Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 15574828501410707597 19215 bayes525 the Fabricator (level 12, -4/92 (109) HPs) Began as an Octopode Forgewright on Mar 3, 2025. Was an Elder of Ashenzari. Slain by a yak (11 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:46:59 (21231 turns). bayes525 the Fabricator (Octopode Forgewright) Turns: 21231, Time: 00:47:00 HP: -4/92 (109) AC: 9 Str: 15 XL: 12 Next: 66% MP: 1/21 EV: 10 Int: 34 God: Ashenzari [****..] Gold: 239 SH: 0 Dex: 10 Spells: 0/24 levels left rFire + . . - Nothing wielded rCold . . . n - melded +2 buckler of Supernal Gnosis {reflect, Self, Comp} (curse) rNeg . . . k - melded +2 hood of the Assassin {Detect Stab+ Stlth++, Fort, Elem} (curse) rPois + I - amulet of the Ensconced Regret {Regen+, Melee, Dev} (curse) rElec . a - ring "Overhang to Understand" {rPois, Bglg, Dev} (curse) rCorr . o - ring of Ashenzari's Regret {rF+, Dev, Self} (curse) SInv + d - ring "Per Aspera Ad Scientiam" {Wiz, Dev, Range} (curse) Will ..... L - ring "I Knew You'd Do That" {Int+6, Elem, Self} (curse) Stlth ++ N - ring "Thunder Perfect Mind" {Int+6, Elem, Self} (curse) HPRegen 1.15/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: clarity, wizardry (x1) @: snake-form, drained A: constrict, boosted hp, poison resistance, cold-blooded, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Begin Untransformation, Renounce Religion, Curse Item, Shatter the Chains You were on level 1 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You were an enormous serpent. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Bailey. You collected 1871 gold pieces. You spent 1632 gold pieces at shops. Inventory: Hand Weapons b - a +0 sling H - the +2 sling "Nyohemm" {chaos, +Blink Str-5 Int+5 Stlth+} (You found it in a bailey) +Blink: It lets you blink. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Missiles q - 3 throwing nets Armour k - the cursed +2 hood of the Assassin (melded) {Detect Stab+ Stlth++, Fort, Elem} (You acquired it on level 3 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. It has a curse which improves the following skills: Fortitude: Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. n - the cursed +2 buckler of Supernal Gnosis (melded) {reflect, Self, Comp} (You took it off a gnoll sergeant on level 4 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. P - a +0 buckler of resistance Jewellery a - the cursed ring "Overhang to Understand" (worn) {rPois, Bglg, Dev} (You found it on level 1 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Devices: Evocations and Shapeshifting. d - the cursed ring "Per Aspera Ad Scientiam" (worn) {Wiz, Dev, Range} (You found it on level 6 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Ranged Combat: Ranged Weapons and Throwing. o - the cursed ring of Ashenzari's Regret (worn) {rF+, Dev, Self} (You found it on level 3 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Introspection: Fighting and Spellcasting. I - the cursed amulet of the Ensconced Regret (worn) {Regen+, Melee, Dev} (You bought it in a shop on level 8 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Devices: Evocations and Shapeshifting. J - a ring of ice L - the cursed ring "I Knew You'd Do That" (worn) {Int+6, Elem, Self} (You bought it in a shop on level 8 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. N - the cursed ring "Thunder Perfect Mind" (worn) {Int+6, Elem, Self} (You bought it in a shop on level 8 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. O - an amulet of magic regeneration Talismans f - a beast talisman i - a flux talisman j - a beast talisman E - a serpent talisman (active) Wands s - a wand of flame (34) u - a wand of light (6) v - a wand of mindburst (5) z - a wand of charming (4) B - a wand of polymorph (16) Scrolls p - a scroll of torment r - a scroll of fog t - 2 scrolls of immolation x - a scroll of enchant weapon y - 2 scrolls of enchant armour A - 5 scrolls of teleportation C - 2 scrolls of vulnerability F - a scroll of summoning G - a scroll of silence M - 2 scrolls of fear Q - a scroll of poison Potions c - 2 potions of berserk rage e - 2 potions of haste g - 2 potions of ambrosia h - 10 potions of curing l - 2 potions of lignification m - 3 potions of resistance w - a potion of enlightenment D - a potion of mutation Miscellaneous K - a +0 tin of tremorstones (2/2) Skills: - Level 8.2(11.8) Fighting - Level 7.0 Dodging - Level 4.0 Stealth + Level 6.9 Shields - Level 3.4(6.5) Spellcasting - Level 1.0 Conjurations - Level 12.0 Forgecraft - Level 5.0(7.6) Fire Magic - Level 5.0(7.6) Air Magic - Level 2.7(4.9) Earth Magic - Level 1.9(4.9) Evocations - Level 7.0(11.3) Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 62% 3d10 1% 3 b - Construct Spike Laun Frge 100% 2d7 1% 2 c - Launch Clockwork Bee Frge 75% N/A 1% 3 d - Forge Lightning Spir Air/Frge 67% 3d9 1% 4 e - Forge Blazeheart Gol Fire/Frge 67% N/A 1% 4 f - Kinetic Grapnel Frge 100% 1d8 1% 1 g - Diamond Sawblades Frge 37% 4d8 10% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 24% N/A 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Summon Small Mammal Summ 44% N/A 1% 1 Dazzling Flash Hex/Fire 74% N/A 1% 3 Rending Blade Conj/Frge 53% 2d7 1% 4 Nazja's Percussive Temp Frge 37% 4d10 1% 5 Call Imp Summ 22% N/A 2% 2 Call Canine Familiar Summ 11% N/A 4% 3 Sigil of Binding Hex 12% N/A 4% 3 Tukima's Dance Hex 12% N/A 4% 3 Vampiric Draining Necr 11% 2d6 4% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 12% 4 Dimensional Bullseye Hex/Tloc 6% N/A 14% 4 Passage of Golubria Tloc 12% N/A 14% 4 Eringya's Surprising Cr Summ 11% N/A 16% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 38% 5 Bombard Conj/Erth 15% 9d3 52% 6 Splinterfrost Shell Ice/Frge 26% 6d10 67% 7 Lehudib's Crystal Spear Conj/Erth 15% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (2/5) D:11 Orc (0/2) D:9 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * D:8 *=( D:10 ** Annotations: D:11 exclusion: sensed monster (detected) Innate Abilities, Weirdness & Mutations You are an enormous serpent. You have a powerful constriction melee attack. Your maximum health is increased. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You constrict the yak. The wyvern bites your blazeheart golem! Your blazeheart golem falls apart, revealing its core! The yak gores you. The wyvern completely misses your blazeheart core. The yak completely misses your blazeheart core. x2 Your lightning spire shoots out a bolt of lightning at the basilisk! The bolt of electricity misses the yak. The bolt of electricity hits the yak!! The bolt of electricity hits the basilisk!! The bolt of electricity hits the basilisk! You take 2 damage, and have 94/102 hp. You release your grip on the yak. The wyvern completely misses your blazeheart core. Your blazeheart core explodes! The fiery explosion engulfs the yak!! The yak dies! The fiery explosion engulfs the yak!!! The yak dies! The fiery explosion engulfs the yak!! The yak dies! The fiery explosion engulfs the wyvern!! There is an open door here. The stone arrow hits the wyvern!! You kill the wyvern! The basilisk gazes at you. You are slowing down. The basilisk gazes at you. You resist with some effort. You now have 7/20 mp. Your limbs are stiffening. You regained 2 hp, and now have 98/102 hp. You have turned to stone. The yak gores you but does no damage. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak gores you. x2 The yak completely misses you. Your lightning spire shoots out a bolt of lightning at the elephant! The bolt of electricity hits the basilisk! The bolt of electricity hits the elephant! The bolt of electricity hits the yak! The yak gores you but does no damage. The basilisk gazes at you. You resist with some effort. The yak gores you but does no damage. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the basilisk!! The basilisk dies! The bolt of electricity hits the yak! The yak dies! You turn to flesh and can act again. Health restored: 102 The stone arrow hits the basilisk! You kill the basilisk! Your lightning spire fades away. You now have 5/20 mp. You lash the yak! You grab the yak. The yak is heavily wounded. You constrict the yak. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You constrict the yak. The yak gores you. You take 5 damage, and have 97/102 hp. You now have 2/20 mp. You lash the yak! You kill the yak! Your Forgecraft skill increases to level 10! You barely miss the elephant. The elephant is moderately wounded. The elephant barely misses you. The elephant trunk-slaps you. You barely miss the elephant. The elephant is moderately wounded. The elephant tramples you! You stumble backwards! Your blazeheart golem punches the elephant. You take 8 damage, and have 90/102 hp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is heavily wounded. The elephant tramples you! You stumble backwards! Your blazeheart golem punches the elephant. You take 12 damage, and have 79/102 hp. You barely miss the elephant. The elephant is heavily wounded. Your blazeheart golem's core grows cold and it stops moving. The elephant tramples you. You hold your ground! The elephant barely misses you. You take 5 damage, and have 74/102 hp. You completely miss the elephant. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you. Your blazeheart golem's core flares to life once more. Your blazeheart golem punches the elephant! The elephant closely misses you. The elephant completely misses you. You regained 2 hp, and now have 76/102 hp. You lash the elephant! The elephant is almost dead. The elephant tramples you! You hold your ground! The elephant barely misses you. You take 9 damage, and have 67/102 hp. You hit the elephant but do no damage. The elephant is almost dead. Your blazeheart golem punches the elephant! The elephant dies! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! You start resting. HP restored. Health restored: 102 You regained 4 mp, and now have 8/20 mp. You start resting. You sense a monster nearby. You regained 9 mp, and now have 17/20 mp. A kobold demonologist comes into view. It is wielding a +0 dagger. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The kobold demonologist shouts! The kobold demonologist falls through a shaft! The shaft crumbles and collapses. You now have 14/20 mp. You start resting. Your lightning spire fades away. Magic restored. MP restored: 20 Found an escape hatch in the ceiling. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a +0 robe. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. Found 8 stones. There is a stone staircase leading down here. Found a stone staircase leading up. Could not explore, unopened door. You open the door. 2 yaks come into view. 2 yaks come into view. The yak gores you but does no damage. The yak bellows! There is an open door here. You hit the yak but do no damage. You grab the yak. You constrict the yak. The yak bellows! The yak gores you. The yak closely misses you. You take 1 damage, and have 101/102 hp. You release your grip on the yak. Health restored: 102 Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The yak misses you. The yak gores your blazeheart golem but does no damage. You now have 16/20 mp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The yak gores you. The yak gores your blazeheart golem! Your blazeheart golem punches the yak!! You take 3 damage, and have 99/102 hp. You now have 12/20 mp. You barely miss the yak. You grab the yak. The yak is lightly wounded. You constrict the yak. The yak barely misses you. The yak gores your blazeheart golem. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. The bolt of electricity hits the yak! The bolt of electricity hits the yak. The bolt of electricity hits the yak! You lash the yak! The yak is heavily wounded. You constrict the yak. The yak gores your blazeheart golem. The yak barely misses you. Your blazeheart golem punches the yak!! The yak dies! Health restored: 102 Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 You hit the yak. You grab the yak. The yak is almost dead. You constrict the yak. You kill the yak! Your blazeheart golem punches the yak! Your blazeheart golem falls apart, revealing its core! You have reached level 12! Health restored: 109 Your blazeheart core explodes! The fiery explosion engulfs the yak! The yak dies! The fiery explosion engulfs your lightning spire. Your lightning spire resists. The yak is engulfed in blazing flames. The yak gores your lightning spire. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak completely misses your lightning spire. The yak gores your lightning spire but does no damage. Your lightning spire fades away. A yak is nearby! A yak is nearby! The yak barely misses you. You hit the yak. You grab the yak. The yak is almost dead. You constrict the yak. The yak closely misses you. You hit the yak. You kill the yak! You see here a yak corpse. You start resting. Magic restored. MP restored: 21 Things that are here: a yak corpse; a yak corpse There is an open door, spattered with blood here. There is an open door, spattered with blood here. You see here 8 stones. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. You sense a monster nearby. You sense a monster nearby. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel A closed door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found 4 stones. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. You sense a monster nearby. Found a +0 hand axe. A manticore comes into view. The manticore flicks its tail. The volley of spikes misses you. A manticore is nearby! A manticore is nearby! Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 17/21 mp. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 13/21 mp. The manticore flicks its tail. The volley of spikes skewers your blazeheart golem! Your blazeheart golem punches the manticore. The manticore flicks its tail. The volley of spikes skewers your blazeheart golem!! The manticore bites your blazeheart golem! The manticore claws your blazeheart golem. Your blazeheart golem falls apart, revealing its core! The manticore completely misses your blazeheart core. Your blazeheart core explodes! The fiery explosion engulfs the manticore!! The fiery explosion engulfs you! You resist. The manticore is engulfed in blazing flames. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. You take 23 damage, and have 86/109 hp. MASSIVE DAMAGE!! The barbed spikes dig painfully into your body as you move. The manticore is engulfed in blazing flames. The manticore dies! You take 2 damage, and have 84/109 hp. You start resting. You carefully extract the barbed spikes from your body. You regained 10 hp, and now have 94/109 hp. You start resting. HP restored. Health restored: 109 You regained 2 mp, and now have 17/21 mp. You start resting. Magic restored. MP restored: 21 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You pick up a book of Duality and begin reading... You add the spells Vampiric Draining, Iskenderun's Mystic Blast, Nazja's Percussive Tempering and Splinterfrost Shell to your library. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Things that are here: a +0 short sword; a +2 chain mail of cold resistance; an orc skeleton There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Unknown command. Okay, then. Okay, then. Unknown command. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'g'. There is an open door here. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Diamond Sawblades. You are very lightly contaminated with residual magic. A creaking sound echoes in your mind. Wild magic corrodes you! You now have 14/21 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 16/21 mp. You start resting. You are no longer corroded. You start resting. Magic restored. MP restored: 21 Casting: Diamond Sawblades (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. You now have 14/21 mp. Press: ? - help, v - describe, . - travel Here: a diamond sawblade (minion, friendly) The floor. You start resting. Your diamond sawblade fades away. x4 Magic restored. MP restored: 21 You start waiting. Done waiting. What level of the Lair of Beasts? (default 1, ? - help) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! A malevolent force fills the Lair of Beasts... Ashenzari reveals an alarm trap just before you would have tripped it. There is a staircase back to the Dungeon here. 2 bullfrogs come into view. The bullfrog croaks. Casting: Diamond Sawblades (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The bullfrog croaks. You hear a howl! A wolf comes into view. You now have 17/21 mp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The wolf howls! A wolf comes into view. You now have 13/21 mp. Unknown command. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. A wolf comes into view. The bullfrog hits you! A wolf comes into view. You take 7 damage, and have 102/109 hp. Casting: Diamond Sawblades (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. The wolf stops to sniff the ground. The bullfrog hits you but does no damage. The bullfrog misses you. The bullfrog hits you but does no damage. You now have 6/21 mp. You lash the bullfrog! Your grab misses the bullfrog. The bullfrog is moderately wounded. The bullfrog completely misses you. The bullfrog hits you but does no damage. Your diamond sawblade shreds the wolf! Your blazeheart golem punches the bullfrog!! The bullfrog dies! You lash the wolf! You kill the wolf! The bullfrog closely misses you. The bullfrog hits you but does no damage. Your diamond sawblade shreds the wolf!! The wolf dies! Your diamond sawblade shreds the wolf! Your Forgecraft skill increases to level 11! You closely miss the bullfrog. You grab the bullfrog. You constrict the bullfrog. The wolf closely misses you. The bullfrog hits you but does no damage. The wolf barely misses you. Your diamond sawblade shreds the wolf! x2 The wolf dies! Your blazeheart golem punches the bullfrog. You regained 2 hp, and now have 107/109 hp. You lash the bullfrog! The bullfrog is severely wounded. You constrict the bullfrog! You kill the bullfrog! The wolf closely misses you. Your diamond sawblade shreds the wolf!! The wolf dies! Health restored: 109 You start resting. Your diamond sawblade fades away. x3 Your blazeheart golem fades away. Your lightning spire fades away. Magic restored. MP restored: 21 You start waiting. Done waiting. Things that are here: a wolf corpse; a bullfrog corpse You see here a wolf corpse. You now have 175 gold pieces (gained 19). Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. Found a +0 robe. g - 2 potions of ambrosia (gained 1) A bullfrog comes into view. Found 12 gold pieces. The helpless bullfrog fails to defend itself. You lash the bullfrog! You grab the bullfrog. The bullfrog is moderately wounded. You constrict the bullfrog. The bullfrog completely misses you. The bullfrog hits you. You take 3 damage, and have 106/109 hp. You lash the bullfrog! The bullfrog is almost dead. You constrict the bullfrog. You kill the bullfrog! You now have 187 gold pieces (gained 12). Health restored: 109 You start waiting. Done waiting. Found a stone staircase leading down. A bullfrog comes into view. You see here a scroll of enchant armour. A bullfrog is nearby! A bullfrog is nearby! y - 2 scrolls of enchant armour (gained 1) The helpless bullfrog fails to defend itself. You hit the bullfrog. Your grab misses the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. x2 You barely miss the bullfrog. You grab the bullfrog. The bullfrog is lightly wounded. You constrict the bullfrog! The bullfrog barely misses you. You lash the bullfrog! The bullfrog is almost dead. You constrict the bullfrog. You kill the bullfrog! You start waiting. Done waiting. Ashenzari invites you to partake of a vision and a curse of fortitude and beguiling. Unknown command. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Found Great Wizards, Vol. VII. Casting: Diamond Sawblades (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The water moccasin hisses angrily. You now have 17/21 mp. The water moccasin barely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin bites you but does no damage. Your blazeheart golem barely misses the water moccasin. You hit the water moccasin but do no damage. Your grab misses the water moccasin. The water moccasin misses you. x2 You lash the water moccasin! You grab the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. The water moccasin bites you. Your blazeheart golem punches the water moccasin! You take 1 damage, and have 108/109 hp. You lash the water moccasin! You kill the water moccasin! Health restored: 109 You start resting. Magic restored. MP restored: 21 You start waiting. Your blazeheart golem fades away. Done waiting. Found 10 gold pieces. A wolf comes into view. 2 death yaks and a wolf come into view. The wolf howls! You hear a howl! x2; You hear a bellow! x2 The death yak bellows! A wolf comes into view. x2; A death yak comes into view. A water moccasin and a death yak come into view. A wolf comes into view. x2 The water moccasin moves out of view. The wolf closely misses you. The wolf bites you but does no damage. The wolf attacks as it pursues you! The wolf bites you. The wolf closely misses you. You take 2 damage, and have 107/109 hp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The wolf bites you. You take 4 damage, and have 103/109 hp. You now have 17/21 mp. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The wolf howls! The wolf closely misses you. The wolf bites your blazeheart golem! The wolf bites you. Your lightning spire shoots out a bolt of lightning at the wolf! The bolt of electricity hits the wolf! The bolt of electricity hits the death yak! The bolt of electricity hits the wolf! You hear an angry hiss. You take 2 damage, and have 101/109 hp. You now have 13/21 mp. Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the wolf! The bolt of electricity hits the wolf!! The wolf dies! The bolt of electricity hits the death yak. You regained 2 hp, and now have 103/109 hp. You lash the wolf! Your grab misses the wolf. The wolf is almost dead. Your blazeheart golem's core grows cold and it stops moving. The wolf bites you but does no damage. The wolf bites your lightning spire. Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the wolf! The wolf dies! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. The bolt of electricity hits the death yak. A death yak comes into view. You hear a bellow! Your blazeheart golem's core flares to life once more. The wolf bites you. x2; The wolf barely misses you. The death yak gores your blazeheart golem!! Your lightning spire shoots out a bolt of lightning at the wolf! The bolt of electricity hits the death yak!! The bolt of electricity hits the wolf!! The wolf dies! Your blazeheart golem punches the death yak. You take 7 damage, and have 97/109 hp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You forge whirling saws of razor-sharp crystal. The wolf barely misses you. The wolf bites you but does no damage. x2 The wolf bites you! The death yak gores your blazeheart golem!! Your blazeheart golem falls apart, revealing its core! The death yak completely misses your blazeheart core. Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the death yak! The bolt of electricity hits the wolf!! The bolt of electricity hits your diamond sawblade. Your diamond sawblade completely resists. The bolt of electricity hits the death yak! A death yak comes into view. You take 7 damage, and have 90/109 hp. You now have 7/21 mp. The wolf bites your lightning spire. Your blazeheart core explodes! The fiery explosion engulfs the wolf!! The wolf dies! The fiery explosion engulfs the death yak!! x2 The fiery explosion engulfs the death yak! The death yak is engulfed in blazing flames. The death yak gores your lightning spire! The death yak is engulfed in blazing flames. The wolf bites your lightning spire but does no damage. The death yak is engulfed in blazing flames. Your diamond sawblade shreds the wolf! Your diamond sawblade shreds the death yak! The death yak is engulfed in blazing flames. The death yak dies! The wolf bites you! The death yak gores your diamond sawblade!! The death yak is engulfed in blazing flames. Your diamond sawblade shreds the death yak! x2 The death yak is engulfed in blazing flames. Your diamond sawblade shreds the wolf! The wolf dies! Your lightning spire shoots out a bolt of lightning at the water moccasin! The bolt of electricity hits the death yak! The death yak dies! The bolt of electricity hits the water moccasin!! You take 6 damage, and have 85/109 hp. The death yak is engulfed in blazing flames. The death yak barely misses your lightning spire. The death yak gores your diamond sawblade but does no damage. Your diamond sawblade shreds the death yak! You regained 2 hp, and now have 87/109 hp. The death yak gores your lightning spire! The water moccasin bites your diamond sawblade but does no damage. Your diamond sawblade shreds the death yak! Your diamond sawblade shreds the water moccasin! The water moccasin dies! The death yak gores your lightning spire!! Your diamond sawblade shreds the wolf!! Your diamond sawblade shreds the death yak! Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the death yak! x2 Casting: Diamond Sawblades (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The death yak gores your lightning spire. Your lightning spire is destroyed! You now have 4/21 mp. Your blazeheart golem punches the death yak!! Your diamond sawblade shreds the wolf!! The wolf dies! Your diamond sawblade shreds the death yak! The death yak dies! Training target 12.0 for Forgecraft reached! Your Forgecraft skill increases to level 12! You need to enable at least one skill for training. You barely miss the death yak. You grab the death yak. The death yak is moderately wounded. You constrict the death yak. The death yak gores you! You take 12 damage, and have 79/109 hp. You hit the death yak. The death yak is heavily wounded. You constrict the death yak. The death yak gores you but does no damage. Your blazeheart golem punches the death yak! You hit the death yak. The death yak is severely wounded. You constrict the death yak! The death yak gores you. You take 1 damage, and have 79/109 hp. You hit the death yak but do no damage. The death yak is severely wounded. You constrict the death yak. You lose your grip on the death yak. Your blazeheart golem punches the death yak. You barely miss the death yak. You grab the death yak. The death yak is lightly wounded. You constrict the death yak. The death yak gores your blazeheart golem! Your blazeheart golem falls apart, revealing its core! You release your grip on the death yak. Your blazeheart core explodes! The fiery explosion engulfs the death yak!! The death yak dies! The fiery explosion engulfs the death yak!! The death yak is engulfed in blazing flames. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The death yak is engulfed in blazing flames. The death yak gores you! The death yak completely misses your blazeheart golem. You take 12 damage, and have 70/109 hp. You now have 1/21 mp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the death yak. You grab the death yak. The death yak is severely wounded. You constrict the death yak! The death yak is engulfed in blazing flames. The death yak misses you. The death yak gores your blazeheart golem!! Your blazeheart golem is engulfed in blazing flames. Your blazeheart golem punches the death yak! You hit the death yak. The death yak is almost dead. You constrict the death yak! You kill the death yak! Your blazeheart golem's core grows cold and it stops moving. Your diamond sawblade fades away. x2 The death yak gores your blazeheart golem!! Training target 7.0 for Dodging reached! Your Dodging skill increases to level 7! You need to enable at least one skill for training. Your blazeheart golem's core flares to life once more. The death yak gores your blazeheart golem!! Your blazeheart golem falls apart, revealing its core! You see here a death yak corpse. Your blazeheart core explodes! The fiery explosion engulfs the death yak!! The death yak dies! Your Shields skill increases to level 