Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 4151416688014805304 8 bayes525 the Gusty (level 1, 0/16 HPs) Began as a Demigod Air Elementalist on Mar 6, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (425 turns). bayes525 the Gusty (Demigod Air Elementalist) Turns: 425, Time: 00:01:09 Health: 0/16 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 0/5 EV: 1 Int: 17 God: Gold: 42 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Missiles h - 6 silver javelins Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of immolation {unknown} f - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 1.3 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, bayes525 the Demigod Air Elementalist. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 6 stones. Found a staircase leading out of the dungeon. c - a golden potion d - a scroll labelled HECZUAPATU You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 club. There is an open door here. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (60% to hit) The zap hits the goblin. The goblin is moderately wounded. You now have 4/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap misses the goblin. You now have 3/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap hits the goblin. You kill the goblin! You now have 2/5 mp. You start resting. Magic restored. MP restored: 5 You see here a +0 club. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 club. You open the door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A frilled lizard and a bat come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The zap hits the bat. The bat is heavily wounded. The zap hits the frilled lizard. You kill the frilled lizard! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You need to enable at least one skill for training. You now have 4/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 52% to hit) The zap hits the bat. You kill the bat! Health restored: 15 You now have 3/5 mp. You start resting. Magic restored. MP restored: 5 Found a ring mail. Found a stone staircase leading down. You now have 9 gold pieces. You see here a +0 ring mail. You now have 20 gold pieces (gained 11). Found a stone staircase leading down. A bat comes into view. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! You now have 4/5 mp. You start resting. Magic restored. MP restored: 5 A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the rat. You kill the rat! You now have 3/5 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 5 You see here a bat corpse. e - a scroll labelled OZOAMU SURETZ A rat comes into view. Found 9 gold pieces. A rat is nearby! A rat is nearby! A rat is nearby! Found a gold piece and a scroll labelled RYONIJ JUKHLUGGUM. The rat squeaks loudly. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (68% to hit) The zap misses the rat. You now have 3/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (68% to hit) The zap hits the rat. You kill the rat! You hear a loud squeak. A rat comes into view. You now have 2/5 mp. A rat is nearby! Your magical contamination has completely faded away. You start resting. A rat is nearby! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the rat. You kill the rat! Your Fighting skill increases to level 1! Health restored: 16 You now have 2/5 mp. You start resting. Magic restored. MP restored: 5 You see here a rat corpse. You now have 29 gold pieces (gained 9). Found a leather armour. You now have 30 gold pieces (gained 1). You now have 38 gold pieces (gained 8). f - a scroll labelled JEPARU WACORAN g - a scroll labelled RYONIJ JUKHLUGGUM A bat comes into view. Found 6 silver javelins and 4 gold pieces. You see here an orb of wrath. Found 14 gold pieces. The bat closely misses you. A kobold comes into view. It is wielding a +0 club. The bat hits you but does no damage. The bat closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat completely misses you. You now have 4/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap misses the bat. The kobold shouts! You hear a loud squeak. You hear an angry hiss. The bat completely misses you. You hear an angry hiss. You now have 3/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. The bat is moderately wounded. The bat closely misses you. A rat comes into view. You now have 2/5 mp. The bat hits you but does no damage. The bat closely misses you. You see here 6 silver javelins. h - 6 silver javelins The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat is moderately wounded. The bat hits you but does no damage. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! Your magical contamination has completely faded away. You now have 1/5 mp. A bat comes into view. The kobold attacks as it pursues you! The kobold hits you with a +0 club. You take 4 damage, and have 12/16 hp. MASSIVE DAMAGE!! A ball python comes into view. The bat attacks as it pursues you! The bat closely misses you. The bat barely misses you. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bat. The bat is heavily wounded. The zap hits the kobold. The kobold is moderately wounded. The bat closely misses you. x2; The bat hits you but does no damage. You now have 1/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bat. The bat is severely wounded. The zap hits the kobold but does no damage. The kobold is moderately wounded. The bat closely misses you. You now have 0/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The bat barely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The bat attacks as it pursues you! The bat hits you. The bat barely misses you. You take 1 damage, and have 13/16 hp. The ball python hisses angrily. The ball python closely misses you. The ball python barely misses you. A ball python comes into view. The ball python barely misses you. x2 The ball python closely misses you. The ball python barely misses you. You see here 4 gold pieces. You now have 42 gold pieces (gained 4). The ball python hisses angrily. The ball python bites you. The ball python closely misses you. You take 1 damage, and have 14/16 hp. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 13/16 hp. You escape the ball python's grasp. The ball python bites you but does no damage. The ball python barely misses you. The ball python attacks as it pursues you! The ball python misses you. The ball python barely misses you. Health restored: 16 The ball python barely misses you. The ball python grabs you. The ball python constricts you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (72% to hit) The zap hits the ball python. The ball python is heavily wounded. The zap hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You take 3 damage, and have 13/16 hp. You now have 1/5 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 72% to hit) The zap hits the ball python. You kill the ball python! The zap hits the ball python. The ball python is severely wounded. You now have 0/5 mp. You closely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python barely misses you. The ball python closely misses you. x2 You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python barely misses you. You take 2 damage, and have 12/16 hp. You barely miss the ball python. The ball python bites you. The ball python barely misses you. You take 2 damage, and have 10/16 hp. You hit the ball python but do no damage. The ball python bites you. The ball python barely misses you. You take 1 damage, and have 9/16 hp. A ball python is nearby! A ball python is nearby! You closely miss the ball python. The ball python misses you. You hit the ball python but do no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 3 damage, and have 7/16 hp. You barely miss the ball python. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/16 hp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 72% to hit) The zap hits the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ################### #..@S.............## #.############....#. # ####....#. ........#. ####...... #.....[ ##..... #.#.#. #.#... You could see a ball python. Vanquished Creatures A ball python (D:1) 3 bats (D:1) A goblin (D:1) A frilled lizard (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 274 | D:1 | Reached skill level 1 in Fighting 425 | D:1 | HP: 2/16 [ball python (2)] 425 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, chequers_serial_rivers_large_a, minmay_heptomino_w4 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | 1 | 1.3 Dodging | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Shock || 18 Armour: Robe || 29 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 425 | 425 | 0 | 116 | 206 | 1 | 425.0 | Dungeon | 425 | 425 | 0 | 116 | 206 | 1 | 425.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 425 daAuts