Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 5837852315032713882 9352 bayes525 the Fighter (level 11, -9/70 (74) HPs) Began as an Octopode Forgewright on Feb 28, 2025. Was a Priest of Hepliaklqana. Mangled by a spectral orc warrior ... wielding a +0 trident ... summoned by Nergalle (14 damage) ... on level 10 of the Dungeon. The game lasted 00:33:25 (14337 turns). bayes525 the Fighter (Octopode Forgewright) Turns: 14337, Time: 00:33:26 HP: -9/70 (74) AC: 1 Str: 9 XL: 11 Next: 45% MP: 7/17 EV: 16 Int: 21 God: Hepliaklqana [***...] Gold: 520 SH: 0 Dex: 17 Spells: 1/18 levels left rFire + . . a - +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} rCold . . . (no offhand) rNeg + . . (no helmet) rPois + B - amulet of the acrobat rElec . c - ring of resist corrosion rCorr + e - ring of flight SInv . u - ring of protection from fire Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: acrobat @: flying, lightly drained A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference You were on level 10 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer. You collected 520 gold pieces. Inventory: Hand Weapons a - the +7 spear "Rugo Fuo" (weapon) {flame, rPois rN+ Dex+5 Stlth-} (You found it in a sewer) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. w - a +0 dagger of speed F - a +0 demon whip of venom Missiles r - 2 throwing nets x - 34 poisoned darts I - 2 boomerangs Armour H - a +0 kite shield Jewellery c - a ring of resist corrosion (worn) e - a ring of flight (worn) m - a ring of ice u - a ring of protection from fire (worn) B - an amulet of the acrobat (worn) D - an amulet of faith Talismans i - a blade talisman k - a serpent talisman Wands h - a wand of flame (44) y - a wand of charming (11) C - a wand of digging (4) Scrolls d - 3 scrolls of immolation j - a scroll of poison {unknown} l - a scroll of amnesia {unknown} t - 4 scrolls of revelation G - 2 scrolls of identify Potions b - 2 potions of magic f - 3 potions of might g - a potion of heal wounds n - 3 potions of mutation o - 2 potions of haste {unknown} p - 2 potions of curing q - a potion of moonshine {unknown} s - a potion of ambrosia v - 3 potions of cancellation z - 2 potions of attraction {unknown} A - a potion of brilliance {unknown} E - a potion of enlightenment {unknown} Skills: - Level 11.0 Fighting - Level 7.0 Dodging - Level 7.0 Stealth - Level 4.0 Spellcasting + Level 0.6 Hexes - Level 7.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Air Magic - Level 4.0 Invocations - Level 3.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 66% 2d5 1% 2 c - Launch Clockwork Bee Frge 33% N/A 1% 3 d - Forge Lightning Spir Air/Frge 29% 3d5 10% 4 e - Forge Blazeheart Gol Fire/Frge 29% N/A 10% 4 f - Inner Flame Hex/Fire 16% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 12% 1 Dazzling Flash Hex/Fire 32% N/A 12% 3 Jinxbite Hex 12% N/A 14% 2 Searing Ray Conj 8% 2d4 19% 2 Flame Wave Conj/Fire 14% 2d6 38% 4 Sticky Flame Fire/Alch 14% 2d5 38% 4 Fulminant Prism Conj/Alch 2% 3d5 75% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 75% 4 Arcjolt Conj/Air 7% 1d17 75% 5 Starburst Conj/Fire 7% 6d4 100% 6 Enfeeble Hex 3% N/A 100% 7 Malign Gateway Summ/Tloc 2% N/A 100% 7 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Maxwell's Capacitive Co Air 12% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 exclusion: staircase D:4 1 runed translucent door, exclusion: door, Crazy Yiuf D:5 3 runed translucent doors, exclusion: 3 doors, Dittersdorf's ghost, novice GrFi D:6 1 runed translucent door, exclusion: door, AttackTheMoon's ghost, novice MiFi D:10 Nergalle Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Found 8 stones. j - a scroll labelled KIXAERIALO You now have 460 gold pieces (gained 11). There is an open door here. You swap places. Could not explore, unopened door. You reach down and open the door. You swap places. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Found a glowing leather armour. Could not explore, unopened door. You reach down and open the door. There is an open door here. Found a mace. Found a ring mail. You now have 471 gold pieces (gained 11). Could not explore, unopened door. You reach down and open the door. There is an open door here. Found a chain mail. An acid dragon comes into view. Found 11 gold pieces. The acid dragon roars! An acid dragon is nearby! An acid dragon is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an acid dragon (ally target) You lock target on the acid dragon and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 14/17 mp. You continue winding your clockwork bee... The acid dragon spits acid at you. The splash of acid hits you. You resist. You take 6 damage, and have 66/72 hp. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the acid dragon. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Eplim hits the acid dragon with a +0 flail! You now have 10/17 mp. Your clockwork bee stings the acid dragon! x2 The acid dragon dies! Your clockwork bee winds down and falls to the ground. You see here an acid dragon corpse. You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. HP restored. Health restored: 72 You regained 2 mp, and now have 13/17 mp. You start resting. Magic restored. MP restored: 17 You now have 479 gold pieces (gained 8). You now have 490 gold pieces (gained 11). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You now have 496 gold pieces (gained 6). l - a scroll labelled JARAYX IMUTEIPO You swap places. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. You can now swap creatures with your ancestor. