pieces (gained 18). You now have 105 gold pieces (gained 18). A kobold comes into view. It is wielding a +1 short sword of speed. Okay, then. The kobold shouts! The kobold hits you with a +1 short sword of speed. You take 3 damage, and have 28/31 hp. You tentacle-slap the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold barely misses you. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! Things that are here: a +1 short sword of speed; a kobold corpse k - a +1 short sword of speed Unknown command. HP restored. You see here a kobold corpse. Found a war axe. Health restored: 31 A rat comes into view. You drop a +0 pair of gloves. The rat squeaks loudly. Found a stone staircase leading up. The rat bites you. You take 2 damage, and have 29/31 hp. You closely miss the rat. Your grab misses the rat. The rat closely misses you. You tentacle-slap the rat but do no damage. You grab the rat. You squeeze the rat. You kill the rat! You see here a rat corpse. You start resting. HP restored. Health restored: 31 You now have 113 gold pieces (gained 8). You see here a rat corpse. Found a stone staircase leading down. l - a dark potion Found a short sword. m - a scroll labelled FIHUHU XEOCSA A quokka comes into view. A frilled lizard comes into view. The helpless quokka fails to defend itself. You tentacle-slap the quokka. You grab the quokka. You squeeze the quokka. You kill the quokka! You see here a quokka corpse. The helpless frilled lizard fails to defend itself. You tentacle-slap the frilled lizard. You grab the frilled lizard. The frilled lizard is heavily wounded. You constrict the frilled lizard. You kill the frilled lizard! Found a serpent talisman and a pair of embroidered gloves. You see here a frilled lizard corpse. You open the door. There is an open door here. An orc comes into view. It is wielding a +0 dagger. Found a book of Beasts. You see here a serpent talisman. n - a serpent talisman The orc shouts! You tentacle-slap the orc but do no damage. You grab the orc. You constrict the orc. The orc hits you with a +0 dagger. You take 4 damage, and have 27/31 hp. You tentacle-slap the orc but do no damage. You squeeze the orc. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 dagger. You take 1 damage, and have 26/31 hp. You tentacle-slap the orc but do no damage. The orc is almost dead. You constrict the orc. You kill the orc! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Things that are here: a +0 dagger; a +0 leather armour The goblin hits you but does no damage. You tentacle-slap the goblin but do no damage. You grab the goblin. You squeeze the goblin. The goblin is moderately wounded. You constrict the goblin. You kill the goblin! You see here a +0 dagger. You pick up a book of Beasts and begin reading... You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper and Monstrous Menagerie to your library. Okay, then. Things that are here: a +0 dagger; a +0 leather armour Items here: ( ) [ ÷. Things that are here: a +0 leather armour; a bat skeleton A quokka comes into view. Health restored: 31 The helpless quokka fails to defend itself. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 30/31 hp. You barely miss the quokka. You grab the quokka. You constrict the quokka. You kill the quokka! Health restored: 31 Could not explore, unopened door. Could not explore, unopened door. You open the door. A giant cockroach comes into view. A giant cockroach is nearby! There is an open door here. The helpless giant cockroach fails to defend itself. You tentacle-slap the giant cockroach but do no damage. Your grab misses the giant cockroach. The giant cockroach barely misses you. You barely miss the giant cockroach. You grab the giant cockroach. You squeeze the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You open the door. Found 4 gold pieces. There is an open door here. You now have 117 gold pieces (gained 4). As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. A hobgoblin comes into view. An adder comes into view. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. You constrict the hobgoblin. The hobgoblin barely misses you. You tentacle-slap the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! 