Dungeon Crawl Stone Soup version 0.33-a0-1060-g22bb8dc075 (webtiles) character file. Game seed: 2143495177301065564 6264 bayes525 the Fighter (level 10, -5/77 HPs) Began as an Octopode Forgewright on Mar 8, 2025. Was an Initiate of Gozag. Slain by a vampire (7 damage) ... on level 11 of the Dungeon. The game lasted 00:21:24 (13427 turns). bayes525 the Fighter (Octopode Forgewright) Turns: 13427, Time: 00:21:24 Health: -5/77 AC: 1 Str: 9 XL: 10 Next: 93% Magic: 12/17 EV: 14 Int: 22 God: Gozag Gold: 544 SH: 5 Dex: 15 Spells: 2/19 levels left rFire . . . r - staff of the Viny God {rPois Dex+4 Alch} rCold . . . (no offhand) rNeg . . . (no helmet) rPois + i - amulet of reflection rElec . k - +4 ring of slaying rCorr . h - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: reflection, wizardry (x1) @: on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 11 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 1007 gold pieces. You spent 350 gold pieces at shops. You paid 113 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 dagger of speed e - a +0 hammer of flaming J - a +3 trident of draining Missiles u - 3 throwing nets (quivered) v - a curare-tipped dart Magical Staves r - the staff of the Viny God (weapon) {rPois Dex+4 Alch} (You found it on level 4 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. Jewellery h - a ring of wizardry (worn) i - an amulet of reflection (worn) k - a +4 ring of slaying (worn) w - a ring of fire H - a ring of flight Talismans z - a storm talisman Wands n - a wand of polymorph (12) t - a wand of warping (7) A - a wand of mindburst (9) D - a wand of flame (21) E - a wand of digging (6) I - a wand of paralysis (11) Scrolls g - 4 scrolls of vulnerability l - a scroll of brand weapon m - a scroll of teleportation q - a scroll of noise s - a scroll of immolation y - 2 scrolls of revelation G - a scroll of fog Potions b - a potion of moonshine {unknown} d - a potion of cancellation f - a potion of mutation j - a potion of attraction o - a potion of might p - a potion of ambrosia x - a potion of enlightenment B - a potion of haste C - 2 potions of brilliance Skills: + Level 10.5 Fighting - Level 5.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting - Level 7.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Air Magic - Level 5.0 Alchemy - Level 2.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Construct Spike Laun Frge 72% 2d6 1% 2 c - Launch Clockwork Bee Frge 36% N/A 1% 3 d - Forge Lightning Spir Air/Frge 29% 3d5 4% 4 e - Forge Blazeheart Gol Fire/Frge 29% N/A 4% 4 f - Olgreb's Toxic Radia Alch 41% N/A 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d5 1% 1 Mercury Arrow Conj/Alch 48% 2d7 2% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 6% 2 Sublimation of Blood Necr 5% N/A 6% 2 Ignite Poison Fire/Alch 38% N/A 6% 4 Fugue of the Fallen Necr 5% N/A 12% 3 Anguish Hex/Necr 2% N/A 36% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 : D:7 ! Annotations: D:4 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bullfrog is moderately wounded. Your clockwork bee misses the bullfrog. The bullfrog barely misses you. You miss the bullfrog. You grab the bullfrog. You squeeze the bullfrog! The bullfrog is severely wounded. You constrict the bullfrog. The bullfrog closely misses you. Your clockwork bee stings the bullfrog. The bullfrog dies! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. This spell is dangerous to cast! Your clockwork bee winds down and falls to the ground. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'a'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? e - Forge Blazeheart Golem Adjust to which letter? f - Forge Blazeheart Golem Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Unknown command. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Olgreb's Toxic Radiance Adjust to which letter? f - Olgreb's Toxic Radiance; a - Forge Blazeheart Golem Your dormant clockwork bee falls apart. Magic restored. You now have 291 gold pieces (gained 4). H - 2 scrolls of identify (gained 1) There is an open door here. Found a stone staircase leading down. MP restored: 16 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The killer bee is poisoned. The killer bee looks even sicker. You now have 12/16 mp. Okay, then. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The killer bee looks even sicker. You kill the killer bee! You now have 8/16 mp. You start resting. Your toxic aura wanes. You start resting. Your lightning spire fades away. Magic restored. MP restored: 16 You start waiting. Done waiting. You now have 297 gold pieces (gained 6). You unwield your +1 dagger of speed. You feel agile. r - the staff of the Viny God (weapon) {rPois Dex+4 Alch} You start waiting. Done waiting. You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. There is an open door here. Found a stone staircase leading up. y - 2 scrolls of revelation (gained 1) Found an ornate altar of the Wu Jian Council. Done exploring. Done exploring. Done exploring. You open the door. There is an open door here. There is a stone staircase leading down here. You start waiting. Done waiting. You start waiting. Done waiting. You climb downwards. The kobold shouts! The kobold brigand shouts! The kobold shouts! x3 Found a leather armour, a fine ring mail, a hand axe and a brown potion. There is a stone staircase leading up here. You block the kobold's attack. The kobold hits you with a +0 short sword. The kobold brigand hits you with a +0 whip. You climb upwards. There is a stone staircase leading down here. You take 5 damage, and have 68/73 hp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. You kill the kobold! The kobold brigand is poisoned. The kobold is poisoned. The kobold brigand looks even sicker. The kobold looks even sicker. You kill the kobold! You block the kobold brigand's attack. You now have 12/16 mp. Casting: Olgreb's Toxic Radiance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The kobold brigand hits you with a +0 whip. You take 6 damage, and have 62/73 hp. You now have 8/16 mp. Your toxic aura wanes. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Forge Blazeheart Golem Adjust to which letter? e - Forge Blazeheart Golem Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 4/16 mp. The kobold brigand hits you with a +0 whip! You take 6 damage, and have 57/73 hp. The kobold brigand hits your blazeheart golem with a +0 whip. Your lightning spire shoots out a bolt of lightning at the kobold brigand! The bolt of electricity misses the kobold brigand. Your blazeheart golem punches the kobold brigand!! The kobold brigand dies! You start resting. Your lightning spire fades away. Your blazeheart golem fades away. HP restored. Health restored: 73 You regained 7 mp, and now have 12/16 mp. You start resting. Magic restored. MP restored: 16 You now have 306 gold pieces (gained 9). You see here a +0 short sword. You now have 314 gold pieces (gained 8). v - a curare-tipped dart You see here a +0 whip. There is a stone staircase leading down here. You now have 319 gold pieces (gained 5). Things that are here: a +0 short sword; 2 stones Done exploring. Done exploring. Done exploring. Done exploring. Welcome back, bayes525 the Octopode Forgewright. Gozag says: Greed is good. Press ? for a list of commands and other information. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The kobold barely misses you. x2 There is a stone staircase leading up here. The kobold closely misses you. The kobold hits you with a +0 short sword. You climb upwards. There is a stone staircase leading down here. You completely miss the kobold. You grab the kobold. You constrict the kobold. You kill the kobold! The kobold closely misses you. You hit the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! No target in view! You start waiting. Done waiting. You now have 325 gold pieces (gained 6). Things that are here: a +0 short sword; 2 stones; a +0 short sword You now have 329 gold pieces (gained 4). Things that are here: a +0 short sword; a +0 short sword There is an open door here. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. G - a scroll of fog As you read the scroll of identify, it crumbles to dust. F - a scroll of fear Okay, then. There is an escape hatch in the ceiling here. An acid dragon comes into view. Cast which spell? (? or * to list) Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an acid dragon (asleep) You lock target on the acid dragon and prepare to deploy your bee. (Press . to continue winding your bee.) The acid dragon roars! You now have 13/16 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the acid dragon. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 9/16 mp. You swap places. The acid dragon spits acid at you. The splash of acid hits your blazeheart golem!! The acid corrodes your blazeheart golem! Your blazeheart golem punches the acid dragon! The acid dragon bites your blazeheart golem. The acid dragon claws your blazeheart golem. The acid dragon bites your blazeheart golem! Your blazeheart golem falls apart, revealing its core! The acid dragon completely misses your blazeheart core. Your blazeheart core explodes! The fiery explosion engulfs the acid dragon!! The acid dragon dies! The fiery explosion engulfs your clockwork bee! Your clockwork bee resists. Your clockwork bee is engulfed in blazing flames. You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 17 You now have 344 gold pieces (gained 15). Found an escape hatch in the floor. An orc priest comes into view. It is wielding a +0 dagger. Found 4 boomerangs. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 13/17 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (asleep, ally target) You lock target on the orc priest and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 10/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The orc priest shouts! An orc priest comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 club. With a metallic buzz, your clockwork bee launches itself at the orc priest. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! A kobold comes into view. It is wielding a +0 short sword. An orc warrior and a kobold brigand come into view. The kobold brigand is wielding a +1 whip of venom and quivering poisoned darts. You take 8 damage, and have 65/73 hp. You now have 7/17 mp. The orc priest closely misses your clockwork bee. Your clockwork bee completely misses the orc priest. Your lightning spire shoots out a bolt of lightning at the orc priest! The bolt of electricity hits the orc priest! Your blazeheart golem's core grows cold and it stops moving. Your clockwork bee stings the orc priest. The orc priest misses your clockwork bee. Your blazeheart golem's core flares to life once more. Your clockwork bee stings the orc priest. The orc priest hits your clockwork bee but does no damage. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! Your lightning spire shoots out a bolt of lightning at the kobold! The bolt of electricity hits the orc priest! The orc priest dies! The bolt of electricity hits the orc priest! The bolt of electricity hits the kobold! The kobold dies! Your clockwork bee misses the orc priest. Your clockwork bee stings the orc priest. The orc priest barely misses your clockwork bee. The orc wizard hits your clockwork bee but does no damage. The kobold brigand throws a poisoned dart. The poisoned dart closely misses your clockwork bee. The poisoned dart hits your blazeheart golem! Your lightning spire shoots out a bolt of lightning at the kobold! The bolt of electricity hits the orc priest! The orc priest dies! The bolt of electricity hits the kobold! The kobold dies! Your clockwork bee locks its sights upon the orc warrior. Your clockwork bee closely misses the orc wizard. The kobold brigand is distracted by your dazzling golden aura. The orc wizard hits your clockwork bee but does no damage. Your clockwork bee completely misses the orc warrior. Your blazeheart golem barely misses the orc wizard. The kobold brigand shouts! The kobold brigand is no longer distracted by gold. Your clockwork bee stings the orc warrior but does no damage. The orc wizard hits your clockwork bee with a +0 dagger. The kobold brigand closely misses your clockwork bee. The orc warrior hits your clockwork bee with a +0 war axe. The orc warrior hits your blazeheart golem with a +0 war axe! Your clockwork bee stings the orc warrior. The orc wizard closely misses your clockwork bee. The kobold brigand throws a poisoned dart. The poisoned dart misses your clockwork bee. You block the poisoned dart with an invisible shield... and reflect it back! The poisoned dart barely misses your clockwork bee. The poisoned dart hits the kobold brigand! The kobold brigand is poisoned. The orc warrior hits your clockwork bee with a +0 war axe! The orc warrior hits your blazeheart golem with a +0 war axe! Your clockwork bee barely misses the orc warrior. Your blazeheart golem punches the orc warrior! Your clockwork bee stings the orc warrior. Your clockwork bee winds down and falls to the ground. The orc wizard hits your dormant clockwork bee but does no damage. The kobold brigand throws a poisoned dart. The poisoned dart hits your dormant clockwork bee! The orc warrior hits your dormant clockwork bee but does no damage. The orc warrior hits your blazeheart golem with a +0 war axe! You wind your clockwork bee back up and it locks its sights upon the orc warrior! You now have 7/17 mp. Your clockwork bee barely misses the orc warrior. Your clockwork bee stings the orc warrior. The kobold brigand throws a poisoned dart. The poisoned dart barely misses your clockwork bee. The poisoned dart hits you. The orc warrior misses your clockwork bee. The orc warrior hits your blazeheart golem with a +0 war axe! Your blazeheart golem falls apart, revealing its core! The orc wizard completely misses your clockwork bee. Your clockwork bee barely misses the orc warrior. Your blazeheart core explodes! The fiery explosion engulfs the orc warrior!! The orc warrior dies! The fiery explosion engulfs the orc wizard! The orc wizard dies! The fiery explosion engulfs your clockwork bee! Your clockwork bee resists. The kobold brigand misses your clockwork bee. Your clockwork bee is engulfed in blazing flames. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. Your clockwork bee locks its sights upon the kobold brigand. Your clockwork bee is engulfed in blazing flames. The kobold brigand barely misses your clockwork bee. Your clockwork bee is engulfed in blazing flames. Your clockwork bee stings the kobold brigand! Your clockwork bee is engulfed in blazing flames. Your clockwork bee closely misses the kobold brigand. Your clockwork bee is engulfed in blazing flames. Your clockwork bee is destroyed! Your lightning spire shoots out a bolt of lightning at the kobold brigand! The bolt of electricity hits the kobold brigand! The kobold brigand dies! You start resting. Your lightning spire fades away. HP restored. Health restored: 73 You start resting. Magic restored. MP restored: 17 You now have 349 gold pieces (gained 5). You see here a +0 club. You now have 355 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You now have 362 gold pieces (gained 7). Items here: )) [[. A two-headed ogre comes into view. It is wielding two +0 giant clubs. There is an escape hatch in the floor, spattered with blood here. Things that are here: 5 gold pieces; a +1 whip of venom; 8 poisoned darts A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (wandering, hasn't noticed you) You lock target on the two-headed ogre and prepare to deploy your bee. (Press . to continue winding your bee.) The two-headed ogre shouts in stereo! You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the two-headed ogre. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 10/17 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Blazeheart Golem. You are very lightly contaminated with residual magic. Nothing appears to happen. Your clockwork bee stings the two-headed ogre. The two-headed ogre hits your clockwork bee with a +0 giant club!! The two-headed ogre hits your clockwork bee with a +0 giant club! Your clockwork bee stings the two-headed ogre. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. The bolt of electricity hits the two-headed ogre! You now have 7/17 mp. Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Your clockwork bee completely misses the two-headed ogre. You now have 3/17 mp. You swap places. Your clockwork bee stings the two-headed ogre. The two-headed ogre hits your clockwork bee with a +0 giant club! Your clockwork bee is destroyed! Items here: $ ( )). Your blazeheart golem's core grows cold and it stops moving. The two-headed ogre hits your blazeheart golem with a +0 giant club!! x2 Your blazeheart golem's core flares to life once more. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits your blazeheart golem. Your blazeheart golem resists. The bolt of electricity hits the two-headed ogre! Your blazeheart golem barely misses the two-headed ogre. The two-headed ogre hits your blazeheart golem with a +0 giant club. The two-headed ogre hits your blazeheart golem with a +0 giant club!! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs the two-headed ogre!! The two-headed ogre dies! You hear a horrible gurgling sound! Your Fighting skill increases to level 9! You now have 373 gold pieces (gained 11). Things that are here: a +0 club; a +0 short sword; 4 stones Health restored: 74 You start resting. Your magical contamination has completely faded away. You start resting. Gastronok the Ponderous comes into view. Your lightning spire shoots out a bolt of lightning at Gastronok! The bolt of electricity hits Gastronok. Gastronok is nearby! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 0/17 mp. Unknown command. Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat (lightly wounded, ally target, will become a guardian sphinx, a rockslime, or a juggernaut, chance to affect: 7%) Okay, then. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Gastronok, wearing a +0 hat (lightly wounded, ally target, chance to affect: 7%) Okay, then. Unknown command. Your blazeheart golem's core grows cold and it stops moving. Your blazeheart golem's core flares to life once more. Your lightning spire fades away. A wraith comes into view. Gastronok bites your blazeheart golem!! Your blazeheart golem punches Gastronok! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Gastronok makes a strange noise. Gastronok bites your blazeheart golem. Your blazeheart golem punches Gastronok. Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs Gastronok! The fiery explosion engulfs the wraith!! The wraith is engulfed in blazing flames. The wraith is destroyed! Magic courses through your body. Gastronok is engulfed in blazing flames. MP restored: 17 Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 14/17 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Blazeheart Golem. You are very lightly contaminated with residual magic. Nothing appears to happen. Your lightning spire shoots out a bolt of lightning at Gastronok! The bolt of electricity hits Gastronok! You now have 10/17 mp. Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 6/17 mp. Your lightning spire shoots out a bolt of lightning at Gastronok! The bolt of electricity hits Gastronok! Things that are here: a +0 club; a +0 short sword; 4 stones Your blazeheart golem punches Gastronok! Gastronok bites your lightning spire! Your lightning spire is destroyed! Your blazeheart golem punches Gastronok. Gastronok gurgles horribly! Gastronok gurgles, "A snack! A snack!" Gastronok looks at you while chanting. You barely resist. Your blazeheart golem punches Gastronok! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs Gastronok!! Gastronok is engulfed in blazing flames. Your magical contamination has completely faded away. Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Gastronok is engulfed in blazing flames. Gastronok dies! Training target 10.0 for Fighting reached! Your Fighting skill increases to level 10! You need to enable at least one skill for training. Training target 2.0 for Evocations reached! Your Evocations skill gained 2 levels and is now at level 2! You need to enable at least one skill for training. Training target 5.0 for Dodging reached! Your Dodging skill increases to level 5! You need to enable at least one skill for training. Training target 5.0 for Stealth reached! Your Stealth skill increases to level 5! You need to enable at least one skill for training. Health restored: 76 You now have 3/17 mp. Okay, then. You start resting. Your blazeheart golem fades away. Magic restored. MP restored: 17 You start waiting. A kobold is nearby! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +2 trident of venom and quivering stones (wandering, hasn't noticed you) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) The kobold shouts! You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the kobold. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone closely misses the kobold. You now have 10/17 mp. Your clockwork bee stings the kobold! The kobold dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Your lightning spire fades away. Magic restored. MP restored: 17 You start waiting. Done waiting. You now have 394 gold pieces (gained 21). Items here: ( )) [. You now have 399 gold pieces (gained 5). There is an escape hatch in the floor, spattered with blood here. Things that are here: a +1 whip of venom; 8 poisoned darts You now have enough gold to petition Gozag for potion effects. You now have 403 gold pieces (gained 4). Things that are here: a +2 trident of venom; a stone There is an escape hatch in the floor, spattered with blood here. Things that are here: a +1 whip of venom; 8 poisoned darts You now have 422 gold pieces (gained 19). Things that are here: a +0 giant club; a +0 giant club You now have 427 gold pieces (gained 5). Things that are here: a +0 giant club; a +0 giant club There is an escape hatch in the floor, spattered with blood here. Things that are here: a +1 whip of venom; 8 poisoned darts You see here 4 boomerangs. You see here 4 boomerangs. Found a +0 dagger. You now have 435 gold pieces (gained 8). You now have 442 gold pieces (gained 7). Found a stone staircase leading down. b - a brown potion Okay, then. Search for what [? for help]? hat Unknown command. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) The kobold shouts! You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the kobold. Your clockwork bee barely misses the kobold. The kobold hits your clockwork bee with a +0 whip. Your clockwork bee stings the kobold! The kobold dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 17 You now have 460 gold pieces (gained 18). You see here a +0 whip. Found 4 stones. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep) You lock target on the orc wizard and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc wizard. An orc comes into view. It is wielding a +0 whip. An orc wizard and an orc come into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The orc wizard shouts! x2 You now have 11/17 mp. An orc comes into view. It is wielding a +0 dagger. The orc wizard misses you. Your blazeheart golem punches the orc! The orc dies! You hit the orc wizard. Your grab misses the orc wizard. You squeeze the orc wizard! The orc wizard is severely wounded. The orc wizard hits you but does no damage. The orc wizard points at you and mumbles some strange words. The puff of flame hits your blazeheart golem. Your blazeheart golem completely resists. You hit the orc wizard. You kill the orc wizard! Your clockwork bee locks its sights upon the orc. Your blazeheart golem punches the orc but does no damage. The orc is distracted by your dazzling golden aura. The teleport trap disappears. The orc wizard disappears! The orc is distracted by your dazzling golden aura. Your blazeheart golem closely misses the orc. The orc shouts! Your blazeheart golem punches the orc! The orc dies! Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! An orc is nearby! An orc is nearby! The orc is no longer distracted by gold. Your clockwork bee is engulfed in blazing flames. The orc hits your clockwork bee but does no damage. Your clockwork bee is engulfed in blazing flames. Your clockwork bee stings the orc. The orc closely misses your clockwork bee. Your clockwork bee barely misses the orc. Your clockwork bee stings the orc. The orc hits your clockwork bee with a +0 dagger. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. An orc wizard is nearby! You regained 3 mp, and now have 16/17 mp. An orc wizard is nearby! An orc wizard is nearby! An orc wizard is nearby! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe You lock target on the orc wizard and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 13/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc wizard. Your clockwork bee stings the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your clockwork bee stings something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your clockwork bee. Your clockwork bee resists. Your clockwork bee misses something. There is a strange disturbance nearby! Your clockwork bee misses something. Something hits your clockwork bee but does no damage. Your clockwork bee barely misses something. Something hits your clockwork bee. Your clockwork bee stings something. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee barely misses something. Something barely misses your clockwork bee. Your clockwork bee closely misses something. You now have 13/17 mp. Something misses your clockwork bee. Your clockwork bee stings something! Reactivating autopickup. You feel a bit more experienced. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 17 You start waiting. Done waiting. You start waiting. A hornet comes into view. A hornet is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The hornet buzzes angrily. You now have 15/17 mp. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 11/17 mp. The rocky spike skewers the hornet. The hornet is lightly wounded. You block the hornet's attack. You swap places. The rocky spike misses the hornet. The hornet stings you. Your blazeheart golem completely misses the hornet. You take 1 damage, and have 75/76 hp. The rocky spike skewers the hornet. The hornet is moderately wounded. The hornet closely misses you. Items here: $ )) [. Health restored: 76 The rocky spike skewers the hornet. The hornet is moderately wounded. The hornet stings your blazeheart golem but does no damage. The hornet stings your blazeheart golem. Your blazeheart golem barely misses the hornet. Things that are here: 8 gold pieces; a +0 dagger; a +0 robe The rocky spike skewers the hornet! The hornet is heavily wounded. The hornet stings your blazeheart golem but does no damage. The rocky spike skewers the hornet. The hornet is severely wounded. The hornet stings your blazeheart golem! The hornet stings your blazeheart golem. Your blazeheart golem barely misses the hornet. The rocky spike skewers the hornet but does no damage. The hornet is severely wounded. The hornet stings your blazeheart golem. The hornet stings your blazeheart golem. x2 Your blazeheart golem barely misses the hornet. The hornet stings your blazeheart golem but does no damage. The hornet stings your blazeheart golem. The hornet stings your blazeheart golem! Your blazeheart golem punches the hornet but does no damage. Your blazeheart golem falls apart, revealing its core! Your blazeheart core explodes! The fiery explosion engulfs the hornet! The hornet dies! You start resting. Magic restored. MP restored: 17 You start waiting. Done waiting. You start waiting. Done waiting. You now have 468 gold pieces (gained 8). Things that are here: a +0 dagger; a +0 robe You now have 477 gold pieces (gained 9). Things that are here: a +0 dagger; a +0 scale mail; a +0 whip You now have 482 gold pieces (gained 5). You now have 491 gold pieces (gained 9). You see here a +0 dagger. You now have 495 gold pieces (gained 4). Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading up here. You now have 505 gold pieces (gained 10). H - a ring of flight Found two stone staircases leading down. Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident of draining, wearing an orb of energy and carrying a wand of warping. Jeremiah shouts! Jeremiah is nearby! Jeremiah is nearby! Jeremiah is nearby! Casting: Forge Blazeheart Golem (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. You are very lightly contaminated with residual magic. There is a short, sharp shower of sparks. You take 5 damage, and have 71/76 hp. You now have 13/17 mp. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You now have 9/17 mp. Your lightning spire shoots out a bolt of lightning at Jeremiah! The bolt of electricity misses the butterfly. The bolt of electricity hits Jeremiah! Jeremiah shouts, "O dreadful one, destroy my foe!" Something smites you! You take 17 damage, and have 56/76 hp. MASSIVE DAMAGE!! Your lightning spire shoots out a bolt of lightning at the butterfly! The bolt of electricity hits the butterfly! The butterfly dies! The butterfly disappears in a burst of colours! The bolt of electricity hits the butterfly! The butterfly dies! The butterfly disappears in a burst of colours! Jeremiah yawns. Your lightning spire shoots out a bolt of lightning at the butterfly! The bolt of electricity hits Jeremiah! The bolt of electricity misses the butterfly. Your lightning spire shoots out a bolt of lightning at Jeremiah! The bolt of electricity hits the butterfly. The butterfly dies! The butterfly disappears in a burst of colours! The bolt of electricity hits Jeremiah! Jeremiah hops! Your lightning spire shoots out a bolt of lightning at Jeremiah! The bolt of electricity hits the butterfly! The butterfly dies! The butterfly disappears in a burst of colours! The bolt of electricity hits the butterfly! The butterfly dies! The butterfly disappears in a burst of colours! The bolt of