Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 7536846014943488407 108639 bayes525 the Warrior (level 16, -4/146 HPs) Began as an Octopode Forgewright on Mar 4, 2025. Was an Initiate of Gozag. Slain by a fenstrider witch (17 damage) ... while paralysed by a fenstrider witch ... on level 2 of the Swamp on Mar 5, 2025. The game lasted 02:15:27 (51171 turns). bayes525 the Warrior (Octopode Forgewright) Turns: 51171, Time: 02:15:27 Health: -4/146 AC: 9 Str: 19 XL: 16 Next: 50% Magic: 30/38 EV: 1 Int: 35 God: Gozag Gold: 3383 SH: 0 Dex: 24 Spells: 4/33 levels left rFire + + . - Nothing wielded rCold . . . (offhand unavailable) rNeg + + . a - melded +1 hat "Hielotz" {rCorr Int+3} rPois + U - amulet of Nikh {rElec rPois Will++ RegenMP+ Slay-5} rElec + b - ring of magical power rCorr + p - ring "Keinet" {rF+ rN+ rCorr} SInv . g - +6 ring of dexterity Will +++.. N - ring of the Baking Scavenger {rElec rF+ rN+} Stlth ++++ K - ring of Happiness {^Contam rPois rCorr Str+4 Int+6} HPRegen 0.44/turn L - +6 ring of dexterity MPRegen 0.66/turn P - +6 ring of intelligence R - ring of wizardry %: wizardry (x1) @: paralysed, lethally poisoned (-4 -> -6), snake-form A: constrict, boosted hp, poison resistance, cold-blooded, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Swamp. You worshipped Gozag. Gozag was most pleased with you. You were an enormous serpent. You visited 6 branches of the dungeon, and saw 28 of its levels. You collected 7818 gold pieces. You spent 3752 gold pieces at shops. You paid 683 gold pieces to Gozag. Inventory: Hand Weapons u - the +7 staff of the Meek {protect, meekguard} (You found it on level 8 of the Dungeon) v - the +4 whip of the Abyss {venom, ^Fragile rC+ Str+3 SInv} (You found it on level 5 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Missiles H - 3 throwing nets I - a curare-tipped dart Q - 6 javelins Armour a - the +1 hat "Hielotz" (melded) {rCorr Int+3} (You acquired it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Jewellery b - a ring of magical power (worn) d - a +6 ring of dexterity g - a +6 ring of dexterity (worn) p - the ring "Keinet" (worn) {rF+ rN+ rCorr} (You acquired it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. t - a ring of protection from cold B - a ring of see invisible J - a +6 ring of strength K - the ring of Happiness (worn) {^Contam rPois rCorr Str+4 Int+6} (You bought it in a shop on level 3 of the Dungeon) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). L - a +6 ring of dexterity (worn) N - the ring of the Baking Scavenger (worn) {rElec rF+ rN+} (You acquired it on level 3 of the Lair of Beasts) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. O - an amulet of regeneration P - a +6 ring of intelligence (worn) R - a ring of wizardry (worn) U - the amulet of Nikh (worn) {rElec rPois Will++ RegenMP+ Slay-5} (You found it on level 5 of the Lair of Beasts) [amulet of magic regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). W - a +6 ring of strength X - a ring of protection from fire Talismans s - a serpent talisman (active) C - a beast talisman Wands k - a wand of paralysis (22) q - a wand of mindburst (17) w - a wand of acid (9) y - a wand of iceblast (29) F - a wand of flame (14) Scrolls f - 8 scrolls of teleportation i - 4 scrolls of amnesia j - 4 scrolls of immolation m - 2 scrolls of blinking o - 3 scrolls of enchant armour A - 3 scrolls of vulnerability G - 2 scrolls of poison T - 3 scrolls of brand weapon V - 3 scrolls of fear Y - a scroll of revelation Z - a scroll of identify Potions c - a potion of haste e - 2 potions of mutation h - 3 potions of enlightenment l - a potion of lignification n - 3 potions of curing r - a potion of might x - a potion of brilliance z - 6 potions of attraction D - 5 potions of invisibility E - 2 potions of berserk rage M - 2 potions of resistance Miscellaneous S - a +0 Gell's gravitambourine (2/2) Skills: - Level 15.0 Fighting - Level 12.0 Dodging - Level 8.0 Stealth - Level 4.0 Unarmed Combat - Level 9.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Translocations - Level 8.0 Forgecraft - Level 4.0 Fire Magic - Level 9.0 Ice Magic - Level 4.0 Air Magic - Level 9.0 Earth Magic - Level 4.0 Evocations + Level 10.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Permafrost Eruption Ice/Erth 34% 2x4d8 4% 6 c - Hoarfrost Cannonade Ice/Frge 33% 3d8/3d16 1% 5 d - Forge Lightning Spir Air/Frge 55% 3d8 1% 4 e - Forge Blazeheart Gol Fire/Frge 55% N/A 1% 4 f - Borgnjor's Vile Clut Necr/Erth 23% N/A 4% 5 B - Blink Tloc 44% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 44% N/A 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Sandblast Erth 100% 2d20 1% 1 Soul Splinter Necr 60% N/A 1% 1 Summon Small Mammal Summ 60% N/A 1% 1 Call Imp Summ 30% N/A 1% 2 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 94% N/A 1% 2 Grave Claw Necr 30% 2d9 1% 2 Sublimation of Blood Necr 15% N/A 1% 2 Inner Flame Hex/Fire 29% N/A 1% 3 Launch Clockwork Bee Frge 64% N/A 1% 3 Passwall Erth 68% N/A 1% 3 Swiftness Air 44% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 53% 2d9 1% 4 Leda's Liquefaction Alch/Erth 23% N/A 1% 4 Teleport Other Tloc 22% N/A 2% 3 Vampiric Draining Necr 15% 2d7 3% 3 Flame Wave Conj/Fire 36% 2d10 3% 4 Sticky Flame Fire/Alch 29% 2d7 4% 4 Fulminant Prism Conj/Alch 11% 3d8 8% 4 Lee's Rapid Deconstruct Erth 34% 3d17* 1% 5 Bombard Conj/Erth 26% 9d5 17% 6 Curse of Agony Necr 15% N/A 28% 5 Hellfire Mortar Fire/Erth/Frge 29% 4d10 45% 7 Dispersal Tloc 11% N/A 69% 6 Gell's Gavotte Tloc 11% 2d(16-23) 69% 6 Rimeblight Ice/Necr 23% 2d6 (prima78% 7 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:11 Swamp (2/4) Lair:2 Snake (3/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Depths (0/4) D:15 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 ?:(* D:2 ?( D:3 ([=!( D:4 !: D:5 ( D:9 = D:15 ( Orc:2 :(([ Snake:1 ?!= Snake:2 [*!= Snake:3 ! Annotations: D:5 exclusion: staircase D:7 exclusion: staircase D:10 3 runed translucent doors, exclusion: 3 doors, bmack86's ghost, journeyman MiFi D:11 exclusion: staircase D:12 1 runed translucent door, exclusion: door D:13 exclusions: 3 doors, 2 orc warriors and 2 vault guards D:15 exclusion: door Lair:4 exclusion: staircase Lair:5 1 runed translucent door, exclusion: door, GoatCutlet's ghost, journeyman MiBe Snake:1 exclusion: staircase Innate Abilities, Weirdness & Mutations You are an enormous serpent. You have a powerful constriction melee attack. Your maximum health is increased. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History The tyrant leech seems to grow more fierce. You kill the spriggan druid! You hear a splash. x2 The piercing cold hits the tyrant leech! The tyrant leech is heavily wounded. The tyrant leech is engulfed in freezing vapours. x2 You now have 27/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tyrant leech (almost dead, strong, 63% to hit) The stone arrow misses the tyrant leech. You now have 25/38 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tyrant leech (almost dead, strong, 63% to hit) The stone arrow hits the tyrant leech! You kill the tyrant leech! You now have 22/38 mp. You enter the shallow water. There is a stone staircase leading up here. You regained 4 mp, and now have 28/38 mp. You start resting. Magic restored. MP restored: 38 You enter the shallow water. You enter the shallow water. You enter the deep water. You now have 3087 gold pieces (gained 19). You enter the shallow water. A swamp worm comes into view. A swamp worm is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a swamp worm (100% to hit) Zombie hands grab the swamp worm. The zombie hands constrict the swamp worm! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. You now have 33/38 mp. The zombie hands constrict the swamp worm. The swamp worm struggles to escape constriction. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp worm! The swamp worm is severely wounded. Piercing cold boils outward! The piercing cold hits the swamp worm! You kill the swamp worm! You now have 29/38 mp. You enter the shallow water. You start resting. Magic restored. MP restored: 38 You enter the shallow water. A swamp dragon comes into view. A swamp dragon is nearby! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a swamp dragon (100% to hit) Zombie hands grab the swamp dragon. The zombie hands constrict the swamp dragon. The swamp dragon struggles to escape constriction. You now have 33/38 mp. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp dragon! The swamp dragon is moderately wounded. Piercing cold boils outward! The piercing cold hits the swamp dragon! The swamp dragon is moderately wounded. The zombie hands constrict the swamp dragon. The swamp dragon is engulfed in freezing vapours. The swamp dragon escapes! You now have 28/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You now have 24/38 mp. Casting: Hoarfrost Cannonade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp dragon!! The swamp dragon is almost dead. Piercing cold boils outward! The piercing cold hits the swamp dragon!! You kill the swamp dragon! The piercing cold hits your hoarfrost cannon. Your hoarfrost cannon completely resists. You now have 19/38 mp. You start resting. Your hoarfrost cannon melts away. x2 Magic restored. MP restored: 38 You start waiting. Done waiting. You now have 3092 gold pieces (gained 5). Things that are here: a +0 quarterstaff; a +0 robe Found a stone staircase leading down. You now have 3118 gold pieces (gained 26). You enter the shallow water. You now have 3123 gold pieces (gained 5). You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. Found a stone staircase leading down. You enter the shallow water. Found a stone staircase leading down. You enter the shallow water. An alligator comes into view. Found a potion of haste. A bloated husk comes into view. You see here a scroll of poison. There are monsters nearby! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 34/38 mp. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the bloated husk!! The bloated husk is severely damaged. Piercing cold boils outward! The piercing cold hits the bloated husk. The bloated husk resists. The bloated husk is almost destroyed. The piercing cold hits the alligator! The alligator is moderately wounded. The bloated husk is engulfed in freezing vapours. The bloated husk explodes! The blast of putrescent gases engulfs the alligator!! The alligator is engulfed in freezing vapours. The alligator seems to slow down. You hear a shout! You now have 29/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The alligator is engulfed in freezing vapours. The alligator seems to slow down. You kill the alligator! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A spriggan rider comes into view. It is wielding a +0 spear. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan rider!! The spriggan rider is moderately wounded. Piercing cold boils outward! The piercing cold hits the spriggan rider! The spriggan rider is heavily wounded. Your lightning spire shoots out a bolt of lightning at the spriggan rider! The bolt of electricity hits the spriggan rider! You hear a splash. The spriggan dies! You now have 26/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, ally target, 100% to hit) Zombie hands grab the hornet. The zombie hands constrict the hornet. The hornet struggles to escape constriction. Your lightning spire shoots out a bolt of lightning at the hornet! The bolt of electricity hits the hornet! You now have 21/38 mp. The zombie hands constrict the hornet. You kill the hornet! You start resting. A ghoul comes into view. You regained 8 mp, and now have 30/38 mp. A ghoul is nearby! Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ghoul! The ghoul is lightly damaged. Piercing cold boils outward! The piercing cold hits the ghoul. The ghoul resists. The ghoul is lightly damaged. You now have 26/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ghoul (lightly damaged, ally target, 100% to hit) Zombie hands grab the ghoul. The zombie hands constrict the ghoul! Your lightning spire fades away. A ghoul comes into view. The ghoul struggles to escape constriction. You now have 21/38 mp. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zombie hands constrict the ghoul! The ghoul struggles to escape constriction. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ghoul!! The ghoul is heavily damaged. Piercing cold boils outward! The piercing cold hits the ghoul! The ghoul resists. The ghoul is heavily damaged. The piercing cold hits the ghoul! The ghoul resists. The ghoul is lightly damaged. The zombie hands constrict the ghoul! The ghoul struggles to escape constriction. You now have 17/38 mp. The zombie hands constrict the ghoul! The ghoul escapes! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ghoul! The ghoul is lightly damaged. Piercing cold boils outward! The piercing cold hits the ghoul. The ghoul resists. The ghoul is moderately damaged. The piercing cold hits the ghoul! The ghoul resists. The ghoul is severely damaged. You now have 12/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ghoul (severely damaged, 78% to hit) The stone arrow hits the ghoul!! The ghoul is almost destroyed. You now have 10/38 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ghoul! The ghoul is almost destroyed. Piercing cold boils outward! The piercing cold hits the ghoul. The ghoul resists. You destroy the ghoul! The piercing cold hits the ghoul! The ghoul resists. The ghoul is moderately damaged. You now have 4/38 mp. You enter the shallow water. You enter the shallow water. You enter the shallow water. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 8/38 mp. Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You now have 4/38 mp. The ghoul claws your blazeheart golem! The ghoul barely misses your blazeheart golem. Your blazeheart golem punches the ghoul! The ghoul claws your blazeheart golem!! The ghoul claws your blazeheart golem! Your blazeheart golem falls apart, revealing its core! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the ghoul! The ghoul partially resists. The ghoul is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the ghoul! The ghoul partially resists. You enter the shallow water. Your blazeheart core explodes! The fiery explosion engulfs the ghoul!! The mangrove smoulders and burns. The ghoul is engulfed in blazing flames. Casting: Hoarfrost Cannonade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the ghoul! The ghoul partially resists. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the ghoul! The ghoul partially resists. You now have 3/38 mp. The ghoul is no longer encased in ice. The ghoul is engulfed in blazing flames. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the ghoul. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the ghoul! The ghoul partially resists. The ghoul is flash-frozen. You hit the ghoul. You grab the ghoul. The ghoul is almost destroyed. You constrict the ghoul! The ghoul closely misses you. The ghoul splashes around in the water. You hit the ghoul but do no damage. The ghoul is almost destroyed. You constrict the ghoul. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the ghoul! The ghoul partially resists. The ghoul is destroyed! You start resting. Your hoarfrost cannon is engulfed in a cloud of scalding steam. Your hoarfrost cannon is destroyed! You regained 3 mp, and now have 8/38 mp. You start resting. Your hoarfrost cannon melts away. Magic restored. MP restored: 38 You start waiting. Done waiting. You now have 3127 gold pieces (gained 4). You enter the shallow water. You enter the shallow water. You enter the shallow water. G - 2 scrolls of poison (gained 1) You enter the shallow water. You now have 3133 gold pieces (gained 6). You now have 3150 gold pieces (gained 17). You enter the shallow water. You now have 3162 gold pieces (gained 12). You see here a +0 spear. You now have 3180 gold pieces (gained 18). You now have 3187 gold pieces (gained 7). A swamp worm comes into view. A swamp worm is nearby! Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp worm! The swamp worm is moderately wounded. Piercing cold boils outward! The piercing cold hits the swamp worm! The swamp worm is severely wounded. You hear a chilling moan. The swamp worm fires a harpoon shot at you. The harpoon shot hits you!! You are yanked forward by the harpoon shot. The swamp worm misses you. Found 4 atropa-tipped darts and 2 silver javelins. Found two stone staircases leading up. You take 22 damage, and have 124/146 hp. You now have 33/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a swamp worm (severely wounded, 72% to hit) The stone arrow hits the swamp worm!! You kill the swamp worm! You now have 30/38 mp. You start resting. A will-o-the-wisp comes into view. You regained 4 hp, and now have 128/146 hp. You regained 6 mp, and now have 36/38 mp. A will-o-the-wisp is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the will-o-the-wisp! The will-o-the-wisp is moderately damaged. The will-o-the-wisp gives a chilling moan. Piercing cold boils outward! The piercing cold hits the will-o-the-wisp!! The will-o-the-wisp is almost destroyed. You hear a shout! You now have 32/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the will-o-the-wisp! You destroy the will-o-the-wisp! Piercing cold boils outward! You now have 26/38 mp. You now have 3209 gold pieces (gained 22). You regained 2 mp, and now have 28/38 mp. You start resting. Magic restored. You regained 7 hp, and now have 137/146 hp. MP restored: 38 You start resting. HP restored. Health restored: 146 Found 8 gold pieces. You now have 3212 gold pieces (gained 3). You enter the shallow water. You now have 3217 gold pieces (gained 5). You enter the shallow water. You enter the shallow water. You now have 3245 gold pieces (gained 28). You now have 3253 gold pieces (gained 8). You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. A malevolent force fills the Swamp... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear an angry buzzing noise. x4; You hear a shout! x6 You enter the shallow water. You enter the shallow water. You enter the shallow water. A vampire mosquito comes into view. A swamp worm comes into view. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vampire mosquito! The vampire mosquito is severely damaged. Piercing cold boils outward! The piercing cold hits the vampire mosquito!! You destroy the vampire mosquito! A vampire mosquito comes into view. The vampire mosquito is distracted by your dazzling golden aura. You now have 32/38 mp. A vampire mosquito comes into view. An alligator comes into view. The alligator is engulfed in freezing vapours. The alligator seems to slow down. A spriggan rider comes into view. It is wielding a +0 spear. There is a stone staircase leading up here. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. The swamp worm fires a harpoon shot at you. The harpoon shot hits you. You stop ascending the stairs. You are yanked forward by the harpoon shot. Floosh! You fall into the shallow water. A swamp worm comes into view. You take 6 damage, and have 140/146 hp. There are monsters nearby! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The swamp worm closely misses you. You now have 29/38 mp. Casting: Hoarfrost Cannonade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The swamp worm closely misses you. A vampire mosquito comes into view. You now have 26/38 mp. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The swamp worm bites you. Your lightning spire shoots out a bolt of lightning at the spriggan rider! The bolt of electricity hits the vampire mosquito!! The bolt of electricity hits the spriggan rider! The bolt of electricity misses the spriggan rider. You take 2 damage, and have 139/146 hp. You now have 23/38 mp. The vampire mosquito barely misses your lightning spire. The swamp worm bites you but does no damage. The vampire mosquito completely misses your lightning spire. Your blazeheart golem punches the swamp worm!! The vampire mosquito barely misses your lightning spire. The swamp worm bites you! The swamp worm misses you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the swamp worm! The swamp worm dies! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the spriggan rider. The swamp worm attacks as it pursues you! The swamp worm closely misses you. You take 11 damage, and have 128/146 hp. You closely miss the swamp worm. Your grab misses the swamp worm. The vampire mosquito bites your hoarfrost cannon. Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan rider!! You kill the hornet! The spriggan falls from its now dead mount. Piercing cold boils outward! The piercing cold hits the spriggan!! You kill the spriggan! You hear a splash. The piercing cold hits your lightning spire. Your lightning spire resists. Your lightning spire is lightly damaged. The piercing cold hits the swamp worm!! The swamp worm is severely wounded. The vampire mosquito is distracted by your dazzling golden aura. The swamp worm is engulfed in freezing vapours. The swamp worm bites you but does no damage. Your blazeheart golem punches the swamp worm!! The swamp worm dies! A fenstrider witch comes into view. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the alligator! The alligator is flash-frozen. The vampire mosquito buzzes angrily. Training target 12.0 for Dodging reached! Your Dodging skill increases to level 12! You need to enable at least one skill for training. You now have 19/38 mp. Unknown command. Okay, then. Unknown command. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito Okay, then. Unknown command. The alligator is no longer moving slowly. Your lightning spire shoots out a bolt of lightning at the fenstrider witch! The bolt of electricity hits your hoarfrost cannon. Your hoarfrost cannon resists. The bolt of electricity hits the fenstrider witch! A spriggan druid comes into view. It is wielding a +0 quarterstaff. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (100% to hit) You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. Nothing appears to happen. Your blazeheart golem's core grows cold and it stops moving. Your lightning spire shoots out a bolt of lightning at the fenstrider witch! The bolt of electricity hits your hoarfrost cannon. Your hoarfrost cannon resists. The bolt of electricity hits the fenstrider witch! The vampire mosquito is distracted by your dazzling golden aura. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the alligator! The vampire mosquito buzzes angrily. You now have 15/38 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The alligator is no longer encased in ice. Your lightning spire shoots out a bolt of lightning at the spriggan rider! The bolt of electricity hits the alligator! The bolt of electricity hits the spriggan druid! The bolt of electricity hits the spriggan rider! A spriggan comes into view. It is wielding a +0 rapier. The alligator tail-slaps your lightning spire. The alligator bites your lightning spire but does no damage. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the alligator! The alligator is flash-frozen. Your blazeheart golem's core flares to life once more. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the alligator. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan druid!! The spriggan druid is severely wounded. Piercing cold boils outward! The piercing cold hits the spriggan druid!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! The alligator is healed. The alligator seems to grow more fierce. You kill the spriggan druid! You hear a splash. x2 The piercing cold hits the spriggan rider!! The spriggan rider is heavily wounded. The piercing cold hits the alligator! The alligator is severely wounded. The piercing cold hits your hoarfrost cannon. Your hoarfrost cannon completely resists. Your hoarfrost cannon is almost destroyed. The piercing cold hits your hoarfrost cannon. Your hoarfrost cannon completely resists. Your hoarfrost cannon is heavily damaged. The piercing cold hits your lightning spire. Your lightning spire resists. Your lightning spire is heavily damaged. The spriggan rider hits your hoarfrost cannon with a +0 spear. Your hoarfrost cannon is destroyed! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the alligator! The alligator is engulfed in freezing vapours. You kill the alligator! The fenstrider witch casts a spell at you. You resist with almost no effort. You now have 11/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito is no longer distracted by gold. Piercing cold boils outward! The piercing cold hits the vampire mosquito! The vampire mosquito is almost destroyed. The piercing cold hits your hoarfrost cannon. Your hoarfrost cannon completely resists. Your hoarfrost cannon is severely damaged. The piercing cold hits the fenstrider witch! The fenstrider witch is heavily wounded. Your blazeheart golem's core grows cold and it stops moving. A spriggan comes into view. It is wielding a +0 dagger. You now have 6/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the vampire mosquito! You destroy the vampire mosquito! Piercing cold boils outward! The piercing cold hits the vampire mosquito!! The vampire mosquito is almost destroyed. The piercing cold hits the spriggan rider! The spriggan rider is severely wounded. Your surroundings suddenly seem different. You now have 1/38 mp. You enter the shallow water. Your magical contamination has completely faded away. You start resting. The sentinel's mark upon you fades away. You regained 3 mp, and now have 5/38 mp. You start resting. A vampire mosquito is nearby! A vampire mosquito is nearby! Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (almost destroyed, 53% to hit) The puff of flame hits the vampire mosquito! You destroy the vampire mosquito! You start resting. A vampire mosquito is nearby! You regained 3 hp, and now have 138/146 hp. You regained 3 mp, and now have 9/38 mp. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (severely damaged, 63% to hit) The stone arrow hits the vampire mosquito!! You destroy the vampire mosquito! You now have 7/38 mp. You start resting. There are monsters nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan rider, wielding a +0 sling (heavily wounded, 100% to hit) Zombie hands grab the spriggan. Zombie hands grab the spriggan rider. The zombie hands constrict the spriggan. The zombie hands constrict the spriggan rider! The spriggan rider struggles to escape constriction. You now have 3/38 mp. Okay, then. The zombie hands lose their grip on something. The zombie hands constrict the spriggan rider! The spriggan rider shoots a sling bullet. The sling bullet misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 rapier and wearing a +0 robe (severely wounded, chance to affect: 47%) The spriggan resists with some effort. The zombie hands constrict the spriggan rider! You kill the hornet! The spriggan falls from its now dead mount. The spriggan hits you with a +0 rapier! The spriggan is distracted by your dazzling golden aura. You take 10 damage, and have 129/146 hp. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 rapier and wearing a +0 robe (severely wounded, chance to affect: 47%) The spriggan's mind is blasted!! You blow up the spriggan! You hear a splash. The spriggan shouts! The zombie hands constrict the spriggan. You kill the spriggan! You start resting. HP restored. Health restored: 146 You regained 23 mp, and now have 30/38 mp. You start resting. Magic restored. MP restored: 38 Things that are here: a +0 rapier; a +0 robe You now have 3256 gold pieces (gained 3). You enter the shallow water. You now have 3260 gold pieces (gained 4). Found a +0 spear. You now have 3264 gold pieces (gained 4). You enter the shallow water. You now have 3271 gold pieces (gained 7). You now have 3305 gold pieces (gained 34). You see here a +0 sling. You enter the shallow water. You enter the shallow water. An eleionoma comes into view. Found a chain mail. A bog body comes into view. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bog body (wandering, hasn't noticed you, 100% to hit) Okay, then. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You now have 33/38 mp. Casting: Hoarfrost Cannonade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The bog body points at you and mumbles some strange words. The bolt of cold misses you. You now have 30/38 mp. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the eleionoma! The eleionoma is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the bog body. The bog body partially resists. The bog body is flash-frozen. You now have 27/38 mp. Your blazeheart golem punches the eleionoma! Your lightning spire shoots out a bolt of lightning at the eleionoma! The bolt of electricity hits the eleionoma! You lash the eleionoma! You grab the eleionoma. The eleionoma is severely wounded. You constrict the eleionoma! You hit the eleionoma. The eleionoma is almost dead. You constrict the eleionoma! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the bog body! The bog body partially resists. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!! You take 31 damage, and have 115/146 hp. MASSIVE DAMAGE!! You release your grip on the eleionoma. The bog body is no longer encased in ice. Your lightning spire shoots out a bolt of lightning at the eleionoma! The bolt of electricity misses the eleionoma. Your blazeheart golem punches the eleionoma! The eleionoma dies! The bog body touches your blazeheart golem! The bog body freezes your blazeheart golem! Your blazeheart golem resists. Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The mangrove smoulders and burns. The fiery explosion engulfs the bog body! The bog body resists. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the bog body! The bog body partially resists. The bog body is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the bog body! The bog body partially resists. The bog body is destroyed! You start resting. Magic restored. You regained 5 hp, and now have 121/146 hp. MP restored: 38 You start resting. Your hoarfrost cannon melts away. x2 Your lightning spire fades away. HP restored. Health restored: 146 You now have 3310 gold pieces (gained 5). You now have 3318 gold pieces (gained 8). You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You now have 3328 gold pieces (gained 10). You now have 3343 gold pieces (gained 15). You see here a +0 spear. You now have 3358 gold pieces (gained 15). You now have 3362 gold pieces (gained 4). Things that are here: a +0 quarterstaff; a +0 robe You now have 3371 gold pieces (gained 9). You now have 3377 gold pieces (gained 6). There is a stone staircase leading up here. You enter the shallow water. You enter the shallow water. Your pack is full. You see here a potion of haste. Your pack is full. You see here a potion of haste. Okay, then. You drop a +1 whip of flaming. c - a potion of haste You enter the shallow water. Your pack is full. You see here a fuming emerald potion. Your pack is full. You see here a fuming emerald potion. Okay, then. Unknown command. As you read the scroll of identify, it crumbles to dust. a potion of might You can't carry that many items. You drop a ring of fire. r - a potion of might You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. A spriggan is nearby! Casting: Forge Blazeheart Golem (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0 buckler (wandering, hasn't noticed you, 100% to hit) Zombie hands grab the spriggan. The spriggan shouts! The zombie hands constrict the spriggan. The spriggan struggles to escape constriction. You now have 33/38 mp. The zombie hands constrict the spriggan. The spriggan struggles to escape constriction. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The zombie hands constrict the spriggan. The spriggan escapes! Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0 buckler (heavily wounded, 55% to hit) The spriggan blocks the stone arrow. You now have 32/38 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0 buckler (heavily wounded, 55% to hit) The spriggan blocks the stone arrow. You now have 30/38 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 dagger, wearing a +0 robe and wearing a +0 buckler (heavily wounded, 55% to hit) The stone arrow misses the spriggan. The spriggan barely misses you. You now have 28/38 mp. You miss the spriggan. You grab the spriggan. The spriggan is heavily wounded. You constrict the spriggan. You lash the spriggan! You kill the spriggan! You start resting. Magic restored. MP restored: 38 You start waiting. Done waiting. You now have 3383 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe; a +0 buckler You enter the shallow water. Your pack is full. You see here a +5 ring of evasion. Your pack is full. You see here a +5 ring of evasion. Autopickup disabled for rings of evasion. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. There is a stone staircase leading up here. You enter the shallow water. You enter the shallow water. You enter the shallow water. Found a rapier. You enter the shallow water. A swamp worm comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a swamp worm (wandering, hasn't noticed you, 100% to hit) Zombie hands grab the swamp worm. The zombie hands constrict the swamp worm. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. You take 12 damage, and have 134/146 hp. You now have 33/38 mp. Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You lash the swamp worm! The swamp worm is heavily wounded. The zombie hands constrict the swamp worm. The swamp worm misses you. You lash the swamp worm! The swamp worm is almost dead. The zombie hands constrict the swamp worm. You kill the swamp worm! You start resting. Magic restored. You regained 2 hp, and now have 137/146 hp. MP restored: 38 You start resting. A fenstrider witch is nearby! You regained 3 hp, and now have 140/146 hp. A fenstrider witch is nearby! A fenstrider witch is nearby! Casting: Borgnjor's Vile Clutch (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The fenstrider witch shouts! The fenstrider witch gestures at you while chanting. The toxic sludge hits you! You are poisoned. You partially resist. You fall into the toxic bog. You take 8 damage, and have 132/146 hp. You now have 34/38 mp. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You fester in the toxic bog! You partially resist. You are more poisoned. You feel very sick. You take 14 damage, and have 118/146 hp. You now have 30/38 mp. You feel very sick. The fenstrider witch hits you but does no damage. The fenstrider witch kicks you but does no damage. You take 3 damage, and have 115/146 hp. Casting: Hoarfrost Cannonade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You feel very sick. The fenstrider witch gestures at you while chanting. You suddenly lose the ability to move! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the fenstrider witch! The fenstrider witch is flash-frozen. You feel sick. The fenstrider witch hits you but does no damage. The fenstrider witch kicks you! Your blazeheart golem punches the fenstrider witch!! Your lightning spire shoots out a bolt of lightning at the fenstrider witch! The bolt of electricity hits the fenstrider witch. You feel sick. Your blazeheart golem's core grows cold and it stops moving. The fenstrider witch hits you! The fenstrider witch kicks you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the fenstrider witch. Your lightning spire shoots out a bolt of lightning at the fenstrider witch! The bolt of electricity hits the fenstrider witch! You feel sick. The fenstrider witch hits you! The fenstrider witch kicks you! The fenstrider witch hits you but does no damage. The fenstrider witch kicks you!! * * * LOW HITPOINT WARNING * * * You feel sick. The fenstrider witch is no longer encased in ice. The fenstrider witch hits you! * * * LOW HITPOINT WARNING * * * The fenstrider witch kicks you! You die... Your body crumbles into a pile of gold. .~ ♣♣♣ ♣♣ ♣♣. ♣~ ♣ ♣♣..♣.♣♣♣~.. ♣♣♣~ .~ ♣..~.....~.. ♣♣..~ ~..♣.~~....~.♣♣ ♣.... ~..~~.~....~♣~♣♣♣.~♣.... .......♣..~..~.^♣.§ ..~. .....~..I~.~.~....)♣.♣.. ♣.~~~.~S........♣.♣ ♣... ♣...~.H$.I~~.~..~♣ ♣~♣ ..~..9I♣♣♣♣..~≈≈♣♣ ♣ ~.~~..~ ♣~~~~≈♣♣ ♣ ..~.~~. ♣≈≈~§~≈♣ ♣♣~ ...♣.~. ♣♣≈≈≈.~≈♣♣ ♣.♣ ♣.♣...♣ ♣≈≈≈~.~≈.♣♣♣♣♣.♣ ♣♣♣.~. ♣.≈≈~.≈≈.♣♣....♣ ♣.~~~~≈≈.♣.~~..♣ You could see a fenstrider witch (ally target), a friendly lightning spire (minion), a friendly blazeheart golem (minion, paralysed) and 2 friendly hoarfrost cannons. Vanquished Creatures An orc warlord (Orc:2) A ghoul (Swamp:2) Nessos (Lair:3) Azrael (Snake:2) An ice dragon (D:12) 3 hydras A ghost crab (Swamp:1) 3 anacondas A boulder beetle (D:12) 2 alligators (Swamp:2) 4 centaur warriors 2 two-headed ogres 2 tengu warriors (D:14) Urug (Lair:4) 2 naga warriors (Snake:3) 3 naga sharpshooters A goliath frog (Swamp:1) 2 spriggan druids (Swamp:2) A mana viper (Snake:1) 4 bog bodies 2 obsidian bats (Orc:2) A naga ritualist (Snake:2) 2 swamp dragons An orc knight (Orc:2) A harpy (Lair:5) A deep elf pyromancer (D:9) A deep elf zephyrmancer (D:9) 5 ugly things An oklob plant (D:9) 2 will-o-the-wisps (Swamp:2) 2 orc sorcerers (Orc:2) A manticore (Lair:5) 5 salamanders 3 kobold blastminers 6 elephants 3 naga magi (Snake:3) 6 black mambas A gargoyle (D:12) 2 unseen horrors (D:12) 3 rime drakes A kobold demonologist (D:12) 4 komodo dragons A polar bear (Lair:5) A bloated husk (Swamp:2) A tyrant leech (Swamp:2) 4 hornets (Swamp:2) 2 blink frogs A shadowghast (D:11) Blorkula the Orcula (D:9) 9 slime creatures A vampire (D:11) 6 yaks 5 spriggans (Swamp:2) 4 basilisks A fire elemental (Snake:2) 2 steam dragons (Lair:5) 5 vampire mosquitoes A warg (Orc:2) 11 nagas 9 water moccasins An acid dragon (D:12) 7 swamp worms 3 hell hounds (Snake:2) 10 orc warriors 2 ogres A sky beast (D:7) 4 wolves A centaur (D:8) A phantom (D:5) 2 bullfrogs (Lair:4) 4 vampire bats (D:9) 5 howler monkeys An electric eel (Lair:4) A crimson imp (D:9) An iron imp (D:9) 7 jellies (D:9) 17 orc priests 3 hounds An iguana (D:5) 14 orc wizards 5 gnolls 3 adders 3 ufetubi (D:5) 3 dart slugs A ribbon worm (D:3) 48 orcs 10 bats 9 endoplasms A giant cockroach (D:1) 3 goblins (D:3) 4 hobgoblins 3 jackals A quokka (D:1) 4 ball pythons 6 kobolds 4 rats 350 creatures vanquished. Vanquished Creatures (collateral kills) A ghoul (Swamp:2) An eleionoma (Swamp:2) A merfolk avatar (Lair:5) 3 hydras Erica (D:8) 4 alligators (Swamp:1) Harold (D:10) 2 boulder beetles 2 two-headed ogres A catoblepas (D:14) A tengu warrior (D:13) 3 naga warriors A naga sharpshooter (Snake:3) A shock serpent (Snake:1) Nergalle (Lair:3) A salamander mystic (Snake:2) 2 goliath frogs (Swamp:1) 3 sea snakes (Lair:5) 4 mana vipers A bog body (Swamp:2) A lindwurm (Lair:2) 4 ugly things 2 orc knights Pikel (D:9) A cyclops (shapeshifter) (D:13) A salamander (Snake:3) An orc sorcerer (Orc:2) 2 manticores Maurice (D:9) 2 cyclopes 5 elephants 7 slime creatures Joseph (D:8) 3 kobold blastminers 2 naga magi 5 black mambas 2 gargoyles 2 torpor snails (Lair:3) 3 guardian serpents (Snake:3) An unseen horror (D:11) 5 cane toads A rime drake (Lair:1) 7 komodo dragons A yaktaur (D:15) Psyche (D:10) A tengu conjurer (D:13) 4 trolls A polar bear (Lair:5) 2 tyrant leeches (Swamp:1) A merfolk (D:10) A wind drake (Lair:5) 2 blink frogs (Lair:3) A spriggan (Swamp:2) 2 vampires 16 yaks Grum (D:9) 4 basilisks A wyvern (Lair:5) A wraith (D:13) 2 wargs (Orc:2) 2 steam dragons 3 swamp worms 3 vampire mosquitoes (D:12) 6 nagas 2 hell hounds (Snake:2) 7 water moccasins 16 orc warriors 3 sky beasts (D:6) A swamp drake (D:9) 4 centaurs 5 wolves 3 ogres 2 kobold brigands A gnoll sergeant (D:10) 7 bullfrogs A scorpion (D:4) 3 wights (D:7) 6 killer bees (D:8) A vampire bat (D:9) A howler monkey (D:12) A hound (shapeshifter) (D:15) A jelly (D:8) 3 gnoll boudas 11 orc priests 2 sleepcaps Ijyb (D:3) An iguana (D:5) 8 orc wizards 19 gnolls An adder (D:2) A shadow imp (D:9) A white imp (D:9) An ufetubus (D:5) 3 ribbon worms 48 orcs 2 ball pythons (D:2) 2 endoplasms A goblin (D:2) 2 jackals (D:4) 6 kobolds (D:9) A quokka (D:5) 2 bats (D:3) A frilled lizard (D:2) A rat (D:3) 334 creatures vanquished. Vanquished Creatures (others) An occultist (D:15) 2 orcs 3 creatures vanquished. Grand Total: 687 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:1 | Reached skill level 1 in Fighting 84 | D:1 | Found Xeolinin's Book Boutique. 110 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 173 | D:1 | Learned a level 2 spell: Construct Spike Launcher 225 | D:1 | Reached skill level 2 in Fighting 334 | D:1 | Found Kaezir's Assorted Antiques. 533 | D:1 | Found Haofim's Magic Scroll Shop. 614 | D:1 | Reached XP level 3. HP: 15/25 MP: 4/6 659 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 791 | D:1 | Found Hihib's Weapon Emporium. 1254 | D:2 | You fall into a shaft and drop 2 floors! 1367 | D:3 | Found Xaxohick's Antique Armour Shoppe. 1411 | D:3 | Found Varhema's Antique Weapon Shoppe. 1438 | D:3 | Found Joluod's Jewellery Emporium. 1645 | D:3 | Reached skill level 3 in Fighting 1696 | D:3 | Reached XP level 4. HP: 31/31 MP: 1/7 1699 | D:3 | Reached skill level 1 in Air Magic 2437 | D:2 | Found Zoat's Weapon Shoppe. 2554 | D:2 | Found The Oracle's Delphic Readings. 3392 | D:1 | Bought a scroll of blinking for 97 gold pieces 3421 | D:2 | Identified the +1 robe of Infinity {rPois rC- Will+++ | Str-2} 3538 | D:2 | Identified 2 scrolls of acquirement 3538 | D:2 | Acquired the ring "Keinet" {rF+ rN+ rCorr} 3541 | D:2 | Acquired the +1 hat "Hielotz" {rCorr Int+3} 3575 | D:3 | Noticed Ijyb 3585 | D:3 | Killed Ijyb 3586 | D:3 | Reached XP level 5. HP: 36/36 MP: 4/8 4058 | D:3 | Found Aklaleur's Distillery. 4066 | D:3 | Bought a potion of moonshine for 13 gold pieces 4102 | D:3 | Found Ibemanug's Antique Weapon Shop. 4337 | D:3 | Found a faded altar of an unknown god. 4656 | D:4 | Found Efiusio's Distillery. 4807 | D:4 | Found a hide-covered altar of Uskayaw. 