Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 5993375943576507311 11139 bayes525 the Fighter (level 11, -1/74 HPs) Began as an Octopode Forgewright on Feb 27, 2025. Was an Elder of Hepliaklqana. Slain by a harpy simulacrum (6 damage) ... in an ice cave. The game lasted 00:27:57 (14991 turns). bayes525 the Fighter (Octopode Forgewright) Turns: 14991, Time: 00:27:58 Health: -1/74 AC: 1 Str: 10 XL: 11 Next: 73% Magic: 3/11 EV: 14 Int: 21 God: Hepliaklqana [****..] Gold: 760 SH: 0 Dex: 11 Spells: 8/18 levels left rFire + . . a - +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} rCold + + . [offhand occupied] rNeg . . . b - +0 hat of the Evil One {Fly rPois Str-2 SInv} rPois + (no amulet) rElec + o - ring of resist corrosion rCorr + t - ring of poison resistance SInv + y - ring "Bargh" {*Corrode +Blink rPois rC+ Will+} Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: corrode self (3%) @: resistant, flying, hasted and slowed A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink, Recall Ancestor, Ancestor Identity, Transference, Idealise You were in an ice cave. You worshipped Hepliaklqana. Hepliaklqana was greatly pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Bailey and Ice Cave. You collected 760 gold pieces. Inventory: Hand Weapons a - the +10 quarterstaff of Reozxethri (weapon) {spect, rCorr MP-6 Str+2} (You acquired it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). Str+2: It affects your strength (+2). d - a +0 short sword g - a +0 sling n - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (You found it in a bailey) Will+: It increases your willpower. Armour b - the +0 hat of the Evil One (worn) {Fly rPois Str-2 SInv} (You acquired it in a bailey) Fly: It grants you flight. rPois: It protects you from poison. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Jewellery j - a ring of ice o - a ring of resist corrosion (worn) t - a ring of poison resistance (worn) y - the ring "Bargh" (worn) {*Corrode +Blink rPois rC+ Will+} (You acquired it in a bailey) [ring of protection from cold] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Talismans l - a serpent talisman Wands E - a wand of warping (2) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of fear h - 3 scrolls of fog m - 2 scrolls of vulnerability r - a scroll of noise v - 4 scrolls of teleportation w - 4 scrolls of enchant weapon x - 7 scrolls of enchant armour Potions f - a potion of haste i - 3 potions of mutation k - 3 potions of resistance p - a potion of moonshine {unknown} q - 2 potions of cancellation {unknown} u - a potion of curing {unknown} z - 2 potions of enlightenment {unknown} A - a potion of lignification {unknown} B - a potion of brilliance {unknown} D - a potion of magic Skills: - Level 11.0 Fighting - Level 3.0 Staves - Level 7.0 Dodging - Level 7.0 Stealth - Level 4.0 Spellcasting - Level 7.0 Forgecraft - Level 5.0 Air Magic - Level 4.0 Invocations + Level 6.4 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 66% 2d5 1% 2 c - Launch Clockwork Bee Frge 33% N/A 1% 3 d - Forge Lightning Spir Air/Frge 29% 3d5 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 12% 1 Forge Blazeheart Golem Fire/Frge 18% N/A 28% 4 Confusing Touch Hex 4% N/A 34% 3 Cigotuvi's Putrefaction Necr/Air 14% N/A 38% 4 Arcjolt Conj/Air 7% 1d17 75% 5 Maxwell's Capacitive Co Air 12% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair (2/5) D:8 Bailey (visited) IceCv (1/1) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Makhleb Nemelex Xobeh Sif Muna Portals: Abyss: D:6 Annotations: D:6 2 transporters, frostburnice's ghost, novice MiFi Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The cane toad stings your clockwork bee but does no damage. Hegia hits the cane toad with a +0 flail. Your clockwork bee barely misses the cane toad. The cane toad barely misses your clockwork bee. Your clockwork bee barely misses the cane toad. A cane toad comes into view. Hegia barely misses the cane toad. The cane toad closely misses your clockwork bee. Your clockwork bee stings the cane toad. The cane toad stings your clockwork bee. Your clockwork bee stings the cane toad. Hegia hits the cane toad with a +0 flail. Your clockwork bee stings the cane toad. Your clockwork bee winds down and falls to the ground. The cane toad stings your dormant clockwork bee! Your dormant clockwork bee is destroyed! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The cane toad stings Hegia but does no damage. Hegia hits the cane toad with a +0 flail! The cane toad dies! The cane toad barely misses you. Training target 11.0 for Fighting reached! Your Fighting skill increases to level 11! You need to enable at least one skill for training. Your Shapeshifting skill increases to level 1! Health restored: 74 You now have 5/11 mp. You barely miss the cane toad. You grab the cane toad. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the cane toad. You constrict the cane toad. Hegia hits the cane toad with a +0 flail! The cane toad misses you. You sock the cane toad! You squeeze the cane toad. The cane toad is almost dead. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the cane toad! You kill the cane toad! Your Shapeshifting skill increases to level 2! You start resting. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Ancestor HP restored. You start resting. Your lightning spire fades away. Magic restored. MP restored: 11 You start waiting. Done waiting. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Hegia barely misses the water moccasin. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 7/11 mp. You thump the water moccasin! You grab the water moccasin. You squeeze the water moccasin. The water moccasin is moderately wounded. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the water moccasin! You constrict the water moccasin. You kill the water moccasin! You start resting. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your lightning spire fades away. Magic restored. MP restored: 11 You start waiting. Done waiting. Found a stone staircase leading down. Found 4 stones. You now have 684 gold pieces (gained 16). A cane toad comes into view. There is a stone staircase leading down here. A cane toad is nearby! Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (asleep, ally target) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the cane toad. A water moccasin comes into view. Hegia blocks the cane toad's attack. Hegia barely misses the cane toad. The cane toad stings Hegia but does no damage. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Hegia blocks the cane toad's attack. Hegia barely misses the cane toad. You now have 4/11 mp. The cane toad stings Hegia! The cane toad misses your clockwork bee. Your clockwork bee stings the cane toad but does no damage. The cane toad misses your clockwork bee. Hegia hits the cane toad with a +0 flail! Your clockwork bee stings the cane toad. The cane toad stings your clockwork bee. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the cane toad. Your clockwork bee closely misses the cane toad. The cane toad stings your clockwork bee! Hegia hits the cane toad with a +0 flail! Your clockwork bee stings the cane toad but does no damage. A cane toad comes into view. Your clockwork bee stings the cane toad. The cane toad stings your clockwork bee. Hegia hits the cane toad with a +0 flail! The cane toad dies! Your clockwork bee locks its sights upon the cane toad. The cane toad stings your clockwork bee. Your clockwork bee stings the cane toad. Your clockwork bee winds down and falls to the ground. The cane toad stings your dormant clockwork bee! Your dormant clockwork bee is destroyed! Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the cane toad. The bolt of electricity hits the cane toad! Your lightning spire shoots out a bolt of lightning at the water moccasin! The bolt of electricity hits the water moccasin! You sock the water moccasin! Your grab misses the water moccasin. You squeeze the water moccasin. You kill the water moccasin! Your Shapeshifting skill increases to level 3! You hit the cane toad. You grab the cane toad. The cane toad is heavily wounded. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the cane toad! You constrict the cane toad! The cane toad stings you! The cane toad misses you. You take 14 damage, and have 60/74 hp. You hit the cane toad. The cane toad is almost dead. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the cane toad but does no damage. You constrict the cane toad. You kill the cane toad! You start resting. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your lightning spire fades away. Magic restored. You regained 11 hp, and now have 72/74 hp. MP restored: 11 You start resting. HP restored. Health restored: 74 You start waiting. A cane toad comes into view. A cane toad is nearby! A cane toad is nearby! Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (not watching you, ally target) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... Hegia hits the cane toad with a +0 flail. Hegia blocks the cane toad's attack. With a metallic buzz, your clockwork bee launches itself at the cane toad. The cane toad stings Hegia but does no damage. You swap places. Hegia hits the cane toad with a +0 flail! The cane toad stings Hegia!! Hegia misses the cane toad. You sock the cane toad! Your grab misses the cane toad. You squeeze the cane toad, but do no damage. The cane toad is almost dead. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the cane toad but does no damage. The cane toad stings you!! Your clockwork bee stings the cane toad. The cane toad dies! You take 23 damage, and have 51/74 hp. MASSIVE DAMAGE!! Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your clockwork bee winds down and falls to the ground. You see here a cane toad corpse. You start resting. Your dormant clockwork bee falls apart. Magic restored. You regained 5 hp, and now have 57/74 hp. MP restored: 11 Ancestor HP restored. HP restored. A basilisk comes into view. Health restored: 74 A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a basilisk (asleep, ally target) You lock target on the basilisk and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... The basilisk hisses angrily. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the basilisk. Hegia hits the basilisk with a +0 flail! The basilisk bites Hegia. Found an escape hatch in the floor. Your clockwork bee stings the basilisk! Hegia blocks the basilisk's attack. Hegia barely misses the basilisk. Your clockwork bee stings the basilisk! The basilisk closely misses your clockwork bee. Your clockwork bee stings the basilisk but does no damage. Your clockwork bee barely misses the basilisk. Hegia hits the basilisk with a +0 flail. The basilisk bites your clockwork bee but does no damage. Your clockwork bee stings the basilisk! The basilisk dies! Your Shapeshifting skill increases to level 4! Found a scroll of enchant armour. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 11 You start waiting. Done waiting. You swap places. Found a stone staircase leading down. x - 6 scrolls of enchant armour (gained 1) Okay, then. There is an escape hatch in the floor here. Found 2 stones. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a bullfrog (asleep, ally target) You lock target on the bullfrog and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The bullfrog releases a deep croak. With a metallic buzz, your clockwork bee launches itself at the bullfrog. Hegia misses the bullfrog. Hegia blocks the bullfrog's attack. The bullfrog hits Hegia but does no damage. Hegia blocks the bullfrog's attack. Hegia hits the bullfrog with a +0 flail! Your clockwork bee closely misses the bullfrog. The bullfrog barely misses Hegia. Your clockwork bee stings the bullfrog. The bullfrog barely misses Hegia. Hegia hits the bullfrog with a +0 flail! The bullfrog dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 11 You swap places. You see here a bullfrog corpse. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog croaks. The bullfrog hits you. You take 2 damage, and have 72/74 hp. You barely miss the bullfrog. Your grab misses the bullfrog. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the bullfrog! The bullfrog hits you. The bullfrog closely misses you. You take 6 damage, and have 66/74 hp. You hit the bullfrog. You grab the bullfrog. You squeeze the bullfrog. The bullfrog is severely wounded. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the bullfrog. You constrict the bullfrog! You kill the bullfrog! You swap places. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. You start resting. A water moccasin comes into view. You regained 6 hp, and now have 73/74 hp. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (wandering, hasn't noticed you) You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) The water moccasin hisses angrily. Health restored: 74 You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the water moccasin. Hegia misses the water moccasin. Hegia blocks the water moccasin's attack. The water moccasin bites Hegia but does no damage. Hegia closely misses the water moccasin. The water moccasin bites Hegia. The water moccasin misses your clockwork bee. Your clockwork bee stings the water moccasin. The water moccasin closely misses your clockwork bee. Hegia hits the water moccasin with a +0 flail. Your clockwork bee stings the water moccasin but does no damage. The water moccasin bites your clockwork bee. Your clockwork bee stings the water moccasin but does no damage. The water moccasin bites your clockwork bee! Hegia hits the water moccasin with a +0 flail. Your clockwork bee stings the water moccasin! The water moccasin bites your clockwork bee but does no damage. Your clockwork bee stings the water moccasin! The water moccasin dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 11 You start waiting. Done waiting. You now have 697 gold pieces (gained 13). You swap places. You swap places. You swap places. A water moccasin comes into view. Found 15 gold pieces. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (asleep, ally target) You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the water moccasin. Found 13 gold pieces. A black bear comes into view. Found 9 gold pieces. Hegia hits the water moccasin with a +0 flail!! The water moccasin dies! The black bear growls angrily. You swap places. Your clockwork bee locks its sights upon the black bear. Hegia closely misses the black bear. You thump the black bear! You grab the black bear. The black bear is heavily wounded. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the black bear but does no damage. You constrict the black bear. Your clockwork bee stings the black bear. The black bear goes berserk! Your clockwork bee stings the black bear! Hegia hits the black bear with a +0 flail! The black bear dies! You start resting. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 11 You now have 706 gold pieces (gained 9). You now have 719 gold pieces (gained 13). A black mamba comes into view. A black mamba is nearby! A black mamba is nearby! A black mamba is nearby! A black mamba is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (asleep, ally target) You lock target on the black mamba and prepare to deploy your bee. (Press . to continue winding your bee.) The black mamba hisses angrily. You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the black mamba. The black mamba bites you!! Hegia completely misses the black mamba. You take 18 damage, and have 56/74 hp. MASSIVE DAMAGE!! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the black mamba. The black mamba bites you. The black mamba bites you! Hegia barely misses the black mamba. You take 16 damage, and have 40/74 hp. MASSIVE DAMAGE!! You now have 6/11 mp. You thump the black mamba! Your grab misses the black mamba. The black mamba is moderately wounded. The rocky spike skewers the black mamba. The black mamba is heavily wounded. The rocky spike skewers the black mamba. The black mamba is heavily wounded. The black mamba misses you. The black mamba closely misses you. You thump the black mamba! Your grab misses the black mamba. The black mamba is severely wounded. The rocky spike misses the black mamba. The black mamba bites you. Hegia hits the black mamba with a +0 flail! The black mamba dies! Your Shapeshifting skill increases to level 5! You take 3 damage, and have 37/74 hp. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. You regained 10 hp, and now have 47/74 hp. MP restored: 11 You start resting. HP restored. Health restored: 74 You start waiting. Done waiting. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (asleep, ally target) You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the water moccasin. You see here 15 gold pieces. You swap places. Hegia hits the water moccasin with a +0 flail! The water moccasin bites Hegia. You see here 15 gold pieces. You now have 734 gold pieces (gained 15). Hegia blocks the water moccasin's attack. The water moccasin bites Hegia but does no damage. Hegia hits the water moccasin with a +0 flail! The water moccasin dies! Your clockwork bee winds down and falls to the ground. Found a scroll labelled NUATZEWIPE. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 11 You start waiting. Done waiting. c - a scroll labelled NUATZEWIPE You now have 755 gold pieces (gained 21). i - 3 potions of mutation (gained 1) You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. A cane toad comes into view. The cane toad croaks. A cane toad is nearby! A cane toad is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (ally target) You lock target on the cane toad and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the cane toad. Hegia hits the cane toad with a +0 flail! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The cane toad closely misses you. Your clockwork bee stings the cane toad. You now have 4/11 mp. You barely miss the cane toad. You grab the cane toad. You squeeze the cane toad! The cane toad is almost dead. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the cane toad. You constrict the cane toad! You kill the cane toad! Your clockwork bee winds down and falls to the ground. You start resting. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your dormant clockwork bee falls apart. Your lightning spire fades away. Magic restored. MP restored: 11 You start waiting. Done waiting. You start waiting. Done waiting. You swap places. You see here a cane toad skeleton. x - 7 scrolls of enchant armour (gained 1) You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You see here a cane toad skeleton. You see here a cane toad skeleton. You see here a cane toad skeleton. You swap places. You swap places. You swap places. You swap places. You swap places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You swap places. There is a stone staircase leading down here. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Found 5 gold pieces. There is a stone staircase leading up here. Found a frozen archway. Okay, then. Okay, then. Unknown command. Found a scroll of teleportation. You now have 760 gold pieces (gained 5). You swap places. v - 4 scrolls of teleportation (gained 1) You swap places. There is a frozen archway here. Okay, then. Okay, then. The world spins around you as you enter the gateway. You enter an ice cave! Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 7/11 mp. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak simulacrum You lock target on the death yak simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 4/11 mp. You continue winding your clockwork bee... Hegia hits the death yak simulacrum with a +0 flail. Hegia blocks the death yak simulacrum's attack. The death yak simulacrum gores Hegia!! The death yak simulacrum freezes Hegia! Hegia resists. You continue winding your clockwork bee... Hegia hits the death yak simulacrum with a +0 flail. The death yak simulacrum gores Hegia but does no damage. The death yak simulacrum gores Hegia. Hegia is destroyed! Your lightning spire shoots out a bolt of lightning at the polar bear simulacrum! The bolt of electricity hits the death yak simulacrum! The bolt of electricity hits the polar bear simulacrum! x2 The polar bear simulacrum vaporises! With a metallic buzz, your clockwork bee launches itself at the death yak simulacrum. Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the death yak simulacrum! The bolt of electricity hits the death yak simulacrum. Your clockwork bee stings the death yak simulacrum but does no damage. The death yak simulacrum gores your clockwork bee. The death yak simulacrum freezes your clockwork bee!! The death yak simulacrum gores your clockwork bee! Your clockwork bee is destroyed! You hit the polar bear simulacrum. You squeeze the polar bear simulacrum! The polar bear simulacrum is heavily damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the polar bear simulacrum. The polar bear simulacrum bites you! The polar bear simulacrum freezes you! You resist. The polar bear simulacrum misses you. x2 Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the polar bear simulacrum. The bolt of electricity hits the death yak simulacrum! You take 17 damage, and have 57/74 hp. MASSIVE DAMAGE!! Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the polar bear simulacrum! The polar bear simulacrum vaporises! The bolt of electricity hits the death yak simulacrum. You hit the death yak simulacrum but do no damage. The death yak simulacrum is severely damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the death yak simulacrum but does no damage. Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the death yak simulacrum! x2 The death yak simulacrum vaporises! The death yak simulacrum gores you! The death yak simulacrum freezes you! You resist. Your corrosive artefact corrodes you! You take 23 damage, and have 34/74 hp. MASSIVE DAMAGE!! You sock the death yak simulacrum! The death yak simulacrum is heavily damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the death yak simulacrum. The death yak simulacrum misses you. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. You hit the death yak simulacrum. You squeeze the death yak simulacrum, but do no damage. The death yak simulacrum is severely damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the death yak simulacrum. Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the death yak simulacrum! Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Your lightning spire fades away. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The death yak simulacrum gores your lightning spire. The death yak simulacrum freezes your lightning spire! Your lightning spire resists. You now have 2/11 mp. Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the death yak simulacrum. The death yak simulacrum vaporises! You start resting. You are no longer corroded. You regained 2 hp, and now have 38/74 hp. You start resting. Your lightning spire fades away. Hegia emerges from the mists of memory! You regained 9 hp, and now have 47/74 hp. You regained 3 mp, and now have 6/11 mp. You start resting. Magic restored. You regained 12 hp, and now have 59/74 hp. MP restored: 11 You start resting. HP restored. Health restored: 74 A naga simulacrum comes into view. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a naga simulacrum (dormant, ally target) You lock target on the naga simulacrum and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the naga simulacrum. A wolf simulacrum, a two-headed ogre simulacrum and a death yak simulacrum come into view. Hegia hits the naga simulacrum with a +0 flail. An ufetubus and an elephant simulacrum come into view. Your clockwork bee completely misses the naga simulacrum. The naga simulacrum hits Hegia. The naga simulacrum freezes Hegia. Hegia resists. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. An ufetubus comes into view. Your clockwork bee stings the naga simulacrum! The naga simulacrum vaporises! You now have 4/11 mp. Your clockwork bee locks its sights upon the wolf simulacrum. The ufetubus hits your lightning spire but does no damage. The ufetubus hits your lightning spire. x2 The ufetubus hits your lightning spire but does no damage. Your clockwork bee is engulfed in freezing vapours. The ufetubus shouts! An ufetubus comes into view. The ufetubus hits your lightning spire but does no damage. The ufetubus barely misses your lightning spire. A polar bear simulacrum comes into view. x2 Hegia hits the ufetubus with a +0 flail! The ufetubus dies! The wolf simulacrum bites your clockwork bee but does no damage. Your clockwork bee stings the wolf simulacrum but does no damage. The ufetubus hits your lightning spire but does no damage. x2 The wolf simulacrum bites your clockwork bee but does no damage. Your clockwork bee closely misses the wolf simulacrum. Your lightning spire shoots out a bolt of lightning at the elephant simulacrum! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. The bolt of electricity hits the elephant simulacrum. You sock the ufetubus! You kill the ufetubus! The ufetubus hits your lightning spire but does no damage. The ufetubus hits your lightning spire. The wolf simulacrum misses your clockwork bee. Your clockwork bee stings the wolf simulacrum. The two-headed ogre simulacrum hits Hegia! The two-headed ogre simulacrum freezes Hegia! Hegia resists. The two-headed ogre simulacrum hits Hegia but does no damage. The ufetubus barely misses your lightning spire. The ufetubus hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the polar bear simulacrum! The bolt of electricity hits the elephant simulacrum! The bolt of electricity hits the polar bear simulacrum! Hegia completely misses the two-headed ogre simulacrum. The wolf simulacrum bites your clockwork bee. The wolf simulacrum freezes your clockwork bee! You hit the death yak simulacrum. The death yak simulacrum is lightly damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the death yak simulacrum but does no damage. Your clockwork bee closely misses the wolf simulacrum. The ufetubus hits your lightning spire but does no damage. x2 The wolf simulacrum bites your clockwork bee but does no damage. Your clockwork bee closely misses the wolf simulacrum. The death yak simulacrum barely misses you. Hegia blocks the two-headed ogre simulacrum's attack. x2 The wolf simulacrum barely misses your clockwork bee. The ufetubus hits your lightning spire but does no damage. x2 You hit the death yak simulacrum. The death yak simulacrum is moderately damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the death yak simulacrum but does no damage. Your clockwork bee misses the wolf simulacrum. Hegia hits the two-headed ogre simulacrum with a +0 flail! The ufetubus hits your lightning spire but does no damage. x2 The wolf simulacrum bites your clockwork bee. The wolf simulacrum freezes your clockwork bee. The death yak simulacrum gores your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2}. Your spectral weapon shares its damage with you! The death yak simulacrum freezes your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2}!! Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} resists. Your spectral weapon shares its damage with you! Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} is destroyed! Your clockwork bee stings the wolf simulacrum. You take 14 damage, and have 60/74 hp. You catch the helpless death yak simulacrum completely off-guard! You hit the death yak simulacrum. You squeeze the death yak simulacrum. The death yak simulacrum is moderately damaged. Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} hits the death yak simulacrum. The ufetubus hits your lightning spire but does no damage. The ufetubus hits your lightning spire. The wolf simulacrum bites your clockwork bee! The wolf simulacrum freezes your clockwork bee! Your clockwork bee is destroyed! Your lightning spire shoots out a bolt of lightning at the polar bear simulacrum! The bolt of electricity hits the elephant simulacrum. The bolt of electricity hits the polar bear simulacrum! The polar bear simulacrum vaporises! Hegia hits the two-headed ogre simulacrum with a +0 flail! The ufetubus hits your lightning spire but does no damage. x2 The two-headed ogre simulacrum barely misses Hegia. The two-headed ogre simulacrum hits Hegia but does no damage. The polar bear simulacrum misses you. The polar bear simulacrum claws you. The polar bear simulacrum freezes you. You resist. The polar bear simulacrum misses you. The death yak simulacrum gores you. The death yak simulacrum freezes you! You resist. You take 25 damage, and have 35/74 hp. MASSIVE DAMAGE!! Your +10 quarterstaff of Reozxethri {spect, rCorr MP-6 Str+2} disappears. Something hits your lightning spire but does no damage. x2 Hegia hits the two-headed ogre simulacrum with a +0 flail! The two-headed ogre simulacrum vaporises! The polar bear simulacrum attacks as it pursues you! The polar bear simulacrum barely misses you. The polar bear simulacrum claws you. The polar bear simulacrum freezes you! You resist. The polar bear simulacrum misses you. Something hits your lightning spire but does no damage. x2 You take 8 damage, and have 27/74 hp. Okay, then. Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Okay, then. Select a target. Press: ? - help, Dir - move target The floor. You swap with Hegia! The wolf simulacrum misses you. Your lightning spire shoots out a bolt of lightning at the polar bear simulacrum! The bolt of electricity hits the elephant simulacrum! The elephant simulacrum vaporises! The bolt of electricity hits the polar bear simulacrum! x2 The polar bear simulacrum vaporises! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The bolt of electricity hits the ufetubus! The ufetubus dies! The wolf simulacrum bites you! * * * LOW HITPOINT WARNING * * * The wolf simulacrum freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 17/74 hp. You now have 4/11 mp. You barely miss the wolf simulacrum. You grab the wolf simulacrum. You squeeze the wolf simulacrum. The wolf simulacrum vaporises! Hegia hits the death yak simulacrum with a +0 flail! Your Shapeshifting skill increases to level 6! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a death yak simulacrum (heavily damaged, ally target, 100% to hit) The bolt of acid hits the death yak simulacrum. The acid corrodes the death yak simulacrum! The death yak simulacrum is severely damaged. Your lightning spire fades away. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 0/11 mp. Your lightning spire shoots out a bolt of lightning at the death yak simulacrum! The bolt of electricity hits the death yak simulacrum! You sock the death yak simulacrum! The death yak simulacrum vaporises! You start resting. Hegia is engulfed in freezing vapours. You start resting. Your lightning spire fades away. Ancestor HP restored. You regained 3 hp, and now have 24/74 hp. You start resting. Magic restored. You regained 23 hp, and now have 47/74 hp. MP restored: 11 You start resting. HP restored. Health restored: 74 A freezing wraith and a harpy simulacrum come into view. There are monsters nearby! Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a freezing wraith (dormant, ally target) You lock target on the freezing wraith and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 8/11 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the freezing wraith. Hegia hits the harpy simulacrum with a +0 flail! Hegia blocks the harpy simulacrum's attack. The harpy simulacrum barely misses Hegia. The harpy simulacrum claws Hegia but does no damage. The harpy simulacrum closely misses Hegia. Hegia barely misses the harpy simulacrum. The harpy simulacrum misses Hegia. Hegia blocks the harpy simulacrum's attack. The harpy simulacrum claws Hegia but does no damage. x3 Hegia blocks the harpy simulacrum's attack. The harpy simulacrum claws Hegia but does no damage. Hegia blocks the harpy simulacrum's attack. Your clockwork bee barely misses the freezing wraith. Hegia hits the freezing wraith with a +0 flail. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The harpy simulacrum claws your clockwork bee. The harpy simulacrum freezes your clockwork bee! The harpy simulacrum misses your clockwork bee. Your clockwork bee stings the freezing wraith! The harpy simulacrum barely misses your clockwork bee. The harpy simulacrum claws your clockwork bee. The harpy simulacrum freezes your clockwork bee! Your clockwork bee stings the freezing wraith. Hegia hits the freezing wraith with a +0 flail! You now have 5/11 mp. The harpy simulacrum claws your clockwork bee but does no damage. The harpy simulacrum barely misses your clockwork bee. The harpy simulacrum closely misses your clockwork bee. The harpy simulacrum claws your clockwork bee. Your clockwork bee is destroyed! The freezing wraith hits Hegia. The freezing wraith freezes Hegia! Hegia resists. The freezing wraith hits Hegia but does no damage. The freezing wraith hits Hegia but does no damage. Hegia blocks the freezing wraith's attack. The harpy simulacrum claws your lightning spire. The harpy simulacrum freezes your lightning spire. Your lightning spire resists. The harpy simulacrum claws your lightning spire. The harpy simulacrum freezes your lightning spire. Your lightning spire resists. Your lightning spire is destroyed! Hegia hits the freezing wraith with a +0 flail. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The harpy simulacrum claws your lightning spire but does no damage. The harpy simulacrum completely misses your lightning spire. The harpy simulacrum claws your lightning spire. The harpy simulacrum freezes your lightning spire. Your lightning spire resists. The harpy simulacrum claws your lightning spire but does no damage. The freezing wraith hits Hegia. The freezing wraith freezes Hegia. Hegia resists. Hegia blocks the freezing wraith's attack. Hegia barely misses the freezing wraith. You now have 1/11 mp. The harpy simulacrum barely misses your lightning spire. The harpy simulacrum claws your lightning spire but does no damage. The harpy simulacrum claws your lightning spire. The harpy simulacrum freezes your lightning spire. Your lightning spire resists. The harpy simulacrum claws your lightning spire but does no damage. The freezing wraith hits Hegia! The freezing wraith freezes Hegia. Hegia resists. The freezing wraith hits Hegia but does no damage. The harpy simulacrum claws your lightning spire but does no damage. The harpy simulacrum claws your lightning spire. The harpy simulacrum freezes your lightning spire. Your lightning spire resists. Your lightning spire shoots out a bolt of lightning at the freezing wraith! The bolt of electricity hits the harpy simulacrum! The harpy simulacrum vaporises! The bolt of electricity misses the freezing wraith. The freezing wraith hits Hegia. The freezing wraith