Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 1767330921374793574 5832 bayes525 the Fighter (level 10, -6/76 HPs) Began as an Octopode Forgewright on Mar 7, 2025. Was an Initiate of Gozag. Mangled by a wyvern (18 damage) ... on level 1 of the Lair of Beasts on Mar 8, 2025. The game lasted 00:24:08 (12062 turns). bayes525 the Fighter (Octopode Forgewright) Turns: 12062, Time: 00:24:08 Health: -6/76 AC: 1 Str: 9 XL: 10 Next: 80% Magic: 7/16 EV: 14 Int: 27 God: Gozag Gold: 515 SH: 0 Dex: 11 Spells: 3/17 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . g - +0 hat of the Old and Reckless {rCorr Int+5} rPois . (no amulet) rElec . (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: gold aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Lair of Beasts. You worshipped Gozag. Gozag was pleased with you. You visited 3 branches of the dungeon, and saw 10 of its levels. You collected 1075 gold pieces. You spent 520 gold pieces at shops. You paid 40 gold pieces to Gozag. Inventory: Hand Weapons d - a +1 dagger Missiles i - 12 poisoned darts q - a curare-tipped dart t - 2 throwing nets Armour g - the +0 hat of the Old and Reckless (worn) {rCorr Int+5} (You acquired it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Magical Staves h - a staff of death Jewellery k - an amulet of faith Wands j - a wand of quicksilver (6) o - a wand of mindburst (14) u - a wand of paralysis (20) Scrolls a - 6 scrolls of noise c - a scroll of fog m - a scroll of amnesia p - a scroll of blinking s - 4 scrolls of teleportation x - a scroll of identify y - a scroll of vulnerability Potions b - 3 potions of magic e - 4 potions of might f - 3 potions of attraction l - a potion of resistance {unknown} n - a potion of mutation r - 3 potions of curing v - 2 potions of haste {unknown} w - a potion of cancellation {unknown} z - a potion of heal wounds {unknown} A - 2 potions of lignification {unknown} Miscellaneous B - a +0 condenser vane Skills: - Level 10.0 Fighting + Level 7.5 Dodging - Level 5.0 Stealth - Level 4.0 Spellcasting - Level 7.0 Forgecraft - Level 4.0 Fire Magic - Level 5.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 86% 2d6 1% 2 c - Launch Clockwork Bee Frge 43% N/A 1% 3 d - Forge Lightning Spir Air/Frge 37% 3d6 7% 4 e - Forge Blazeheart Gol Fire/Frge 35% N/A 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 72% 1d4 2% 1 Apportation Tloc 10% N/A 8% 1 Sandblast Erth 10% 2d5 8% 1 Slow Hex 20% N/A 8% 1 Summon Small Mammal Summ 20% N/A 8% 1 Confusing Touch Hex 5% N/A 24% 3 Sigil of Binding Hex 5% N/A 24% 3 Cigotuvi's Putrefaction Necr/Air 18% N/A 28% 4 Diamond Sawblades Frge 21% 4d6 98% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (1/5) D:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 * Annotations: D:2 exclusion: staircase D:4 exclusion: staircase D:7 3 runed translucent doors, exclusion: 3 doors, Videorelaxant888's ghost, novice VSFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Maggie the Vainglorious comes into view. She is wielding a +0 war axe of flaming. MP restored: 16 Maggie is nearby! Maggie is nearby! Maggie is nearby! Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Maggie, wielding a +0 war axe of flaming and wearing +0 steam dragon scales (asleep) You lock target on Maggie and prepare to deploy your bee. (Press . to continue winding your bee.) Maggie shouts! You hear a croak. You now have 13/16 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at Maggie. A bullfrog comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee closely misses Maggie. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! You now have 9/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee stings Maggie. Maggie hits your clockwork bee with a +0 war axe of flaming! Your clockwork bee barely misses Maggie. You now have 5/16 mp. You cannot move away from Maggie! You cannot move away from Maggie! Unknown command. Your clockwork bee stings Maggie but does no damage. A scorpion comes into view. Something hits your clockwork bee. Maggie barely misses your clockwork bee. Your clockwork bee stings Maggie but does no damage. The bullfrog misses your clockwork bee. Maggie closely misses your clockwork bee. Your clockwork bee closely misses Maggie. The bullfrog barely misses your clockwork bee. The scorpion stings your blazeheart golem! Your clockwork bee stings Maggie! The bullfrog hits your clockwork bee! Your blazeheart golem punches the scorpion! Maggie hits your blazeheart golem but does no damage. Maggie hits your clockwork bee but does no damage. Your clockwork bee stings Maggie. The scorpion completely misses your blazeheart golem. The bullfrog hits your clockwork bee but does no damage. Maggie hits your blazeheart golem with a +0 war axe of flaming. Maggie barely misses your clockwork bee. Your clockwork bee stings Maggie but does no damage. Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon Maggie! You now have 5/16 mp. Your clockwork bee stings Maggie but does no damage. The bullfrog hits your clockwork bee. The scorpion stings your blazeheart golem but does no damage. Your clockwork bee stings Maggie. The bullfrog completely misses your clockwork bee. The scorpion stings your blazeheart golem but does no damage. Maggie hits your blazeheart golem with a +0 war axe of flaming! Maggie misses your clockwork bee. Your blazeheart golem punches the scorpion! The scorpion dies! Your blazeheart golem falls apart, revealing its core! You cannot move away from Maggie! You cannot move away from Maggie! Okay, then. Your clockwork bee stings Maggie! Your blazeheart core explodes! The fiery explosion engulfs Maggie! The fiery explosion engulfs your clockwork bee. Your clockwork bee resists. The fiery explosion engulfs you!! The bullfrog hits your clockwork bee but does no damage. Your clockwork bee is engulfed in blazing flames. Your clockwork bee stings Maggie! Maggie is engulfed in blazing flames. You break out of your daze! Maggie dies! Your Dodging skill increases to level 4! You take 35 damage, and have 41/76 hp. MASSIVE DAMAGE!! Your clockwork bee winds down and falls to the ground. Something hits your dormant clockwork bee but does no damage. x2 You start resting. Something hits your dormant clockwork bee but does no damage. Your dormant clockwork bee is engulfed in blazing flames. You start resting. Something hits your dormant clockwork bee but does no damage. Your dormant clockwork bee is engulfed in blazing flames. Something hits your dormant clockwork bee. You start resting. Your dormant clockwork bee is engulfed in blazing flames. Something hits your dormant clockwork bee but does no damage. Your dormant clockwork bee is engulfed in blazing flames. The bullfrog is distracted by your dazzling golden aura. You wind your clockwork bee back up and it locks its sights upon the bullfrog! You now have 5/16 mp. A bullfrog is nearby! The bullfrog is no longer distracted by gold. Your clockwork bee stings the bullfrog! The bullfrog gives a loud, deep croak! The bullfrog hits your clockwork bee. Your clockwork bee stings the bullfrog! The bullfrog is distracted by your dazzling golden aura. Your clockwork bee closely misses the bullfrog. Your clockwork bee stings the bullfrog. The bullfrog is no longer distracted by gold. The bullfrog gives a loud, deep croak! You hear an angry hiss. The bullfrog hits your clockwork bee. Your clockwork bee stings the bullfrog. The bullfrog dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your lightning spire fades away. Your dormant clockwork bee falls apart. A sleepcap comes into view. You regained 4 hp, and now have 48/76 hp. You regained 2 mp, and now have 8/16 mp. A sleepcap is nearby! Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a sleepcap (wandering, hasn't noticed you) You lock target on the sleepcap and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 5/16 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the sleepcap. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the sleepcap. The sleepcap closely misses your clockwork bee. You now have 1/16 mp. Your clockwork bee stings the sleepcap. A bullfrog comes into view. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity misses the bullfrog. The bolt of electricity hits the bullfrog! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Your clockwork bee stings the sleepcap! The sleepcap closely misses your clockwork bee. Your clockwork bee stings the sleepcap. The bullfrog hits your lightning spire but does no damage. The sleepcap barely misses your clockwork bee. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the bullfrog! The bullfrog dies! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Your clockwork bee stings the sleepcap! The sleepcap is destroyed! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your lightning spire fades away. Your dormant clockwork bee falls apart. HP restored. Health restored: 76 You regained 12 mp, and now have 14/16 mp. Magic restored. You now have 724 gold pieces (gained 4). Things that are here: a +0 war axe of flaming; +0 steam dragon scales MP restored: 16 You now have 731 gold pieces (gained 7). You now have 740 gold pieces (gained 9). You now have 754 gold pieces (gained 14). A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! A sleepcap is nearby! Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a sleepcap (wandering, hasn't noticed you) You lock target on the sleepcap and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 13/16 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the sleepcap. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the sleepcap but does no damage. The sleepcap releases spores at your clockwork bee but does no damage. You now have 9/16 mp. Your clockwork bee stings the sleepcap but does no damage. Your clockwork bee stings the sleepcap! You tentacle-slap the sleepcap. You grab the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. Your clockwork bee stings the sleepcap! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. Your clockwork bee stings the sleepcap. The sleepcap releases spores at you!! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Your clockwork bee stings the sleepcap but does no damage. Your clockwork bee winds down and falls to the ground. You take 20 damage, and have 56/76 hp. MASSIVE DAMAGE!! You tentacle-slap the sleepcap but do no damage. You grab the sleepcap. You squeeze the sleepcap. The sleepcap is almost destroyed. You constrict the sleepcap. You destroy the sleepcap! You start resting. An iguana comes into view. Your lightning spire shoots out a bolt of lightning at the iguana! The bolt of electricity hits the iguana! An iguana is nearby! An iguana is nearby! You wind your clockwork bee back up and it locks its sights upon the iguana! You now have 10/16 mp. An iguana is nearby! An iguana is nearby! The iguana bites your clockwork bee. You see here 7 gold pieces. Your clockwork bee barely misses the iguana. The iguana closely misses your clockwork bee. Your clockwork bee stings the iguana. An iguana is nearby! An iguana is nearby! Your clockwork bee stings the iguana! The iguana dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your lightning spire fades away. Your dormant clockwork bee falls apart. An ice beast comes into view. You regained 9 hp, and now have 68/76 hp. You regained 4 mp, and now have 14/16 mp. An ice beast is nearby! Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice beast (wandering, hasn't noticed you) You lock target on the ice beast and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 12/16 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ice beast. The ice beast misses your clockwork bee. Your clockwork bee stings the ice beast! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the ice beast. The ice beast hits your clockwork bee. The ice beast freezes your clockwork bee! You now have 8/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee stings the ice beast! The ice beast dies! Training target 5.0 for Dodging reached! Your Dodging skill increases to level 5! You need to enable at least one skill for training. You now have 4/16 mp. Your clockwork bee winds down and falls to the ground. You now have 761 gold pieces (gained 7). You start resting. Your dormant clockwork bee falls apart. HP restored. Health restored: 76 You regained 2 mp, and now have 7/16 mp. You start resting. Your lightning spire fades away. Your blazeheart golem fades away. Magic restored. MP restored: 16 You now have 776 gold pieces (gained 15). You now have 782 gold pieces (gained 6). i - 6 poisoned darts (gained 3) Found 7 stones. y - a scroll of vulnerability A howler monkey comes into view. The howler monkey howls! A howler monkey is nearby! A howler monkey is nearby! Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a howler monkey You lock target on the howler monkey and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 13/16 mp. You continue winding your clockwork bee... The howler monkey hoots and howls with incredible vigour! You hear a howl! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the howler monkey. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. You are very lightly contaminated with residual magic. You are caught in an explosion of metallic debris. Wild magic corrodes you! Your clockwork bee stings the howler monkey! The howler monkey closely misses your clockwork bee. You now have 9/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee stings the howler monkey! The howler monkey hits your clockwork bee. Your clockwork bee stings the howler monkey! The howler monkey dies! You now have 5/16 mp. Your clockwork bee winds down and falls to the ground. You start resting. A howler monkey comes into view. A howler monkey is nearby! Your blazeheart golem barely misses the howler monkey. You see here 5 gold pieces. A howler monkey is nearby! A howler monkey is nearby! The howler monkey hits your blazeheart golem but does no damage. The howler monkey hoots and howls with incredible vigour! Your blazeheart golem punches the howler monkey! The howler monkey hits your blazeheart golem but does no damage. The howler monkey hits your blazeheart golem! The howler monkey hits your blazeheart golem but does no damage. Your blazeheart golem punches the howler monkey! The howler monkey dies! Your magical contamination has completely faded away. You start resting. Your dormant clockwork bee falls apart. You are no longer corroded. You start resting. Your blazeheart golem fades away. Magic restored. MP restored: 16 You start waiting. Done waiting. You now have 787 gold pieces (gained 5). You now have 793 gold pieces (gained 6). Found a runed translucent gate. Found an opulent altar of Gozag. The bullfrog croaks. The bullfrog swells and bulges. Videorelaxant888's ghost whispers, "Death is liberation." Found a rapier. Found a stone staircase leading down. You see here a +0 rapier. You see here a +0 rapier. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a +0 rapier. o - a wand of mindburst (14) (gained 12 charges) You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 814 gold pieces (gained 21). Found a hand axe. Found Baocoastre's General Store. r - 3 metallic white potions (gained 1) Found 6 boomerangs. There is an entrance to Baocoastre's General Store here. You no longer have enough gold to petition Gozag for potion effects. You no longer have enough gold to fund merchants seeking to open stores in the dungeon. B - a +0 condenser vane Thank you for shopping at Baocoastre's General Store! You can access your shopping list by pressing '$'. Unknown command. You start waiting. Done waiting. You start waiting. Done waiting. You see here 6 boomerangs. v - 2 red potions (gained 1) You see here 6 boomerangs. x - 3 scrolls of identify (gained 1) Found a stone staircase leading up. i - 12 poisoned darts (gained 6) Things that are here: a +0 war axe of flaming; +0 steam dragon scales The bullfrog croaks. Videorelaxant888's ghost turns its malevolent gaze towards you. Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Press: ? - help, v - describe, . - travel A runed translucent gate. Placed new exclusion. Reduced exclusion size to a single square. Partly explored, can't reach some items. Partly explored, can't reach some items. There is a stone staircase leading down here. You climb downwards. Found 6 stones. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. p - a scroll of blinking As you read the scroll of identify, it crumbles to dust. e - 4 potions of might As you read the scroll of identify, it crumbles to dust. r - 3 potions of curing Okay, then. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 mace (asleep) You lock target on the orc priest and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 13/16 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc priest. The orc priest shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. An orc warrior comes into view. It is wielding a +0 short sword. The orc wizard closely misses your clockwork bee. Your clockwork bee closely misses the orc wizard. Something closely misses your clockwork bee. Your clockwork bee stings the orc wizard. The orc wizard casts a spell at you. The magic dart hits your clockwork bee! Your clockwork bee closely misses the orc wizard. Your clockwork bee closely misses the orc warrior. Your clockwork bee stings the orc warrior. Something completely misses your clockwork bee. The orc warrior hits your clockwork bee with a +0 short sword. Your clockwork bee stings the orc warrior. Something hits your clockwork bee but does no damage. The orc warrior barely misses your clockwork bee. Your clockwork bee stings the orc warrior. Your clockwork bee stings the orc warrior but does no damage. The orc warrior hits your clockwork bee with a +0 short sword. Your clockwork bee stings the orc warrior. Your clockwork bee winds down and falls to the ground. The orc warrior hits your dormant clockwork bee with a +0 short sword. Something hits your dormant clockwork bee! The orc wizard hits your dormant clockwork bee with a +0 dagger. Something hits your dormant clockwork bee but does no damage. Found a great mace. The orc wizard hits your dormant clockwork bee with a +0 dagger. The orc warrior hits your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the orc priest! You now have 14/16 mp. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 14 damage, and have 62/76 hp. You now have 10/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee stings the orc priest! The orc priest dies! The orc wizard hits you with a +0 dagger. You take 3 damage, and have 59/76 hp. You now have 6/16 mp. Your clockwork bee locks its sights upon the orc warrior. Your lightning spire shoots out a bolt of lightning at the orc wizard! The bolt of electricity hits the orc wizard! The orc wizard dies! Your Stealth skill increases to level 4! You swap places. Your clockwork bee stings the orc warrior. Your blazeheart golem punches the orc warrior! Your clockwork bee stings the orc warrior but does no damage. The orc warrior hits your blazeheart golem but does no damage. Your clockwork bee misses the orc warrior. Your blazeheart golem punches the orc warrior! The orc warrior dies! Your clockwork bee winds down and falls to the ground. You swap places. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. Your blazeheart golem fades away. HP restored. Health restored: 76 You regained 6 mp, and now have 14/16 mp. You start resting. Magic restored. MP restored: 16 There is a stone staircase leading up here. You now have 300 gold pieces (gained 6). Things that are here: a +0 short sword; a +0 plate armour You now have 306 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You now have 311 gold pieces (gained 5). You see here a +0 mace. You see here a +0 great mace. Found a stone staircase leading up. x - a scroll of identify You see here a +0 great mace. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 short sword; a +0 plate armour You see here 6 stones. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 short sword; a +0 plate armour Found a white marble altar of Elyvilon. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc comes into view. It is wielding a +0 hand axe. The orc moves out of view. Found a stone staircase leading down. The orc misses you. An orc comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 club. The orc hits you with a +0 dagger. You take 4 damage, and have 72/76 hp. The orc barely misses you. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The orc shouts! x3 The orc hits you with a +0 dagger. You take 4 damage, and have 68/76 hp. You now have 14/16 mp. The rocky spike skewers the orc! You kill the orc! You closely miss the orc. You grab the orc. You squeeze the orc. The orc is heavily wounded. The rocky spike skewers the orc. The orc is severely wounded. You constrict the orc. You kill the orc! The orc is distracted by your dazzling golden aura. The rocky spike skewers the orc! You kill the orc! Things that are here: 6 gold pieces; a +0 dagger; a +0 leather armour Things that are here: 7 gold pieces; a +0 short sword You tentacle-slap the orc. The orc is no longer distracted by gold. Your grab misses the orc. The orc is lightly wounded. The orc hits you with a +0 club. You take 2 damage, and have 68/76 hp. You tentacle-slap the orc. You grab the orc. The orc is heavily wounded. You constrict the orc. The orc misses you. You tentacle-slap the orc. You kill the orc! You start resting. Magic restored. You regained 2 hp, and now have 70/76 hp. MP restored: 16 HP restored. You now have 315 gold pieces (gained 4). Things that are here: a +0 hand axe; a +0 leather armour You now have 322 gold pieces (gained 7). You see here a +0 short sword. You now have 328 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 leather armour You see here a +0 short sword. You now have 332 gold pieces (gained 4). You see here a +0 club. Things that are here: a +0 hand axe; a +0 leather armour You see here a +0 short sword. Things that are here: a +0 dagger; a +0 leather armour Things that are here: a +0 dagger; a +0 leather armour r - 4 potions of curing (gained 1) Found a scale mail. Health restored: 76 There is a stone staircase leading down here. Things that are here: a +0 hand axe; a +0 leather armour You see here a +0 club. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. A two-headed ogre comes into view. It is wielding two +0 giant clubs. A two-headed ogre is nearby! A two-headed ogre is nearby! There is an open door here. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The two-headed ogre shouts in stereo! You now have 12/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Blazeheart Golem. You are very lightly contaminated with residual magic. Heat runs through your body. You take 6 damage, and have 70/76 hp. You now have 8/16 mp. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Blazeheart Golem. Nothing appears to happen. You now have 4/16 mp. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre! You now have 0/16 mp. Your blazeheart golem punches the two-headed ogre! Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre! The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You take 12 damage, and have 59/76 hp. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre! The two-headed ogre hits your blazeheart golem with a +0 giant club! The two-headed ogre hits your blazeheart golem with a +0 giant club!! Your blazeheart golem falls apart, revealing its core! Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre. The two-headed ogre dies! Training target 5.0 for Stealth reached! Your Stealth skill increases to level 5! You need to enable at least one skill for training. Your Dodging skill increases to level 6! Your blazeheart core explodes! You hear an angry hiss. You start resting. Your lightning spire fades away. Your magical contamination has completely faded away. You regained 5 hp, and now have 65/76 hp. You regained 2 mp, and now have 3/16 mp. You now have 354 gold pieces (gained 22). Things that are here: a +0 giant club; a +0 giant club HP restored. Magic restored. There is an open door here. A white imp comes into view. The teleport trap disappears. The white imp disappears! The white imp moves out of view. Health restored: 76; MP restored: 16 There is an open door here. There is an open door here. a - 3 scrolls of noise (gained 1) You now have 365 gold pieces (gained 11). There is an open door here. Found a stone staircase leading down. There is an open door here. There is an open door here. You now have 367 gold pieces (gained 2). A white imp comes into view. Found 10 gold pieces. The white imp gestures at you. The puff of frost misses you. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 12/16 mp. Your lightning spire shoots out a bolt of lightning at the white imp! The bolt of electricity hits the white imp! The white imp gestures at you. The puff of frost hits you! Your lightning spire shoots out a bolt of lightning at the white imp! The bolt of electricity hits the white imp! The white imp dies! You take 9 damage, and have 67/76 hp. You now have 373 gold pieces (gained 6). You start resting. Your lightning spire fades away. Magic restored. You regained 7 hp, and now have 75/76 hp. MP restored: 16 You now have 383 gold pieces (gained 10). Health restored: 76 Found a sling and a leather armour. Found a hat. There is an open door here. You see here a +0 sling. You see here a +0 leather armour. You now have 390 gold pieces (gained 7). Found a staircase to the Lair. A gnoll and an orc come into view. A gnoll bouda, 2 gnolls and an orc warrior come into view. The gnoll shouts! The orc warrior shouts! The gnoll bouda shouts! A gnoll comes into view. It is wielding a +0 spear and quivering a throwing net. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The gnoll shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. The gnolls pick up the pace! You now have 12/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Your lightning spire shoots out a bolt of lightning at the gnoll bouda! The bolt of electricity misses the gnoll. The bolt of electricity hits the orc warrior! The bolt of electricity hits the gnoll bouda! You now have 8/16 mp. You struggle against the net. You struggle against the net. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the orc warrior! The bolt of electricity hits the gnoll bouda. The bolt of electricity hits the gnoll! The gnoll dies! The orc warrior is distracted by your dazzling golden aura. The gnoll bouda is distracted by your dazzling golden aura. You struggle against the net. The gnoll hits your blazeheart golem with a +0 flail! The gnoll hits you with a +0 club! Your blazeheart golem punches the gnoll!! The gnoll dies! You take 8 damage, and have 68/76 hp. You rip the net and break free! The gnoll is distracted by your dazzling golden aura. The orc closely misses you. Your lightning spire shoots out a bolt of lightning at the gnoll! The bolt of electricity hits the orc warrior! The orc warrior dies! The bolt of electricity misses the gnoll bouda. The bolt of electricity hits the gnoll! The gnoll dies! You completely miss the gnoll. The gnoll is no longer distracted by gold. You grab the gnoll. You squeeze the gnoll, but do no damage. You constrict the gnoll. The gnoll bouda is no longer distracted by gold. The gnoll hits you with a +0 club. The orc is distracted by your dazzling golden aura. The orc misses you. Your blazeheart golem punches the orc. The orc is no longer distracted by gold. The gnoll bouda is distracted by your dazzling golden aura. You take 3 damage, and have 65/76 hp. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The gnoll bouda shouts! You constrict the gnoll. The gnoll barely misses you. The orc hits your blazeheart golem but does no damage. The orc hits your lightning spire with a +0 hand axe. The orc hits you from afar with a +0 trident. You take 3 damage, and have 62/76 hp. You now have 7/16 mp. You tentacle-slap the gnoll but do no damage. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! Your lightning spire shoots out a bolt of lightning at the gnoll bouda! The bolt of electricity hits the orc! The orc dies! The bolt of electricity hits the gnoll bouda! The gnoll bouda dies! The orc barely misses you. Your blazeheart golem punches the orc! The orc dies! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! You start resting. HP restored. Health restored: 76 You regained 6 mp, and now have 13/16 mp. You start resting. Magic restored. MP restored: 16 You see here a +0 hat. You now have 396 gold pieces (gained 6). You see here a +0 club. You now have enough gold to petition Gozag for potion effects. You now have 401 gold pieces (gained 5). You see here a +0 hand axe. You now have 409 gold pieces (gained 8). You see here a +0 trident. You now have 412 gold pieces (gained 3). You see here a +0 flail. You now have 418 gold pieces (gained 6). Things that are here: a +0 glaive; a +0 plate armour You now have 425 gold pieces (gained 7). Things that are here: a +0 club; a +0 robe You now have 440 gold pieces (gained 15). Things that are here: a +0 spear; a +0 whip Found a stone staircase leading down. A steam dragon comes into view. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The steam dragon hisses angrily. You now have 12/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 8/16 mp. Your blazeheart golem punches the steam dragon!! The steam dragon breathes steam at you. The ball of steam hits your blazeheart golem. Your blazeheart golem resists. The ball of steam hits you! You take 17 damage, and have 59/76 hp. MASSIVE DAMAGE!! The steam dragon breathes steam at you. The ball of steam misses you. Your blazeheart golem punches the steam dragon!! The steam dragon dies! You start resting. Your blazeheart golem's core grows cold and it stops moving. Your lightning spire fades away. Your blazeheart golem fades away. Magic restored. You regained 14 hp, and now have 74/76 hp. MP restored: 16 HP restored. You now have 451 gold pieces (gained 11). Found a basalt altar of Yredelemnul. Health restored: 76 You now have 470 gold pieces (gained 19). You see here a +0 leather armour. You see here a +0 hat. You now have 486 gold pieces (gained 16). Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Blazeheart Golem. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 12/16 mp. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The white imp gestures at you. The puff of frost misses you. You now have 8/16 mp. You swap places. Your blazeheart golem punches the white imp!! The white imp dies! You start resting. Your magical contamination has completely faded away. You start resting. Your blazeheart golem fades away. Magic restored. MP restored: 16 You start waiting. Done waiting. You now have 493 gold pieces (gained 7). Found a stone staircase leading up. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 club. Things that are here: a +0 hand axe; a +0 leather armour You see here a +0 short sword. Things that are here: a +0 dagger; a +0 leather armour Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a white marble altar of Elyvilon here. Done exploring. Done exploring. What level of the Lair of Beasts? (default 1, ? - help) Things that are here: a +0 short sword; a +0 plate armour Things that are here: a +0 dagger; a +0 robe You see here a +0 great mace. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. A komodo dragon is nearby! Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 12/16 mp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The komodo dragon hisses angrily. You now have 8/16 mp. You swap places. Your blazeheart golem punches the komodo dragon! There is a staircase back to the Dungeon here. The komodo dragon bites you!! You take 23 damage, and have 53/76 hp. MASSIVE DAMAGE!! Found 7 stones. The komodo dragon bites your blazeheart golem! Your blazeheart golem punches the komodo dragon! The komodo dragon bites your blazeheart golem but does no damage. The komodo dragon bites your blazeheart golem!! Your blazeheart golem falls apart, revealing its core! Your magical contamination has completely faded away. Your blazeheart core explodes! The fiery explosion engulfs the komodo dragon! The komodo dragon is engulfed in blazing flames. The komodo dragon is engulfed in blazing flames. The komodo dragon dies! Training target 7.0 for Dodging reached! Your Dodging skill increases to level 7! You need to enable at least one skill for training. You start resting. Magic restored. You regained 14 hp, and now have 69/76 hp. MP restored: 16 You start resting. HP restored. Health restored: 76 You now have 515 gold pieces (gained 22). a - 6 scrolls of noise (gained 3) A cane toad comes into view. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 12/16 mp. Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 8/16 mp. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the cane toad! Your blazeheart golem completely misses the cane toad. You tentacle-slap the cane toad but do no damage. You grab the cane toad. You squeeze the cane toad, but do no damage. The cane toad is moderately wounded. You constrict the cane toad. The cane toad stings you. Your blazeheart golem punches the cane toad! You take 5 damage, and have 71/76 hp. You tentacle-slap the cane toad but do no damage. You squeeze the cane toad. The cane toad is almost dead. You constrict the cane toad. You kill the cane toad! You start resting. A wyvern comes into view. Your blazeheart golem's core grows cold and it stops moving. You see here 9 gold pieces. A wyvern is nearby! Your blazeheart golem's core flares to life once more. The wyvern completely misses you. Your blazeheart golem misses the wyvern. You tentacle-slap the wyvern but do no damage. You squeeze the wyvern. The wyvern is lightly wounded. The wyvern bites you!! The wyvern bites you. You take 23 damage, and have 50/76 hp. MASSIVE DAMAGE!! You tentacle-slap the wyvern but do no damage. You squeeze the wyvern. The wyvern is moderately wounded. The wyvern closely misses you. Your blazeheart golem punches the wyvern. You completely miss the wyvern. The wyvern is moderately wounded. The wyvern closely misses you. The wyvern misses you. You closely miss the wyvern. You squeeze the wyvern, but do no damage. The wyvern is moderately wounded. The wyvern bites you! Your blazeheart golem punches the wyvern. You take 15 damage, and have 36/76 hp. You tentacle-slap the wyvern but do no damage. You squeeze the wyvern. The wyvern is severely wounded. Your blazeheart golem fades away. The wyvern bites you! The wyvern bites you. * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 19/76 hp. MASSIVE DAMAGE!! The wyvern attacks as it pursues you! The wyvern bites you! * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 2/76 hp. MASSIVE DAMAGE!! You feel better. Your lightning spire fades away. The wyvern closely misses you. The wyvern misses you. You regained 9 hp, and now have 11/76 hp. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The wyvern bites you!! You die... Your body crumbles into a pile of gold. ....... .# ^...... ... ....... ..# ....... ...# ......| ...# .......##..## .......9....# .......k#..# .......$@..### .............##.. ................. ........(..P.###. .. .......#..##.# ... ......###.##.# #.. .....# #.##.###.# ..#.. #.#......# . ## ###..<.....#.# You could see a wyvern (ally target) and a friendly blazeheart golem (minion). Vanquished Creatures A cane toad (Lair:1) Duvessa (D:5) A scorpion (D:5) Dowan (D:5) A vampire bat (D:4) 2 hounds (D:5) A sleepcap (D:7) An orc wizard (D:5) Robin (D:2) A gnoll (D:8) A shadow imp (D:5) 3 dart slugs A fire bat (D:4) A ribbon worm (D:5) 9 orcs 7 bats 3 bat skeletons (D:4) A bat zombie (D:4) 5 endoplasms A giant cockroach (D:2) 11 goblins 10 hobgoblins 2 jackals 2 quokkas 5 ball pythons 3 kobolds 8 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) 2 two-headed ogres Maggie (D:7) A komodo dragon (Lair:1) Sigmund (D:4) 3 steam dragons 3 water moccasins 2 orc warriors (D:8) 2 ice beasts 2 black bears 2 ogres 3 phantoms A kobold brigand (D:4) 2 bullfrogs (D:7) A gnoll sergeant (D:5) 4 scorpions A marrowcuda (D:5) 3 howler monkeys 2 bombardier beetles 3 jellies 3 hounds A gnoll bouda (D:8) 2 orc priests 2 sleepcaps Ijyb (D:4) Natasha (thrice) (D:4) 3 iguanas 4 orc wizards 6 gnolls 7 adders A shadow imp (D:4) 5 bats (D:4) 2 white imps (D:8) A dart slug (D:5) 2 fire bats (D:4) 2 ribbon worms (D:3) 18 orcs 2 spectral bats (D:4) 4 endoplasms 7 goblins 5 hobgoblins 5 jackals 3 kobolds A ball python (D:4) A bat simulacrum (D:4) 130 creatures vanquished. Grand Total: 214 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 50 | D:1 | Reached skill level 1 in Fighting 117 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 146 | D:1 | Learned a level 2 spell: Construct Spike Launcher 191 | D:1 | Reached skill level 2 in Fighting 796 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 1381 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1391 | D:2 | Reached skill level 3 in Fighting 1870 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 2010 | D:2 | Noticed Robin 2028 | D:2 | Killed Robin 2350 | D:2 | Reached skill level 4 in Fighting 3006 | D:3 | Noticed a black bear 3013 | D:3 | Killed a black bear 3014 | D:3 | Reached skill level 5 in Fighting 3014 | D:3 | Reached XP level 5. HP: 39/39 MP: 4/8 3163 | D:3 | Found a snail-covered altar of Cheibriados. 