6! You regained 2 hp, and now have 76/109 hp. You start resting. HP restored. Health restored: 109 You regained 5 mp, and now have 7/21 mp. You start resting. Magic restored. MP restored: 21 You see here a death yak corpse. You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. You now have 197 gold pieces (gained 10). You see here a death yak corpse. You see here a death yak corpse. You now have 205 gold pieces (gained 8). You enter the shallow water. Found an escape hatch in the floor. You enter the shallow water. You enter the deep water. You enter the shallow water. You enter the shallow water. A basilisk comes into view. A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 17/21 mp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 13/21 mp. The basilisk bites your blazeheart golem! There is an escape hatch in the floor here. Your blazeheart golem punches the basilisk! The basilisk bites your blazeheart golem. The basilisk bites your blazeheart golem. Your blazeheart golem punches the basilisk! The basilisk bites you but does no damage. You hit the basilisk but do no damage. Your grab misses the basilisk. The basilisk is severely wounded. The basilisk gazes at you. You resist with some effort. You lash the basilisk! You kill the basilisk! You start resting. Your lightning spire fades away. Your blazeheart golem fades away. Magic restored. MP restored: 21 You now have 222 gold pieces (gained 17). A basilisk comes into view. The basilisk hisses angrily. A basilisk is nearby! A basilisk is nearby! Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The basilisk gazes at you. You are slowing down. You now have 17/21 mp. Your limbs are stiffening. The basilisk bites you! Your blazeheart golem punches the basilisk! The basilisk bites you but does no damage. You have turned to stone. The basilisk bites you! Your blazeheart golem punches the basilisk!! The basilisk dies! You turn to flesh and can act again. You regained 2 mp, and now have 19/21 mp. You start resting. Magic restored. MP restored: 21 You start waiting. Your blazeheart golem fades away. Done waiting. You now have 239 gold pieces (gained 17). A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog croaks. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The bullfrog closely misses you. You now have 17/21 mp. You hit the bullfrog. Your grab misses the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you. You take 4 damage, and have 105/109 hp. You hit the bullfrog but do no damage. You grab the bullfrog. The bullfrog is lightly wounded. You constrict the bullfrog. The bullfrog hits you but does no damage. Your blazeheart golem punches the bullfrog. The bullfrog hits you but does no damage. You barely miss the bullfrog. The bullfrog is heavily wounded. You constrict the bullfrog! The bullfrog closely misses you. You lash the bullfrog! You kill the bullfrog! Health restored: 109 You start resting. Magic restored. MP restored: 21 Your blazeheart golem fades away. Found 2 boomerangs. You enter the deep water. You enter the deep water. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The hell rat roars deafeningly! The yak bellows! x3 The hell rat roars deafeningly! x3; The yak bellows! Found a potion of resistance and 12 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The yak gores you. The yak gores your blazeheart golem! You take 5 damage, and have 104/109 hp. You now have 17/21 mp. Casting: Forge Blazeheart Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. You forge whirling saws of razor-sharp crystal. The hell rat bites you! The yak gores your blazeheart golem. Your blazeheart golem punches the yak! You take 7 damage, and have 97/109 hp. You now have 10/21 mp. Casting: Diamond Sawblades (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your blazeheart golem's core grows cold and it stops moving. The hell rat closely misses you. The hell rat bites you! The yak gores your blazeheart golem! Your diamond sawblade shreds the yak! Your diamond sawblade shreds the yak!! x2 The yak barely misses your lightning spire. You take 10 damage, and have 87/109 hp. You now have 6/21 mp. You hit the hell rat. Your grab misses the hell rat. The hell rat is lightly wounded. The hell rat misses you. The hell rat bites you! You feel drained. The hell rat barely misses you. The hell rat bites you. You feel drained. Your diamond sawblade shreds the yak! Your diamond sawblade shreds the hell rat!! The hell rat dies! Your diamond sawblade shreds the yak!! The yak dies! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the hell rat!! The hell rat dies! The bolt of electricity hits the yak!! The yak dies! The bolt of electricity hits the yak!! x2 The yak dies! Your life force feels restored. You take 11 damage, and have 76/109 hp. You hit the yak. You grab the yak. The yak is lightly wounded. You constrict the yak! The hell rat closely misses you. The hell rat barely misses you. x2; The hell rat bites you! You feel drained. The yak gores you. The hell rat bites you! You feel drained. The hell rat bites you but does no damage. Your diamond sawblade shreds the yak! You take 23 damage, and have 53/103 hp. MASSIVE DAMAGE!! You lash the yak! You kill the yak! You constrict the yak. The hell rat bites you but does no damage. The hell rat closely misses you. x2 A bullfrog comes into view. Your diamond sawblade shreds the hell rat! The yak misses you. You release your grip on the yak. The hell rat bites you but does no damage. The hell rat bites you! You feel drained. The hell rat misses you. x2 Your diamond sawblade shreds the hell rat! The hell rat dies! The yak barely misses you. Ashenzari