electricity hits the butterfly! The butterfly dies! The butterfly disappears in a burst of colours! The bolt of electricity hits the butterfly! The butterfly dies! The butterfly disappears in a burst of colours! The bolt of electricity hits Jeremiah! Jeremiah dies! You start resting. Your magical contamination has completely faded away. You start resting. Your lightning spire fades away. Magic restored. You regained 13 hp, and now have 72/77 hp. MP restored: 17 HP restored. There is a stone staircase leading down here. There is a stone staircase leading down here. You now have 530 gold pieces (gained 25). t - a wand of warping (7) (gained 5 charges) Things that are here: a +3 trident of draining; a +0 robe; an orb of energy Health restored: 77 J - a +3 trident of draining Things that are here: a +0 robe; an orb of energy Found a stone staircase leading up. There is a stone staircase leading up here. You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your library. There is a stone staircase leading up here. You now have 544 gold pieces (gained 14). Found 5 stones. K - a scroll of identify E - a wand of digging (6) (gained 3 charges) A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a club. Found a stone staircase leading up and a stone staircase leading down. As you read the scroll of identify, it crumbles to dust. d - a potion of cancellation There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A vampire comes into view. A vampire is nearby! Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire You lock target on the vampire and prepare to deploy your bee. (Press . to continue winding your bee.) The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 14/17 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You hear some strange, mumbled words. You are confused. You now have 10/17 mp. You are too confused! Unknown command. Okay, then. Unknown command. You are too confused! Unknown command. You are too confused! Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hear some strange, mumbled words. Something tries to affect you, but you resist. You now have 115/115 hp. You're too confused to move! You feel a strong urge to attack something. You are too berserk! You bump into the rock wall. You feel your anger nearly subside. Something hits you but does no damage. Something bites you! Something draws vitality from your injuries! You take 12 damage, and have 103/115 hp. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 69/77 hp. You feel less confused. Your blazeheart golem's core grows cold and it stops moving. Something hits you. Something bites you. Something draws vitality from your injuries! Something hits you. Something bites you! Something draws vitality from your injuries! You take 24 damage, and have 45/77 hp. MASSIVE DAMAGE!! You hit something but do no damage. Something hits you. Something bites you. Something draws vitality from your injuries! You take 5 damage, and have 40/77 hp. You closely miss something. You squeeze something. Something hits you! Something bites you! Something draws vitality from your injuries! Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you! * * * LOW HITPOINT WARNING * * * Something draws vitality from your injuries! You take 34 damage, and have 6/77 hp. MASSIVE DAMAGE!! Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. Your dormant clockwork bee falls apart. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you! You die... Your body crumbles into a pile of gold. .. ..#+##### ........+ #.....# #.....# #....@# #...{.###### +..........# #.....9....+ ##..........# ##.####...##.# #..>......# .# #.............# #...##+######### You could see a friendly blazeheart golem (minion, paralysed). Vanquished Creatures A steam dragon (D:6) A water moccasin (D:5) 2 ice beasts (D:7) 2 sky beasts 2 black bears A kobold brigand (D:7) A bullfrog (D:8) 3 scorpions A wight (D:7) 2 killer bees 2 howler monkeys A bombardier beetle (D:5) A hound (D:4) 3 gnoll boudas 3 orc wizards 5 gnolls 4 adders 2 white imps A ribbon worm (D:2) 9 orcs 6 ball pythons 5 endoplasms 5 giant cockroaches 6 goblins 8 hobgoblins 5 jackals (D:1) 11 kobolds 6 quokkas 2 bats (D:1) A frilled lizard (D:2) 7 rats 109 creatures vanquished. Vanquished Creatures (collateral kills) Gastronok (D:9) A two-headed ogre (D:9) Jeremiah (D:9) A hornet (D:9) A wraith (D:9) 2 steam dragons An acid dragon (D:9) An ice beast (D:6) A black bear (D:5) 2 orc warriors An ogre (D:6) A phantom (D:6) 3 kobold brigands 4 bullfrogs 4 wights (D:7) 3 killer bees 3 howler monkeys (D:7) A bombardier beetle (D:6) A hound (D:7) 3 orc priests 2 jellies (D:7) An iguana (D:6) 2 sleepcaps 4 orc wizards 9 gnolls 2 adders A white imp (D:7) A ribbon worm (D:2) 12 orcs 3 endoplasms A giant cockroach (D:3) 14 kobolds A rat (D:3) 89 creatures vanquished. Vanquished Creatures (others) A killer bee (D:8) 1 creature vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached skill level 1 in Fighting 183 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 368 | D:1 | Reached skill level 2 in Fighting 415 | D:1 | Learned a level 2 spell: Construct Spike Launcher 540 | D:1 | Reached XP level 3. HP: 22/25 MP: 1/6 991 | D:1 | Reached skill level 3 in Fighting 1197 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1488 | D:2 | Reached skill level 1 in Air Magic 1488 | D:2 | Reached XP level 4. HP: 21/31 MP: 1/7 2919 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/8 3970 | D:4 | Reached skill level 5 in Forgecraft 4103 | D:4 | Identified the staff of the Viny God {rPois Dex+4 Alch} 4270 | D:4 | Found a burning altar of Makhleb. 