Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 12856470830970517392 196 bayes525 the Tinkerer (level 5, 0/36 HPs) Began as an Octopode Forgewright on Mar 4, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:51 (3668 turns). bayes525 the Tinkerer (Octopode Forgewright) Turns: 3668, Time: 00:05:51 Health: 0/36 AC: 1 Str: 9 XL: 5 Next: 75% Magic: 3/8 EV: 12 Int: 19 God: Gold: 164 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . a - +2 dagger (freeze) rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . c - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing (weapon) b - a +0 sling e - a +0 spectral dagger p - a +0 rapier Missiles d - a throwing net j - 3 boomerangs k - 5 poisoned darts Jewellery c - a ring of poison resistance (worn) o - a +4 ring of slaying Scrolls l - a scroll of identify Potions f - a potion of might {unknown} g - a potion of magic i - a potion of haste m - a potion of moonshine {unknown} n - a potion of ambrosia {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting + Level 4.8 Forgecraft + Level 2.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 15% 3d4 36% 4 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 sigmund!, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You now have 2/5 mp. An endoplasm is nearby! An endoplasm is nearby! The grapnel guides your strike. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You take 5 damage, and have 14/19 hp. MASSIVE DAMAGE!! An endoplasm is nearby! You tentacle-slap the endoplasm. You kill the endoplasm! You start resting. HP restored. Health restored: 19 You regained 2 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (67% to hit) The kinetic grapnel hits the goblin. You kill the goblin! You now have 4/5 mp. You start resting. Magic restored. MP restored: 5 Things that are here: a +0 dagger; a goblin corpse Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A giant cockroach and a kobold come into view. There are monsters nearby! There are monsters nearby! There is an open door here. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The kinetic grapnel hits the kobold. The kobold is heavily wounded. The kobold shouts! You now have 4/5 mp. The grapnel guides your strike. You tentacle-slap the kobold. You kill the kobold! You closely miss the giant cockroach. You grab the giant cockroach. You constrict the giant cockroach. The giant cockroach barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (severely wounded, constricted by you, 100% to hit) The kinetic grapnel hits the giant cockroach. You kill the giant cockroach! You now have 3/5 mp. There is an open door here. Things that are here: a +0 whip; a giant cockroach corpse You start resting. Magic restored. MP restored: 5 Could not explore, unopened door. You open the door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 whip; a giant cockroach corpse Found a leather armour. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You see here a +0 leather armour. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! Health restored: 20 You start resting. Your magical contamination has completely faded away. Magic restored. A giant cockroach comes into view. MP restored: 5 A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You tentacle-slap the giant cockroach but do no damage. Your grab misses the giant cockroach. The giant cockroach closely misses you. You tentacle-slap the giant cockroach. You grab the giant cockroach. The giant cockroach is heavily wounded. You constrict the giant cockroach. You kill the giant cockroach! You start waiting. Done waiting. You open the large door. There is a large open door here. There is a large open door here. You see here a +0 leather armour. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The helpless quokka fails to defend itself. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. You take 4 damage, and have 16/20 hp. You tentacle-slap the quokka but do no damage. You grab the quokka. You constrict the quokka. The quokka barely misses you. You tentacle-slap the quokka. The quokka is severely wounded. You constrict the quokka. You kill the quokka! You start resting. HP restored. Health restored: 20 You see here a quokka corpse. Found a stone staircase leading down. There is a stone staircase leading down here. There is a large open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The kinetic grapnel hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 25 You now have 4/6 mp. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You start waiting. Done waiting. Unknown command. You now have 88 gold pieces (gained 15). A quokka comes into view. You see here 14 gold pieces. You now have 102 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 dagger. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (64% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka barely misses you. You now have 5/6 mp. The grapnel guides your strike. You tentacle-slap the quokka but do no damage. You grab the quokka. You squeeze the quokka, but do no damage. The quokka is almost dead. You constrict the quokka. You kill the quokka! The helpless kobold fails to defend itself. You tentacle-slap the kobold. You grab the kobold. The kobold is severely wounded. You constrict the kobold. You kill the kobold! Things that are here: a +0 dagger; a stone You start resting. Magic restored. MP restored: 6 h - a fuming orange potion i - an amethyst potion A rat comes into view. A rat is nearby! A rat is nearby! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The kinetic grapnel hits the rat. You kill the rat! You now have 5/6 mp. You start resting. Magic restored. MP restored: 6 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found 2 stones and 3 boomerangs. There is an open door here. Found 6 javelins. A rat comes into view. A rat is nearby! You see here 3 boomerangs. j - 3 boomerangs An endoplasm and a dart slug come into view. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The kinetic grapnel hits the rat. The rat is moderately wounded. The rat squeaks loudly. You now have 5/6 mp. Found 10 gold pieces. The rat closely misses you. The grapnel guides your strike. The endoplasm quivers. You tentacle-slap the rat. You kill the rat! MP restored: 6 There is an open door here. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is severely wounded. You now have 5/6 mp. The grapnel guides your strike. You tentacle-slap the endoplasm. You kill the endoplasm! The dart slug launches a dart at you. The slug dart misses you. There is an open door here. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The kinetic grapnel hits the dart slug. The dart slug is heavily wounded. You now have 4/6 mp. The dart slug launches a dart at you. The slug dart misses you. The dart slug barely misses you. The grapnel guides your strike. You tentacle-slap the dart slug. You grab the dart slug. The dart slug is almost dead. You constrict the dart slug. You kill the dart slug! You see here a dart slug corpse. You start resting. Magic restored. MP restored: 6 You now have 112 gold pieces (gained 10). An endoplasm comes into view. Found 5 poisoned darts. An endoplasm is nearby! You see here 5 poisoned darts. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm but do no damage. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 1 damage, and have 24/25 hp. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 5 damage, and have 19/25 hp. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You take 2 damage, and have 17/25 hp. You now have 5/6 mp. The grapnel guides your strike. You tentacle-slap the endoplasm. You kill the endoplasm! You start resting. Magic restored. You regained 2 hp, and now have 19/25 hp. MP restored: 6 You see here 5 poisoned darts. k - 5 poisoned darts HP restored. Health restored: 25 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a large open door here. You see here a +0 leather armour. Things that are here: a +0 dagger; a goblin skeleton You see here a rat skeleton. Done exploring. Done exploring. Done exploring. Done exploring. You see here a quokka skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled SYX HAFIROOCA, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. You start waiting. Your hobgoblin dissolves into shadows! Your ball python dissolves into shadows! x2 Your rat dissolves into shadows! Done waiting. As you read the scroll labelled NUZYRHIOSEGG, it crumbles to dust. It is a scroll of identify. i - a potion of haste As you read the scroll labelled ZYPAKK KIAKHEPN, it crumbles to dust. It is a scroll of brand weapon. Your +0 dagger acquires a faint afterimage. a - a +0 spectral dagger Found a short sword. Found a hand axe and a club. c - a ring of poison resistance A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! c - a ring of poison resistance (worn) The gnoll shouts! You hear a shout! The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. You take 5 damage, and have 20/25 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You take 8 damage, and have 12/25 hp. MASSIVE DAMAGE!! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The gnoll closely misses you. You now have 4/6 mp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/25 hp. MASSIVE DAMAGE!! The rocky spike skewers the gnoll. The gnoll is moderately wounded. The rocky spike skewers the gnoll. The gnoll is moderately wounded. Your spike launcher falls apart as you grow too distant to maintain it. The gnoll throws a throwing net. The throwing net barely misses you. There is a stone staircase leading up here. Magic restored. You climb upwards. There is a stone staircase leading down here. MP restored: 6 You start resting. HP restored. Health restored: 25 You start waiting. Done waiting. You climb downwards. The gnoll barely misses you. x2 There is a stone staircase leading up here. The gnoll barely misses you. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 24/25 hp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The gnoll hits you with a +0 flail! You take 12 damage, and have 12/25 hp. MASSIVE DAMAGE!! You now have 4/6 mp. The rocky spike misses the gnoll. The rocky spike skewers the gnoll. The gnoll is heavily wounded. You tentacle-slap the gnoll but do no damage. You grab the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/25 hp. MASSIVE DAMAGE!! You tentacle-slap the gnoll. The gnoll is almost dead. The rocky spike skewers the gnoll. You kill the gnoll! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. Your Stealth skill increases to level 3! You start resting. Magic restored. You regained 4 hp, and now have 11/26 hp. MP restored: 6 You start resting. HP restored. Health restored: 26 Things that are here: a +0 flail; a gnoll corpse There is a stone staircase leading down, spattered with blood here. You can't go up here! You climb downwards. There is a stone staircase leading up here. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (77% to hit) The kinetic grapnel hits the gnoll. The gnoll is lightly wounded. You now have 5/6 mp. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 21/26 hp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You take 6 damage, and have 15/26 hp. MASSIVE DAMAGE!! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the gnoll. The gnoll is heavily wounded. The grapnel comes loose from the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You take 3 damage, and have 12/26 hp. You now have 3/6 mp. The rocky spike skewers the gnoll! You kill the gnoll! The rocky spike skewers the gnoll. The gnoll is moderately wounded. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 77% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. The gnoll is almost dead. The gnoll barely misses you. You now have 2/6 mp. The rocky spike skewers the gnoll. You kill the gnoll! You have reached level 4! You regained 3 hp, and now have 16/31 hp. You start resting. Magic restored. You regained 10 hp, and now have 26/31 hp. MP restored: 7 You start resting. HP restored. Health restored: 31 You start waiting. Done waiting. You see here a +0 spear. d - a throwing net Found a stone staircase leading down. You now have 126 gold pieces (gained 14). h - 2 fuming orange potions (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep) The floor. Placed new exclusion. Unknown command. Sigmund is nearby! You see here a +0 club. A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You tentacle-slap the frilled lizard. Your grab misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard completely misses you. You barely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You take 2 damage, and have 29/31 hp. You tentacle-slap the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You start resting. HP restored. Health restored: 31 2 goblins come into view. A goblin is wielding a +0 dagger of flaming. The goblin shouts! You hear a shout! x2 A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! There are monsters nearby! 2 goblins and a hobgoblin come into view. The goblin shouts! x2 The goblin moves out of view. You hear a shout! The goblin shouts! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (67% to hit) The kinetic grapnel hits the goblin. The goblin is moderately wounded. The hobgoblin shouts! A goblin comes into view. It is wielding a +2 dagger of freezing. You now have 6/7 mp. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 4/7 mp. The rocky spike skewers the goblin. You kill the goblin! Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You need to enable at least one skill for training. The rocky spike skewers the goblin. You kill the goblin! The rocky spike skewers the goblin. The goblin is severely wounded. The rocky spike skewers the goblin. You kill the goblin! The rocky spike skewers the goblin. You kill the goblin! You closely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! The rocky spike misses the goblin. The goblin unwields a +2 dagger of freezing. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The rocky spike skewers the goblin. The goblin is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. You take 6 damage, and have 25/31 hp. The rocky spike skewers the goblin. You kill the goblin! You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +0 club. You take 3 damage, and have 23/31 hp. You tentacle-slap the goblin. You kill the goblin! You start resting. Magic restored. You regained 4 hp, and now have 27/31 hp. MP restored: 7 You start resting. HP restored. Health restored: 31 There are no items here. Items here: ))) ††. Items here: )))) †††. e - a +2 dagger of freezing Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of freezing; e - a +0 spectral dagger Your +2 dagger of freezing glows with a cold blue light! a - a +2 dagger of freezing (weapon) You start waiting. Done waiting. Found a scale mail and 12 gold pieces. You now have 138 gold pieces (gained 12). A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Found a scroll of identify. The helpless ball python fails to defend itself. You puncture the ball python! You freeze the ball python. You kill the ball python! You see here a ball python corpse. l - a scroll of identify A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin comes into view. The hobgoblin barely misses you. You hit the hobgoblin. You freeze the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! You start waiting. Done waiting. You now have 164 gold pieces (gained 26). You see here 3 stones. Found a ring mail. m - a cyan potion An adder comes into view. Found a black potion. An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You take 4 damage, and have 27/31 hp. You now have 5/7 mp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the adder. The adder is heavily wounded. The adder barely misses you. You now have 3/7 mp. You hit the adder but do no damage. You grab the adder. You squeeze the adder. You kill the adder! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Health restored: 31 Magic restored. Found a stone staircase leading down. MP restored: 7 n - a black potion i - 2 potions of haste (gained 1) Found an escape hatch in the floor. Found a stone staircase leading up. h - 3 fuming orange potions (gained 1) A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You freeze the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You hit the hobgoblin. You freeze the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 4 damage, and have 27/31 hp. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. Health restored: 31 A goblin is nearby! A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You puncture the goblin! You freeze the goblin. You kill the goblin! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You freeze the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Found a club. You see here a +0 club. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You puncture the goblin! You freeze the goblin. You kill the goblin! Your Air Magic skill increases to level 1! You see here a +0 dagger. o - a +4 ring of slaying You see here a +0 dagger. Found a stone staircase leading down. Items here: ))) ÷÷. A ribbon worm comes into view. Found a rapier. A ribbon worm is nearby! A ribbon worm is nearby! The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! You freeze the ribbon worm. You kill the ribbon worm! You see here a +0 rapier. p - a +0 rapier Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica is nearby! Jessica is nearby! Jessica is nearby! Jessica shouts! You hit Jessica. You freeze Jessica. Your grab misses Jessica. Your squeeze misses Jessica. Jessica is severely wounded. Jessica hits you with a +0 club! You take 7 damage, and have 24/31 hp. MASSIVE DAMAGE!! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Jessica. You kill Jessica! You have reached level 5! You feel agile. You regained 4 hp, and now have 28/36 hp. You now have 5/8 mp. You start resting. Magic restored. You regained 7 hp, and now have 35/36 hp. MP restored: 8 You start resting. HP restored. Health restored: 36 You start waiting. Done waiting. Things that are here: a +0 club; a +0 robe Found a stone staircase leading up. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 6/8 mp. The rocky spike skewers the ball python. The ball python is severely wounded. The ball python attacks as it pursues you! The ball python bites you. The ball python misses you. You take 1 damage, and have 35/36 hp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ball python. You kill the ball python! You now have 4/8 mp. Health restored: 36 Your spike launcher falls apart as you grow too distant to maintain it. There is a stone staircase leading up here. Search for what [? for help]? sigmund! Can't find anything matching that. Annotate which branch? (. - D:2, ? - help, ! - show branch list) New annotation for D:2 (include '!' for warning): sigmund! Unknown command. Things that are here: a +0 club; a +0 robe Magic restored. There is a stone staircase leading down here. MP restored: 8 You climb downwards. Found a runed dagger, a small malachite amulet and a leather armour. Found a stone staircase leading down. There is a stone staircase leading up here. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You freeze the giant cockroach. You kill the giant cockroach! 2 gnolls and a kobold come into view. The kobold is wielding a +0 whip and quivering poisoned darts. The gnoll shouts! You hear a shout! The gnoll moves out of view. You hear a loud squeak. The endoplasm quivers. The endoplasm barely misses you. You barely miss the endoplasm. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You take 4 damage, and have 32/36 hp. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You take 2 damage, and have 30/36 hp. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! You now have 7/8 mp. A giant cockroach comes into view. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 5/8 mp. The rocky spike skewers the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 club. You barely miss the gnoll. The gnoll shouts! x2 Your grab misses the gnoll. The gnoll is moderately wounded. The rocky spike skewers the gnoll. The gnoll is moderately wounded. You hear a shout! The gnoll barely misses you. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll! The gnoll is almost dead. The rocky spike skewers the gnoll. You kill the gnoll! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) A gnoll comes into view. It is wielding a +0 whip. You now have 3/8 mp. You continue winding your clockwork bee... The gnoll shouts! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. The giant cockroach bites you. The gnoll barely misses you. The gnoll barely misses your clockwork bee. You hit the giant cockroach. You freeze the giant cockroach. You grab the giant cockroach. The giant cockroach is almost dead. You constrict the giant cockroach. You kill the giant cockroach! Your clockwork bee stings the gnoll. The gnoll hits your clockwork bee but does no damage. The gnoll hits you from afar with a +0 halberd. You take 2 damage, and have 31/36 hp. Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee stings the gnoll! The gnoll hits your clockwork bee but does no damage. Your clockwork bee locks its sights upon the goblin. Your clockwork bee completely misses the gnoll. The gnoll barely misses your clockwork bee. The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll. Your clockwork bee winds down and falls to the ground. The gnoll hits your dormant clockwork bee with a +0 whip. The gnoll hits your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the goblin! You now have 2/8 mp. Your clockwork bee stings the gnoll. Your clockwork bee stings the gnoll but does no damage. The gnoll hits your clockwork bee but does no damage. The gnoll misses your clockwork bee. Your clockwork bee closely misses the gnoll. The gnoll barely misses your clockwork bee. Your clockwork bee stings the gnoll! The gnoll dies! Your Air Magic skill increases to level 2! The goblin hits your clockwork bee but does no damage. The kobold misses your clockwork bee. You hit the gnoll but do no damage. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. Your clockwork bee stings the goblin. The goblin dies! The kobold misses your clockwork bee. Your clockwork bee stings the gnoll. The gnoll dies! Your clockwork bee winds down and falls to the ground. The kobold hits your dormant clockwork bee with a +0 whip. Things that are here: a +0 club; a +0 flail You wind your clockwork bee back up and it locks its sights upon the kobold! You now have 2/8 mp. Your clockwork bee stings the kobold! The kobold dies! Your clockwork bee winds down and falls to the ground. You start resting. There is a strange disturbance nearby! You regained 2 hp, and now have 35/36 hp. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 trident. Found a spear. An orc priest comes into view. It is wielding a +0 mace. You hear some strange, mumbled words. A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame hits you! You take 8 damage, and have 27/36 hp. MASSIVE DAMAGE!! You closely miss something. Something hits you. You take 1 damage, and have 26/36 hp. You hear some strange, mumbled words. You are confused. Okay, then. It was a potion of curing. You feel better. Your dormant clockwork bee falls apart. Something completely misses you. You regained 5 hp, and now have 31/36 hp. You closely miss something. The orc priest shouts! Your squeeze misses something. Something hits you. You take 2 damage, and have 29/36 hp. Casting: Launch Clockwork Bee (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers something. You now have 2/8 mp. The rocky spike skewers the orc. The orc is heavily wounded. The orc hits you from afar with a +0 trident. Something hits you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You take 10 damage, and have 19/36 hp. MASSIVE DAMAGE!! Your spike launcher falls apart as you grow too distant to maintain it. The orc hits you from afar with a +0 trident! Things that are here: a +0 club; a +0 flail You take 7 damage, and have 12/36 hp. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 8/36 hp. Okay, then. You feel yourself speed up. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/36 hp. You feel better. You regained 5 hp, and now have 9/36 hp. Okay, then. Found a black potion. You hit the orc priest. You freeze the orc priest. You grab the orc priest. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You squeeze the orc priest. The orc priest is almost dead. You constrict the orc priest. You kill the orc priest! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You take 6 damage, and have 4/36 hp. Found a stone staircase leading down. You hear some strange, mumbled words. You are confused. You're too confused to move! You bump into the translucent rock wall. You feel better. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You regained 3 hp, and now have 8/36 hp. The orc misses you. Found a short bone wand. A magic dart appears from out of thin air! The magic dart hits you! You die... #........# #........# #........# #........# ##### #........# .....###.{.....##... ...#..#..#o......... ##...###..####.# ...#..#@.#.).## ..........!#..# # .....<..#.###)# .# # /............)###.#.## ...#..#..#..)).#...... ..###...###........... ...#..#..#..#)<....... ##....#.".......##.... #[.....#.... .#. You could see an orc. Vanquished Creatures An orc priest (D:3) Jessica (D:2) 4 gnolls An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms 6 giant cockroaches 12 goblins 5 hobgoblins (D:2) 3 kobolds (D:1) 4 quokkas (D:1) 2 ball pythons (D:2) 3 frilled lizards 5 rats (D:1) 55 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:3) A goblin (D:3) A kobold (D:3) 5 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 348 | D:1 | Reached skill level 1 in Fighting 566 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 1222 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 1344 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1348 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 2271 | D:2 | Reached XP level 4. HP: 16/31 MP: 2/7 2462 | D:2 | Noticed Sigmund 3097 | D:2 | Reached skill level 1 in Air Magic 3383 | D:2 | Noticed Jessica 3386 | D:2 | Killed Jessica 3387 | D:2 | Reached XP level 5. HP: 28/36 MP: 5/8 3655 | D:3 | HP: 4/36 [something (4)] 3668 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_corners D:2: kennysheep_the_goblin_king, layout_basic, uniq_jessica, uniq_sigmund D:3: layout_rooms, jmf_multi_god_temple2, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_pleasant_corner_grove, nicolae_shop_mannequins, nicolae_shop_swords_in_saltire, minmay_strange_pillars, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Stealth | 3 4 | 4.0 Air Magic | 1 2 | 2.4 Dodging | | 2.0 Spellcasting | | 2.0 Forgecraft | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 39 | 6 || 45 Constrict | 12 | 8 || 20 Tentacles | 5 | 5 || 10 Dagger | | 24 || 24 Cast: Kinetic Grapnel | 23 | 2 || 25 Construct Spike L | 3 | 7 || 10 Launch Clockwork | | 1 || 1 Use: Scroll | 3 | || 3 Potion | | 4 || 4 Stab: Sleeping | 9 | 8 || 17 Armour: Skin | 17 | 21 || 38 Dodge: Dodged | 29 | 14 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3664 | 3601 | 63 | 1552 | 1527 | 3 | 1221.3 | Dungeon | 3664 | 3601 | 63 | 1552 | 1527 | 3 | 1221.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2101 daAuts D:2: 1506 daAuts D:3: 55 daAuts