2 kobolds come into view. Found a flux talisman and a scroll labelled TIRGHUISYUPT. You tentacle-slap the adder but do no damage. Your grab misses the adder. The kobold shouts! x2 The adder bites you. You take 1 damage, and have 30/31 hp. You closely miss the adder. Your grab misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 29/31 hp. You feel sick. The adder bites you. The adder bites you but does no damage. You take 1 damage, and have 28/31 hp. You feel sick. You take 1 damage, and have 27/31 hp. You feel sick. You take 1 damage, and have 26/31 hp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the adder. The adder is lightly wounded. You feel sick. The adder bites you. You take 2 damage, and have 24/31 hp. You now have 5/7 mp. The rocky spike misses the adder. You feel sick. You are no longer poisoned. You tentacle-slap the adder. You grab the adder. The adder is lightly wounded. The rocky spike skewers the adder. The adder is severely wounded. You constrict the adder. The adder misses you. x2 You tentacle-slap the adder but do no damage. The adder is almost dead. The rocky spike skewers the adder. You kill the adder! You have reached level 5! You feel stronger. You regained 4 hp, and now have 28/36 hp. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The rocky spike misses the kobold. The kobold hits you with a +0 dagger. You take 2 damage, and have 26/36 hp. You tentacle-slap the kobold but do no damage. You grab the kobold. The rocky spike skewers the kobold. The kobold is heavily wounded. You constrict the kobold. You kill the kobold! You tentacle-slap the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! You start resting. Magic restored. You regained 5 hp, and now have 32/36 hp. MP restored: 8 You start resting. HP restored. Health restored: 36 Things that are here: a +0 dagger; a +0 dagger o - a scroll labelled TIRGHUISYUPT Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. You now have 123 gold pieces (gained 6). There is an open door here. You see here a flux talisman. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! 2 hobgoblins and 3 goblins come into view. The goblin shouts! x3 A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin shouts! You hear a shout! x3 Robin, 2 goblins and a hobgoblin come into view. Robin is wielding a +4 short sword of speed. The goblin shouts! x3; You hear a shout! Robin throws the goblin at you! The goblin hits you with a club. The hobgoblin shouts! You take 3 damage, and have 33/36 hp. The goblin attacks as it pursues you! The goblin closely misses you. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the goblin. You now have 6/8 mp. You barely miss the goblin. You grab the goblin. The rocky spike skewers the goblin. You kill the goblin! Robin laughs in a distinctly smug fashion. You completely miss the hobgoblin. You grab the hobgoblin. The rocky spike skewers the hobgoblin. You kill the hobgoblin! Your Air Magic skill increases to level 1! You closely miss the goblin. You grab the goblin. The rocky spike skewers the goblin. You kill the goblin! Robin roars a battlecry! The goblins go into a battle-frenzy! You closely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! Robin throws the goblin at you! You tentacle-slap the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is heavily wounded. The rocky spike skewers the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You take 3 damage, and have 32/36 hp. You tentacle-slap the goblin. You kill the goblin! The rocky spike skewers the goblin. You kill the goblin! You closely miss the goblin. You grab the goblin. The rocky spike skewers the goblin! You kill the goblin! You tentacle-slap the goblin. You grab the goblin. The goblin is heavily wounded. The rocky spike skewers the goblin. You kill the goblin! You barely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. Robin says, "Bow before me, strongest of all the hobgoblins!" Robin throws the goblin at you! The goblin closely misses you. The hobgoblin hits you. You take 2 damage, and have 31/36 hp. You miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin closely misses you. The hobgoblin hits you. You take 3 damage, and have 28/36 hp. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The hobgoblin misses you. You take 5 damage, and have 23/36 hp. You closely miss the goblin. Your grab misses the goblin. The goblin is severely wounded. Robin says, "A pitiful Octopus like you will never find the ORB!" The goblin misses you. The hobgoblin misses you. You miss the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! Robin says, "My goblins will feast on your bones." The hobgoblin barely misses you. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin closely misses you. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the hobgoblin! You kill the hobgoblin! You now have 5/8 mp. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is heavily wounded. The rocky spike skewers the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! You tentacle-slap Robin. You grab Robin. Robin is lightly wounded. The rocky spike skewers Robin. Robin is heavily wounded. You constrict Robin. Robin barely misses you. You tentacle-slap Robin. Robin is severely wounded. The rocky spike skewers the hobgoblin! You kill the hobgoblin! You constrict Robin. Robin hits you with a +4 short sword of speed. You take 5 damage, and have 19/36 hp. You tentacle-slap Robin. You kill Robin! Items here: ))))))) [[ †††††. p - a +4 short sword of speed You start resting. Magic restored. You regained 4 hp, and now have 23/36 hp. MP restored: 8 You start resting. HP restored. Health restored: 36 Adjust to which letter? (? for menu, Esc to quit) a - a +4 short sword of speed; p - a murky golden potion Your tentacles tingle! a - a +4 short sword of speed (weapon) You start waiting. Done waiting. You see here a +0 dagger. You now have 133 gold pieces (gained 10). Items here: )))))) [[ †††††. You see here a hobgoblin corpse. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. You see here a rat skeleton. A ball python comes into view. The ball python moves out of view. You see here a +0 pair of gloves. A ball python is nearby! The ball python bites you. The ball python barely misses you. You take 2 damage, and have 34/36 hp. The ball python barely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! HP restored. Health restored: 36 You open the door. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! There is an open door here. A kobold is nearby! A kobold is nearby! Found a dark potion. You hit the kobold but do no damage. Your grab misses the kobold. Your squeeze misses the kobold. You hit the kobold but do no damage. You grab the kobold. You constrict the kobold. The kobold hits you with a +0 short sword. You take 2 damage, and have 34/36 hp. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; 5 stones; a kobold corpse HP restored. l - 2 dark potions (gained 1) Health restored: 36 Things that are here: a +0 short sword; 5 stones; a kobold corpse Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 leather armour. Found a stone staircase leading down. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a ball python skeleton. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Items here: )))))) [[ ÷÷÷÷÷. You see here a hobgoblin skeleton. Found a stone staircase leading up. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 9 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. Found 6 stones. The helpless hound fails to defend itself. You puncture the hound! Your grab misses the hound. Your squeeze misses the hound. The hound is heavily wounded. The hound closely misses you. You hit the hound. Your grab misses the hound. Your squeeze misses the hound. The hound is almost dead. The hound closely misses you. You hit the hound but do no damage. You grab the hound. You squeeze the hound. You kill the hound! There is a stone staircase leading up here. You now have 142 gold pieces (gained 9). Ashenzari invites you to partake of a vision and a curse of sorcery and fortitude. Your +4 short sword of speed glows black for a moment. Edmund the Younger comes into view. He is wielding a +2 dire flail of protection. Edmund shouts! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail You lock target on Edmund and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 5/8 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... An adder comes into view. With a metallic buzz, your clockwork bee launches itself at Edmund. Your clockwork bee barely misses Edmund. Casting: Launch Clockwork Bee (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Edmund barely misses your clockwork bee. Your clockwork bee stings Edmund but does no damage. You now have 3/8 mp. Your clockwork bee stings Edmund but does no damage. Edmund closely misses your clockwork bee. Your clockwork bee stings Edmund. Edmund hits your clockwork bee with a +2 dire flail of protection. Your clockwork bee stings Edmund. Your clockwork bee stings Edmund but does no damage. Your clockwork bee winds down and falls to the ground. Edmund hits your dormant clockwork bee with a +2 dire flail of protection! Edmund hits your dormant clockwork bee with a +2 dire flail of protection. You wind your clockwork bee back up and it locks its sights upon Edmund! You now have 3/8 mp. Your clockwork bee stings Edmund. Edmund hits your clockwork bee but does no damage. Your clockwork bee stings Edmund but does no damage. Your clockwork bee stings Edmund! Edmund misses your clockwork bee. Your clockwork bee stings Edmund! Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon Edmund! You now have 2/8 mp. Your clockwork bee misses Edmund. Edmund misses your clockwork bee. Your clockwork bee stings Edmund. Your clockwork bee completely misses Edmund. Edmund misses your clockwork bee. Your clockwork bee stings Edmund. Edmund completely misses your clockwork bee. Your clockwork bee stings Edmund. Your clockwork bee stings Edmund but does no damage. Edmund hits your clockwork bee with a +2 dire flail of protection! Your clockwork bee closely misses Edmund. Edmund hits your clockwork bee with a +2 dire flail of protection. Your clockwork bee closely misses Edmund. Your clockwork bee stings Edmund! Edmund dies! Your clockwork bee winds down and falls to the ground. Your Forgecraft skill increases to level 5! Your Air Magic skill increases to level 2! You have reached level 6! Health restored: 42 You wind your clockwork bee back up and it locks its sights upon the adder! You now have 1/9 mp. Your clockwork bee completely misses the adder. The adder closely misses your clockwork bee. Your clockwork bee barely misses the adder. The adder bites your clockwork bee but does no damage. Your clockwork bee stings the adder! The adder dies! Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 9 You start waiting. Done waiting. Things that are here: a +2 dire flail of protection; a +0 scale mail Okay, then. Unknown command. Okay, then. Unknown command. Found a stone staircase leading down. You now have 157 gold pieces (gained 15). You now have 168 gold pieces (gained 11). There is a stone staircase leading down here. You now have 178 gold pieces (gained 10). q - a scroll of immolation You open the door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger of protection. Found a scroll labelled TIRGHUISYUPT. Dowan is nearby! Dowan is nearby! Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: Dowan, wielding a +0 dagger of protection and wearing a +0 robe (asleep) Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: Dowan, wielding a +0 dagger of protection and wearing a +0 robe (asleep) The floor. Placed new exclusion. An endoplasm comes into view. You see here a sedimented cyan potion. g - 2 sedimented cyan potions (gained 1) You see here 18 gold pieces. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You take 2 damage, and have 40/42 hp. You now have 7/9 mp. You hit the endoplasm. The endoplasm is almost dead. The rocky spike skewers the endoplasm. You kill the endoplasm! You start resting. HP restored. Health restored: 42 You now have 196 gold pieces (gained 18). Magic restored. MP restored: 9 Could not explore, unopened door. You open the door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. The hobgoblin hits you. You take 2 damage, and have 40/42 hp. The kobold shouts! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The kobold throws a poisoned dart. The poisoned dart misses you. You see here a hobgoblin corpse. The kobold throws a poisoned dart. The poisoned dart barely misses you. Health restored: 42 The kobold hits you with a +0 short sword. You take 4 damage, and have 38/42 hp. You puncture the kobold! You kill the kobold! Things that are here: a +0 short sword; 5 poisoned darts You start resting. HP restored. Health restored: 42 You start waiting. Done waiting. Things that are here: a +0 short sword; 5 poisoned darts r - 5 poisoned darts You open the door. A hobgoblin comes into view. There is an open door here. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! Found a short sword. A dart slug comes into view. An endoplasm comes into view. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 7/9 mp. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 38/42 hp. You hit the dart slug. You grab the dart slug. You squeeze the dart slug. The dart slug is heavily wounded. You constrict the dart slug. The dart slug misses you. You hit the dart slug. You kill the dart slug! The endoplasm quivers. Found a whip. You see here a +0 short sword. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 6/9 mp. The rocky spike skewers the endoplasm. The endoplasm is lightly wounded. The endoplasm attacks as it pursues you! The endoplasm misses you. Health restored: 42 You barely miss the endoplasm. The rocky spike skewers the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You take 3 damage, and have 39/42 hp. You hit the endoplasm. You kill the endoplasm! You start resting. HP restored. Health restored: 42 You start resting. Magic restored. MP restored: 9 Okay, then. There is an open door here. An iguana comes into view. An iguana is nearby! An iguana is nearby! The iguana hisses angrily. Found a stone staircase leading down. You hit the iguana but do no damage. You grab the iguana. You squeeze the iguana! The iguana is heavily wounded. You constrict the iguana. The iguana barely misses you. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the iguana. The iguana is almost dead. You constrict the iguana. You kill the iguana! Your Air Magic skill increases to level 3! You now have 7/9 mp. You start resting. Magic restored. MP restored: 9 There is an open door here. You now have 210 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. Okay, then. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep) You miscast Launch Clockwork Bee. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/9 mp. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (asleep) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 3/9 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The kobold shouts! The kobold throws a poisoned dart. The poisoned dart closely misses you. With a metallic buzz, your clockwork bee launches itself at the kobold. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. Found a robe. You feel very sick. The kobold throws a poisoned dart. The poisoned dart misses you. You take 3 damage, and have 39/42 hp. You feel sick. You take 2 damage, and have 37/42 hp. You feel sick. You take 2 damage, and have 35/42 hp. You hit the kobold but do no damage. You grab the kobold. You squeeze the kobold. The kobold is heavily wounded. You constrict the kobold. You kill the kobold! You feel sick. Your clockwork bee winds down and falls to the ground. You feel sick. r - 9 poisoned darts (gained 4) Things that are here: a +0 short sword; a kobold corpse You feel sick. Your magical contamination has completely faded away. You take 2 damage, and have 33/42 hp. You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 31/42 hp. You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 42 You regained 4 mp, and now have 8/9 mp. Magic restored. You see here a +0 short sword. There is an open door here. MP restored: 9 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found 3 stones. There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 flail. The orc wizard shouts! The orc shouts! x2 An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the orc. The orc is heavily wounded. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 39/42 hp. You now have 7/9 mp. You barely miss the orc wizard. Your grab misses the orc wizard. The rocky spike skewers the orc. You kill the orc! You hit the orc wizard. You grab the orc wizard. The orc wizard is lightly wounded. The rocky spike skewers the orc. You kill the orc! You constrict the orc wizard. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The orc wizard misses you. You hit the orc wizard. The orc wizard is heavily wounded. The rocky spike skewers the orc wizard! You kill the orc wizard! The rocky spike skewers the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 dagger. Things that are here: a +0 dagger; a +0 robe; an orc corpse You take 4 damage, and have 36/42 hp. You hit the orc priest. Your grab misses the orc priest. You squeeze the orc priest. You kill the orc priest! You start resting. Magic restored. You regained 4 hp, and now have 40/42 hp. MP restored: 9 You start resting. HP restored. Health restored: 42 Things that are here: a +0 dagger; a +0 hand axe You see here a +0 flail. s - a scroll of teleportation A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! You grab the ribbon worm. You squeeze the ribbon worm. You kill the ribbon worm! You now have 221 gold pieces (gained 11). A shadow imp comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure) Press: ? - help, Dir - move target Aim: a shadow imp (asleep) You lock target on the shadow imp and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 6/9 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the shadow imp. Your clockwork bee stings the shadow imp! The shadow imp dies! Your clockwork bee winds down and falls to the ground. An endoplasm comes into view. You see here a scroll of identify. You wind your clockwork bee back up and it locks its sights upon the endoplasm! You now have 6/9 mp. Your clockwork bee stings the endoplasm. The endoplasm barely misses your clockwork bee. Your clockwork bee stings the endoplasm! The endoplasm dies! Your clockwork bee winds down and falls to the ground. Found 5 boomerangs. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Okay, then. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Okay, then. h - 7 boomerangs (gained 5) Your dormant clockwork bee falls apart. Magic restored. Partly explored, can't reach some items and places. MP restored: 9 Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Found a stone staircase leading up. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Sorry, I don't know how to get there. Stopped running for exclusion. Dowan casts a spell at something. Okay, then. Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. Dowan casts a spell at you. You resist with some effort. Casting: Launch Clockwork Bee (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure) Press: ? - help, Dir - move target Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (fast) You lock target on Duvessa and prepare to deploy your bee. (Press . to continue winding your bee.) Dowan gestures at you while chanting. You are outlined in light. You now have 6/9 mp. You continue winding your clockwork bee... Dowan mumbles some strange words. Dowan blinks! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at Duvessa. Duvessa hits your clockwork bee with a +0 short sword! Duvessa hits your clockwork bee with a +0 short sword. Your clockwork bee barely misses Duvessa. Your clockwork bee stings Duvessa. Duvessa closely misses you. Your clockwork bee closely misses Duvessa. Duvessa hits you with a +0 short sword. Your clockwork bee stings Duvessa! You take 3 damage, and have 39/42 hp. Casting: Launch Clockwork Bee (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Duvessa completely misses you. Your clockwork bee stings Duvessa. Duvessa closely misses you. Your clockwork bee closely misses Duvessa. You now have 4/9 mp. The rocky spike skewers Duvessa. Duvessa is heavily wounded. Duvessa hits you with a +0 short sword! Dowan mumbles some strange words. Dowan blinks! Your clockwork bee stings Duvessa but does no damage. You take 6 damage, and have 33/42 hp. You puncture Duvessa! Your grab misses Duvessa. Duvessa is severely wounded. The rocky spike skewers Duvessa. Duvessa is severely wounded. Duvessa hits you with a +0 short sword. Your clockwork bee barely misses Duvessa. You take 2 damage, and have 31/42 hp. You closely miss Duvessa. You grab Duvessa. Duvessa is severely wounded. The rocky spike skewers Duvessa. Duvessa is almost dead. You constrict Duvessa. Duvessa hits you with a +0 short sword. Your clockwork bee stings Duvessa but does no damage. Your clockwork bee winds down and falls to the ground. You take 5 damage, and have 26/42 hp. You hit Duvessa but do no damage. You squeeze Duvessa. You kill Duvessa! You hear a distant wail of despair. You have reached level 7! You regained 3 hp, and now have 29/46 hp. Dowan seems to find hidden reserves of power! Dowan says, "How can I live without her?" Things that are here: a +0 short sword; a +0 leather armour You wind your clockwork bee back up and it locks its sights upon Dowan! You now have 4/10 mp. Your clockwork bee stings Dowan. Dowan closely misses your clockwork bee. Your clockwork bee stings Dowan but does no damage. Dowan barely misses your clockwork bee. Your clockwork bee stings Dowan. Dowan hits your clockwork bee but does no damage. Your clockwork bee stings Dowan. Your clockwork bee winds down and falls to the ground. You closely miss Dowan. Your grab misses Dowan. Dowan is moderately wounded. Dowan casts a spell at you. The shard of ice hits you! * * * LOW HITPOINT WARNING * * * Dowan says, "How can I live without her?" Dowan hits you with a +0 dagger of protection. * * * LOW HITPOINT WARNING * * * You take 20 damage, and have 10/46 hp. MASSIVE DAMAGE!! You feel better. You are no longer glowing. Dowan hits you with a +0 dagger of protection. * * * LOW HITPOINT WARNING * * * You regained 2 hp, and now have 12/46 hp. You wind your clockwork bee back up and it locks its sights upon Dowan! You now have 4/10 mp. Your clockwork bee barely misses Dowan. Your clockwork bee stings Dowan but does no damage. Dowan hits you with a +0 dagger of protection. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 7/46 hp. Your clockwork bee barely misses Dowan. Dowan points at you and mumbles some strange words. The shard of ice misses you. Your clockwork bee closely misses Dowan. Things that are here: a +0 short sword; a +0 leather armour Okay, then. Okay, then. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Dowan mumbles some strange words. Dowan blinks! You now have 2/10 mp. You start resting. Dowan is nearby! Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: Dowan, wielding a +0 dagger of protection and wearing a +0 robe (moderately wounded, fast) You lock target on Dowan and prepare to deploy your bee. (Press . to continue winding your bee.) Dowan gestures at you while chanting. The stone arrow misses you. You now have 0/10 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The rocky spike skewers Dowan but does no damage. Dowan is moderately wounded. With a metallic buzz, your clockwork bee launches itself at Dowan. The rocky spike skewers Dowan but does no damage. Dowan is moderately wounded. Dowan casts a spell at you. The shard of ice hits you! You die... #.###.......######.#..#.# ### #..#'#+## #(#..#.# #..#...# #.####.# ###..####### #......# +..........# ######## ##..######.# ######..# #.# ..........######.# #...?.......)e@y..# # #..........######## #.#.##.......# #.#..........###### #....###...>......# ##................# .#......?.........# .#......####.###### .#......# #.# You could see Dowan (fast, ally target) and a friendly clockwork bee (minion). Vanquished Creatures Duvessa (D:4) A hound (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:4) Robin (D:3) 4 adders A gnoll (D:1) 4 dart slugs A ribbon worm (D:4) 4 orcs 4 endoplasms A giant cockroach (D:3) 15 goblins 10 hobgoblins 9 kobolds 6 quokkas 7 ball pythons 7 bats 4 frilled lizards 5 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:4) 2 adders A shadow imp (D:4) 2 endoplasms A hobgoblin (D:2) A quokka (D:2) A rat (D:2) 9 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 943 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 950 | D:1 | Learned a level 2 spell: Construct Spike Launcher 954 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1181 | D:1 | Reached skill level 5 in Stealth 1804 | D:1 | Reached skill level 1 in Fighting 2623 | D:2 | Found a faded altar of an unknown god. 2694 | D:2 | Reached XP level 4. HP: 24/29 MP: 4/7 2739 | D:2 | Found a broken altar of Ashenzari. 2779 | D:2 | Became a worshipper of Ashenzari the Shackled 4071 | D:3 | Reached XP level 5. HP: 28/36 MP: 5/8 4171 | D:3 | Noticed Robin 4176 | D:3 | Reached skill level 1 in Air Magic 4192 | D:3 | Killed Robin 4710 | D:4 | Noticed Edmund 4727 | D:4 | Killed Edmund 4728 | D:4 | Reached skill level 5 in Forgecraft 4728 | D:4 | Reached XP level 6. HP: 42/42 MP: 2/9 4983 | D:4 | Noticed Dowan 5647 | D:4 | Noticed Duvessa 5660 | D:4 | Killed Duvessa 5661 | D:4 | Reached XP level 7. HP: 29/46 MP: 5/10 5678 | D:4 | Killed from afar by Dowan Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, roderic_roman_lattice, minmay_quantized D:2: layout_rooms, shapermc_ecumenical_altar_gd, basic_altar D:3: layout_basic, kennysheep_flooded_box, uniq_robin D:4: layout_basic, serial_park_tiny_1, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 4 5 | 5.0 Fighting | 1 3 | 3.0 Air Magic | 2 3 | 3.9 Forgecraft | 5 | 5.8 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 2 | | || 2 Constrict | 19 | 35 | || 54 Tentacles | 16 | 21 | || 37 Unarmed | 53 | 68 | || 121 Short sword | | 27 | 1 || 28 Cast: Kinetic Grapnel | 4 | 1 | || 5 Construct Spike L | 5 | 15 | 1 || 21 Launch Clockwork | | 6 | 1 || 7 Invoke: Curse Item | | 1 | || 1 Use: Scroll | 5 | 1 | || 6 Potion | | | 1 || 1 Stab: Sleeping | 12 | 13 | || 25 Armour: Skin | 37 | 44 | 5 || 86 Dodge: Dodged | 57 | 60 | 2 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5668 | 5518 | 150 | 2671 | 1985 | 4 | 1417.0 | Dungeon | 5668 | 5518 | 150 | 2671 | 1985 | 4 | 1417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2577 daAuts D:3: 1143 daAuts D:4: 991 daAuts D:2: 955 daAuts