freezes Hegia! Hegia resists. Hegia is destroyed! Your lightning spire shoots out a bolt of lightning at the freezing wraith! The bolt of electricity hits the freezing wraith! You hit the freezing wraith. You squeeze the freezing wraith, but do no damage. The freezing wraith is almost destroyed. An ice devil comes into view. The freezing wraith barely misses you. The freezing wraith hits you! The freezing wraith drains your vigour! You feel yourself slow down. You take 11 damage, and have 63/74 hp. You hit the freezing wraith. The freezing wraith is almost destroyed. The freezing wraith barely misses you. The freezing wraith hits you! The freezing wraith drains your vigour! You feel as though you will be slow longer. Your lightning spire shoots out a bolt of lightning at the ice devil! The bolt of electricity hits the ice devil! The freezing wraith hits you! The freezing wraith freezes you! You resist. The freezing wraith hits you. The freezing wraith drains your vigour! You feel as though you will be slow longer. You take 34 damage, and have 29/74 hp. MASSIVE DAMAGE!! You hit the freezing wraith. Your squeeze misses the freezing wraith. The freezing wraith is almost destroyed. Your lightning spire shoots out a bolt of lightning at the ice devil! The bolt of electricity misses the ice devil. The freezing wraith hits you! * * * LOW HITPOINT WARNING * * * The freezing wraith freezes you. You resist. * * * LOW HITPOINT WARNING * * * The freezing wraith misses you. The freezing wraith closely misses you. The freezing wraith barely misses you. You take 17 damage, and have 12/74 hp. MASSIVE DAMAGE!! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line The bolt of acid misses the freezing wraith. The bolt of acid hits the ice devil! The ice devil is heavily wounded. The now-empty wand crumbles to dust. Your lightning spire shoots out a bolt of lightning at the ice devil! The bolt of electricity hits the ice devil! The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * The freezing wraith freezes you. You resist. * * * LOW HITPOINT WARNING * * * The freezing wraith misses you. Your lightning spire shoots out a bolt of lightning at the ice devil! The bolt of electricity hits the ice devil! You take 5 damage, and have 7/74 hp. Okay, then. Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Your lightning spire shoots out a bolt of lightning at the freezing wraith! The bolt of electricity hits the freezing wraith! The freezing wraith is destroyed! Something hits your lightning spire! Your lightning spire is destroyed! Okay, then. You feel protected. You feel yourself speed up. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: an ice devil (almost dead, chance to blink: 50%) Space twists violently! The rupture engulfs the ice devil. The ice devil is almost dead. A harpy simulacrum comes into view. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the ice devil! You kill the ice devil! The harpy simulacrum claws you. * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you. You resist. You die... Hepliaklqana delivers you to your ancestors. #.............#### ##...............## ##........###....## ## ####...### ###...# #.. ##### ##..# #... #...# #...# ##..###...# ##..###4..# ##.@###...# #...Z...# ##....### ###### You could see a harpy simulacrum. Vanquished Creatures An orc knight (Bailey) 6 cane toads (Lair:1) An ice devil (IceCv) A rime drake (Lair:1) Sigmund (D:5) 4 yaks (Lair:1) A death yak simulacrum (IceCv) 3 water moccasins 6 orc warriors (Bailey) An ice beast (D:6) 2 bullfrogs 2 scorpions 4 wights A howler monkey (D:5) A bombardier beetle (D:3) A hound (D:7) An orc priest (D:8) 4 iguanas 2 orc wizards (D:8) A wolf simulacrum (IceCv) 7 gnolls 6 adders A shadow imp (D:5) A white imp (D:6) An ufetubus (IceCv) A dart slug (D:2) 2 ribbon worms 11 orcs 5 ball pythons 7 bats 6 endoplasms 4 giant cockroaches 8 goblins 4 hobgoblins 2 jackals (D:3) 8 kobolds A frilled lizard (D:1) 3 rats 122 creatures vanquished. Vanquished Creatures (collateral kills) An orc warlord (Bailey) An orc knight (Bailey) A black mamba (Lair:1) 3 cane toads (Lair:1) A freezing wraith (IceCv) A wyvern (D:7) A yak (Lair:1) 2 basilisks (Lair:1) A harpy simulacrum (IceCv) 2 death yak simulacra (IceCv) 5 water moccasins An ice beast (D:7) 3 orc warriors (Bailey) A black bear (Lair:1) A sky beast (D:7) 2 ogres 3 bullfrogs A kobold brigand (D:8) A two-headed ogre simulacrum (IceCv) 3 wights (D:7) An elephant simulacrum (IceCv) A hound (D:5) A bombardier beetle (D:5) An orc priest (D:3) 2 gnoll boudas A sleepcap (D:6) 2 iguanas (D:5) 4 polar bear simulacra (IceCv) 5 adders 8 gnolls A naga simulacrum (IceCv) 4 ufetubi 3 dart slugs A ribbon worm (D:2) 10 orcs 3 endoplasms (D:3) A giant cockroach (D:2) 8 hobgoblins 3 jackals A ball python (D:2) A frilled lizard (D:3) 6 goblins (Bailey) 5 kobolds 2 rats 110 creatures vanquished. Vanquished Creatures (others) 5 knights A spectral weapon (IceCv) 6 creatures vanquished. Grand Total: 238 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 364 | D:1 | Found a faded altar of an unknown god. 374 | D:1 | Prayed at the altar of an unknown god. 374 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 374 | D:1 | Reached * piety under Hepliaklqana 682 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1364 | D:2 | Reached XP level 3. HP: 17/18 MP: 6/6 1569 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1795 | D:2 | Reached skill level 5 in Stealth 2273 | D:2 | Reached skill level 1 in Fighting 2492 | D:2 | Reached ** piety under Hepliaklqana 2493 | D:2 | Remembered your ancestor Hegia as a knight 2890 | D:3 | Reached skill level 2 in Fighting 2890 | D:3 | Reached XP level 4. HP: 25/27 MP: 7/7 3066 | D:3 | Reached skill level 3 in Fighting 3068 | D:3 | Reached XP level 5. HP: 22/32 MP: 4/8 3277 | D:3 | Found a white marble altar of Elyvilon. 