Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 13652251431825639426 30013 bayes525 the Fighter (level 13, -7/145 HPs) Began as an Octopode Forgewright on Mar 3, 2025. Was a High Priest of Wu Jian. Mangled by a vampire mosquito (8 damage) ... on level 10 of the Dungeon. The game lasted 00:43:49 (25440 turns). bayes525 the Fighter (Octopode Forgewright) Turns: 25440, Time: 00:43:50 Health: -7/145 AC: 26 Str: 9 XL: 13 Next: 49% Magic: 13/19 EV: 2 Int: 23 God: Wu Jian [*****.] Gold: 785 SH: 6 Dex: 16 Spells: 5/20 levels left rFire . . . a - +4 dagger (spect) rCold . . . j - +1 buckler rNeg + . . (helmet unavailable) rPois + (no amulet) rElec . c - +6 ring of dexterity rCorr . s - ring of flight SInv . E - +5 ring of evasion Will ..... D - ring of positive energy Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: brilliant, tree-form, very slightly contaminated A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 10 of the Dungeon. You worshipped Wu Jian. Wu Jian was extremely pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 15 of its levels. You collected 785 gold pieces. Inventory: Hand Weapons a - a +4 spectral dagger (weapon) t - a +0 orcbow Missiles e - a throwing net (quivered) f - 25 poisoned darts H - a curare-tipped dart Armour j - a +1 buckler (worn) Magical Staves u - a staff of conjuration Jewellery c - a +6 ring of dexterity (worn) s - a ring of flight (worn) D - a ring of positive energy (worn) E - a +5 ring of evasion (worn) Talismans n - a serpent talisman (active) Wands h - a wand of mindburst (19) l - a wand of polymorph (4) r - a wand of iceblast (9) x - a wand of charming (9) y - a wand of flame (6) Scrolls i - 6 scrolls of teleportation o - a scroll of noise p - a scroll of amnesia v - 2 scrolls of silence w - 2 scrolls of revelation z - 3 scrolls of fog F - a scroll of brand weapon I - a scroll of enchant armour Potions b - 2 potions of magic d - a potion of curing g - a potion of moonshine {unknown} k - a potion of mutation {unknown} m - 4 potions of attraction q - a potion of cancellation A - 2 potions of brilliance B - 2 potions of ambrosia {unknown} C - 2 potions of lignification Skills: - Level 12.0 Fighting - Level 5.0 Dodging - Level 4.0 Stealth - Level 4.0 Shields + Level 1.7 Unarmed Combat - Level 4.3 Spellcasting - Level 2.0 Translocations - Level 8.0 Forgecraft - Level 5.0 Fire Magic - Level 7.0 Air Magic - Level 4.0 Evocations - Level 12.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Construct Spike Laun Frge 100% 2d7 1% 2 c - Launch Clockwork Bee Frge 58% N/A 1% 3 d - Forge Lightning Spir Air/Frge 56% 3d8 7% 4 e - Forge Blazeheart Gol Fire/Frge 51% N/A 11% 4 B - Blink Tloc 42% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Freeze Ice 28% 1d5 16% 1 Magic Dart Conj 28% 1d4 16% 1 Call Imp Summ 14% N/A 22% 2 Jinxbite Hex 14% N/A 22% 2 Sublimation of Blood Necr 7% N/A 22% 2 Frozen Ramparts Ice 14% 1d3 41% 3 Hailstorm Conj/Ice 7% 3d5 41% 3 Curse of Agony Necr 7% N/A 99% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 99% 5 Enfeeble Hex 3% N/A 100% 7 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:5 Lair (5/5) D:8 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc: D:9-12 Altars: Elyvilon Kikubaaqudgha Ru Wu Jian Jiyva Annotations: D:3 1 runed translucent door, exclusion: door, Crazy Yiuf D:6 exclusion: staircase Lair:2 3 runed translucent doors, exclusion: 3 doors, Ungask's ghost, journeyman HuHW Lair:4 exclusion: staircase Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Flames sear your flesh. You take 6 damage, and have 110/116 hp. You now have 15/19 mp. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 11/19 mp. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. The wind whips around you. You take 4 damage, and have 106/116 hp. You now have 7/19 mp. You fly upwards. Your mindless puppet stays behind. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You regained 7 hp, and now have 114/116 hp. You regained 4 mp, and now have 11/19 mp. You start resting. HP restored. Health restored: 116 Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. You start resting. Magic restored. MP restored: 19 You start waiting. Done waiting. Okay, then. Unknown command. You have 771 gold pieces. Unknown command. What level of the Dungeon? (default 8, ? - help) There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Ungask's ghost, journeyman HuHW There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here a yak skeleton. You see here a yak skeleton. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a flail. There is a stone staircase leading up here. As you read the scroll labelled KEFIAKH FITUOL, it crumbles to dust. It is a scroll of enchant armour. Your +0 buckler glows green for a moment. You reach down and open the door. There is an open door here. A steam dragon comes into view. Search for what [Enter for "ring", or ? for help]? talis Unknown command. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a steam dragon (asleep) You lock target on the steam dragon and prepare to deploy your bee. (Press . to continue winding your bee.) The steam dragon hisses angrily. You now have 16/19 mp. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop assembling your clockwork bee. The steam dragon breathes steam at you. The ball of steam hits you but does no damage. You now have 12/19 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. Nothing appears to happen. You are engulfed in a cloud of scalding steam. You take 1 damage, and have 115/116 hp. You now have 8/19 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You are engulfed in a cloud of scalding steam. You take 3 damage, and have 112/116 hp. You now have 4/19 mp. The steam dragon breathes steam at you. The ball of steam hits you! You take 13 damage, and have 99/116 hp. You are engulfed in a cloud of scalding steam. Your blazeheart golem's core grows cold and it stops moving. There is an open door here. You take 8 damage, and have 91/116 hp. There is a stone staircase leading up here. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 1/19 mp. The steam dragon breathes steam at you. The ball of steam hits you! You take 8 damage, and have 85/116 hp. You are engulfed in a cloud of scalding steam. You fly upwards. Your mindless puppet stays behind. There is a stone staircase leading down here. You take 4 damage, and have 81/116 hp. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 83/116 hp. You start resting. HP restored. Health restored: 116 You regained 13 mp, and now have 16/19 mp. You start resting. Magic restored. MP restored: 19 You fly downwards. There is a stone staircase leading up here. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 15/19 mp. There is an open door here. There is an open door here. You see here a +0 flail. Your blazeheart golem fades away. You reach down and open the door. Found a scroll of silence. Found a stone staircase leading down. There is an open door here. MP restored: 19 v - 2 scrolls of silence (gained 1) There is a stone staircase leading down here. You reach down and open the large door. There is a large open door here. You reach down and open the door. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The steam dragon hisses angrily. The steam dragon breathes steam at you. The ball of steam hits you. You take 2 damage, and have 114/116 hp. You now have 15/19 mp. There is an open door here. You lash the steam dragon! Your grab misses the steam dragon. The steam dragon is moderately wounded. Your blazeheart golem's core grows cold and it stops moving. The steam dragon breathes steam at you. The ball of steam hits you! You take 14 damage, and have 101/116 hp. You spin and attack the steam dragon. You lash the steam dragon! You grab the steam dragon. The steam dragon is severely wounded. You constrict the steam dragon. Your blazeheart golem's core flares to life once more. The steam dragon bites you. The steam dragon misses you. You take 2 damage, and have 99/116 hp. You swap places. You release your grip on the steam dragon. The steam dragon bites your blazeheart golem but does no damage. The steam dragon claws your blazeheart golem but does no damage. Your blazeheart golem barely misses the steam dragon. The steam dragon barely misses you. The steam dragon claws you. There is an open door here. You take 2 damage, and have 97/116 hp. You closely miss the steam dragon. You grab the steam dragon. The steam dragon is almost dead. You constrict the steam dragon. You kill the steam dragon! The Council accepts your kill. You start resting. Magic restored. You regained 7 hp, and now have 105/116 hp. MP restored: 19 You start resting. Your blazeheart golem fades away. HP restored. Health restored: 116 You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! Found a stone staircase leading down. You now have 780 gold pieces (gained 9). There is an open door here. There is an open door here. A wight comes into view. It is wielding a +0 flail. A wight is nearby! A wight is nearby! A wight is nearby! Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 15/19 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 11/19 mp. Your blazeheart golem's core grows cold and it stops moving. A wight comes into view. It is wielding a +3 scimitar. Your blazeheart golem's core flares to life once more. The wight hits you but does no damage. Your blazeheart golem punches the wight! Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight is destroyed! The Council accepts your kill. A wight comes into view. It is wielding a +0 dagger. A wight comes into view. It is wielding a +5 hand axe. Your blazeheart golem's core grows cold and it stops moving. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! Your blazeheart golem's core flares to life once more. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight is destroyed! The Council accepts your kill. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! Your blazeheart golem punches the wight. You lash the wight! You destroy the wight! The Council accepts your kill. The wight hits your blazeheart golem with a +5 hand axe. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight is destroyed! The Council accepts your kill. You start resting. Your lightning spire fades away. Your blazeheart golem fades away. Magic restored. MP restored: 19 You start waiting. Done waiting. You start waiting. Done waiting. Things that are here: a +3 scimitar; a +0 robe An orc comes into view. It is wielding a +0 dagger. Things that are here: a +5 hand axe; a +0 robe An orc is nearby! An orc is nearby! An orc is nearby! Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 15/19 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 11/19 mp. Your blazeheart golem's core grows cold and it stops moving. An orc comes into view. It is wielding a +0 hand axe. Your blazeheart golem's core flares to life once more. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! The Council accepts your kill. The orc shouts! You hear a shout! The orc throws a boomerang. The boomerang barely misses you. An orc comes into view. It is wielding a +0 whip. The orc shouts! The orc throws a boomerang. The boomerang misses you. An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 dagger. You see here a +0 dagger. You lunge at the orc wizard. You lash the orc wizard! You grab the orc wizard. The orc wizard is almost dead. You constrict the orc wizard. You kill the orc wizard! The Council accepts your kill. Your blazeheart golem punches the orc. You hit the orc. Your grab misses the orc. The orc is severely wounded. The orc completely misses your blazeheart golem. The orc hits you but does no damage. You lash the orc! You kill the orc! The Council accepts your kill. The orc hits your blazeheart golem but does no damage. Your blazeheart golem punches the orc!! The orc dies! The Council accepts your kill. You hit the orc. You grab the orc. The orc is heavily wounded. You constrict the orc! You kill the orc! The Council accepts your kill. You start resting. Your blazeheart golem fades away. Magic restored. MP restored: 19 You start waiting. Done waiting. Items here: ( ))) [ †. Items here: ( ))) [ †. You see here a +0 dagger. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Found a sacrificial altar of Ru. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found a white marble altar of Elyvilon. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 short sword. An orc warrior comes into view. It is wielding a +0 glaive. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (asleep) Okay, then. Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc shouts! The orc warrior shouts! The orc shouts! An orc comes into view. It is wielding a +0 dagger. You now have 15/19 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 11/19 mp. The orc hits your blazeheart golem with a +0 hand axe. Your blazeheart golem barely misses the orc. The orc throws a boomerang. The boomerang hits your blazeheart golem. The orc hits your blazeheart golem but does no damage. The orc hits your blazeheart golem but does no damage. x2 The orc warrior barely misses you. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! The Council accepts your kill. The bolt of electricity hits the orc! The orc dies! The Council accepts your kill. Your blazeheart golem punches the orc!! The orc dies! The Council accepts your kill. The orc warrior misses you. You lunge at the orc warrior. You closely miss the orc warrior. Your grab misses the orc warrior. The orc warrior completely misses you. Your blazeheart golem punches the orc warrior but does no damage. You hit the orc warrior but do no damage. You grab the orc warrior. You constrict the orc warrior. The orc warrior hits you with a +0 glaive! You take 14 damage, and have 102/116 hp. You hit the orc warrior. The orc warrior is moderately wounded. You constrict the orc warrior. The orc warrior misses you. Your blazeheart golem punches the orc warrior!! The orc warrior dies! The Council accepts your kill. Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! You start resting. Your lightning spire fades away. HP restored. Health restored: 116 You regained 6 mp, and now have 18/19 mp. You start resting. Magic restored. MP restored: 19 You start waiting. Done waiting. Found a stone staircase leading up. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. A centaur comes into view. There is an open door here. A centaur is nearby! A centaur is nearby! A centaur is nearby! You lunge at the centaur. The helpless centaur fails to defend itself. You hit the centaur but do no damage. You grab the centaur. You constrict the centaur. The centaur completely misses you. The centaur kicks you but does no damage. The centaur hits you. The centaur closely misses you. You take 3 damage, and have 113/116 hp. You lash the centaur! The centaur is heavily wounded. You constrict the centaur. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur is severely wounded. You constrict the centaur. You kill the centaur! The Council accepts your kill. You start resting. HP restored. Health restored: 116 You start waiting. Done waiting. m - 4 potions of attraction (gained 1) There is an open door here. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. You lunge at the kobold. The helpless kobold fails to defend itself. You lash the kobold! You kill the kobold! The Council accepts your kill. The kobold shouts! Things that are here: a +0 dagger; a stone; a kobold corpse The kobold hits you but does no damage. You barely miss the kobold. You grab the kobold. You constrict the kobold. You kill the kobold! The Council accepts your kill. Things that are here: a +0 short sword; 4 poisoned darts The kobold brigand shouts! You hit the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand hits you but does no damage. You closely miss the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand hits you with a +0 dagger. You take 4 damage, and have 112/116 hp. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The kobold brigand hits you but does no damage. You now have 17/19 mp. The rocky spike skewers the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand attacks as it pursues you! The kobold brigand hits you with a +0 dagger. You take 1 damage, and have 112/116 hp. You hit the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is moderately wounded. The rocky spike skewers the kobold brigand! The kobold brigand is severely wounded. The kobold brigand barely misses you. You lash the kobold brigand! You kill the kobold brigand! The Council accepts your kill. You start resting. Magic restored. You regained 2 hp, and now have 115/116 hp. MP restored: 19 You start resting. HP restored. Health restored: 116 H - a curare-tipped dart Things that are here: a +0 dagger; a kobold corpse f - 25 poisoned darts (gained 4) You see here a +0 short sword. There is an open door here. There is an open door here. Found an escape hatch in the ceiling. I - a scroll of enchant armour You reach down and open the door. Found a shortbow. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. Found a flail. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. Found 7 stones. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. A yak comes into view. A yak is nearby! A yak is nearby! The yak bellows! You hear a bellow! x2; You hear a croak. A yak comes into view. You hear a bellow! There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The yak gores you! You take 13 damage, and have 103/116 hp. You now have 15/19 mp. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. A yak comes into view. Your blazeheart golem punches the yak. You now have 11/19 mp. Your blazeheart golem's core grows cold and it stops moving. A yak comes into view. A yak comes into view. A bullfrog comes into view. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blazeheart golem fades away. You bind the heart of a blast furnace in slag iron. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The bolt of electricity hits the yak. You now have 7/19 mp. You spin and attack the yak. You barely miss the yak. Your grab misses the yak. The yak closely misses you. You hit the yak but do no damage. You grab the yak. You constrict the yak, but do no damage. The yak gores your blazeheart golem. The yak barely misses you. Your blazeheart golem punches the yak. You completely miss the yak. The yak is lightly wounded. You constrict the yak! The yak completely misses your blazeheart golem. The yak completely misses you. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. The bolt of electricity hits the yak! x3 You hit the yak but do no damage. The yak is moderately wounded. You constrict the yak. The yak gores your blazeheart golem but does no damage. The yak misses you. Your blazeheart golem punches the yak. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. The bolt of electricity hits the yak! The yak dies! The Council accepts your kill. The bolt of electricity hits the yak! x2 You hit the yak. The yak is severely wounded. You constrict the yak. The yak gores you. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. Your blazeheart golem falls apart, revealing its core! The bolt of electricity hits the yak!! The yak dies! The Council accepts your kill. The bolt of electricity misses the yak. The bolt of electricity hits the yak! You take 4 damage, and have 102/116 hp. You hit the yak. The yak is almost dead. You constrict the yak. Your blazeheart core explodes! The fiery explosion engulfs the yak!! The yak dies! The Council accepts your kill. The fiery explosion engulfs you!! The fiery explosion engulfs your lightning spire. Your lightning spire resists. You take 24 damage, and have 78/116 hp. MASSIVE DAMAGE!! The yak is engulfed in blazing flames. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the yak! x2 The yak dies! The Council accepts your kill. The bolt of electricity hits the bullfrog! The yak is engulfed in blazing flames. The yak gores your lightning spire. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the yak! The yak dies! The Council accepts your kill. The bolt of electricity hits the bullfrog! The bullfrog dies! The Council accepts your kill. You start resting. Your lightning spire fades away. Magic restored. You regained 23 hp, and now have 103/116 hp. MP restored: 19 You start resting. HP restored. Health restored: 116 There is an open door, spattered with blood here. Things that are here: a yak corpse; a yak corpse You see here a yak corpse. Found a stone staircase leading down. There is a dry fountain here. A wight comes into view. It is wielding a +0 flail. A wight is nearby! A wight is nearby! A wight is nearby! 