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found 7 stones. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found 39 gold pieces. Found a short sword and a morningstar. There is an open door here. Found an elf skeleton. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. There is an open door here. You swap places. Found a human skeleton. You see here an elf skeleton. Found an orc skeleton. An ogre comes into view. It is wielding a +0 giant club. Found a throwing net. An ogre is nearby! An ogre is nearby! You swap places. Something barely misses Eplim. Eplim blocks the ogre's attack. Eplim barely misses the ogre. You reach to attack! You hit the ogre. You burn the ogre. The ogre is lightly wounded. The ogre hits Eplim with a +0 giant club. You reach to attack! You puncture the ogre! You burn the ogre. The ogre is heavily wounded. Eplim hits the ogre with a +0 flail! You reach to attack! You completely miss the ogre. The ogre is severely wounded. The ogre hits Eplim with a +0 giant club!! Eplim is destroyed! Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The ogre hits your lightning spire with a +0 giant club! You now have 13/17 mp. You could not reach far enough! Your lightning spire shoots out a bolt of lightning at the ogre! The bolt of electricity hits the ogre! The ogre hits your lightning spire with a +0 giant club!! Your lightning spire is destroyed! You reach to attack! You hit the ogre. You burn the ogre. You kill the ogre! Training target 7.0 for Dodging reached! Your Dodging skill increases to level 7! You need to enable at least one skill for training. You start resting. Magic restored. MP restored: 17 You start waiting. Eplim emerges from the mists of memory! Things that are here: a +0 giant club; an ogre corpse r - 2 throwing nets (gained 1) You swap places. Things that are here: a +0 giant club; an ogre corpse Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Found a pair of distressingly furry gloves. G - a scroll of identify You swap places. Could not explore, unopened door. You reach down and open the door. Found a stone staircase leading up. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Search for what [Enter for "."]? ring Unknown command. Okay, then. Search for what [Enter for "ring", or ? for help]? shield Could not travel, unopened door. You reach down and open the door. Search for what [Enter for "shield", or ? for help]? shield There is an open door here. Items here: )) [[ ÷÷. H - a +0 kite shield Unknown command. You see here 2 boomerangs. I - 2 boomerangs Items here: )) [ ÷÷. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. There is an open door here. There is an open door here. There is an open door here. You see here the +0 pair of gloves of Shadows and Fog {Int+3 Dex+4}. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. 2 yaks come into view. Found a potion of cancellation. There is an open door here. There are monsters nearby! There are monsters nearby! Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yak (asleep, ally target) You lock target on the yak and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The yak bellows! With a metallic buzz, your clockwork bee launches itself at the yak. A yak comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 11/17 mp. You puncture the yak! You burn the yak. The yak is moderately wounded. The yak completely misses you. The yak gores Eplim. Your clockwork bee stings the yak. Eplim hits the yak with a +0 flail. You barely miss the yak. You squeeze the yak. The yak is heavily wounded. Eplim blocks the yak's attack. Your clockwork bee stings the yak! The yak gores you! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The bolt of electricity misses the yak. You take 14 damage, and have 58/72 hp. You hit the yak. You burn the yak. You kill the yak! The yak completely misses your clockwork bee. The yak gores your clockwork bee! Eplim hits the yak with a +0 flail. Your clockwork bee stings the yak. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (lightly wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak but do no damage. The yak is lightly wounded. Your clockwork bee stings the yak. The yak gores your clockwork bee. The yak gores your clockwork bee!! Your clockwork bee is destroyed! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! Eplim hits the yak with a +0 flail. Eplim blocks the yak's attack. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You puncture the yak! You burn the yak. The yak is severely wounded. The yak barely misses you. Eplim blocks the yak's attack. Eplim hits the yak with a +0 flail. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (almost dead, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak. You burn the yak. You kill the yak! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak. The yak gores you! Your Stealth skill increases to level 6! You take 11 damage, and have 48/72 hp. You hit the yak. You burn the yak. The yak is moderately wounded. Eplim barely misses the yak. The yak gores you. You take 2 damage, and have 46/72 hp. You hit the yak. You burn the yak. You squeeze the yak. The yak is severely wounded. The yak gores you! Eplim barely misses the yak. You take 17 damage, and have 29/72 hp. MASSIVE DAMAGE!! You puncture the yak! You burn the yak. You kill the yak! You start resting. Your lightning spire fades away. Magic restored. You regained 10 hp, and now have 39/72 hp. MP restored: 17 You start resting. HP restored. Health restored: 72 You start waiting. Done waiting. v - 3 potions of cancellation (gained 1) You swap places. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. Found a dagger. G - 2 scrolls of identify (gained 1) Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. A bullfrog and 5 yaks come into view. There are monsters nearby! There are monsters nearby! Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The yak bellows! x2; You hear a bellow! The yak bellows! You hear a screech! A yak comes into view. You now have 13/17 mp. You hit the yak but do no damage. Eplim hits the yak but does no damage. The yak gores you! An orange demon comes into view. You take 9 damage, and have 63/72 hp. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The yak gores you! Eplim hits the yak with a +0 flail. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 You take 17 damage, and have 46/72 hp. MASSIVE DAMAGE!! You now have 11/17 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The yak misses you. Eplim hits the yak but does no damage. You now have 9/17 mp. You hit the yak. You burn the yak. You squeeze the yak, but do no damage. The yak is heavily wounded. The yak gores Eplim! You hit the yak. You burn the yak. You squeeze the yak. The yak is heavily wounded. The yak gores Eplim. Eplim hits the yak with a +0 flail. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The bolt of electricity hits the yak. The bolt of electricity hits the yak! You hit the yak. You burn the yak. You kill the yak! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the bullfrog! The bolt of electricity hits the yak! x2 Eplim hits the bullfrog with a +0 flail! The bullfrog dies! Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You puncture the yak! You burn the yak. The yak is heavily wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 You barely miss the yak. The yak is severely wounded. Eplim hits the yak with a +0 flail. The yak gores you! You take 11 damage, and have 37/72 hp. You hit the yak. You burn the yak. You kill the yak! Something closely misses Eplim. The yak closely misses Eplim. The yak gores Eplim. Training target 7.0 for Stealth reached! Your Stealth skill increases to level 7! You need to enable at least one skill for training. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (moderately wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak but do no damage. The yak is moderately wounded. Eplim closely misses the yak. Something gores Eplim. The yak gores Eplim but does no damage. Eplim blocks the yak's attack. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (moderately wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak. You burn the yak. The yak is moderately wounded. Amaemon the Diabolical Poisoner comes into view. He is wielding a +0 demon whip of venom. Eplim blocks the yak's attack. Eplim blocks something's attack. The yak gores Eplim but does no damage. Eplim hits the yak with a +0 flail. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak. You burn the yak. The yak is heavily wounded. Eplim blocks the yak's attack. Eplim blocks something's attack. The yak completely misses Eplim. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak. You burn the yak. The yak is severely wounded. Eplim hits the yak with a +0 flail! The yak barely misses Eplim. Something completely misses Eplim. Eplim blocks the yak's attack. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (almost dead, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak. You burn the yak. You kill the yak! Eplim blocks the yak's attack. Eplim closely misses the yak. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You hit the yak. You burn the yak. The yak is severely wounded. Amaemon points at the yak and mumbles some strange words. Eplim blocks the yak's attack. The yak gores Eplim! Eplim hits the yak with a +0 flail. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (severely wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You closely miss the yak. The yak is severely wounded. Your lightning spire fades away. The yak gores Eplim but does no damage. Eplim blocks the yak's attack. Something barely misses Eplim. Something hits Eplim but does no damage. Unknown command. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Eplim blocks something's attack. Something hits Eplim. Eplim looks weaker. The yak gores Eplim but does no damage. The yak gores Eplim. Eplim hits the yak with a +0 flail. You now have 8/17 mp. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (severely wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You puncture the yak! You burn the yak. You kill the yak! Eplim blocks the yak's attack. Eplim barely misses the yak. Something gores Eplim. Eplim blocks the yak's attack. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (68% to hit and 57% to hit with your grab and squeeze) You reach to attack! You puncture Amaemon! You burn Amaemon. Amaemon is lightly wounded. Eplim blocks the yak's attack. Something gores Eplim! Eplim is destroyed! Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a yak (heavily wounded, ally target, 81% to hit and 75% to hit with your grab and squeeze) You reach to attack! You puncture the yak! You burn the yak. The yak is severely wounded. Your blazeheart golem's core grows cold and it stops moving. Your blazeheart golem's core flares to life once more. Your blazeheart golem punches the yak. You completely miss the yak. The yak is almost dead. Amaemon hits your blazeheart golem with a +0 demon whip of venom. Amaemon claws your blazeheart golem! Amaemon tail-slaps your blazeheart golem. The yak gores you! You take 14 damage, and have 28/72 hp. You feel much better. Your blazeheart golem misses Amaemon. The yak closely misses you. You regained 23 hp, and now have 51/72 hp. You hit the yak. You burn the yak. Your squeeze misses the yak. The yak is almost dead. Amaemon hits you with a +0 demon whip of venom! Amaemon claws you! Amaemon tail-slaps you. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores your blazeheart golem! You take 32 damage, and have 19/72 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your blazeheart golem punches the yak! Your blazeheart golem falls apart, revealing its core! Amaemon mumbles some strange words. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak completely misses your blazeheart core. You take 9 damage, and have 10/72 hp. Your blazeheart core explodes! The fiery explosion engulfs the yak!! The yak dies! The fiery explosion engulfs the yak!!! The yak dies! Amaemon casts a spell at the scorpion. The scorpion's venom grows more potent. Your surroundings suddenly seem different. You start resting. Eplim emerges from the mists of memory! You regained 6 hp, and now have 18/73 hp. You regained 4 mp, and now have 13/17 mp. You start resting. Magic restored. You regained 9 hp, and now have 27/73 hp. MP restored: 17 You start resting. HP restored. Health restored: 73 There is an open door here. There is an open door here. There is an open door here. Could not explore, unopened door. You reach down and open the door. Found a stone staircase leading down. There is an open door here. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found 8 stones. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found a stone staircase leading down. There is an open door here. You swap places. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. You swap places. There is an open door here. You swap places. There is an open door here. There is an open door here. You now have 520 gold pieces (gained 24). Found a stone staircase leading up. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. Things that are here: a +0 halberd; a +0 spear; a gnoll skeleton There is an open door here. You swap places. There is an open door here. Amaemon is nearby! Amaemon is nearby! Amaemon is nearby! Amaemon is nearby! Casting: Forge Blazeheart Golem (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (wandering, ally target, hasn't noticed you) Okay, then. Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Amaemon shouts! You now have 13/17 mp. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 9/17 mp. Casting: Forge Blazeheart Golem (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (ally target) You lock target on Amaemon and prepare to deploy your bee. (Press . to continue winding your bee.) Your lightning spire shoots out a bolt of lightning at Amaemon! The bolt of electricity hits Amaemon! You now have 6/17 mp. You continue winding your clockwork bee... Amaemon gestures at something while chanting. You hear a screech! You continue winding your clockwork bee... Your blazeheart golem's core grows cold and it stops moving. Amaemon hits Eplim with a +0 demon whip of venom! Eplim blocks Amaemon's attack. Amaemon tail-slaps Eplim. Eplim hits Amaemon with a +0 flail! With a metallic buzz, your clockwork bee launches itself at Amaemon. Eplim blocks Amaemon's attack. x3 Your blazeheart golem's core flares to life once more. Eplim hits Amaemon with a +0 flail! Amaemon barely misses Eplim. Amaemon closely misses Eplim. Amaemon barely misses Eplim. Amaemon hits Eplim but does no damage. Amaemon claws Eplim but does no damage. Eplim blocks Amaemon's attack. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, ally target, 68% to hit and 57% to hit with your grab and squeeze) You reach to attack! You barely miss Amaemon. Amaemon is moderately wounded. Amaemon barely misses your clockwork bee. Amaemon closely misses your clockwork bee. Amaemon tail-slaps your clockwork bee but does no damage. Eplim misses Amaemon. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, ally target, 68% to hit and 57% to hit with your grab and squeeze) You reach to attack! You barely miss Amaemon. Amaemon is moderately wounded. Your clockwork bee barely misses Amaemon. Amaemon hits your clockwork bee with a +0 demon whip of venom! Amaemon claws your clockwork bee but does no damage. Amaemon tail-slaps your clockwork bee! Your clockwork bee stings Amaemon! Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (moderately wounded, ally target, 68% to hit and 57% to hit with your grab and squeeze) You could not reach far enough! Your clockwork bee stings Amaemon. Eplim hits Amaemon with a +0 flail! Eplim blocks Amaemon's attack. Amaemon claws Eplim. Amaemon tail-slaps Eplim but does no damage. Your clockwork bee stings Amaemon. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (severely wounded, ally target, 68% to hit and 57% to hit with your grab and squeeze) You reach to attack! You closely miss Amaemon. Amaemon is severely wounded. Amaemon completely misses your clockwork bee. Amaemon claws your clockwork bee. Amaemon closely misses your clockwork bee. Your clockwork bee misses Amaemon. Eplim closely misses Amaemon. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (severely wounded, ally target, 68% to hit and 57% to hit with your grab and squeeze) You reach to attack! You hit Amaemon. You burn Amaemon. Amaemon is severely wounded. Your clockwork bee stings Amaemon. Amaemon barely misses your clockwork bee. x3 Your clockwork bee barely misses Amaemon. Eplim hits Amaemon with a +0 flail! Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (almost dead, ally target, 68% to hit and 57% to hit with your grab and squeeze) You could not reach far enough! Amaemon barely misses your clockwork bee. Amaemon misses your clockwork bee. Amaemon tail-slaps your clockwork bee but does no damage. Your clockwork bee barely misses Amaemon. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Amaemon, wielding a +0 demon whip of venom (almost dead, ally target, 68% to hit and 57% to hit with your grab and squeeze) You reach to attack! You hit Amaemon. You burn Amaemon. Amaemon is almost dead. Your clockwork bee misses Amaemon. Amaemon misses your clockwork bee. Amaemon claws your clockwork bee. Amaemon closely misses your clockwork bee. Eplim closely misses Amaemon. Your clockwork bee stings Amaemon! Your clockwork bee winds down and falls to the ground. Amaemon hits your dormant clockwork bee with a +0 demon whip of venom. Amaemon claws your dormant clockwork bee but does no damage. Amaemon tail-slaps your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon Amaemon! You now have 7/17 mp. You swap places. Eplim misses Amaemon. The orange demon stings you from afar! Amaemon closely misses you. Amaemon claws you! Amaemon misses you. There is an open door, spattered with blood here. You take 18 damage, and have 55/73 hp. MASSIVE DAMAGE!! You swap places. Your lightning spire fades away. Your clockwork bee completely misses Amaemon. Your clockwork bee stings Amaemon! Amaemon dies! You swap places. Your clockwork bee locks its sights upon the orange demon. The orange demon completely misses you. There is an open door, spattered with blood here. Eplim completely misses the orange demon. Your blazeheart golem's core grows cold and it stops moving. The orange demon stings you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The orange demon completely misses you. Things that are here: a +0 demon whip of venom; the demonspawn corpse of Amaemon You take 10 damage, and have 45/73 hp. You puncture the orange demon! You burn the orange demon. You grab the orange demon. You squeeze the orange demon. The orange demon is lightly wounded. You constrict the orange demon. You feel extremely sick. Eplim hits the orange demon with a +0 flail. The orange demon stings you! The orange demon hits you. You take 23 damage, and have 22/73 hp. MASSIVE DAMAGE!! You hit the orange demon. You burn the orange demon. You squeeze the orange demon! The orange demon is severely wounded. You constrict the orange demon! You kill the orange demon! * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your clockwork bee winds down and falls to the ground. You take 6 damage, and have 16/73 hp. F - a +0 demon whip of venom You feel very sick. You take 4 damage, and have 12/73 hp. You start resting. You feel very sick. You feel sick. x4 You are no longer poisoned. You take 7 damage, and have 5/73 hp. You start resting. Your blazeheart golem fades away. You feel yourself speed up. Your dormant clockwork bee falls apart. You start resting. Magic restored. You regained 14 hp, and now have 20/73 hp. MP restored: 17 You start resting. HP restored. Health restored: 73 You start waiting. Done waiting. There is an open door here. You see here a yak skeleton. There is an open door, spattered with blood here. You see here a yak skeleton. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found a glowing plate armour. There is an open door here. You swap places. You swap places. There is an open door here. Could not explore, unopened door. You reach down and open the door. There is an open door here. You swap places. You swap places. There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 short sword. An orc is nearby! An orc is nearby! An orc is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 short sword (asleep, ally target) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. An orc comes into view. It is wielding a +0 whip. The orc shouts! x2 An orc warrior comes into view. It is wielding a +0 short sword and wearing a +1 plate armour of poison resistance. An orc comes into view. It is wielding a +0 club. Eplim hits the orc with a +0 flail! The orc dies! No target in range! Your clockwork bee locks its sights upon the orc. The orc warrior hits Eplim but does no damage. No target in range! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the orc warrior but does no damage. Eplim closely misses the orc warrior. The orc warrior hits Eplim but does no damage. The orc hits Eplim with a +0 whip. An orc comes into view. It is wielding a +0 falchion. Your clockwork bee barely misses the orc. You now have 11/17 mp. Your clockwork bee stings the orc! The orc dies! The orc warrior closely misses Eplim. Eplim barely misses the orc warrior. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Eplim blocks the orc warrior's attack. The orc closely misses your clockwork bee. Your clockwork bee barely misses the orc. You now have 7/17 mp. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 club and wearing a +0 leather armour (ally target, 73% to hit and 66% to hit with your grab and squeeze) You could not reach far enough! Your clockwork bee stings the orc. The orc hits your blazeheart golem with a +0 club. Your blazeheart golem punches the orc!! The orc dies! Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 short sword and wearing a +1 plate armour of poison resistance (ally target, 73% to hit and 66% to hit with your grab and squeeze) You reach to attack! You barely miss the orc warrior. Your clockwork bee locks its sights upon the orc warrior. Your clockwork bee stings the orc warrior but does no damage. Eplim hits the orc warrior with a +0 flail! The orc warrior hits your blazeheart golem with a +0 short sword! The orc barely misses Eplim. Your clockwork bee closely misses the orc warrior. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 short sword and wearing a +1 plate armour of poison resistance (heavily wounded, ally target, 73% to hit and 66% to hit with your grab and squeeze) You reach to attack! You hit the orc warrior but do no damage. The orc warrior is heavily wounded. Your clockwork bee closely misses the orc warrior. Eplim blocks the orc's attack. The orc warrior hits your blazeheart golem with a +0 short sword. Eplim hits the orc warrior with a +0 flail! Your blazeheart golem punches the orc warrior! The orc warrior dies! Your Fighting skill increases to level 11! Health restored: 74 Your clockwork bee locks its sights upon the orc. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. Your blazeheart golem fades away. Magic restored. MP restored: 17 You start waiting. Done waiting. You swap places. Done exploring. Done exploring. Done exploring. Done exploring. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'f'. Okay, then. Okay, then. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. You swap places. There is an open door here. There is an open door, spattered with blood here. You see here a yak skeleton. You see here a yak skeleton. There is an open door here. There is an open door here. You see here a yak skeleton. There is a stone staircase leading down here. Unknown command. You fly downwards. Found 41 gold pieces, an orcbow, a pair of gloves and a book of Conjurations. There is a stone staircase leading up here. You see here a +0 orcbow. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a centaur (asleep, ally target, 98% to hit and 100% to hit with your grab and squeeze) You reach to attack! The helpless centaur fails to defend itself. You puncture the centaur! You burn the centaur! You kill the centaur! There is a stone staircase leading up here. Found a scale mail. Found a scroll of teleportation. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0 dagger. Found a stone staircase leading down. Nergalle shouts! You hear a shout! A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. Nergalle says, "I've lived long enough to see a hundred people like you fail." Nergalle calls out: "Arbeogh, Boderik, Morguth - to me!" The long-dead rise up around you. The spectral orc warrior completely misses you. Eplim hits Nergalle with a +0 flail. The centaur unwields a +0 shortbow. The centaur barely misses Eplim. Eplim blocks the centaur's attack. The spectral orc warrior attacks as it pursues you! The spectral orc warrior completely misses you. Nergalle says, "I've lived long enough to see a hundred people like you fail." The spectral orc warrior attacks as it pursues you! The spectral orc warrior closely misses you. The spectral orc warrior attacks as it pursues you! The spectral orc warrior completely misses you. There is a stone staircase leading up here. Casting: Forge Blazeheart Golem (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The spectral orc warrior hits you from afar with a +0 trident! You take 8 damage, and have 66/74 hp. You now have 13/17 mp. Casting: Forge Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe You lock target on Nergalle and prepare to deploy your bee. (Press . to continue winding your bee.) The spectral orc warrior misses you. The spectral orc warrior hits you from afar with a +0 trident. You partially resist. You feel drained. You take 3 damage, and have 63/73 hp. You now have 10/17 mp. You continue winding your clockwork bee... The spectral orc warrior completely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The spectral orc warrior completely misses you. Your lightning spire shoots out a bolt of lightning at the spectral orc warrior! The bolt of electricity hits the spectral orc warrior. The bolt of electricity hits Nergalle! You continue winding your clockwork bee... The spectral orc warrior completely misses you. The centaur shoots an arrow. The arrow hits you! Eplim barely misses the spectral orc warrior. The spectral orc warrior barely misses you. You take 9 damage, and have 54/73 hp. With a metallic buzz, your clockwork bee launches itself at Nergalle. The centaur shoots an arrow. The arrow closely misses you. The spectral orc warrior completely misses you. The centaur shoots an arrow. The arrow completely misses you. The spectral orc warrior misses you. x2 Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 shortbow (ally target, 81% to hit and 76% to hit with your grab and squeeze) You reach to attack! You closely miss the centaur. The centaur shoots an arrow. The arrow hits you! The spectral orc warrior completely misses you. The spectral orc warrior hits you from afar with a +0 trident! You partially resist. You feel drained. Your lightning spire shoots out a bolt of lightning at Nergalle! The bolt of electricity hits the spectral orc warrior! The bolt of electricity hits Nergalle! The spectral orc warrior closely misses you. Eplim closely misses the centaur. You take 20 damage, and have 35/71 hp. MASSIVE DAMAGE!! Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (moderately wounded, ally target, 71% to hit and 62% to hit with your grab and squeeze) You reach to attack! You hit Nergalle but do no damage. Nergalle is moderately wounded. Your clockwork bee stings Nergalle! The spectral orc warrior hits you from afar with a +0 trident! The spectral orc warrior hits you from afar with a +0 trident. You partially resist. You feel drained. Your clockwork bee closely misses Nergalle. The spectral orc warrior closely misses you. You take 12 damage, and have 23/70 hp. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee stings Nergalle! Eplim hits the centaur with a +0 flail! The spectral orc warrior misses you. Nergalle hits your clockwork bee with a +0 dagger. Your lightning spire shoots out a bolt of lightning at the spectral orc warrior! The bolt of electricity hits the centaur. The bolt of electricity hits the spectral orc warrior! The centaur unwields a +0 shortbow. The centaur completely misses your clockwork bee. The centaur kicks your clockwork bee but does no damage. The spectral orc warrior hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 13/70 hp. You now have 7/17 mp. Reach: a) +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 Stlth-} Press: ? - help, Dir - move target Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (severely wounded, ally target, 71% to hit and 62% to hit with your grab and squeeze) Okay, then. Your clockwork bee barely misses Nergalle. The centaur hits your clockwork bee but does no damage. The centaur kicks your clockwork bee but does no damage. Your lightning spire shoots out a bolt of lightning at the spectral orc warrior! The bolt of electricity hits the centaur. The bolt of electricity hits the spectral orc warrior! The spectral orc warrior is destroyed! The spectral orc warrior disappears in a puff of smoke! Your clockwork bee stings Nergalle. The spectral orc warrior hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Nergalle says, "You'll be just another bloodstain on the stones of this place." Nergalle hits your clockwork bee with a +0 dagger. Eplim barely misses the centaur. The spectral orc warrior hits you from afar with a +0 trident! You die... Hepliaklqana delivers you to your ancestors. ###.#...... ##.......... ##.....)..... #...........# #..)[...$.. #.......... #.......... #...9I....$ #..@.$.....# #..y.......# .####ZocZ.....### ......R§........ .###............ #...#.......#. ...####......# ..# #......# #. #......# You could see the friendly Eplim the knight, Nergalle (ally target), 2 spectral orc warriors, a centaur (ally target), a friendly lightning spire (minion), a friendly blazeheart golem (minion) and a friendly clockwork bee (minion). Vanquished Creatures A two-headed ogre (D:8) An orange demon (D:9) Blorkula the Orcula (D:6) 12 yaks Edmund (D:6) A black bear (D:6) An ice beast (D:6) An orc warrior (D:6) 2 ogres A phantom (D:5) 2 centaurs 2 wolves (D:8) A kobold brigand (D:8) 3 bullfrogs (D:8) 2 wights (D:6) 2 vampire bats (D:6) An electric eel (D:8) A bombardier beetle (D:6) A hound (D:6) 2 jellies 2 orc priests 2 sleepcaps (D:6) A human skeleton (D:6) 2 iguanas An orc wizard (D:5) 9 adders 7 gnolls 5 river rats 3 white imps A ribbon worm (D:2) 2 dart slugs 23 orcs 7 endoplasms 6 giant cockroaches 10 goblins 8 hobgoblins 4 jackals (D:1) 9 quokkas 11 ball pythons 5 bats 3 frilled lizards 26 kobolds 26 rats 212 creatures vanquished. Vanquished Creatures (collateral kills) Amaemon (D:9) Joseph (D:8) Prince Ribbit (D:7) 7 yaks Sigmund (D:6) A wraith (D:9) Grum (D:8) 2 acid dragons An orc warrior (D:9) 2 ice beasts 2 black bears 2 centaurs (D:8) 2 wolves (D:8) A kobold brigand (D:7) 2 gnoll sergeants 4 bullfrogs 2 scorpions 2 wights (D:6) 3 vampire bats (D:6) A howler monkey (D:4) A jelly (D:5) A hound (D:6) An orc priest (D:8) An orc wizard (D:5) 4 iguanas A hound skeleton (D:6) 8 gnolls 2 adders (D:4) 2 white imps A ribbon worm (D:4) 13 orcs A giant cockroach (D:4) A goblin (D:4) 14 kobolds 8 rats (Sewer) 98 creatures vanquished. Vanquished Creatures (others) 3 knights 4 ancestors (D:6) 7 creatures vanquished. Grand Total: 317 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 10/17 MP: 1/5 415 | D:1 | Learned a level 2 spell: Construct Spike Launcher 588 | D:1 | Reached XP level 3. HP: 20/21 MP: 4/6 605 | D:1 | Reached skill level 5 in Stealth 653 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 982 | D:1 | Reached skill level 1 in Fighting 1449 | D:2 | Found a shimmering altar of Xom. 1498 | D:2 | Reached skill level 2 in Fighting 1498 | D:2 | Reached XP level 4. HP: 23/29 MP: 3/7 1722 | D:2 | Identified the +3 ring mail of Befura {rN++ Regen+} 2420 | D:3 | Reached skill level 3 in Fighting 2430 | D:3 | Reached XP level 5. HP: 25/36 MP: 4/8 3487 | D:4 | Reached skill level 4 in Fighting 3639 | D:4 | Reached XP level 6. HP: 45/45 MP: 5/9 3896 | D:4 | Reached skill level 5 in Fighting 3927 | D:4 | Reached skill level 1 in Air Magic 3963 | D:4 | Noticed a water elemental 3965 | D:4 | Found a stormy altar of Qazlal. 3968 | D:4 | Noticed a fire elemental 3968 | D:4 | Noticed an air elemental 4223 | D:4 | Found a runed translucent door. 4224 | D:4 | Noticed Crazy Yiuf 4266 | D:5 | Entered Level 5 of the Dungeon 4322 | D:5 | Found a staircase to the Ecumenical Temple. 4333 | Temple | Found a transporter. 4333 | Temple | Found a transporter. 4333 | Temple | Found a transporter. 4333 | Temple | Found a transporter. 4333 | Temple | Entered the Ecumenical Temple 4351 | Temple | Became a worshipper of Hepliaklqana the Forgotten 4427 | D:5 | Found a glowing drain. 