Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 11747675547595703251 270 bayes525 the Tinkerer (level 6, -1/42 HPs) Began as an Octopode Forgewright on Mar 9, 2025. Was an Initiate of Gozag. Slain by a bullfrog (8 damage) ... in a sewer. The game lasted 00:06:58 (3759 turns). bayes525 the Tinkerer (Octopode Forgewright) Turns: 3759, Time: 00:06:58 Health: -1/42 AC: 1 Str: 10 XL: 6 Next: 22% Magic: 1/9 EV: 12 Int: 19 God: Gozag Gold: 265 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . a - +2 flail (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: mighty, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in a sewer. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 301 gold pieces. You paid 36 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 flail of draining (weapon) d - a +0 dagger Missiles g - a throwing net r - 5 boomerangs Jewellery m - a ring of positive energy Scrolls f - a scroll of revelation k - a scroll of brand weapon Potions b - a potion of magic c - a potion of curing e - a potion of moonshine {unknown} h - a potion of resistance {unknown} i - a potion of heal wounds {unknown} l - a potion of cancellation o - a potion of haste {unknown} p - a potion of attraction {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Forgecraft + Level 2.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Construct Spike Laun Frge 42% 2d4 3% 2 c - Launch Clockwork Bee Frge 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d2 10% 1 Apportation Tloc 2% N/A 17% 1 Summon Small Mammal Summ 4% N/A 17% 1 Lesser Beckoning Tloc 2% N/A 26% 2 Frozen Ramparts Ice 2% 1d1 45% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 45% 3 Ozocubu's Armour Ice 1% N/A 45% 3 Teleport Other Tloc 1% N/A 45% 3 Forge Lightning Spire Air/Frge 17% 3d4 32% 4 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Dithmenos Gozag Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rocky spike skewers the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You start resting. Magic restored. You regained 8 hp, and now have 21/25 hp. MP restored: 6 You start resting. HP restored. Health restored: 25 a - 18 stones (gained 1) There is a stone staircase leading up here. You see here a +1 whip of electrocution. Okay, then. You now have 50 gold pieces (gained 15). A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A ribbon worm comes into view. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The kinetic grapnel hits the kobold. You kill the kobold! You now have 5/6 mp. You see here 10 gold pieces. You now have 60 gold pieces (gained 10). Found a sling. Things that are here: a +0 short sword; 4 stones; a kobold corpse Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (91% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You now have 4/6 mp. The grapnel guides your strike. You tentacle-slap the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm! You kill the ribbon worm! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. a - 22 stones (gained 4) Things that are here: a +0 short sword; a kobold corpse You see here a ribbon worm corpse. A quokka comes into view. A quokka is nearby! A quokka is nearby! The helpless quokka fails to defend itself. You tentacle-slap the quokka but do no damage. You grab the quokka. You squeeze the quokka, but do no damage. You constrict the quokka. The quokka bites you. You take 5 damage, and have 20/25 hp. You tentacle-slap the quokka but do no damage. You squeeze the quokka, but do no damage. The quokka is moderately wounded. You constrict the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. You squeeze the quokka. You kill the quokka! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You start resting. HP restored. Health restored: 26 You start waiting. Done waiting. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Unknown command. An endoplasm comes into view. An endoplasm is nearby! You see here an emerald potion. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! l - an emerald potion Found a stone staircase leading down. An endoplasm and a rat come into view. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The rat squeaks loudly. You now have 5/6 mp. Found 6 stones. A ribbon worm comes into view. The endoplasm misses you. The grapnel guides your strike. You tentacle-slap the endoplasm. You kill the endoplasm! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the rat. The rat bites you. You take 1 damage, and have 25/26 hp. You now have 3/6 mp. You barely miss the rat. You grab the rat. The rocky spike skewers the rat. You kill the rat! You see here a rat corpse. Your spike launcher falls apart as you grow too distant to maintain it. Health restored: 26 The ribbon worm bites you! You take 8 damage, and have 18/26 hp. MASSIVE DAMAGE!! You tentacle-slap the ribbon worm. Your grab misses the ribbon worm. You tentacle-slap the ribbon worm. You squeeze the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 2/6 mp. You struggle to detach yourself from the web. The rocky spike skewers the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You take 3 damage, and have 16/26 hp. The web tears apart. The rocky spike skewers the ribbon worm. You kill the ribbon worm! Your Stealth skill increases to level 3! You start resting. Magic restored. You regained 9 hp, and now have 25/26 hp. MP restored: 6 You start resting. HP restored. Health restored: 26 a - 28 stones (gained 6) m - a ring of positive energy f - 2 scrolls labelled XENUON RIUR (gained 1) Found a stone staircase leading down. n - a viscous clear potion A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The helpless bat fails to defend itself. You tentacle-slap the bat. You grab the bat. The bat is moderately wounded. You constrict the bat. You kill the bat! Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 11 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. As you read the scroll labelled KURENIQ HUOGECHUTE, it crumbles to dust. It is a scroll of identify. n - a potion of might As you read the scroll of identify, it crumbles to dust. l - a potion of cancellation As you read the scroll labelled XENUON RIUR, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. It was a scroll of revelation. Found a purple potion. Found an opulent altar of Gozag. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (57% to hit) The kinetic grapnel hits the frilled lizard. The frilled lizard is heavily wounded. You now have 5/6 mp. The grapnel guides your strike. You tentacle-slap the frilled lizard. You kill the frilled lizard! You now have 71 gold pieces (gained 11). An orc comes into view. It is wielding a +2 flail of draining. There is an opulent altar of Gozag here. MP restored: 6 You curl up in front of the altar of Gozag. Gozag welcomes you! You pay a service fee of 36 gold. You see here a purple potion. c - 2 purple potions (gained 1) Found a stone staircase leading down. An orc and an orc priest come into view. The orc shouts! x2; The orc priest shouts! The orc moves out of view. The orc priest moves out of view. You tentacle-slap the orc. You grab the orc. You squeeze the orc, but do no damage. The orc is moderately wounded. You constrict the orc. You kill the orc! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the orc. You kill the orc! You now have 4/6 mp. The rocky spike skewers the orc priest. The orc priest is lightly wounded. You tentacle-slap the orc priest. You grab the orc priest. The orc priest is moderately wounded. The rocky spike skewers the orc priest. The orc priest is severely wounded. You constrict the orc priest. The orc priest barely misses you. You tentacle-slap the orc priest. The orc priest is almost dead. The rocky spike skewers the orc priest. You kill the orc priest! Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You need to enable at least one skill for training. You have reached level 4! Health restored: 31 Unknown command. You now have 43 gold pieces (gained 8). You see here a +0 short sword. You now have 46 gold pieces (gained 3). You see here a +0 dagger. You now have 55 gold pieces (gained 9). Things that are here: a +2 flail of draining; a +0 chain mail You see here a +0 dagger. You start resting. Magic restored. MP restored: 7 You now have 70 gold pieces (gained 15). Found a mace. Found an escape hatch in the floor. You see here a +0 dagger. Things that are here: a +2 flail of draining; a +0 chain mail j - a +2 flail of draining Adjust to which letter? (? for menu, Esc to quit) a - a +2 flail of draining; j - 28 stones You sense an unholy aura. a - a +2 flail of draining (weapon) You see here a +0 dagger. You now have 75 gold pieces (gained 5). Found a stone staircase leading down. Found a stone staircase leading down. o - a fizzy emerald potion A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. A ball python comes into view. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (77% to hit) The kinetic grapnel hits the ball python. You kill the ball python! You now have 6/7 mp. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (77% to hit) The kinetic grapnel hits the ball python. The ball python is moderately wounded. The ball python bites you. The ball python closely misses you. The ball python barely misses you. The ball python misses you. You take 1 damage, and have 30/31 hp. You now have 5/7 mp. The grapnel guides your strike. You hit the ball python. You kill the ball python! Health restored: 31 You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. You now have 79 gold pieces (gained 4). You now have 85 gold pieces (gained 6). A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The kinetic grapnel hits the bat. You kill the bat! You now have 6/7 mp. You start resting. Magic restored. MP restored: 7 You now have 92 gold pieces (gained 7). Found a stone staircase leading up. p - a brown potion A goblin comes into view. It is wielding a +0 club. The helpless goblin fails to defend itself. You sock the goblin! You kill the goblin! You now have 99 gold pieces (gained 7). You see here a +0 club. You now have 117 gold pieces (gained 18). Found a short sword. You see here a +0 short sword. Found an escape hatch in the ceiling. You see here a +0 short sword. 3 jackals come into view. A jackal comes into view. The jackal barks! x2 The jackal bites you. The jackal barks! You take 1 damage, and have 30/31 hp. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. You squeeze the jackal, but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the jackal. The jackal misses you. Health restored: 31 You now have 5/7 mp. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The rocky spike misses the jackal. x2; The jackal barely misses you. The jackal closely misses you. You hit the jackal. You drain the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You drain the jackal. You grab the jackal. The jackal is severely wounded. The rocky spike skewers the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! No target in view! No target in view! No target in view! You start resting. Magic restored. MP restored: 7 You now have 136 gold pieces (gained 19). You open the door. Found a shadowy altar of Dithmenos. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. You open the door. There is a shadowy altar of Dithmenos here. There is an open door here. You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation to your library. q - a scroll of identify Natasha, Servant of Life and Death comes into view. Natasha is nearby! Natasha is nearby! The helpless Natasha fails to defend herself. You sock Natasha! Your grab misses Natasha. Natasha is heavily wounded. Natasha closely misses you. Natasha claws you. You take 1 damage, and have 30/31 hp. You closely miss Natasha. Your grab misses Natasha. Your squeeze misses Natasha. Natasha is heavily wounded. Natasha claws you. You take 4 damage, and have 26/31 hp. You closely miss Natasha. You grab Natasha. Natasha is heavily wounded. You constrict Natasha. Natasha growls. Natasha claws you! You take 8 damage, and have 18/31 hp. MASSIVE DAMAGE!! You hit Natasha but do no damage. Natasha is severely wounded. You constrict Natasha. You kill Natasha! Natasha screams in pain as she dies! Your Air Magic skill increases to level 1! You start resting. HP restored. Health restored: 31 You start waiting. Done waiting. You now have 141 gold pieces (gained 5). You now have 156 gold pieces (gained 15). A rat comes into view. A rat is nearby! Found 5 boomerangs. The rat squeaks loudly. The rat barely misses you. You sock the rat! You kill the rat! You now have 162 gold pieces (gained 6). You see here 5 boomerangs. r - 5 boomerangs You drop a +0 hand axe. You drop 28 stones. Things that are here: 28 stones; a +0 hand axe There is a stone staircase leading up here. Natasha, Servant of Life and Death comes into view. Natasha is nearby! Natasha is nearby! Natasha is nearby! Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (wandering, hasn't noticed you, 67% to hit) The kinetic grapnel hits Natasha. Natasha is lightly wounded. Natasha hisses angrily. You now have 6/7 mp. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target Aim: Natasha (lightly wounded, grapneled) You lock target on Natasha and prepare to deploy your bee. (Press . to continue winding your bee.) Natasha casts a spell. You now have 3/7 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... Natasha claws you but does no damage. With a metallic buzz, your clockwork bee launches itself at Natasha. The grapnel comes loose from Natasha. Natasha claws you. You take 3 damage, and have 28/31 hp. You completely miss Natasha. You grab Natasha. Natasha is lightly wounded. You constrict Natasha. The cerulean imp misses you. Your clockwork bee stings Natasha! Natasha claws you but does no damage. The cerulean imp barely misses you. Your clockwork bee stings Natasha! Natasha dies! Natasha growls in agony! The cerulean imp disappears in a puff of smoke! You have reached level 5! You feel stronger. You regained 5 hp, and now have 33/36 hp. Your clockwork bee winds down and falls to the ground. You now have 169 gold pieces (gained 7). You start resting. HP restored. Health restored: 36 Your dormant clockwork bee falls apart. Magic restored. There is a stone