invites you to partake of a vision and a curse of elements and devices. You climb upwards. Your mindless puppets stay behind. There is a stone staircase leading down here. You take 5 damage, and have 49/102 hp. Casting: Forge Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Diamond Sawblades (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. You forge whirling saws of razor-sharp crystal. The hell rat barely misses you. The hell rat bites you but does no damage. The hell rat bites you. You feel drained. The yak gores you. You take 6 damage, and have 43/99 hp. You now have 0/21 mp. You lash the hell rat! Your grab misses the hell rat. The hell rat is heavily wounded. The hell rat barely misses you. The hell rat bites you but does no damage. The hell rat bites you. Your diamond sawblade shreds the hell rat!! The hell rat dies! The yak gores you! You take 10 damage, and have 33/99 hp. You barely miss the yak. You grab the yak. The yak is heavily wounded. You constrict the yak. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat misses you. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The yak gores you! You die... ########### ###.........# # ##...........## ## ### #.I...I.......## #. ####.## #..............# ###. #.....## #..rSY.........# #... ##......## ##.r..........####... #........## ##...I.......# #.... ##.........## ##.........## #.... ............#####........# #.... #.............# ###...#.P####.... ..............# ##...####P..... ..............# ##.###.....##. ..............# #.....####### You could see a yak (ally target), 2 hell rats and 3 friendly diamond sawblades. Vanquished Creatures A death yak (Lair:1) 2 trolls (D:10) A wyvern (D:11) 5 yaks 2 basilisks An acid dragon (D:11) A water moccasin (Lair:1) An orc warrior (D:10) 4 centaurs A wolf (Lair:1) A gnoll sergeant (D:4) 5 bullfrogs 2 marrowcudas (D:9) A water moccasin skeleton (D:5) A killer bee (D:10) An electric eel (D:9) A bombardier beetle (D:5) A centaur zombie (D:5) A bullfrog zombie (D:5) 3 orc priests 3 hounds 2 sleepcaps (D:7) An iguana (D:5) Natasha (D:4) 4 orc wizards 2 gnolls 6 adders A shadow imp (D:6) 5 dart slugs 2 ribbon worms (D:2) 25 orcs 5 endoplasms 4 giant cockroaches 6 goblins 5 hobgoblins 4 quokkas 8 ball pythons 8 bats A frilled lizard (D:1) 4 kobolds 4 rats 137 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:10) 5 death yaks (Lair:1) A deep elf pyromancer (D:8) A cyclops (D:9) A manticore (D:11) An elephant (D:11) A gargoyle (D:8) 3 trolls Prince Ribbit (D:7) A shadowghast (D:10) 18 yaks A warg (D:9) 2 basilisks A steam dragon (D:8) An acid dragon (D:10) 2 water moccasins 2 sky beasts An ice beast (D:5) 13 orc warriors 9 wolves (Lair:1) 10 centaurs 2 ogres 3 phantoms 5 bullfrogs A scorpion (D:5) A water moccasin zombie (D:5) A marrowcuda (D:9) 10 killer bees A howler monkey (D:4) A bullfrog zombie (D:5) A hound (D:5) 4 jellies 5 orc priests A bullfrog skeleton (D:5) 2 gnoll boudas 2 sleepcaps Natasha (twice) (D:4) 4 hell rats 5 iguanas 6 orc wizards A howler monkey skeleton (D:5) An adder (D:4) 8 gnolls A shadow imp (D:5) A white imp (D:7) 2 ufetubi (D:5) 4 dart slugs A ribbon worm (D:3) 47 orcs An endoplasm (D:4) 2 hobgoblins (D:4) A quokka (D:4) A ball python (D:4) A frilled lizard (D:3) 205 creatures vanquished. Grand Total: 342 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 13 | D:1 | Reached skill level 1 in Fighting 130 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 649 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1063 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 1067 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 2312 | D:2 | Reached XP level 4. HP: 30/31 MP: 4/7 2845 | D:3 | Identified a scroll of acquirement 2846 | D:3 | Acquired the +2 hood of the Assassin {Detect Stab+ Stlth++} 2846 | D:3 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 3610 | D:3 | Found a faded altar of an unknown god. 3757 | D:3 | Reached skill level 1 in Air Magic 3973 | D:3 | Found a shimmering altar of Xom. 4283 | D:4 | Reached XP level 5. HP: 35/36 MP: 1/8 4300 | D:4 | Noticed an ogre 4310 | D:4 | Killed an ogre 4337 | D:4 | Reached skill level 5 in Forgecraft 4337 | D:4 | Reached XP level 6. HP: 42/42 MP: 0/9 4864 | D:4 | Reached XP level 7. HP: 46/46 MP: 4/10 5015 | D:4 | Learned a level 4 spell: Forge Lightning Spire 5237 | D:4 | Reached skill level 6 in Forgecraft 5908 | D:4 | Noticed Natasha 5920 | D:4 | Killed Natasha 5921 | D:4 | Reached skill level 1 in Shields 5963 | D:4 | Found a staircase to the Ecumenical Temple. 6003 | Temple | Entered the Ecumenical Temple 6020 | Temple | Became a worshipper of Ashenzari the Shackled 6274 | D:4 | Noticed Natasha 6287 | D:4 | Killed Natasha 6402 | D:4 | Noticed Natasha 6415 | D:4 | Killed Natasha 6476 | D:5 | Entered Level 5 of the Dungeon 6580 | D:5 | Reached XP level 8. HP: 35/52 MP: 8/11 7240 | D:5 | Reached skill level 5 in Fighting 7240 | D:5 | Reached skill level 7 in Forgecraft 7649 | D:5 | Found a blossoming altar of Fedhas. 7649 | D:5 | Found a burning altar of Makhleb. 7836 | D:5 | Reached skill level 8 in Forgecraft 7969 | D:5 | Found a sparkling altar of Nemelex Xobeh. 7972 | D:5 | Found an ornate altar of the Wu Jian Council. 7975 | D:5 | Found a shadowy altar of Dithmenos. 8295 | D:6 | Reached XP level 9. HP: 55/61 MP: 5/12 8296 | D:6 | Reached skill level 5 in Shields 8456 | D:6 | Reached skill level 5 in Air Magic 8627 | D:6 | Reached * piety under Ashenzari 9131 | D:6 | Found Gozag's Platinum Reserve. 9135 | D:6 | Found an opulent altar of Gozag. 