4987 | D:4 | Reached skill level 5 in Forgecraft 5014 | D:4 | Found Joqup's Book Shop. 5299 | D:5 | Entered Level 5 of the Dungeon 5552 | D:5 | Reached XP level 6. HP: 42/42 MP: 3/9 5710 | D:5 | Learned a level 4 spell: Forge Lightning Spire 5987 | D:5 | Found a sacrificial altar of Ru. 6106 | D:5 | Became a worshipper of Ru the Awakened 6191 | D:5 | Noticed an orc warrior 6416 | D:5 | Reached XP level 7. HP: 46/46 MP: 6/10 6430 | D:5 | Found Myirgh's Weapon Shop. 6489 | D:5 | Identified the +4 whip of the Abyss {venom, ^Fragile rC+ | Str+3 SInv} 6491 | D:5 | Found a radiant altar of Vehumet. 7636 | D:6 | Found a hazy altar of Hepliaklqana. 7655 | D:6 | Found a glowing silver altar of Zin. 7743 | D:6 | Reached XP level 8. HP: 52/52 MP: 8/11 7908 | D:6 | Found a staircase to the Ecumenical Temple. 7928 | Temple | Entered the Ecumenical Temple 7941 | Temple | Fell from the grace of Ru 7941 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 8075 | D:6 | Reached skill level 4 in Fighting 8279 | D:6 | Reached skill level 5 in Fighting 8792 | D:7 | Reached skill level 1 in Fire Magic 9887 | D:7 | Reached XP level 9. HP: 40/61 MP: 7/13 10417 | D:8 | Learned a level 4 spell: Forge Blazeheart Golem 10635 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 10678 | D:8 | Noticed Joseph 10690 | D:8 | Reached skill level 6 in Fighting 10694 | D:8 | Killed Joseph 10695 | D:8 | Reached skill level 7 in Fighting 10934 | D:1 | Bought a book of Geomancy for 280 gold pieces 10938 | D:1 | Learned a level 3 spell: Stone Arrow 11122 | D:8 | Noticed a two-headed ogre 11125 | D:8 | Reached skill level 1 in Conjurations 11125 | D:8 | Reached skill level 1 in Earth Magic 11140 | D:8 | Killed a two-headed ogre 11141 | D:8 | Reached skill level 8 in Fighting 11141 | D:8 | Reached XP level 10. HP: 61/72 MP: 1/16 11544 | D:8 | Noticed Erica 11721 | D:9 | Found Efec's Jewellery Shoppe. 11924 | D:9 | Noticed Maurice 11931 | D:9 | Killed Maurice 11932 | D:9 | Reached skill level 5 in Dodging 12006 | D:9 | Found a shadowy altar of Dithmenos. 12119 | D:9 | Noticed Pikel 12123 | D:9 | Killed Pikel 12579 | D:9 | Noticed an oklob plant 12740 | D:9 | Noticed Blorkula the Orcula 12753 | D:9 | Killed Blorkula the Orcula 12754 | D:9 | Reached skill level 9 in Fighting 13089 | D:9 | Noticed a deep elf zephyrmancer 13091 | D:9 | Noticed a deep elf pyromancer 13097 | D:9 | Killed a deep elf zephyrmancer 13099 | D:9 | Killed a deep elf pyromancer 13100 | D:9 | Reached skill level 10 in Fighting 13100 | D:9 | Reached skill level 1 in Shapeshifting 13218 | D:9 | Noticed Grum 13225 | D:9 | Killed Grum 13381 | D:10 | Entered Level 10 of the Dungeon 13469 | D:10 | Found a white marble altar of Elyvilon. 13474 | D:10 | Noticed Harold 13508 | D:10 | Killed Harold 13509 | D:10 | Reached XP level 11. HP: 31/81 MP: 2/17 13846 | D:10 | Reached skill level 5 in Shapeshifting 13856 | D:10 | Noticed a two-headed ogre 13859 | D:10 | Killed a two-headed ogre 14465 | D:10 | Found a runed translucent gate. 14466 | D:10 | Found a runed translucent gate. 14467 | D:10 | Noticed a 12-headed hydra 14468 | D:10 | Found a runed translucent gate. 14468 | D:10 | Noticed a 12-headed hydra 14469 | D:10 | Noticed bmack86's ghost (journeyman MiFi) 14576 | D:10 | Noticed Psyche 14717 | D:10 | Killed Psyche 14874 | D:10 | Found a shimmering altar of Xom. 15640 | D:11 | Noticed a brown ugly thing 15823 | D:3 | Bought the ring of Happiness {^Contam rPois rCorr Str+4 | Int+6} for 722 gold pieces 16969 | D:11 | Found a shimmering blue altar of Sif Muna. 17061 | D:11 | Found a staircase to the Lair. 17288 | D:11 | Killed a brown ugly thing 17993 | Lair:1 | Entered Level 1 of the Lair of Beasts 19056 | Lair:1 | You fall into a shaft and drop 1 floor! 19074 | Lair:2 | Reached skill level 10 in Shapeshifting 19074 | Lair:2 | Reached XP level 12. HP: 87/87 MP: 10/18 19086 | Lair:2 | Reached skill level 1 in Unarmed Combat 19297 | Lair:2 | Found a staircase to the Swamp. 19462 | Lair:2 | Learned a level 2 spell: Blink 19704 | Lair:2 | Reached skill level 1 in Translocations 19719 | Lair:2 | Reached skill level 1 in Ice Magic 19732 | Lair:2 | HP: 4/104 [elephant (15)] 20832 | Lair:3 | Noticed a four-headed hydra 20841 | Lair:3 | Killed a four-headed hydra 20868 | Lair:3 | Reached skill level 5 in Earth Magic 21052 | Lair:3 | Acquired the ring of the Baking Scavenger {rElec rF+ rN+} 21369 | Lair:3 | Found a snail-covered altar of Cheibriados. 21389 | Lair:3 | Reached skill level 5 in Ice Magic 21667 | Lair:3 | Noticed Nessos 21713 | Lair:3 | Killed Nessos 21886 | Lair:3 | Noticed an eight-headed hydra 21895 | Lair:3 | Killed an eight-headed hydra 22042 | Lair:3 | Noticed Nergalle 22051 | Lair:3 | Killed Nergalle 22052 | Lair:3 | Reached XP level 13. HP: 92/92 MP: 8/19 22055 | Lair:3 | Found a staircase to the Snake Pit. 23115 | Lair:4 | Noticed Urug 23124 | Lair:4 | Killed Urug 24273 | Lair:5 | Entered Level 5 of the Lair of Beasts 25063 | D:9 | Bought an amulet of regeneration for 510 gold pieces 25063 | D:9 | Bought a +6 ring of intelligence for 612 gold pieces 26950 | Lair:5 | Reached skill level 5 in Spellcasting 26957 | Lair:5 | Learned a level 6 spell: Permafrost Eruption 27288 | Lair:5 | Found a runed translucent door. 27289 | Lair:5 | Noticed GoatCutlet's ghost (journeyman MiBe) 28039 | Lair:5 | Got Sif Muna's Reference Book on Synthesised Tephra 28074 | Lair:5 | Identified the amulet of Nikh {rElec rPois Will++ RegenMP+ | Slay-5} 28487 | Lair:5 | Found a viscous altar of Jiyva. 28490 | Lair:5 | Found a staircase to the Slime Pits. 28928 | D:12 | Found a roughly hewn altar of Beogh. 28928 | D:12 | Found a staircase to the Orcish Mines. 29013 | D:12 | Reached XP level 14. HP: 99/99 MP: 3/22 29894 | D:12 | Found a runed translucent door. 29898 | D:12 | Noticed a storm dragon 29898 | D:12 | Noticed a deep elf annihilator 30488 | D:12 | Reached skill level 11 in Fighting 31519 | Orc:1 | Entered Level 1 of the Orcish Mines 31841 | Orc:2 | Entered Level 2 of the Orcish Mines 32302 | Orc:2 | Found a staircase to the Elven Halls. 32331 | Orc:2 | Found a roughly hewn altar of Beogh. 32670 | Orc:2 | Paralysed by an orc sorcerer for 3 turns 32734 | Orc:1 | Reached skill level 12 in Fighting 33151 | Orc:1 | Found a roughly hewn altar of Beogh. 33380 | Orc:2 | Found a roughly hewn altar of Beogh. 33383 | Orc:2 | Found Zareowna's Weapon Shoppe. 33493 | Orc:2 | Found a roughly hewn altar of Beogh. 33868 | Orc:2 | Found Isma's Book Shop. 34601 | Orc:2 | Noticed an orc warlord 34621 | Orc:2 | Reached skill level 13 in Fighting 34626 | Orc:2 | Killed an orc warlord 34807 | Orc:2 | Found Ecsotoc's Antique Weapon Boutique. 34808 | Orc:2 | Found a roughly hewn altar of Beogh. 34809 | Orc:2 | Found Taxipn's Antique Armour Shop. 34822 | Orc:2 | Upgraded the game from 0.33-a0-1045-gf0a98eff6c to | 0.33-a0-1051-g2fe43ac7d6 34881 | Orc:2 | Bought a book of the Grave for 336 gold pieces 36576 | D:13 | Learned a level 5 spell: Borgnjor's Vile Clutch 37989 | D:14 | Reached XP level 15. HP: 110/110 MP: 15/27 38004 | D:14 | HP: 9/132 [large slime creature (25)] 38004 | D:14 | HP: 2/132 [centaur warrior (7)] 39931 | D:15 | Entered Level 15 of the Dungeon 40113 | D:15 | Found Liczupt's Weapon Shoppe. 