staircase leading up here. You now have 180 gold pieces (gained 11). Done exploring. MP restored: 8 Done exploring. Level map cleared. There is a stone staircase leading up here. There is an opulent altar of Gozag here. Natasha, Servant of Life and Death comes into view. Natasha moves out of view. Natasha is nearby! Natasha is nearby! Natasha is nearby! Casting: Launch Clockwork Bee (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: Natasha (wandering, hasn't noticed you) You lock target on Natasha and prepare to deploy your bee. (Press . to continue winding your bee.) Natasha hisses angrily. Natasha mewls in sadness. You now have 5/8 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at Natasha. Natasha wildly gestures. You feel troubled. Natasha claws you. You take 6 damage, and have 30/36 hp. You hit Natasha. You drain Natasha. Your grab misses Natasha. Your squeeze misses Natasha. Natasha is heavily wounded. Natasha claws you. Natasha casts a spell at you. The magic dart hits you. You take 8 damage, and have 22/36 hp. MASSIVE DAMAGE!! Casting: Launch Clockwork Bee (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Natasha. Natasha is severely wounded. Natasha closely misses you. You now have 3/8 mp. The rocky spike skewers Natasha. You kill Natasha! You feel Natasha's spirit has finally been put to rest. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. You regained 9 hp, and now have 32/36 hp. MP restored: 8 You start resting. HP restored. Health restored: 36 You start waiting. Done waiting. You now have 184 gold pieces (gained 4). You see here a +0 short sword. There is an open door here. There is a shadowy altar of Dithmenos here. There is an open door here. There is a stone staircase leading up here. Things that are here: 28 stones; a +0 hand axe There is a stone staircase leading down here. You see here a +0 mace. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found an orcbow. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. k - a scroll of brand weapon As you read the scroll labelled UKACVUMPUCH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. Your surroundings suddenly seem different. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a very distant drain. There is a stone staircase leading up here. Okay, then. Okay, then. You see here a +0 orcbow. Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! A quokka is nearby! There is a stone staircase leading down here. The quokka twitches its whiskers. You thump the quokka! You kill the quokka! You now have 187 gold pieces (gained 3). An adder comes into view. An adder is nearby! A goblin comes into view. It is wielding a +0 dagger. The helpless adder fails to defend itself. You sock the adder! You drain the adder. You kill the adder! Your Air Magic skill increases to level 2! You see here 6 gold pieces. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! You now have 193 gold pieces (gained 6). You hear the slow rusting of a drain very nearby. Found a murky amethyst potion. e - a murky amethyst potion Found a scroll of identify. A ball python and a ribbon worm come into view. Found a fizzy inky potion and 17 gold pieces. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm (asleep) You lock target on the ribbon worm and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 5/8 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ribbon worm. Found a leather armour. Your clockwork bee stings the ribbon worm! A ball python and a river rat come into view. Your clockwork bee stings the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your clockwork bee but does no damage. Your clockwork bee is caught in a web! A giant cockroach comes into view. Your clockwork bee struggles to get unstuck from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your clockwork bee but does no damage. Your clockwork bee tears the web. Your clockwork bee stings the ribbon worm. The ribbon worm misses you. You hit the ribbon worm but do no damage. You grab the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm! You kill the ribbon worm! Your clockwork bee locks its sights upon the ball python. A river rat comes into view. Found a glowing drain. Your clockwork bee stings the ball python!! The ball python dies! Your clockwork bee winds down and falls to the ground. The river rat squeaks loudly. The ball python hisses angrily. The river rat squeaks loudly. The river rat twitches its whiskers. Casting: Launch Clockwork Bee (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the giant cockroach. The giant cockroach is severely wounded. The river rat is distracted by your dazzling golden aura. You now have 4/8 mp. You completely miss the ball python. You grab the ball python. The rocky spike skewers