3 wights come into view. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 15/19 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 11/19 mp. The wight hits your blazeheart golem with a +3 great sword! The wight hits your lightning spire but does no damage. Your blazeheart golem misses the wight. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! You hit the wight. Your grab misses the wight. The wight is lightly damaged. The wight barely misses your blazeheart golem. The wight hits your lightning spire but does no damage. The wight closely misses you. A wight comes into view. It is wielding a +0 dagger. You hit the wight. You grab the wight. The wight is heavily damaged. You constrict the wight. The wight hits your blazeheart golem with a +3 great sword! Something hits your blazeheart golem. The wight barely misses you. The wight hits your lightning spire with a +0 flail! Your blazeheart golem punches the wight! You lash the wight! You destroy the wight! The Council accepts your kill. The wight hits your blazeheart golem but does no damage. The wight hits your lightning spire with a +0 flail. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight completely misses your blazeheart golem. The wight hits your lightning spire with a +0 flail! Your blazeheart golem closely misses the wight. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight is destroyed! The Council accepts your kill. The bolt of electricity hits the wight! The wight is destroyed! The Council accepts your kill. The wight hits your blazeheart golem with a +3 great sword! Something hits your blazeheart golem. Your lightning spire shoots out a bolt of lightning at the wight! The bolt of electricity hits the wight! The wight is destroyed! The Council accepts your kill. x2 You feel a bit more experienced. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You start resting. Your lightning spire fades away. Your blazeheart golem fades away. Magic restored. MP restored: 19 You start waiting. Done waiting. You start waiting. Done waiting. Found a +0 short sword. Things that are here: a +0 flail; a +0 robe Things that are here: a +3 great sword; a +0 robe Things that are here: a +0 flail; a +0 robe Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Things that are here: a +0 flail; a +0 robe Things that are here: a +3 great sword; a +0 robe Found a stone staircase leading up. There is a stone staircase leading up here. Could not explore, unopened door. You reach down and open the door. There is an open door here. You now have 785 gold pieces (gained 5). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. You see here a +1 rapier of holy wrath. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a yak skeleton; a yak skeleton You see here a yak skeleton. There is a dry fountain here. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 2 scrolls of identify. Found a stone staircase leading up. There is a stone staircase leading up here. Found a blade talisman. The helpless acid dragon fails to defend itself. You hit the acid dragon. You grab the acid dragon. The acid dragon is lightly wounded. You constrict the acid dragon. The acid dragon spits acid at you. The splash of acid hits you! The acid corrodes you! You hear a shout! x3 You take 15 damage, and have 101/116 hp. Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You constrict the acid dragon. The acid dragon bites you! The acid dragon claws you. You take 10 damage, and have 91/116 hp. You now have 15/19 mp. You release your grip on the acid dragon. You spin and attack the acid dragon. You hit the acid dragon but do no damage. You grab the acid dragon. The acid dragon is moderately wounded. You constrict the acid dragon. The acid dragon closely misses you. x2 You swap places. You release your grip on the acid dragon. The acid dragon bites your blazeheart golem! The acid dragon claws your blazeheart golem. Your blazeheart golem punches the acid dragon! The acid dragon dies! The Council accepts your kill. A howler monkey comes into view. A centaur warrior comes into view. There is a stone staircase leading up here. The howler monkey hoots and howls with incredible vigour! Your blazeheart golem barely misses the centaur warrior. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! You hear an angry buzzing noise. You hear a shout! x6 You take 21 damage, and have 71/116 hp. The centaur warrior shoots an arrow. The arrow hits your blazeheart golem! You hear an angry buzzing noise. The centaur warrior shoots an arrow. The arrow hits your blazeheart golem but does no damage. Your blazeheart golem punches the howler monkey! Your blazeheart golem falls apart, revealing its core! The centaur warrior shoots an arrow. The arrow completely misses your blazeheart core. The arrow hits you. The howler monkey completely misses your blazeheart core. Your blazeheart core explodes! The fiery explosion engulfs the centaur warrior! The fiery explosion engulfs the howler monkey!! The howler monkey dies! The Council accepts your kill. The centaur warrior is engulfed in blazing flames. The centaur warrior shoots an arrow. The arrow hits you!! You hear a shout! x5 You take 21 damage, and have 50/116 hp. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (flame, heavily wounded, chance to affect: 64%) The centaur warrior struggles to resist. The centaur warrior is engulfed in blazing flames. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +1 vampiric dagger. You take 22 damage, and have 28/116 hp. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (flame, severely wounded) The mass of ice explodes! The iceblast engulfs the centaur warrior!! You kill the centaur warrior! The Council accepts your kill. The iceblast engulfs the orc wizard! The orc wizard is almost dead. Training target 12.0 for Shapeshifting reached! Your Shapeshifting skill increases to level 12! You need to enable at least one skill for training. Your Unarmed Combat skill increases to level 1! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +1 vampiric dagger and wearing a +0 robe (almost dead, chance to affect: 79%) The orc wizard's mind is blasted! You blow up the orc wizard! The Council accepts your kill. You hear an angry buzzing noise. A vampire mosquito comes into view. x2 Okay, then. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a vampire mosquito Items here: a +0 shortbow; a centaur corpse. The floor, spattered with blood. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The vampire mosquito is unaffected. x2 Okay, then. Your transformation has ended. Your +1 buckler and +4 spectral dagger unmeld from your body. You feel a bond with your +4 spectral dagger. You turn into a tree. Your roots penetrate the ground. You float gracefully downwards. The vampire mosquito bites you but does no damage. x2 You block the vampire mosquito's attack. You now have 37/145 hp. It was a potion of brilliance. You feel clever all of a sudden. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! You block the vampire mosquito's attack. A skeletal warrior comes into view. It is wielding a +0 scimitar. You take 5 damage, and have 32/145 hp. Unknown command. Unknown command. Okay, then. Unknown command. You feel better. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you but does no damage. x2 The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 29/145 hp. You miss the vampire mosquito. Your +4 spectral dagger completely misses the vampire mosquito. You are no longer corroded. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! An orc warrior comes into view. It is wielding a +0 mace. You take 3 damage, and have 26/145 hp. Casting: Forge Blazeheart Golem (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! An electric hum fills the air. Your +4 spectral dagger disappears. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. A troll comes into view. You now have 15/19 mp. You feel better. You block the vampire mosquito's attack. x2 The vampire mosquito bites you but does no damage. x2 Your lightning spire shoots out a bolt of lightning at the troll! The bolt of electricity hits the orc warrior! The bolt of electricity hits the troll! You regained 5 hp, and now have 31/145 hp. You hit the vampire mosquito but do no damage. Your +4 spectral dagger hits the vampire mosquito but does no damage. The vampire mosquito bites you but does no damage. x3 Your lightning spire shoots out a bolt of lightning at the troll! The bolt of electricity hits the orc warrior. The bolt of electricity hits the troll!! Okay, then. Okay, then. Unknown command. Unknown command. Casting: Forge Lightning Spire (mildly dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Forge Blazeheart Golem. You are very lightly contaminated with residual magic. Nothing appears to happen. Your +4 spectral dagger disappears. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at the troll! The bolt of electricity hits the orc warrior. The bolt of electricity hits the troll! The troll dies! The Council accepts your kill. The troll leather armour is intact enough to wear. The vampire mosquito bites you but does no damage. You take 2 damage, and have 30/145 hp. You now have 14/19 mp. Casting: Forge Blazeheart Golem (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You bind the heart of a blast furnace in slag iron. The vampire mosquito completely misses you. The orc warrior hits your lightning spire with a +0 mace. The skeletal warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at the vampire mosquito! The bolt of electricity misses the vampire mosquito. You take 9 damage, and have 21/145 hp. You now have 12/19 mp. The vampire mosquito bites you but does no damage. x2 An orc warrior comes into view. It is wielding a +0 battleaxe. The skeletal warrior hits you but does no damage. An orc comes into view. It is wielding a +0 falchion. Okay, then. You feel better. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The vampire mosquito bites you but does no damage. The skeletal warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * You regained 2 hp, and now have 23/145 hp. You hit the skeletal warrior but do no damage. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. x2 The vampire mosquito barely misses you. You block the skeletal warrior's attack. The orc warrior grunts repeatedly. Your blazeheart golem closely misses the skeletal warrior. You hit the skeletal warrior. The skeletal warrior is lightly damaged. The vampire mosquito bites you but does no damage. x4 The skeletal warrior hits you but does no damage. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. The vampire mosquito barely misses you. x2 You block the skeletal warrior's attack. Your blazeheart golem punches the skeletal warrior but does no damage. You barely miss the skeletal warrior. The skeletal warrior is lightly damaged. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The skeletal warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 hand axe. The vampire mosquito bites you but does no damage. The orc warrior hits your lightning spire with a +0 battleaxe. You take 17 damage, and have 7/145 hp. Okay, then. You feel better. The vampire mosquito bites you but does no damage. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you but does no damage. The orc warrior hits your lightning spire with a +0 battleaxe! The skeletal warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * The vampire mosquito bites you! You die... #.# ###.. # #...# . ###...# .# .....###.# #.#...o.# #.....%# #9♣y##.### ##zy..<..# #oI...#.# #oo#### .[.# ##.## #.# #.. .?# You could see a skeletal warrior (ally target), 2 orc warriors, 2 vampire mosquitoes, 2 orcs, a friendly lightning spire (minion) and a friendly blazeheart golem (minion). Vanquished Creatures A centaur warrior (D:10) An oklob plant (Lair:3) A black mamba (Lair:1) 2 cane toads (Lair:3) A rime drake (Lair:1) 3 komodo dragons A queen bee (Lair:2) 2 blink frogs A slime creature (Lair:4) 10 yaks A basilisk (Lair:1) 2 steam dragons A redback (Lair:2) 3 water moccasins A sky beast (D:6) 5 wolves A centaur (D:9) A kobold brigand (D:9) 11 bullfrogs A gnoll sergeant (D:6) 3 marrowcudas 2 wights (D:9) 7 killer bees (Lair:2) 3 howler monkeys 5 electric eels 2 jellies 2 orc priests (D:4) 2 hounds (D:6) 3 iguanas 7 orc wizards 6 gnolls 6 adders 3 dart slugs 4 ribbon worms 22 orcs 9 endoplasms 2 giant cockroaches 6 goblins 7 hobgoblins 10 jackals 5 quokkas 6 ball pythons 4 bats 2 frilled lizards (D:1) 10 kobolds 7 rats 195 creatures vanquished. Vanquished Creatures (collateral kills) An azure jelly (Lair:4) 3 hydras A death yak (Lair:2) A skyshark (Lair:2) A harpy (Lair:3) An elephant (Lair:2) A black mamba (Lair:3) A torpor snail (Lair:2) 5 cane toads 3 komodo dragons A troll (D:10) A polar bear (Lair:1) 7 blink frogs 2 slime creatures (Lair:4) A culicivora (Lair:2) 36 yaks 6 wyverns 7 basilisks A steam dragon (Lair:2) An acid dragon (D:10) 7 water moccasins 2 ice beasts A sky beast (D:5) An orc warrior (D:9) 2 black bears A centaur (D:6) 7 wolves 2 phantoms 10 bullfrogs 2 scorpions 7 wights (D:9) 16 killer bees (Lair:2) 2 howler monkeys 2 lava snakes (Lair:3) 6 jellies A hound (D:4) An orc priest (D:8) A sleepcap (D:5) 2 iguanas (D:8) 3 orc wizards Terence (D:3) 3 gnolls 5 adders 2 white imps 14 orcs 2 endoplasms (Lair:4) 2 kobolds (D:4) 186 creatures vanquished. Grand Total: 381 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:1 | Reached skill level 1 in Fighting 102 | D:1 | Reached XP level 2. HP: 13/18 MP: 0/5 461 | D:1 | Reached XP level 3. HP: 15/25 MP: 1/6 522 | D:1 | Learned a level 2 spell: Construct Spike Launcher 526 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 833 | D:1 | Found a faded altar of an unknown god. 847 | D:1 | Prayed at the altar of an unknown god. 847 | D:1 | Became a worshipper of the Wu Jian Council 847 | D:1 | Reached * piety under Wu Jian 1842 | D:2 | Reached XP level 4. HP: 31/31 MP: 7/7 3054 | D:3 | Reached skill level 5 in Forgecraft 3311 | D:3 | Noticed Terence 3338 | D:3 | Killed Terence 3338 | D:3 | Reached ** piety under Wu Jian 3339 | D:3 | Reached XP level 5. HP: 14/36 MP: 6/8 3855 | D:3 | Found a runed translucent door. 3856 | D:3 | Noticed Crazy Yiuf 4601 | D:4 | Reached XP level 6. HP: 42/42 MP: 6/9 4756 | D:4 | Noticed a water moccasin 4765 | D:4 | Killed a water moccasin 4766 | D:4 | Reached XP level 7. HP: 36/46 MP: 5/10 5088 | D:4 | HP: 1/46 [orc/+0 flail (9)] 5338 | D:5 | Entered Level 5 of the Dungeon 5447 | D:5 | Learned a level 4 spell: Forge Lightning Spire 5466 | D:5 | Reached skill level 1 in Air Magic 5735 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5784 | D:5 | Reached *** piety under Wu Jian 5785 | D:5 | Reached XP level 8. HP: 52/52 MP: 7/11 6005 | D:5 | Found a staircase to the Ecumenical Temple. 6662 | D:5 | Found an ornate altar of the Wu Jian Council. 