40502 | D:15 | Reached skill level 5 in Stealth 40805 | D:8 | Killed Erica 41171 | D:8 | Found a roughly hewn altar of Beogh. 41171 | D:8 | Found the +7 staff of the Meek {protect, meekguard} 41177 | D:8 | Got the +7 staff of the Meek {protect, meekguard} 41186 | D:8 | Learned a level 5 spell: Hoarfrost Cannonade 41976 | Snake:1 | Entered Level 1 of the Snake Pit 42292 | Snake:1 | Found Seme's Magic Scroll Shop. 42294 | Snake:1 | Found Juvypega's Distillery. 42296 | Snake:1 | Found Neisi's Jewellery Shop. 42300 | Snake:1 | Bought a scroll of acquirement for 572 gold pieces 42300 | Snake:1 | Acquired 579 gold pieces 42306 | Snake:1 | Bought a scroll of blinking for 82 gold pieces 44404 | Snake:2 | Noticed Azrael 44419 | Snake:2 | Killed Azrael 44420 | Snake:2 | Reached skill level 10 in Dodging 45042 | Snake:2 | Found Wetip's Distillery. 45044 | Snake:2 | Found Utia's Jewellery Shop. 45044 | Snake:2 | Found Heacatos's Antique Armour Boutique. 45049 | Snake:2 | Found Yjufooka's General Store. 46749 | Snake:3 | Found Ruox's Distillery. 46861 | Snake:3 | Bought a potion of mutation for 128 gold pieces 47983 | Snake:3 | Reached XP level 16. HP: 118/118 MP: 14/29 47985 | Snake:3 | Reached skill level 14 in Fighting 48168 | Snake:2 | Bought a ring of magical power for 400 gold pieces 48287 | Swamp:1 | Entered Level 1 of the Swamp 49297 | Swamp:1 | Reached skill level 15 in Fighting 50655 | Swamp:2 | Noticed a fenstrider witch 51167 | Swamp:2 | Paralysed by a fenstrider witch for 5 turns 51171 | Swamp:2 | HP: 13/146 [fenstrider witch (13)] 51171 | Swamp:2 | Slain by a fenstrider witch Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, serial_shops, shop, shop, shop, nicolae_shop_hallway_plus D:2: layout_basic, serial_shops, shop, nrook_uturn, nicolae_nh_oracle_at_delphi D:3: layout_loops_corners, serial_shops, nicolae_shop_rolling_square, nicolae_shop_well_armoured, shop, shop, shop, nicolae_ecumenical_oubliette, uniq_ijyb D:4: layout_rooms, nicolae_uskayaw_murder_on_the_dancefloor, serial_shops, nicolae_stop_n_shop_2, nicolae_shop_hallway_plus, chequers_serial_rivers_marsh, minmay_misc_feat_room, minmay_hedge_maze D:5: layout_cave_pools, vehumet_crystals, nicolae_ru_sacrificial_ziggurat, serial_shops, shop, hangedman_decor_growths, kennysheep_cluttered_room, guppyfry_early_orc_mine D:6: layout_cave_pools, zin_statuary, kennysheep_little_box, minmay_temple_entry_crystal_x, chequers_serial_rivers_micro_d D:7: layout_basic D:8: layout_gridville, mainiacjoe_overflow_brackets, pf_guarded_unrand_meek, uniq_erica, uniq_joseph D:9: lemuel_slime, layout_irregular_city, mainiacjoe_overflow_six_doors_small, serial_shops, shop, hangedman_minor_magic, uniq_grum, uniq_maurice, uniq_pikel D:10: layout_loops_ring, elyvilon_altar_1, gammafunk_ghost_hydra_chop, minmay_misc_feat_tower, roadster_trireme, uniq_harold, uniq_psyche D:11: layout_roguey, lair_entry_dummy, nicolae_sif_muna_condensation D:12: layout_irregular_city, david_orc_5, minmay_hidden_floor D:13: layout_rooms, grunt_vaults_entry_fortified, kb_tengu_band D:14: layout_roguey, minivault_23 D:15: grunt_enter_depths_snipers, layout_gridville, serial_shops, nicolae_shop_tiny_waterfront, minivault_23 Temple: nicolae_temple_ecumenical_triangle Lair:1: layout_cave_pods, infiniplex_staircase_pool_2 Lair:2: layout_loops_ring, skrybe_swamp_entry_bodies, gauntlet_entry_generic, chequers_serial_rivers_small_a Lair:3: layout_regular_city, guppyfry_snake_entry_island, kennysheep_snail_temple, uniq_nessos, uniq_nergalle Lair:4: layout_roguey, grunt_forest_small_clearing_treed, grunt_megastairs_2, infiniplex_staircase_pool, lemuel_fruit_fields, uniq_urug Lair:5: gammafunk_lair_ancient_temple, layout_loops_ring, dpeg_slime_entry_corner, ebering_ghost_reflecting_pool, lemuel_fruit_tree, grunt_megastairs_1 Swamp:1: layout_basic_swamp, evilmike_swamp_ruin_house_5, swamp_pool_3, nicolae_swamp_reclaimed_castle, hangedman_swamp_pad Swamp:2: layout_falls_marsh, evilmike_swamp_ruin_house_6, nicolae_swamp_long_stream, nicolae_swamp_decorative_isthmus Snake:1: layout_chambers, minmay_shop_star Snake:2: layout_onion_interference, minmay_shoptagon, serial_bayou_shore_b, uniq_azrael Snake:3: layout_cave_town, serial_shops, shop, nicolae_snake_serpentine_stairdown, grunt_megastairs_5, serial_bayou_shore_b Orc:1: layout_diamond_mine, basic_altar Orc:2: grunt_orc_community_town_hall, layout_caves, grunt_orc_community_big_house_1, grunt_orc_community_big_house_1, grunt_orc_community_house_1, grunt_orc_community_house_2, grunt_orc_community_house_2, grunt_orc_community_house_3 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | ---------------+-------------------------------------------------+----- Fighting | 1 2 3 5 8 10 13 15 | 15.0 Air Magic | 2 3 4 | 4.0 Forgecraft | 5 6 8 | 8.0 Dodging | 3 5 7 11 12 | 12.0 Fire Magic | 4 | 4.0 Spellcasting | 3 4 5 8 9 | 9.0 Stealth | 4 8 | 8.0 Conjurations | 2 | 2.0 Earth Magic | 3 6 9 | 9.0 Evocations | 2 4 | 4.0 Shapeshifting | 4 10 | 10.4 Unarmed Combat | 4 | 4.0 Translocations | 1 | 1.0 Ice Magic | 6 9 | 9.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 45 | 40 | 44 | 132 | 252 | 13 || 526 Constrict | 15 | 18 | 13 | 47 | 70 | 5 || 168 Tentacles | 13 | 12 | 17 | 18 | | || 60 Punch | | 1 | 1 | | | || 2 Cast: Kinetic Grapnel | 20 | | | | | || 20 Construct Spike L | 4 | 4 | 14 | 8 | | || 30 Launch Clockwork | 1 | 20 | 20 | 8 | 1 | || 50 Forge Lightning S | | | 9 | 49 | 108 | 14 || 180 Forge Blazeheart | | | 4 | 69 | 127 | 10 || 210 Stone Arrow | | | 1 | 3 | 85 | 13 || 102 Permafrost Erupti | | | | | 64 | 36 || 100 Borgnjor's Vile C | | | | | 35 | 21 || 56 Hoarfrost Cannona | | | | | 20 | 13 || 33 Invoke: Potion Petition | | | | | 1 | || 1 Evoke: Wand | | | | 8 | 9 | 3 || 20 Gell's gravitambo | | | | | 1 | || 1 Use: Scroll | | 8 | 3 | 10 | 8 | 3 || 32 Potion | | | 1 | 3 | 14 | || 18 Stab: Sleeping | 2 | 5 | | 1 | | || 8 Distracted | | | 1 | 1 | 5 | 1 || 8 Paralysed | | | | 5 | | || 5 Armour: Skin | 16 | 19 | 62 | 148 | 457 | 42 || 744 Dodge: Dodged | 33 | 49 | 70 | 127 | 293 | 26 || 598 Form: Serpent | | | | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51190 | 47873 | 3317 | 25816 | 15408 | 28 | 1828.2 | Dungeon | 27733 | 25377 | 2356 | 14056 | 7787 | 15 | 1848.9 | Temple | 126 | 126 | 0 | 100 | 0 | 1 | 126.0 | Lair | 10769 | 10168 | 601 | 4918 | 3684 | 5 | 2153.8 | Swamp | 2882 | 2827 | 55 | 1545 | 937 | 2 | 1441.0 | Snake Pit | 6264 | 6095 | 169 | 3210 | 2244 | 3 | 2088.0 | Orcish Mines | 3414 | 3280 | 134 | 1987 | 756 | 2 | 1707.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:12: 3474 daAuts Lair:5: 2902 daAuts D:11: 2748 daAuts D:9: 2468 daAuts D:14: 2413 daAuts Snake:1: 2401 daAuts Snake:2: 2284 daAuts D:10: 2233 daAuts Lair:3: 2232 daAuts D:5: 2194 daAuts Lair:4: 2188 daAuts Orc:2: 2176 daAuts D:3: 1975 daAuts D:7: 1889 daAuts Lair:1: 1810 daAuts