the ball python. The ball python is severely wounded. The rocky spike skewers the ball python. You kill the ball python! The giant cockroach barely misses you. You hit the giant cockroach. You drain the giant cockroach. You kill the giant cockroach! A bombardier beetle comes into view. The rocky spike skewers the river rat. The river rat is lightly wounded. You barely miss the river rat. You grab the river rat. The river rat is lightly wounded. The rocky spike skewers the river rat. The river rat is severely wounded. The rocky spike skewers the river rat. The river rat is almost dead. You constrict the river rat! You kill the river rat! The river rat is no longer distracted by gold. Your dormant clockwork bee falls apart. You closely miss the river rat. Your grab misses the river rat. The rocky spike skewers the river rat. The river rat is moderately wounded. The river rat is distracted by your dazzling golden aura. You barely miss the river rat. The river rat is no longer distracted by gold. The river rat squeaks loudly. Your grab misses the river rat. The river rat is moderately wounded. The rocky spike skewers the river rat. The river rat is moderately wounded. The river rat barely misses you. The river rat bites you. You take 4 damage, and have 32/36 hp. You barely miss the river rat. You grab the river rat. You squeeze the river rat. The river rat is severely wounded. The rocky spike skewers the bombardier beetle. The bombardier beetle is lightly wounded. The rocky spike skewers the bombardier beetle. The bombardier beetle is heavily wounded. You constrict the river rat. You kill the river rat! You hit the bombardier beetle but do no damage. You grab the bombardier beetle. The bombardier beetle is heavily wounded. You constrict the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You release your grip on the bombardier beetle. You shake off some of the fire as you move. The liquid fire burns you! You take 2 damage, and have 31/36 hp. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle bites you. You take 9 damage, and have 22/36 hp. MASSIVE DAMAGE!! You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You see here 8 gold pieces. You take 5 damage, and have 18/36 hp. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle bites you. You take 5 damage, and have 13/36 hp. You shake off the liquid fire. You hit the bombardier beetle. You grab the bombardier beetle. The bombardier beetle is almost dead. You constrict the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Forgecraft skill increases to level 5! You have reached level 6! You take 3 damage, and have 11/42 hp. You now have 5/9 mp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/42 hp. You shake off the liquid fire. You start resting. You hear the slow rusting of a drain. You start resting. Magic restored. You regained 8 hp, and now have 16/42 hp. MP restored: 9 You now have 217 gold pieces (gained 24). You start resting. You hear the slow rusting of a drain. You regained 4 hp, and now have 21/42 hp. You now have 225 gold pieces (gained 8). You enter the shallow water. You now have 230 gold pieces (gained 5). You now have 247 gold pieces (gained 17). h - a fizzy inky potion You now have 254 gold pieces (gained 7). You regained 2 hp, and now have 27/42 hp. j - a scroll of identify You regained 2 hp, and now have 29/42 hp. You enter the shallow water. There is a glowing drain here. As you read the scroll of identify, it crumbles to dust. c - 2 potions of curing The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You start resting. HP restored. Health restored: 42 You enter the shallow water. You enter the shallow water. You enter the shallow water. A frilled lizard comes into view. A frilled lizard comes into view. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a frilled lizard (asleep) You lock target on the frilled lizard and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 6/9 mp. You continue winding your clockwork bee... The frilled lizard hisses angrily. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the frilled lizard. Your clockwork bee closely misses the frilled lizard. The frilled lizard misses you. Your clockwork bee closely misses the frilled lizard. You hit the frilled lizard. You drain the frilled lizard. You kill the frilled lizard! Your clockwork bee locks its sights upon the frilled lizard. Your clockwork bee closely misses the frilled lizard. You closely miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard! You kill the frilled lizard! Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. MP restored: 9 You now have 265 gold pieces (gained 11). You enter the shallow water. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a giant cockroach (asleep) You lock target on the giant cockroach and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 6/9 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the giant cockroach. An adder comes into view. An adder comes into view. The adder hisses angrily. A dart slug and a frilled lizard come into view. The adder bites your clockwork bee but does no damage. The giant cockroach closely misses your clockwork bee. Your clockwork bee barely misses the giant cockroach. The adder completely misses your clockwork bee. Your clockwork bee stings the giant cockroach but does no damage. The giant cockroach barely misses your clockwork bee. The adder misses your clockwork bee. Your clockwork bee stings the giant cockroach. The giant cockroach dies! Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee locks its sights upon the adder. The adder barely misses your clockwork bee. Your clockwork bee stings the adder! You now have 5/9 mp. The adder closely misses your clockwork bee. Your clockwork bee stings the adder! The adder dies! Your clockwork bee winds down and falls to the ground. The adder is distracted by your dazzling golden aura. The adder hisses angrily. The frilled lizard bites your dormant clockwork bee but does no damage. The frilled lizard bites your dormant clockwork bee but does no damage. The adder is no longer distracted by gold. The adder bites your dormant clockwork bee but does no damage. The frilled lizard bites your dormant clockwork bee but does no damage. The adder bites your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the frilled lizard! You now have 4/9 mp. Your clockwork bee stings the frilled lizard. The frilled lizard dies! Your clockwork bee misses the adder. The adder closely misses your clockwork bee. Your clockwork bee locks its sights upon the adder. Your clockwork bee stings the adder. The adder is distracted by your dazzling golden aura. The dart slug is distracted by your dazzling golden aura. Your clockwork bee misses the adder. Your clockwork bee closely misses the adder. The adder is no longer distracted by gold. Your clockwork bee stings the adder. The adder misses your clockwork bee. Your clockwork bee barely misses the adder. The adder is distracted by your dazzling golden aura. The adder hisses angrily. You enter the shallow water. Your clockwork bee stings the adder but does no damage. You thump the adder! You kill the adder! Your clockwork bee locks its sights upon the dart slug. The dart slug is no longer distracted by gold. The dart slug is distracted by your dazzling golden aura. Found a scroll labelled CAQ IGUGRO. Your clockwork bee stings the dart slug. The dart slug is no longer distracted by gold. Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls into the water! Your dormant clockwork bee falls apart. You hit the dart slug. You drain the dart slug. You kill the dart slug! A ball python comes into view. Found 20 gold pieces, a book of Cryoformation and a scroll of teleportation. You see here 4 gold pieces. A ball python is nearby! A ball python is nearby! A dart slug comes into view. Found a scale mail and a scroll of blinking. You enter the deep water. A frilled lizard comes into view. The ball python hisses angrily. 2 dart slugs come into view. Found a gate leading back out of this place. The ball python completely misses you. The ball python barely misses you. You barely miss the ball python. Your grab misses the ball python. The frilled lizard hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 4 damage, and have 38/42 hp. You barely miss the ball python. You grab the ball python. You constrict the ball python! You kill the ball python! The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 34/42 hp. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 4/9 mp. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a frilled lizard You lock target on the frilled lizard and prepare to deploy your bee. (Press . to continue winding your bee.) The stone spike skewers the frilled lizard! You kill the frilled lizard! You now have 2/9 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 35/42 hp. You wind your clockwork bee back up and it locks its sights upon the dart slug! You now have 1/9 mp. The dart slug closely misses your clockwork bee. Your clockwork bee stings the dart slug. Your clockwork bee stings the dart slug! The dart slug dies! You see here 7 gold pieces. You enter the shallow water. Your clockwork bee locks its sights upon the dart slug. Your clockwork bee stings the dart slug! The dart slug dies! Your clockwork bee locks its sights upon the dart slug. Your clockwork bee stings the dart slug. Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls into the water! Your dormant clockwork bee falls apart. A bullfrog comes into view. You hit the dart slug. Your grab misses the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 35/42 hp. You sock the dart slug! You kill the dart slug! A bullfrog comes into view. You see here 21 gold pieces. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! The bullfrog croaks. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a bullfrog You miscast Launch Clockwork Bee. You are very lightly contaminated with residual magic. Nothing appears to happen. The bullfrog gives a loud, deep croak! The bullfrog releases a deep croak. You now have 0/9 mp. You feel very mighty all of a sudden. The bullfrog misses you. The bullfrog hits you. You take 2 damage, and have 35/42 hp. You closely miss the bullfrog. Your grab misses the bullfrog. Your squeeze misses the bullfrog. The bullfrog hits you but does no damage. The bullfrog hits you! The bullfrog hits you but does no damage. You take 6 damage, and have 29/42 hp. You miss the bullfrog. Your grab misses the bullfrog. The bullfrog hits you. The bullfrog misses you. The bullfrog hits you! The bullfrog hits you. * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 12/42 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You are too injured to fight recklessly! You feel better. The bullfrog closely misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog closely misses you. You sock the bullfrog! Your grab misses the bullfrog. The bullfrog is severely wounded. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog hits you! You die... Your body crumbles into a pile of gold. ####### #.~≈~.##~~.# ##≈≈≈≈≈###.~≈~.##~~.# ##≈≈≈≈≈≈≈≈#.~≈~.##~~~# ##≈≈≈≈≈≈≈≈≈#$$≈~.##.~.# #≈≈≈≈≈≈≈≈~≈~.~≈$$###.## #≈≈≈≈≈≈≈≈≈~≈.~≈~.# #.# #≈≈≈≈~≈≈$≈≈≈.~≈~.# #.# ≈≈≈≈~~.≈≈≈≈≈.~≈~.# #∩# ≈≈≈≈~.F@≈≈≈≈~~≈~.# #.# ≈≈≈≈.[F?~≈≈≈~~≈~.# #∩# ≈≈≈≈≈??~~≈≈≈≈~≈~.# #.# ≈≈≈≈≈~.~~~≈≈~≈≈~.# ### ≈≈≈≈~.~~.~≈~≈~≈~.# #≈≈~.~..~~≈~≈~≈~.# #≈~∩.~~≈~~≈≈~≈≈~. #≈≈~~~≈≈~≈≈≈~≈≈ You could see 2 bullfrogs. Vanquished Creatures A bombardier beetle (D:4) An orc priest (D:3) Natasha (twice) (D:3) 2 adders 2 river rats (D:4) 5 dart slugs 4 ribbon worms 2 orcs (D:3) 4 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 4 jackals (D:3) 4 quokkas 5 ball pythons 3 bats 6 frilled lizards 3 kobolds (D:2) 4 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:3) An adder (Sewer) 2 dart slugs (Sewer) A giant cockroach (Sewer) A ball python (D:4) A frilled lizard (Sewer) 7 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Reached skill level 1 in Fighting 158 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 802 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1036 | D:2 | Found an ornate altar of the Wu Jian Council. 1082 | D:2 | HP: 2/20 [ribbon worm (6)] 1084 | D:2 | Reached XP level 3. HP: 3/25 MP: 3/6 1646 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1972 | D:3 | Found an opulent altar of Gozag. 1987 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 2001 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/7 2358 | D:3 | Found a shadowy altar of Dithmenos. 2391 | D:3 | Noticed Natasha 2399 | D:3 | Killed Natasha 2400 | D:3 | Reached skill level 1 in Air Magic 2684 | D:3 | Noticed Natasha 2691 | D:3 | Killed Natasha 2692 | D:3 | Reached XP level 5. HP: 33/36 MP: 3/8 2770 | D:3 | Found an opulent altar of Gozag. 2794 | D:3 | Noticed Natasha 2818 | D:3 | Killed Natasha 3043 | D:3 | Found a shadowy altar of Dithmenos. 3500 | D:4 | Found a glowing drain. 3523 | D:4 | Reached skill level 5 in Forgecraft 3523 | D:4 | Reached XP level 6. HP: 11/42 MP: 5/9 3616 | Sewer | Entered a sewer 3759 | Sewer | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_lined_3, infiniplex_forest_straight_2, infiniplex_forest_3_way D:2: cheibrodos_old_hovel, layout_rooms, basic_altar D:3: layout_rooms, lemuel_doored_altar, mainiacjoe_overflow_boulevard, uniq_natasha D:4: cheibrodos_thug_alley, layout_basic, portal_sewer_entry_b Sewer: sewer_frog_island_01 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Stealth | 4 | 4.0 Air Magic | 1 2 | 2.8 Forgecraft | 5 | 5.2 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 3 | || 3 Tentacles | 14 | 3 || 17 Constrict | 13 | 13 || 26 Unarmed | 41 | || 41 Punch | 1 | || 1 Flail | | 38 || 38 Cast: Kinetic Grapnel | 24 | 4 || 28 Construct Spike L | 4 | 6 || 10 Launch Clockwork | | 6 || 6 Use: Scroll | 3 | 3 || 6 Potion | | 2 || 2 Stab: Sleeping | 3 | 4 || 7 Armour: Skin | 20 | 31 || 51 Dodge: Dodged | 23 | 27 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3774 | 3678 | 96 | 1451 | 1520 | 5 | 754.8 | Dungeon | 3627 | 3531 | 96 | 1396 | 1507 | 4 | 906.8 | Sewer | 146 | 146 | 0 | 55 | 13 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1463 daAuts D:1: 1032 daAuts D:2: 936 daAuts D:4: 194 daAuts Sewer: 146 daAuts