9194 | D:6 | Found a sacrificial altar of Ru. 9205 | D:6 | Found a bloodstained altar of Trog. 10314 | D:7 | Noticed Prince Ribbit 10332 | D:7 | Killed Prince Ribbit 10333 | D:7 | Reached skill level 5 in Fire Magic 10987 | D:8 | Found Poasob's Antique Weapon Emporium. 10995 | D:8 | Got Cerebov's Precepts of the Shallot 10997 | D:8 | Noticed a gargoyle 11058 | D:8 | Found Ymesygyph's General Store. 11188 | D:8 | Found Esiotosk's Jewellery Emporium. 11194 | D:8 | Reached ** piety under Ashenzari 11202 | D:8 | Learned a level 4 spell: Forge Blazeheart Golem 11790 | D:8 | Killed a gargoyle 11791 | D:8 | Reached XP level 10. HP: 75/75 MP: 3/14 12251 | D:8 | Noticed a deep elf pyromancer 12254 | D:8 | Killed a deep elf pyromancer 12255 | D:8 | Reached skill level 1 in Conjurations 12255 | D:8 | Reached skill level 1 in Earth Magic 12603 | D:9 | Learned a level 3 spell: Stone Arrow 12882 | D:9 | Found a flagged portal. 12887 | D:9 | Noticed a cyclops 12888 | D:9 | Reached skill level 1 in Shapeshifting 12891 | D:9 | Killed a cyclops 12920 | Bailey | Entered a bailey 14077 | Bailey | Reached skill level 5 in Shapeshifting 14144 | Bailey | Identified the +2 sling "Nyohemm" {chaos, +Blink Str-5 | Int+5 Stlth+} 14805 | Bailey | Reached XP level 11. HP: 26/81 MP: 7/18 15245 | D:8 | Bought an amulet of regeneration for 480 gold pieces 15564 | D:9 | Found a staircase to the Orcish Mines. 15753 | D:9 | Reached *** piety under Ashenzari 16507 | D:10 | Entered Level 10 of the Dungeon 16659 | D:10 | Reached skill level 1 in Evocations 16794 | D:10 | Acquired 1017 gold pieces 16840 | D:8 | Bought a +6 ring of intelligence for 576 gold pieces 16841 | D:8 | Reached **** piety under Ashenzari 16974 | D:10 | Reached skill level 5 in Dodging 17075 | D:10 | Found Ceirusa's Specific Store. 17075 | D:10 | Found Xotusch's General Store. 17420 | D:10 | Noticed a two-headed ogre 17426 | D:10 | Killed a two-headed ogre 17696 | D:10 | Found a white marble altar of Elyvilon. 17785 | D:8 | Bought a +6 ring of intelligence for 576 gold pieces 18201 | D:11 | Reached skill level 9 in Forgecraft 18588 | D:11 | Found a staircase to the Lair. 18611 | D:11 | Reached skill level 10 in Forgecraft 18797 | D:11 | Reached XP level 12. HP: 91/91 MP: 13/21 19343 | D:11 | Learned a level 7 spell: Diamond Sawblades 19569 | Lair:1 | Entered Level 1 of the Lair of Beasts 19595 | Lair:1 | Reached skill level 11 in Forgecraft 20287 | Lair:1 | Noticed a death yak 20287 | Lair:1 | Noticed a death yak 20287 | Lair:1 | Noticed a death yak 20288 | Lair:1 | Noticed a death yak 20296 | Lair:1 | Noticed a death yak 20298 | Lair:1 | Noticed a death yak 20300 | Lair:1 | Killed a death yak 20300 | Lair:1 | Killed a death yak 20305 | Lair:1 | Killed a death yak 20306 | Lair:1 | Reached skill level 12 in Forgecraft 20311 | Lair:1 | Killed a death yak 20314 | Lair:1 | Killed a death yak 20316 | Lair:1 | Killed a death yak 21231 | Lair:1 | HP: 11/97 [hell rat (10)] 21231 | Lair:1 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_loops_ring, minmay_misc_feat_x, minmay_fountain_box, minmay_misc_feat_secret_circle, minmay_crystal_room D:3: layout_rooms, regret_index_xom_buried_treasure, shapermc_ecumenical_altar_rom_forum D:4: minmay_recursive_quarters, layout_basic, minmay_temple_entry_proselytizer, uniq_natasha D:5: layout_cave_pods, grunt_temple_overflow_diamond, gammafunk_temple_overflow_elements, serial_undead, serial_undead_b, serial_undead_b, serial_undead_c, serial_undead_d D:6: layout_rooms, nicolae_gozag_zags_fifth_avenue, chequers_temple_overflow_statue_of_worship, serial_bayou_pond_d D:7: layout_loops_ring, uniq_prince_ribbit1 D:8: layout_rooms, serial_shops, nicolae_diamond_shop, nicolae_shop_flopsided, kennysheep_mini, guppyfry_early_elven_hall D:9: layout_basic, david_orc_3, enter_bailey_6 D:10: layout_rooms, mainiacjoe_overflow_24_doors, nicolae_specific_store D:11: layout_stronghold, david_lair_generic Temple: nicolae_temple_hex_pool Lair:1: layout_cave_pods, chequers_serial_rivers_small_3 Lair:2: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 5 7 8 | 8.2 Stealth | 3 4 | 4.0 Air Magic | 1 2 3 4 5 | 5.0 Forgecraft | 5 6 8 10 12 | 12.0 Shields | 3 4 5 6 | 6.9 Fire Magic | 5 | 5.0 Conjurations | 1 | 1.0 Earth Magic | 2 | 2.7 Spellcasting | 3 | 3.4 Shapeshifting | 6 7 | 7.0 Dodging | 6 7 | 7.0 Evocations | 1 | 1.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 7 | | | || 7 Constrict | 8 | 15 | 28 | 38 || 89 Tentacles | 8 | 10 | 20 | 6 || 44 Unarmed | 18 | 39 | 79 | 97 || 233 Punch | | | 2 | || 2 Fire: Sling | 34 | 17 | | || 51 Cast: Kinetic Grapnel | 11 | 5 | | || 16 Construct Spike L | 5 | 9 | 11 | || 25 Launch Clockwork | | 9 | 36 | 2 || 47 Forge Lightning S | | | 11 | 46 || 57 Forge Blazeheart | | | 5 | 47 || 52 Stone Arrow | | | | 10 || 10 Diamond Sawblades | | | | 5 || 5 Invoke: Curse Item | | | 4 | 4 || 8 Evoke: Wand | | | 1 | 8 || 9 Use: Scroll | 1 | 3 | 4 | 1 || 9 Potion | | 1 | 1 | || 2 Stab: Sleeping | 5 | 9 | 9 | 6 || 29 Armour: Skin | 11 | 14 | 90 | 175 || 290 Dodge: Dodged | 25 | 18 | 52 | 129 || 224 Block: Buckler | | | 29 | 19 || 48 Reflection | | | 4 | 4 || 8 Form: Serpent | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21262 | 20535 | 727 | 10702 | 6676 | 15 | 1417.5 | Dungeon | 17300 | 16624 | 676 | 8148 | 5778 | 11 | 1572.7 | Temple | 34 | 2 | 32 | 0 | 0 | 1 | 34.0 | Lair | 1663 | 1644 | 19 | 777 | 734 | 2 | 831.5 | Bailey | 2264 | 2264 | 0 | 1777 | 164 | 1 | 2264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Bailey: 2264 daAuts D:4: 2100 daAuts D:5: 1811 daAuts D:7: 1742 daAuts D:9: 1725 daAuts Lair:1: 1655 daAuts D:11: 1583 daAuts D:3: 1506 daAuts D:2: 1454 daAuts D:1: 1403 daAuts D:8: 1371 daAuts D:10: 1303 daAuts D:6: 1297 daAuts Temple: 34 daAuts Lair:2: 7 daAuts