Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 4071190781701967591 61 bayes525 the Gusty (level 4, -6/22 (28) HPs) Began as a Tengu Air Elementalist on Mar 5, 2025. Mangled by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (16 damage) ... on level 2 of the Dungeon. The game lasted 00:05:50 (2981 turns). bayes525 the Gusty (Tengu Air Elementalist) Turns: 2981, Time: 00:05:51 HP: -6/22 (28) AC: 3 Str: 9 XL: 4 Next: 7% MP: 0/8 EV: 10 Int: 17 God: Gold: 56 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +4 dagger rCold . . . (no offhand) rNeg . . . n - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.11/turn %: acrobat @: very slightly contaminated, heavily drained A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) h - a +0 dagger Armour k - a +0 robe n - a +0 leather armour (worn) Jewellery c - a ring of see invisible l - a +6 ring of intelligence Scrolls d - a scroll of teleportation f - a scroll of poison g - a scroll of identify m - a scroll of enchant armour {unknown} Potions b - a potion of magic j - 3 potions of attraction Skills: - Level 3.0 Fighting - Level 2.1 Dodging + Level 2.9 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations - Level 4.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 9% 1 b - Static Discharge Conj/Air 20% 3-4/arc 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 16% 3 Airstrike Air 7% 2d(2-18) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, bayes525 the Tengu Air Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. c - a scroll labelled DALICEKOELL A bat comes into view. Okay, then. The zap hits the bat. You kill the bat! You now have 3/4 mp. You start resting. Magic restored. MP restored: 4 Found a scroll labelled POIMEP TEBAIRO. d - a scroll labelled WAIRUE HYTIZXA Found a stone staircase leading down. e - a scroll labelled POIMEP TEBAIRO A dart slug comes into view. The zap hits the dart slug. The dart slug is lightly wounded. You now have 3/4 mp. The zap hits the dart slug. The dart slug is severely wounded. You now have 2/4 mp. The zap hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You now have 1/4 mp. You are too injured to fight recklessly! You aren't carrying any items that you can evoke. The zap hits the dart slug. You kill the dart slug! Your Fighting skill increases to level 1! You now have 0/4 mp. You start resting. HP restored. Health restored: 12 You start resting. Magic restored. MP restored: 4 A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! You now have 3/4 mp. You start resting. Magic restored. MP restored: 4 Found 6 stones. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. Found a ring mail. Found a scroll labelled APHOCW VESILL. Found a chain mail. A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! You now have 3/4 mp. The zap misses the goblin. You now have 2/4 mp. The zap hits the goblin. You kill the goblin! You now have 1/4 mp. You start resting. Magic restored. MP restored: 4 f - a scroll labelled APHOCW VESILL Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart misses you. The zap hits the dart slug. The dart slug is moderately wounded. You now have 3/4 mp. The zap hits the dart slug. The dart slug is heavily wounded. You now have 2/4 mp. The zap hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You take 5 damage, and have 7/12 hp. MASSIVE DAMAGE!! You now have 1/4 mp. You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you but does no damage. Found a scroll labelled ADIODY YM DARE. Found 11 gold pieces. You start resting. HP restored. Health restored: 12 Found 2 clear potions. Found a scroll labelled XYMICL DEIMYSHO. Found 3 gold pieces and a scroll labelled DALICEKOELL. Found a scale mail. g - a scroll labelled ADIODY YM DARE MP restored: 4 You now have 11 gold pieces. The dart slug launches a dart at you. The slug dart misses you. The zap hits the dart slug. The dart slug is severely wounded. You now have 3/4 mp. The zap hits the dart slug. The dart slug is almost dead. You now have 2/4 mp. The zap hits the dart slug. You kill the dart slug! You have reached level 2! Health restored: 17 You now have 1/6 mp. You start resting. Magic restored. MP restored: 6 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start waiting. Done waiting. A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! A rat is nearby! The zap misses the rat. You now have 5/6 mp. The zap hits the rat. You kill the rat! You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 6 h - 2 clear potions You see here a rat corpse. i - a scroll labelled XYMICL DEIMYSHO c - 2 scrolls labelled DALICEKOELL (gained 1) You now have 14 gold pieces (gained 3). Found a ring mail. j - a white potion You see here a +0 ring mail. A goblin comes into view. It is wielding a +0 club. Found a scroll labelled WAIRUE HYTIZXA. A goblin is nearby! A goblin is nearby! The goblin shouts! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. The zap misses the goblin. You now have 4/6 mp. The zap hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You take 2 damage, and have 15/17 hp. You now have 3/6 mp. The zap hits the goblin. You kill the goblin! You now have 2/6 mp. You see here a +0 club. You start resting. Your magical contamination has completely faded away. Found 3 gold pieces. Health restored: 17 d - 2 scrolls labelled WAIRUE HYTIZXA (gained 1) You start resting. Magic restored. MP restored: 6 Search for what [? for help]? weapon You see here a +0 club. You see here a +0 ring mail. There is a stone staircase leading down here. Things that are here: a +0 dagger; a goblin skeleton k - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; k - a +0 robe (worn) a - a +0 dagger (weapon) You start waiting. Done waiting. You see here a +0 ring mail. You now have 17 gold pieces (gained 3). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Could not explore, unopened door. Search for what [Enter for "weapon", or ? for help]? altar Can't find anything matching that. Search for what [Enter for "altar", or ? for help]? alter Can't find anything matching that. Unknown command. You open the door. Found a faded altar of an unknown god. There is an open door here. There is a faded altar of an unknown god here. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled APHOCW VESILL and 13 gold pieces. There is a stone staircase leading up here. Okay, then. Okay, then. f - 2 scrolls labelled APHOCW VESILL (gained 1) There is a stone staircase leading up here. The air fills with toxic fumes! As you read the scroll labelled APHOCW VESILL, it crumbles to dust. It was a scroll of poison. Okay, then. You start waiting. Done waiting. Okay, then. As you read the scroll labelled WAIRUE HYTIZXA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. Your surroundings suddenly seem different. You start waiting. Done waiting. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled DALICEKOELL, it crumbles to dust. It is a scroll of identify. h - 2 potions of moonshine You drop a white potion. As you read the scroll of identify, it crumbles to dust. a potion of attraction j - a potion of attraction You drop 2 potions of moonshine. Unknown command. As you read the scroll labelled XYMICL DEIMYSHO, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled ADIODY YM DARE, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled POIMEP TEBAIRO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x2; You hear an angry hiss. You start waiting. You feel your willpower return. You start waiting. A giant cockroach comes into view. The zap hits the giant cockroach. The giant cockroach is heavily wounded. You now have 5/6 mp. The zap hits the giant cockroach. The giant cockroach is severely wounded. You now have 4/6 mp. The zap misses the giant cockroach. You now have 3/6 mp. The zap misses the giant cockroach. You now have 2/6 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zap hits the giant cockroach. You kill the giant cockroach! You now have 1/6 mp. You start resting. A goblin comes into view. It is wielding a +0 club. You regained 2 mp, and now have 3/6 mp. A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! You now have 2/6 mp. The zap hits the goblin. You kill the goblin! Your Fighting skill increases to level 2! You now have 1/6 mp. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You now have 28 gold pieces (gained 11). c - a ring of see invisible You see here a +0 club. A goblin comes into view. It is wielding a +0 club. You see here 13 gold pieces. A goblin is nearby! A goblin is nearby! A goblin is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! You now have 5/6 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning. The goblin is severely wounded. You are struck by an arc of lightning. The goblin is struck by an arc of lightning. You kill the goblin! The lightning grounds out. You take 1 damage, and have 16/17 hp. You now have 3/6 mp. You start resting. HP restored. Health restored: 17 You start resting. Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 falchion and quivering poisoned darts. A goblin is nearby! A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The goblin throws a poisoned dart. The poisoned dart closely misses you. You now have 4/6 mp. The zap hits the goblin. You kill the goblin! You now have 3/6 mp. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You now have 41 gold pieces (gained 13). You now have 56 gold pieces (gained 15). Things that are here: a +0 club; a +0 leather armour; a goblin corpse e - a scroll of fear A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! The zap hits the kobold. You kill the kobold! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. Found a dagger. A dart slug comes into view. Found a scroll labelled UGRANIWETO. g - a scroll of identify Found a stone staircase leading up and a stone staircase leading down. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ribbon worm is struck by an arc of lightning. The ribbon worm is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. You take 1 damage, and have 16/17 hp. You now have 3/6 mp. Casting: Static Discharge (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ribbon worm is struck by an arc of lightning. The ribbon worm is moderately wounded. You are struck by an arc of lightning. The ribbon worm is struck by an arc of lightning. The ribbon worm is severely wounded. The lightning grounds out. The ribbon worm closely misses you. You take 2 damage, and have 14/17 hp. You now have 1/6 mp. Okay, then. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ribbon worm. The ribbon worm is severely wounded. The zap hits the dart slug. The dart slug is moderately wounded. The ribbon worm misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the ribbon worm. The ribbon worm is almost dead. The zap hits the dart slug. The dart slug is heavily wounded. You now have 0/6 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ribbon worm but do no damage. Your peck misses the ribbon worm. The ribbon worm is almost dead. The ribbon worm misses you. You hit the ribbon worm. You claw the ribbon worm. You kill the ribbon worm! You hit the dart slug. You peck the dart slug. You kill the dart slug! You start resting. HP restored. Health restored: 18 You start resting. Magic restored. A goblin comes into view. It is wielding a +0 club. MP restored: 6 A goblin is nearby! Things that are here: a dart slug corpse; a ribbon worm corpse The zap misses the goblin. The goblin shouts! You hear a shout! x2 You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin is nearby! The zap hits the goblin. You kill the goblin! You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Robin of the Strong Arm comes into view. They are wielding a +0 spear. Robin is nearby! The zap hits Robin. Robin is moderately wounded. Robin shouts! You hear a shout! x4 You now have 4/6 mp. A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. Robin roars a battlecry! You hear a shout! x2 A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. You take 2 damage, and have 16/18 hp. You now have 4/6 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 68% to hit) The zap hits the goblin. The goblin is moderately wounded. The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the goblin. You kill the goblin! The zap hits the goblin. The goblin is severely wounded. The zap hits the hobgoblin. The hobgoblin is moderately wounded. The goblin closely misses you. You now have 3/6 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. The goblin is heavily wounded. The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the goblin. You kill the goblin! The zap hits the hobgoblin. The hobgoblin is severely wounded. The goblin hits you with a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. Robin hits you from afar with a +0 spear. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You take 3 damage, and have 14/22 hp. You now have 2/7 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (60% to hit) The zap hits the goblin. You kill the goblin! The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the goblin. You kill the goblin! Robin closely misses you. You now have 1/7 mp. Robin completely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A goblin comes into view. It is wielding a +0 club. Robin closely misses you. Found 2 potions of attraction. Robin attacks as they pursue you! Robin completely misses you. Your magical contamination has completely faded away. Things that are here: a +0 dagger; a goblin corpse 2 goblins come into view. The goblin no longer looks unusually strong. The goblin misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin moves out of view. You hear a shout! You hit the goblin. Your kick misses the goblin. The goblin is heavily wounded. You hear a shout! The goblin no longer looks unusually strong. The goblin closely misses you. The goblin misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! Robin roars a battlecry! Robin throws the goblin at you! The goblin attacks as it pursues you! The goblin hits you with a +0 club. You take 1 damage, and have 16/22 hp. The goblin attacks as it pursues you! The goblin hits you with a +4 dagger. You take 1 damage, and have 15/22 hp. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You take 4 damage, and have 11/22 hp. An adder comes into view. A hobgoblin comes into view. The goblin attacks as it pursues you! The goblin completely misses you. The goblin misses you. The adder moves out of view. The goblin attacks as it pursues you! The goblin completely misses you. There is a stone staircase leading up here. The goblin misses you. The goblin closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning. You kill the goblin! You are struck by an arc of lightning. The goblin is struck by an arc of lightning. The goblin is severely wounded. The lightning grounds out. The goblin is struck by an arc of lightning. You kill the goblin! You are struck by an arc of lightning. The lightning grounds out. You take 3 damage, and have 9/22 hp. You now have 1/7 mp. You start resting. HP restored. Health restored: 22 You regained 5 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. Things that are here: a +4 dagger; a goblin corpse h - a +4 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +4 dagger; h - a +0 dagger (weapon) You unwield your +0 dagger. a - a +4 dagger (weapon) You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin The goblin hits you with a +0 club. There is a stone staircase leading up here. You take 2 damage, and have 20/22 hp. You miss the goblin. You claw the goblin. Your peck misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You take 3 damage, and have 17/22 hp. You closely miss the goblin. Your kick misses the goblin. Your peck misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You take 2 damage, and have 15/22 hp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning. You kill the goblin! You are struck by an arc of lightning. The lightning grounds out. You take 3 damage, and have 12/22 hp. You now have 5/7 mp. Robin closely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 4 hp, and now have 17/22 hp. MP restored: 7 You start resting. HP restored. Health restored: 22 You start waiting. Done waiting. You climb downwards. Level annotation: Robin The hobgoblin hits you. Robin misses you. The hobgoblin hits you. There is a stone staircase leading up, spattered with blood here. You take 7 damage, and have 15/22 hp. MASSIVE DAMAGE!! Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin is struck by an arc of lightning. The hobgoblin is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Robin hits you from afar with a +0 spear. The hobgoblin barely misses you. You take 4 damage, and have 11/22 hp. You now have 5/7 mp. Robin hits you from afar with a +0 spear. The hobgoblin misses you. You climb upwards. There is a stone staircase leading down here. You take 4 damage, and have 7/22 hp. You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You regained 4 hp, and now have 11/22 hp. MP restored: 7 You start resting. HP restored. Health restored: 22 You climb downwards. Level annotation: Robin There is a stone staircase leading up, spattered with blood here. Robin closely misses you. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Robin is struck by an arc of lightning. Robin is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Robin closely misses you. You now have 5/7 mp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Robin is struck by an arc of lightning. Robin is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. Robin hits you with a +0 spear. You take 6 damage, and have 16/22 hp. MASSIVE DAMAGE!! You now have 3/7 mp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Robin is struck by an arc of lightning. Robin is severely wounded. You are struck by an arc of lightning. Robin is struck by an arc of lightning. Robin is severely wounded. The lightning grounds out. Robin hits you with a +0 spear. You take 8 damage, and have 8/22 hp. MASSIVE DAMAGE!! You now have 1/7 mp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Robin. You kill Robin! The adder hisses angrily. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You now have 0/7 mp. You are too injured to fight recklessly! There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 23 You regained 6 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 2 potions of moonshine. i - a glowing puce potion j - 3 potions of attraction (gained 2) l - a +6 ring of intelligence You see here a +0 club. Things that are here: a +0 whip; a kobold skeleton An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. You now have 6/7 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap misses the adder. You now have 5/7 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap misses the adder. You now have 4/7 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap misses the adder. You now have 3/7 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap misses the adder. The adder bites you but does no damage. You now have 2/7 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder is struck by an arc of lightning. The adder is moderately wounded. You are struck by an arc of lightning. The adder is struck by an arc of lightning. The adder is almost dead. You are struck by an arc of lightning. The lightning grounds out. The adder barely misses you. You take 2 damage, and have 21/23 hp. You now have 0/7 mp. You hit the adder. You kill the adder! You start resting. Your magical contamination has completely faded away. You start resting. An orc comes into view. It is wielding a +0 club. Things that are here: a scroll labelled UGRANIWETO; an adder corpse m - a scroll labelled UGRANIWETO The zap hits the orc. The orc is severely wounded. The orc shouts! You now have 0/7 mp. You are out of magic! You are out of magic! The orc completely misses you. Health restored: 23 You barely miss the orc. You peck the orc. You kill the orc! You see here a +0 club. Things that are here: a +0 helmet; a +0 animal skin; a +0 spear Okay, then. You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. Search for what [Enter for "alter", or ? for help]? armor Things that are here: a +0 leather armour; a +0 club; a goblin skeleton n - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Found a stone staircase leading up. Found a stone staircase leading down. Found a dagger. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. A ribbon worm is nearby! A ribbon worm is nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 89% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/7 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ribbon worm is struck by an arc of lightning. The ribbon worm is moderately wounded. You are struck by an arc of lightning. The ribbon worm is struck by an arc of lightning. The ribbon worm is heavily wounded. The lightning grounds out. You take 2 damage, and have 21/23 hp. You now have 4/7 mp. Casting: Static Discharge (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ribbon worm is struck by an arc of lightning. The ribbon worm is almost dead. You are struck by an arc of lightning. The ribbon worm is struck by an arc of lightning. You kill the ribbon worm! The lightning grounds out. You have reached level 4! You feel stronger. You regained 2 hp, and now have 23/28 hp. You now have 2/8 mp. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Health restored: 28 You regained 2 mp, and now have 4/8 mp. You start resting. Magic restored. MP restored: 8 There is a stone staircase leading down here. There is a stone staircase leading up here. Terence and an endoplasm come into view. Terence is wielding the +7 Throatcutter {drain, coup de grace}. Terence shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Static Discharge (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence but does no damage. The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You now have 7/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) The zap hits Terence but does no damage. The zap hits the endoplasm. The endoplasm is almost dead. Terence bares his teeth. You now have 6/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 97% to hit) The zap hits Terence. Terence is lightly wounded. The zap hits the endoplasm. You kill the endoplasm! You now have 5/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. Terence hits you with the +7 Throatcutter! You feel drained. You take 14 damage, and have 14/26 hp. MASSIVE DAMAGE!! You now have 4/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. You now have 2/8 mp. Casting: Static Discharge (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with the +7 Throatcutter. You feel drained. You take 2 damage, and have 12/25 hp. You now have 0/8 mp. Casting: Static Discharge (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Terence but do no damage. Your kick misses Terence. Your peck misses Terence. Terence is moderately wounded. Terence hits you with the +7 Throatcutter! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 1/23 hp. MASSIVE DAMAGE!! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence barely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Terence looks frightened! Terence gives up. You see here a +0 club. Your magical contamination has completely faded away. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. You start resting. You are starting to lose your buoyancy. You regained 6 hp, and now have 10/23 hp. You regained 3 mp, and now have 5/8 mp. You start resting. You float gracefully downwards. Your enlightenment fades. You regained 3 hp, and now have 13/23 hp. You start resting. Magic restored. You regained 2 hp, and now have 15/23 hp. MP restored: 8 You start resting. HP restored. Health restored: 23 You climb downwards. Level annotation: Terence There is a stone staircase leading up, spattered with blood here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Terence is nearby! Casting: Static Discharge (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 scale mail (72% to hit) The zap hits Terence. Terence is lightly wounded. You now have 7/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 scale mail (lightly wounded, 72% to hit) The zap hits Terence. Terence is lightly wounded. You now have 6/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 scale mail (lightly wounded, 72% to hit) The zap hits Terence. Terence is moderately wounded. You now have 5/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 scale mail (moderately wounded, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/8 mp. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. Terence hits you with the +7 Throatcutter! You feel drained. You take 13 damage, and have 10/22 hp. MASSIVE DAMAGE!! You now have 2/8 mp. Casting: Static Discharge (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #................... #...##..####.#####.. #..###..###..#...#.. #.## #...##.#......# #.# #.#.##..)>....# #.####.#......<.[..# #.##......##......)# #.##.#...####.)....) ##..@@###.# ##.....## #......##.###.......# #.......#.........รท..)). #.......####...#.......# #.......# #...##.....## #.......# #...###...## #.......# #...# ##### ######### ##### You could see Terence. Vanquished Creatures Robin (D:2) An adder (D:2) 3 dart slugs 2 ribbon worms (D:2) An orc (D:2) An endoplasm (D:2) A giant cockroach (D:2) 13 goblins 3 hobgoblins A bat (D:1) A kobold (D:2) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 116 | D:1 | Reached skill level 1 in Fighting 304 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 354 | D:1 | Learned a level 2 spell: Static Discharge 895 | D:1 | Found a faded altar of an unknown god. 1710 | D:2 | Noticed Robin 1723 | D:2 | Reached XP level 3. HP: 14/22 MP: 2/7 2223 | D:2 | Killed Robin 2721 | D:2 | Reached XP level 4. HP: 23/28 MP: 2/8 2859 | D:2 | Noticed Terence 2867 | D:2 | HP: 1/23 [Terence/the +7 Throatcutter {drain, coup de | grace} (4)] 2981 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, shapermc_ecumenical_altar_flowoftime, minivault_14 D:2: layout_rooms, uniq_robin, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Dodging | | 2.1 Stealth | | 2.9 Spellcasting | | 2.0 Conjurations | | 1.3 Air Magic | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 9 | 1 || 10 Kick | 2 | || 2 Peck | 2 | || 2 Cast: Shock | 44 | 7 || 51 Static Discharge | 12 | || 12 Use: Scroll | 7 | 1 || 8 Potion | | 1 || 1 Armour: Robe | 33 | || 33 Leather armour | 2 | 5 || 7 Dodge: Dodged | 30 | 2 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2985 | 2825 | 160 | 1906 | 627 | 2 | 1492.5 | Dungeon | 2985 | 2825 | 160 | 1906 | 627 | 2 | 1492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1827 daAuts D:2: 1157 daAuts