3931 | D:3 | Reached skill level 4 in Fighting 4098 | D:3 | Reached skill level 1 in Air Magic 4219 | D:4 | Identified a scroll of acquirement 4219 | D:4 | Acquired the +10 quarterstaff of Reozxethri {spect, rCorr | MP-6 Str+2} 5135 | D:4 | Reached *** piety under Hepliaklqana 5244 | D:4 | Reached XP level 6. HP: 38/38 MP: 3/9 5452 | D:5 | Entered Level 5 of the Dungeon 5524 | D:5 | Noticed Sigmund 5529 | D:5 | Killed Sigmund 5530 | D:5 | Reached skill level 5 in Forgecraft 5617 | D:5 | Reached XP level 7. HP: 43/43 MP: 0/10 6064 | D:5 | Found a broken altar of Ashenzari. 6661 | D:5 | Reached XP level 8. HP: 46/48 MP: 5/11 6666 | D:5 | Learned a level 4 spell: Forge Lightning Spire 7193 | D:6 | Reached skill level 5 in Air Magic 7328 | D:6 | Found a shimmering blue altar of Sif Muna. 7449 | D:6 | Identified the +6 spear "Xixu Zoe" {distort, MP+6 Str+4} 7451 | D:6 | Noticed frostburnice's ghost (novice MiFi) 7455 | D:6 | Found a transporter. 7476 | D:6 | Found a transporter. 7487 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 7748 | D:6 | Found a snail-covered altar of Cheibriados. 7961 | D:7 | Reached skill level 1 in Invocations 8039 | D:7 | Found a staircase to the Ecumenical Temple. 8136 | D:7 | Reached **** piety under Hepliaklqana 8249 | D:7 | Reached skill level 5 in Fighting 8249 | D:7 | Reached skill level 1 in Staves 8283 | D:7 | Reached XP level 9. HP: 47/54 MP: 6/12 8321 | D:7 | Found a flagged portal. 8330 | Bailey | Entered a bailey 8538 | Bailey | Noticed an orc knight 8558 | Bailey | Killed an orc knight 8559 | Bailey | Reached skill level 7 in Fighting 8691 | Bailey | Noticed an orc knight 8714 | Bailey | Killed an orc knight 8715 | Bailey | Reached skill level 8 in Fighting 8949 | Bailey | Acquired the ring "Bargh" {*Corrode +Blink rPois rC+ Will+} 9420 | Bailey | Reached skill level 9 in Fighting 9420 | Bailey | Reached XP level 10. HP: 39/66 MP: 2/13 9597 | Bailey | Noticed an orc warlord 9619 | Bailey | HP: 3/67 [orc warlord/+5 broad axe (40)] 9622 | Bailey | Killed an orc warlord 9623 | Bailey | Reached skill level 10 in Fighting 9851 | Bailey | Found the +5 demon whip "Spellbinder" {antimagic, disrupt, | Will+} 9929 | Bailey | Acquired the +0 hat of the Evil One {Fly rPois Str-2 SInv} 9986 | Bailey | Got the +5 demon whip "Spellbinder" {antimagic, disrupt, | Will+} 10371 | D:7 | Found a shadowy altar of Dithmenos. 10641 | D:8 | Found a sparkling altar of Nemelex Xobeh. 10712 | D:8 | Found a burning altar of Makhleb. 10712 | D:8 | Noticed a blizzard demon 10849 | D:8 | Found a staircase to the Lair. 10876 | D:8 | Reached skill level 5 in Dodging 11866 | Lair:1 | Entered Level 1 of the Lair of Beasts 11867 | Lair:1 | Noticed a cane toad 11872 | Lair:1 | Noticed a cane toad 11882 | Lair:1 | Killed a cane toad 11883 | Lair:1 | Killed a cane toad 11896 | Lair:1 | Reached XP level 11. HP: 20/72 MP: 5/17 11900 | Lair:1 | HP: 10/72 [yak (6)] 12290 | Lair:1 | Reached skill level 11 in Fighting 12290 | Lair:1 | Reached skill level 1 in Shapeshifting 13313 | Lair:1 | Reached skill level 5 in Shapeshifting 14588 | Lair:2 | Found a frozen archway. 14608 | IceCv | Entered an ice cave 14986 | IceCv | HP: 11/74 [freezing wraith (1)] 14991 | IceCv | HP: 5/74 [harpy simulacrum (4)] 14991 | IceCv | Slain by a harpy simulacrum Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, ebering_ecumenical_altar_hall, corexii_hall_statues_i D:2: layout_basic D:3: minmay_octagon_keep, layout_basic, nicolae_elyvilon_temple_path D:4: layout_basic D:5: layout_loops_ring, mainiacjoe_overflow_small_starburst, uniq_sigmund D:6: layout_gridville, cheibrodos_worm_habitat, lemuel_blue_sif_altar, gammafunk_ghost_abyssal_escape, dk_noncrumbling_4, amcnicky_mini_pool_small, minmay_misc_feat_diagonals, serial_park_tiny_2 D:7: layout_basic, nicolae_dithmenos_the_darkroom, minmay_temple_entry_ruins, enter_bailey_2, glass_columns_b, corexii_hall_statues_s D:8: layout_cave_pods, makhleb_altar_promises_db, general_overflow_altar, lair_entry_dummy Lair:1: layout_small_grid, wad_woods_03, grunt_megastairs_5 Lair:2: layout_concentric_octagons, shoals_dummy_entry, minmay_snake_entry_guardpost_small, portal_ice_cave_entry_pillars_2, eino_small_chamber_without_monster, serial_bayou_shore_b IceCv: ice_cave_small_necro Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 5 7 | 7.0 Fighting | 2 3 4 5 9 10 11 | 11.0 Air Magic | 1 3 4 5 | 5.0 Forgecraft | 5 6 7 | 7.0 Dodging | 3 4 7 | 7.0 Invocations | 4 | 4.0 Staves | 2 3 | 3.0 Spellcasting | 4 | 4.0 Shapeshifting | 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 8 | | | || 8 Constrict | 20 | 17 | 19 | 19 || 75 Unarmed | 50 | 35 | | || 85 Tentacles | 19 | 11 | 14 | 24 || 68 Punch | | 1 | | || 1 Quarterstaff | | 15 | 57 | 74 || 146 Cast: Kinetic Grapnel | 4 | | | || 4 Launch Clockwork | 2 | 1 | 10 | 20 || 33 Construct Spike L | | 6 | 2 | 7 || 15 Forge Lightning S | | | 6 | 16 || 22 Invoke: Ancestor Life: Kn | 1 | | | || 1 Transference | | | | 2 || 2 Ability: Evoke Blink | | | | 1 || 1 Evoke: Wand | | | 2 | 8 || 10 Use: Scroll | 7 | 2 | 5 | 3 || 17 Potion | | | 2 | 7 || 9 Stab: Sleeping | 16 | 9 | 6 | || 31 Distracted | | | | 1 || 1 Armour: Skin | 17 | 24 | 31 | 45 || 117 Dodge: Dodged | 31 | 24 | 38 | 52 || 145 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14982 | 14598 | 384 | 6947 | 5525 | 12 | 1248.5 | Dungeon | 10203 | 9865 | 338 | 3984 | 4505 | 8 | 1275.4 | Lair | 2747 | 2701 | 46 | 1582 | 840 | 2 | 1373.5 | Bailey | 1643 | 1643 | 0 | 1096 | 180 | 1 | 1643.0 | Ice Cave | 387 | 387 | 0 | 285 | 0 | 1 | 387.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 2727 daAuts D:2: 1874 daAuts Bailey: 1643 daAuts D:5: 1458 daAuts D:8: 1429 daAuts D:3: 1362 daAuts D:4: 1235 daAuts D:6: 1093 daAuts D:1: 984 daAuts D:7: 765 daAuts IceCv: 387 daAuts Lair:2: 20 daAuts