3375 | D:3 | Reached skill level 1 in Air Magic 3375 | D:3 | Reached XP level 6. HP: 42/45 MP: 2/9 3499 | D:3 | Found a faded altar of an unknown god. 3523 | D:3 | Got Plato's Book of the Fault 3892 | D:4 | Identified a scroll of acquirement 3893 | D:4 | Acquired the +0 hat of the Old and Reckless {rCorr Int+5} 4458 | D:4 | Reached skill level 5 in Forgecraft 4654 | D:4 | Reached XP level 7. HP: 34/50 MP: 4/10 4903 | D:4 | Noticed Sigmund 4916 | D:4 | Killed Sigmund 5073 | D:4 | Found a staircase to the Ecumenical Temple. 5076 | D:4 | Noticed Ijyb 5080 | D:4 | Noticed Natasha 5260 | D:4 | Killed Ijyb 5271 | D:4 | Killed Natasha 5286 | D:4 | Noticed Natasha 5385 | D:4 | Killed Natasha 5517 | D:4 | Noticed Natasha 5523 | D:4 | Killed Natasha 5571 | D:4 | Reached XP level 8. HP: 55/55 MP: 7/11 5874 | Temple | Entered the Ecumenical Temple 5891 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6058 | D:5 | Entered Level 5 of the Dungeon 6065 | D:5 | Noticed a two-headed ogre 6250 | D:5 | Reached skill level 5 in Air Magic 6269 | D:5 | Reached skill level 6 in Fighting 6314 | D:5 | Learned a level 4 spell: Forge Lightning Spire 6327 | D:5 | Reached skill level 7 in Fighting 6432 | D:5 | Killed a two-headed ogre 6433 | D:5 | Reached skill level 8 in Fighting 6433 | D:5 | Reached XP level 9. HP: 33/67 MP: 8/12 6494 | D:5 | Identified the +1 mace of Litujiul {elec, +Blink Fly Str+2} 6518 | D:5 | Reached skill level 9 in Fighting 7157 | D:5 | Noticed Duvessa 7157 | D:5 | Noticed Dowan 7162 | D:5 | Killed Dowan 7164 | D:5 | Killed Duvessa 7829 | D:5 | Reached skill level 10 in Fighting 7829 | D:5 | Reached skill level 1 in Fire Magic 7960 | D:5 | Found a burning altar of Makhleb. 8499 | D:6 | Reached XP level 10. HP: 67/76 MP: 6/14 9296 | D:7 | Learned a level 4 spell: Forge Blazeheart Golem 9326 | D:7 | Noticed Maggie 9338 | D:7 | Killed Maggie 9521 | D:7 | Reached skill level 5 in Dodging 9883 | D:7 | Found a runed translucent gate. 9884 | D:7 | Found a runed translucent gate. 9884 | D:7 | Found an opulent altar of Gozag. 9884 | D:7 | Found a runed translucent gate. 9887 | D:7 | Noticed Videorelaxant888's ghost (novice VSFi) 9887 | D:7 | Noticed a manticore 10034 | D:7 | Found Baocoastre's General Store. 10045 | D:7 | Bought a +0 condenser vane for 520 gold pieces 10746 | D:8 | Found a white marble altar of Elyvilon. 10898 | D:8 | Noticed a two-headed ogre 10906 | D:8 | Killed a two-headed ogre 10907 | D:8 | Reached skill level 5 in Stealth 11256 | D:8 | Found a staircase to the Lair. 11447 | D:8 | Found a basalt altar of Yredelemnul. 11953 | Lair:1 | Entered Level 1 of the Lair of Beasts 12041 | Lair:1 | Noticed a cane toad 12048 | Lair:1 | Killed a cane toad 12060 | Lair:1 | HP: 2/76 [wyvern (17)] 12062 | Lair:1 | Mangled by a wyvern Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_basic, uniq_robin D:3: layout_rooms, nicolae_overflow_hidden_temple, shapermc_ecumenical_altar_rom_forum, nicolae_twisty_statue_hallways D:4: layout_cave_pools, minmay_temple_entry_glass, nrook_loot_triangle, goddamned_bats, uniq_ijyb, uniq_natasha, uniq_sigmund D:5: cheibrodos_fzero, layout_basic, lightli_temple_of_fire, grunt_tough_drop, uniq_duvessa D:6: layout_rooms, palyth_stone_intersect, nicolae_sextant D:7: layout_loops_ring, ebering_ghost_gozag, serial_shops, shop, uniq_maggie D:8: layout_basic, kennysheep_ying_yang, lair_entry_dummy, minmay_misc_feat_square Temple: hc_temple_tempest_star Lair:1: layout_gridlike, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 5 8 10 | 10.0 Stealth | 3 5 | 5.0 Air Magic | 1 3 4 5 | 5.0 Forgecraft | 5 7 | 7.0 Dodging | 3 7 | 7.5 Fire Magic | 4 | 4.0 Spellcasting | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 43 | 61 | 43 | 17 || 164 Constrict | 19 | 24 | 17 | 7 || 67 Tentacles | 10 | 13 | 15 | 10 || 48 Punch | 1 | | 1 | || 2 Cast: Construct Spike L | 4 | 10 | 6 | 2 || 22 Kinetic Grapnel | 2 | 1 | | || 3 Launch Clockwork | 5 | 17 | 26 | 8 || 56 Forge Lightning S | | | 16 | 14 || 30 Forge Blazeheart | | | | 11 || 11 Evoke: Wand | | | 6 | || 6 Use: Scroll | 6 | 7 | 2 | 3 || 18 Potion | | | 1 | 1 || 2 Stab: Sleeping | 11 | 2 | 2 | 1 || 16 Distracted | | 1 | 1 | || 2 Armour: Skin | 15 | 57 | 59 | 24 || 155 Dodge: Dodged | 21 | 70 | 64 | 20 || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12072 | 11770 | 302 | 5282 | 4770 | 10 | 1207.2 | Dungeon | 11829 | 11560 | 269 | 5113 | 4762 | 8 | 1478.6 | Temple | 134 | 102 | 32 | 100 | 0 | 1 | 134.0 | Lair | 108 | 108 | 0 | 69 | 8 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1925 daAuts D:5: 1908 daAuts D:2: 1660 daAuts D:8: 1455 daAuts D:7: 1324 daAuts D:3: 1263 daAuts D:1: 1154 daAuts D:6: 1136 daAuts Temple: 134 daAuts Lair:1: 108 daAuts