4278 | D:4 | Reached XP level 6. HP: 34/42 MP: 6/9 4541 | D:4 | HP: 5/42 [gnoll/+0 spear[a gnoll bouda] (3)] 4836 | D:4 | Found a runed translucent door. 4836 | D:4 | Found the +10 morningstar "Eos" {elec, Halo rElec} 4837 | D:4 | Noticed Crazy Yiuf 4863 | D:5 | Entered Level 5 of the Dungeon 4929 | D:5 | Noticed a black bear 4939 | D:5 | Killed a black bear 5026 | D:5 | Reached XP level 7. HP: 25/46 MP: 7/10 5517 | D:5 | Learned a level 4 spell: Forge Lightning Spire 5603 | D:5 | Reached skill level 4 in Fighting 5703 | D:5 | Found Xubips's Book Shoppe. 6066 | D:5 | Found a basalt altar of Yredelemnul. 6092 | D:5 | Found a bloodstained altar of Trog. 6301 | D:5 | Found a glowing silver altar of Zin. 6301 | D:5 | Found a white marble altar of Elyvilon. 6391 | D:6 | Reached skill level 5 in Fighting 6391 | D:6 | Reached XP level 8. HP: 55/55 MP: 8/11 6558 | D:6 | Reached skill level 1 in Fire Magic 8019 | D:7 | Found a staircase to the Ecumenical Temple. 8034 | Temple | Entered the Ecumenical Temple 8042 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 8098 | D:7 | Reached skill level 6 in Fighting 8098 | D:7 | Reached XP level 9. HP: 53/62 MP: 5/12 8483 | D:7 | Reached skill level 7 in Fighting 8637 | D:7 | Found Eba Tag's Distillery. 8645 | D:7 | Bought a potion of curing for 30 gold pieces 8645 | D:7 | Bought a potion of brilliance for 40 gold pieces 8744 | D:7 | Reached skill level 8 in Fighting 9433 | D:5 | Bought a Young Poisoner's Handbook for 280 gold pieces 9524 | D:8 | Reached skill level 1 in Alchemy 10089 | D:8 | Reached skill level 5 in Alchemy 10597 | D:8 | Reached XP level 10. HP: 39/73 MP: 6/14 10969 | D:8 | Learned a level 4 spell: Olgreb's Toxic Radiance 10974 | D:8 | Learned a level 4 spell: Forge Blazeheart Golem 11524 | D:8 | Found an ornate altar of the Wu Jian Council. 12107 | D:9 | Reached skill level 5 in Spellcasting 12178 | D:9 | Noticed a two-headed ogre 12190 | D:9 | Killed a two-headed ogre 12191 | D:9 | Reached skill level 9 in Fighting 12194 | D:9 | Noticed Gastronok 12216 | D:9 | Killed Gastronok 12217 | D:9 | Reached skill level 10 in Fighting 12217 | D:9 | Reached skill level 5 in Dodging 12217 | D:9 | Reached skill level 5 in Stealth 13230 | D:9 | Noticed Jeremiah 13242 | D:9 | Killed Jeremiah 13398 | D:9 | You fall into a shaft and drop 3 floors! 13426 | D:11 | HP: 6/77 [something (14)] 13427 | D:11 | HP: 2/77 [something (4)] 13427 | D:11 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: minmay_inner_zag, layout_basic D:3: layout_basic, guppyfry_early_orc_mine D:4: layout_cave_pools, makhleb_blood_cavern_becter, uniq_crazy_yiuf_cottage D:5: layout_basic, amethyst_overflow_temple_binary, mainiacjoe_overflow_catwalk_spiral, serial_shops, kennysheep_mini D:6: layout_loops_cross, minmay_misc_feat_tiny D:7: layout_loops_ring, minmay_temple_entry_glassed_door, serial_shops, shop D:8: layout_gridville, pdpol_wu_jian_five_deadly_venoms D:9: layout_loops_cross, uniq_gastronok, uniq_maurice, uniq_jeremiah D:11: layout_stronghold, erik_orc_1, grunt_decor_arrowhead D:12: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_u, uniq_josephine Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 5 6 8 10 | 10.5 Air Magic | 1 2 3 4 | 4.0 Forgecraft | 5 6 7 | 7.0 Fire Magic | 4 | 4.0 Dodging | 4 5 | 5.0 Stealth | 4 5 | 5.0 Alchemy | 5 | 5.0 Spellcasting | 5 | 5.0 Evocations | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 43 | 87 | 78 | 7 || 215 Constrict | 13 | 23 | 23 | 4 || 63 Tentacles | 9 | 26 | 21 | 4 || 60 Staff | | | | 6 || 6 Cast: Kinetic Grapnel | 10 | | | || 10 Construct Spike L | 4 | 10 | 14 | 3 || 31 Launch Clockwork | 2 | 13 | 22 | 10 || 47 Forge Lightning S | | | 14 | 9 || 23 Forge Blazeheart | | | | 10 || 10 Olgreb's Toxic Ra | | | | 2 || 2 Evoke: Wand | | 3 | | || 3 Use: Scroll | 1 | 7 | 6 | 4 || 18 Potion | | | 3 | 4 || 7 Stab: Sleeping | 4 | 10 | 6 | || 20 Armour: Skin | 13 | 34 | 50 | 28 || 125 Dodge: Dodged | 29 | 38 | 50 | 17 || 134 Block: Other | | 12 | 17 | 12 || 41 Reflection | | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13319 | 12929 | 390 | 6324 | 5017 | 12 | 1109.9 | Dungeon | 13303 | 12920 | 383 | 6324 | 5017 | 11 | 1209.4 | Temple | 16 | 9 | 7 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2258 daAuts D:6: 1644 daAuts D:7: 1576 daAuts D:5: 1567 daAuts D:1: 1444 daAuts D:9: 1408 daAuts D:3: 1222 daAuts D:2: 1209 daAuts D:4: 941 daAuts D:11: 24 daAuts Temple: 16 daAuts D:12: 4 daAuts