7060 | D:6 | Reached skill level 5 in Air Magic 8570 | D:6 | Reached XP level 9. HP: 48/57 MP: 7/12 9220 | D:7 | Reached skill level 5 in Fighting 9285 | D:7 | Reached skill level 1 in Fire Magic 9545 | D:7 | Identified the +7 sling of Earthquakes {heavy, rC+++ Str-2 | Dex-2 SInv} 10283 | D:8 | Learned a level 2 spell: Blink 10507 | D:8 | Reached skill level 5 in Fire Magic 10513 | D:8 | Learned a level 4 spell: Forge Blazeheart Golem 10712 | D:8 | Reached XP level 10. HP: 66/66 MP: 13/16 10714 | D:8 | Reached skill level 1 in Translocations 11173 | D:8 | Found a staircase to the Lair. 11429 | Lair:1 | Entered Level 1 of the Lair of Beasts 11734 | Lair:1 | Noticed a black mamba 11739 | Lair:1 | Killed a black mamba 11740 | Lair:1 | Reached skill level 1 in Shapeshifting 11859 | Lair:1 | Noticed a cane toad 11871 | Lair:1 | Killed a cane toad 12174 | Lair:1 | Reached XP level 11. HP: 74/75 MP: 4/17 12176 | Lair:1 | Reached skill level 5 in Shapeshifting 12453 | Lair:1 | Reached **** piety under Wu Jian 14365 | Lair:2 | Noticed a seven-headed hydra 14378 | Lair:2 | Killed a seven-headed hydra 14522 | Lair:2 | HP: 10/79 [komodo dragon (24)] 15840 | Lair:2 | Noticed a skyshark 15845 | Lair:2 | Reached skill level 10 in Shapeshifting 15848 | Lair:2 | Killed a skyshark 15849 | Lair:2 | Reached XP level 12. HP: 81/81 MP: 10/18 15934 | Lair:2 | Noticed a death yak 15981 | Lair:2 | Killed a death yak 16377 | Lair:2 | Noticed a minotaur 16380 | Lair:2 | Noticed Ungask's ghost (journeyman HuHW) 16428 | Lair:2 | Found a runed translucent gate. 16428 | Lair:2 | Found a runed translucent gate. 16428 | Lair:2 | Found a runed translucent gate. 16804 | Lair:2 | Reached ***** piety under Wu Jian 17011 | Lair:2 | Found a hole to the Spider Nest. 18011 | Lair:2 | Reached skill level 10 in Fighting 18322 | Lair:2 | Reached skill level 5 in Dodging 20055 | Lair:3 | Found a staircase to the Shoals. 20541 | Lair:3 | Reached XP level 13. HP: 96/96 MP: 8/19 20846 | Lair:4 | Noticed an azure jelly 20855 | Lair:4 | Killed an azure jelly 22730 | Lair:4 | Found a viscous altar of Jiyva. 22732 | Lair:4 | Found a staircase to the Slime Pits. 23189 | Lair:5 | Entered Level 5 of the Lair of Beasts 24271 | D:9 | Found a sacrificial altar of Ru. 24283 | D:9 | Found a white marble altar of Elyvilon. 25409 | D:10 | Entered Level 10 of the Dungeon 25423 | D:10 | Reached skill level 1 in Unarmed Combat 25433 | D:10 | HP: 21/145 [skeletal warrior/+0 scimitar (10)] 25439 | D:10 | HP: 21/145 [vampire mosquito (3)] 25439 | D:10 | HP: 7/145 [skeletal warrior/+0 scimitar (14)] 25440 | D:10 | HP: 1/145 [skeletal warrior/+0 scimitar (11)] 25440 | D:10 | Mangled by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, basic_ecumenical_altar D:2: layout_basic D:3: serial_bayou_shore_a, layout_basic, minmay_fractal_squares_5, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_basic, minmay_quantized D:5: layout_cave_pools, mainiacjoe_overflow_alcove_1, lemuel_doored_altar, temple_hall_moat, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, kennysheep_windowed_goal D:6: minmay_octagon_keep, layout_layer_cave, kb_lookout_dungeons_type, water_maze_lemuel D:7: layout_basic, serial_curves, eino_curves_04, eino_curves_02 D:8: layout_rooms, dpeg_lair_monsters, minmay_misc_feat_room, chequers_garden D:9: layout_irregular_city, mainiacjoe_overflow_catwalk_spiral, grunt_ministairs_15 D:10: layout_loops_ring, gammafunk_temple_overflow_pools, mainiacjoe_overflow_24_doors, orc_david_3, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corner, aquarium_window_fake, aquarium_view_2d, aquarium_view_2b, aquarium_balcony_5a, aquarium_pool_five, serial_shops, shop, minmay_ruined_shrine Lair:1: layout_roguey, serial_bayou_lake_a, grunt_megastairs_2 Lair:2: regret_index_wax_grids, layout_regular_city, spider_nest_entry_funnel_web, maelrawn_ghost_gauntlet_escape, minivault_25 Lair:3: layout_cellular_growth, nicolae_shoals_entry_roost, nicolae_lair_liquid_snakes Lair:4: layout_cave_pods, slime_entry_2, nicolae_lair_time_for_slime, lemuel_fruit_tree Lair:5: cheibrodos_lair_end_hotspot, layout_long_grid, uniq_josephine Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Fighting | 1 2 3 5 7 11 12 | 12.0 Forgecraft | 5 6 7 8 | 8.0 Shields | 3 4 | 4.0 Air Magic | 3 7 | 7.0 Fire Magic | 5 | 5.0 Spellcasting | 4 | 4.3 Translocations | 2 | 2.0 Stealth | 4 | 4.0 Evocations | 2 4 | 4.0 Dodging | 4 5 | 5.0 Shapeshifting | 4 10 12 | 12.0 Unarmed Combat | 1 | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Mace | 39 | | | | || 39 Constrict | 12 | 19 | 26 | 55 | 21 || 133 Tentacles | 8 | 18 | 20 | 12 | || 58 Unarmed | 7 | 10 | | 128 | 61 || 206 Dagger | | 49 | 74 | 42 | 6 || 171 Cast: Kinetic Grapnel | 30 | 8 | 1 | | || 39 Construct Spike L | 2 | 8 | 13 | 9 | 1 || 33 Launch Clockwork | | 5 | 29 | 12 | 8 || 54 Forge Lightning S | | | 3 | 57 | 17 || 77 Forge Blazeheart | | | | 64 | 26 || 90 Ability: Lunge | 5 | 12 | 6 | 6 | 5 || 34 Whirlwind | | 1 | | 26 | 5 || 32 Evoke: Wand | | | 2 | 15 | 4 || 21 Use: Scroll | | 12 | 5 | 8 | 4 || 29 Potion | | | 2 | 2 | 7 || 11 Stab: Sleeping | 3 | 2 | 3 | 2 | 4 || 14 Armour: Skin | 25 | 17 | 50 | 216 | 105 || 413 Dodge: Dodged | 35 | 30 | 40 | 137 | 44 || 286 Block: Buckler | | 10 | 17 | 10 | 13 || 50 Form: Serpent | | | | 2 | || 2 | | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25478 | 25011 | 467 | 13801 | 8205 | 15 | 1698.5 | Dungeon | 13644 | 13337 | 307 | 6171 | 5523 | 10 | 1364.4 | Lair | 11834 | 11675 | 159 | 7630 | 2682 | 5 | 2366.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:2: 3687 daAuts Lair:1: 3405 daAuts Lair:4: 2592 daAuts D:6: 2152 daAuts Lair:3: 2143 daAuts D:3: 1886 daAuts D:9: 1847 daAuts D:8: 1474 daAuts D:5: 1390 daAuts D:7: 1305 daAuts D:4: 1289 daAuts D:2: 1207 daAuts D:1: 1059 daAuts D:10: 30 daAuts Lair:5: 4 daAuts