4453 | Sewer | Entered a sewer 4834 | Sewer | Identified the +7 spear "Rugo Fuo" {flame, rPois rN+ Dex+5 | Stlth-} 4980 | Sewer | Reached XP level 7. HP: 50/50 MP: 5/10 5326 | Sewer | Learned a level 4 spell: Forge Lightning Spire 5717 | D:5 | Reached skill level 5 in Forgecraft 6540 | D:5 | Found a runed translucent gate. 6541 | D:5 | Found a runed translucent gate. 6541 | D:5 | Noticed Dittersdorf's ghost (novice GrFi) 6548 | D:5 | Found a runed translucent gate. 6593 | D:5 | Reached * piety under Hepliaklqana 6835 | D:6 | Reached XP level 8. HP: 49/49 MP: 8/11 6858 | D:6 | Noticed Blorkula the Orcula 6872 | D:6 | Killed Blorkula the Orcula 7211 | D:6 | Found a runed translucent door. 7215 | D:6 | Noticed AttackTheMoon's ghost (novice MiFi) 7258 | D:6 | Reached skill level 5 in Air Magic 7321 | D:6 | Noticed a yak 7328 | D:6 | Noticed a yak 7330 | D:6 | Noticed a yak 7339 | D:6 | Killed a yak 7463 | D:6 | Reached skill level 6 in Fighting 7635 | D:6 | Killed a yak 7636 | D:6 | Reached skill level 7 in Fighting 7636 | D:6 | Reached skill level 1 in Evocations 7636 | D:6 | Reached XP level 9. HP: 35/57 MP: 8/12 8019 | D:6 | Noticed Sigmund 8025 | D:6 | Killed Sigmund 8097 | D:6 | Noticed Edmund 8108 | D:6 | Killed Edmund 8109 | D:6 | Reached skill level 8 in Fighting 8381 | D:6 | Found a burning altar of Makhleb. 8594 | D:7 | Reached ** piety under Hepliaklqana 8595 | D:7 | Remembered your ancestor Eplim as a knight 8840 | D:7 | Reached skill level 9 in Fighting 9111 | D:7 | Noticed Prince Ribbit 9123 | D:7 | Killed Prince Ribbit 9231 | D:7 | Found an opulent altar of Gozag. 9237 | D:7 | Found a shimmering blue altar of Sif Muna. 9238 | D:7 | Found an ornate altar of the Wu Jian Council. 9238 | D:7 | Found a basalt altar of Yredelemnul. 9238 | D:7 | Found a snail-covered altar of Cheibriados. 9243 | D:7 | Found a sparkling altar of Nemelex Xobeh. 9266 | D:7 | Reached XP level 10. HP: 65/68 MP: 10/13 9711 | D:7 | Reached skill level 10 in Fighting 10096 | D:8 | Noticed Grum 10111 | D:8 | Killed Grum 10604 | D:8 | Reached skill level 5 in Dodging 10604 | D:8 | Reached skill level 1 in Fire Magic 10845 | D:8 | Got the Teachings on Consolidated Execration 10863 | D:8 | Noticed Joseph 10877 | D:8 | Killed Joseph 11325 | D:8 | Found a sacrificial altar of Ru. 11553 | D:8 | Noticed a two-headed ogre 11565 | D:8 | Killed a two-headed ogre 11571 | D:8 | Learned a level 4 spell: Forge Blazeheart Golem 11753 | D:8 | Reached skill level 5 in Fire Magic 12072 | D:9 | Reached XP level 11. HP: 65/72 MP: 14/17 12729 | D:9 | Reached *** piety under Hepliaklqana 12951 | D:9 | Identified the +0 pair of gloves of Shadows and Fog {Int+3 | Dex+4} 13252 | D:9 | Noticed Amaemon 13266 | D:9 | HP: 10/72 [yak (9)] 13674 | D:9 | Killed Amaemon 13680 | D:9 | HP: 10/73 [poisoned by orange demon (concentrated venom)] 14085 | D:9 | Reached skill level 11 in Fighting 14254 | D:9 | Learned a level 3 spell: Inner Flame 14302 | D:10 | Entered Level 10 of the Dungeon 14319 | D:10 | Noticed Nergalle 14337 | D:10 | HP: 5/70 [spectral orc warrior/+0 trident[Nergalle] (8)] 14337 | D:10 | Mangled by a spectral orc warrior Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms D:2: layout_loops_corners, basic_altar, minmay_bisected D:3: layout_loops_ring D:4: cheibrodos_greedy_goblins, layout_rooms, nicolae_qazlal_style_of_elements, uniq_crazy_yiuf_cottage D:5: layout_rooms, temple_fountains, gammafunk_ghost_nasty_kobolds, gup_sewer_entry_bubbles, serial_bayou_lagoon_a D:6: layout_cave_pools, makhleb_blood_cavern_becter, ebering_ghost_sewer_d, uniq_edmund, uniq_blorkula_the_orcula, uniq_sigmund D:7: layout_loops_corners, minitemple, uniq_prince_ribbit1 D:8: layout_basic, nicolae_ru_awakened_eye, minmay_sticks_and_stones, uniq_grum D:9: layout_gridville, grunt_ogre_cave, grunt_ministairs_2, due_unseen_surprise, uniq_amaemon D:10: layout_rooms, mainiacjoe_overflow_six_doors_small, nicolae_elyvilon_peaceful_grove, david_lair_shrubbed, erik_orc_1, serial_shops, nicolae_stop_n_shop_2, uniq_nergalle Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 5 7 | 7.0 Fighting | 2 3 4 5 7 9 10 11 | 11.0 Air Magic | 2 4 5 | 5.0 Forgecraft | 6 7 | 7.0 Dodging | 3 6 7 | 7.0 Evocations | 1 2 3 | 3.0 Invocations | 4 | 4.0 Fire Magic | 5 | 5.0 Spellcasting | 4 | 4.0 Hexes | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 61 | 112 | | || 173 Tentacles | 15 | 40 | 13 | 17 || 85 Constrict | 16 | 40 | 13 | 7 || 76 Mace | 1 | | | || 1 Punch | 1 | 3 | | || 4 Spear | | 3 | 103 | 140 || 246 Cast: Kinetic Grapnel | 35 | 11 | 1 | || 47 Construct Spike L | 2 | 14 | 8 | 5 || 29 Launch Clockwork | | 16 | 31 | 17 || 64 Forge Lightning S | | | 4 | 11 || 15 Forge Blazeheart | | | | 4 || 4 Invoke: Ancestor Life: Kn | | | 1 | || 1 Recall Ancestor | | | | 1 || 1 Evoke: Wand | | | 1 | 1 || 2 Use: Scroll | 1 | 6 | 7 | 3 || 17 Potion | | 3 | | 1 || 4 Stab: Sleeping | 7 | 10 | 2 | 2 || 21 Armour: Skin | 26 | 114 | 40 | 63 || 243 Dodge: Dodged | 38 | 80 | 45 | 89 || 252 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14378 | 13918 | 460 | 6531 | 4996 | 12 | 1198.2 | Dungeon | 13116 | 12690 | 426 | 5904 | 4696 | 10 | 1311.6 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | Sewer | 1225 | 1225 | 0 | 627 | 300 | 1 | 1225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2382 daAuts D:7: 1819 daAuts D:8: 1654 daAuts D:5: 1585 daAuts D:6: 1372 daAuts D:3: 1243 daAuts Sewer: 1225 daAuts D:2: 1200 daAuts D:1: 1030 daAuts D:4: 792 daAuts Temple: 36 daAuts D:10: 35 daAuts