Dungeon Crawl Stone Soup version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 9659427219017039474 288 bcImEvil the Grave Robber (level 6, 0/47 HPs) Began as a Draconian Necromancer on Sept 6, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:18:12 (2892 turns). bcImEvil the Grave Robber (Draconian Necromancer) Turns: 2892, Time: 00:18:12 Health: 0/47 AC: 14 Str: 11 XL: 6 Next: 9% Magic: 9/10 EV: 12 Int: 17 God: Gold: 112 SH: 5 Dex: 11 Spells: 2/11 levels left rFire . . . B - +1 trident (protect) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . s - +0 pair of boots Will ..... i - amulet of reflection Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: reflection @: under a protective aura A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons k - a +0 dagger of speed n - a +0 war axe o - the +1 mace "Fobrakod" {flame, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison y - a +5 club B - a +1 trident of protection (weapon) C - a +0 arbalest Missiles b - 23 stones g - 2 poisoned darts (quivered) l - 2 boomerangs Armour s - a +0 pair of boots (worn) Magical Staves v - a staff of cold Jewellery i - an amulet of reflection (around neck) Talismans e - a flux talisman Wands h - a wand of mindburst (13) w - a wand of roots (14) Scrolls d - 3 scrolls of identify {unknown} m - a scroll of noise {unknown} r - 2 scrolls of fear {unknown} t - a scroll of enchant armour {unknown} u - 3 scrolls of teleportation {unknown} Potions a - 2 potions of magic c - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} j - 3 potions of brilliance {unknown} p - 2 potions of mutation {unknown} q - 2 potions of curing {unknown} x - a potion of berserk rage {unknown} z - a potion of attraction {unknown} A - a potion of lignification {unknown} Skills: + Level 1.2 Fighting - Level 1.0 Short Blades + Level 1.7 Maces & Flails + Level 0.2 Polearms + Level 0.6 Throwing + Level 2.6 Dodging + Level 2.6 Stealth + Level 0.7 Shields + Level 0.4 Unarmed Combat - Level 3.0 Spellcasting + Level 0.3 Summonings - Level 5.0 Necromancy + Level 0.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 b - Vampiric Draining Necr 19% 2d7 7% 3 c - Animate Dead Necr 19% N/A 22% 4 d - Summon Small Mammal Summ 12% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Portal Projectile Hex/Tloc 4% N/A 45% 3 Tukima's Dance Hex 2% N/A 45% 3 Agony Necr 19% N/A 52% 5 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ! Annotations: D:4 exclusion: ice beast, Pikel Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc priest hits your orc priest zombie with a +0 hand axe. Your orc priest zombie barely misses the orc priest. Your hound zombie bites the orc priest but does no damage. The orc priest mumbles some strange prayers to Beogh against your hound zombie. Your hound zombie is smitten. Unknown command. Reach: B) +1 trident (protect) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, not watching you, ally target, about 42% to evade your +1 trident of protection) You reach to attack! You hit the orc priest. The orc priest is almost dead. Your hound zombie bites the orc priest but does no damage. Your orc priest zombie hits the orc priest but does no damage. The orc priest hits your orc priest zombie with a +0 hand axe! The orc priest hits your hound zombie with a +0 hand axe. Reach: B) +1 trident (protect) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, ally target, about 42% to evade your +1 trident of protection) You reach to attack! You barely miss the orc priest. The orc priest is almost dead. Your hound zombie closely misses the orc priest. Your orc priest zombie closely misses the orc priest. The orc priest hits your orc priest zombie with a +0 hand axe! The orc priest hits your hound zombie with a +0 hand axe. Your hound zombie is destroyed! Reach: B) +1 trident (protect) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, ally target, about 42% to evade your +1 trident of protection) You reach to attack! You barely miss the orc priest. The orc priest is almost dead. The orc priest hits your orc priest zombie with a +0 hand axe. Your orc priest zombie is destroyed! Reach: B) +1 trident (protect) Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, about 42% to evade your +1 trident of protection) You reach to attack! You hit the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# #.# ##.## #.<.. ##############..## #................. #)###########..... #.# ##...# #@############..## #.#..[....<....## ##.###o#.##########.# .oo.h.....# #.# ...o.###### #.### .### #.... #.### #.# #.# You could see an orc priest. Vanquished Creatures A scorpion (D:4) A hound (D:4) Ijyb (D:3) 3 gnolls (D:3) 3 adders (D:2) 2 worms (D:2) A dart slug (D:1) 6 orcs 6 ball pythons 3 endoplasms 4 giant cockroaches 2 goblins 9 hobgoblins 4 jackals (D:1) 3 kobolds 3 quokkas 8 bats 4 frilled lizards 3 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:4) A ball python (D:1) 2 hobgoblins A rat (D:2) 5 creatures vanquished. Vanquished Creatures (others) A hound zombie (D:4) A ball python zombie (D:4) 3 orc zombies (D:4) 5 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bcImEvil the Draconian Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 505 | D:1 | Reached XP level 3. HP: 24/26 MP: 2/6 512 | D:1 | Learned a level 3 spell: Vampiric Draining 925 | D:2 | Found Ybophe Imum's Distillery. 1028 | D:2 | Reached skill level 5 in Necromancy 1123 | D:2 | Identified the +1 mace "Fobrakod" {flame, rPois} 1187 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1309 | D:2 | Learned a level 4 spell: Animate Dead 1671 | D:3 | Noticed Ijyb 2003 | D:3 | Reached skill level 1 in Short Blades 2190 | D:3 | Killed Ijyb 2191 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/9 2483 | D:4 | Noticed an ice beast 2510 | D:4 | Noticed Pikel 2510 | D:4 | Noticed a lemure 2623 | D:4 | Reached skill level 1 in Fighting 2623 | D:4 | Reached skill level 1 in Maces & Flails 2735 | D:4 | Learned a level 1 spell: Summon Small Mammal 2882 | D:4 | Reached XP level 6. HP: 33/47 MP: 8/10 2892 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, minmay_pentomino_u2 D:2: layout_rooms, serial_shops, nicolae_shop_industrial_runoff, kennysheep_generic_room_5 D:3: layout_rooms, chequers_mini_garden, kennysheep_nondescript, uniq_ijyb D:4: layout_loops_ring, dk_vineyard_1, uniq_eustachio, uniq_menkaure, uniq_sigmund, uniq_robin, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.6 Necromancy | 5 | 5.0 Dodging | 2 | 2.6 Spellcasting | 3 | 3.0 Short Blades | 1 | 1.0 Fighting | 1 | 1.2 Maces & Flails | 1 | 1.7 Polearms | | 0.2 Throwing | | 0.6 Shields | | 0.7 Unarmed Combat | | 0.4 Summonings | | 0.3 Evocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | || 27 Tailslap | 4 | 10 || 14 Dagger | 16 | 18 || 34 Mace | 2 | 47 || 49 Short sword | 2 | || 2 Trident | | 29 || 29 Punch | | 1 || 1 Fire: Arbalest | | 1 || 1 Throw: Stone | 5 | 7 || 12 Boomerang | | 1 || 1 Dart | | 6 || 6 Cast: Necrotise | 48 | 35 || 83 Summon Small Mamm | | 4 || 4 Animate Dead | | 1 || 1 Evoke: Wand | | 3 || 3 Stab: Sleeping | 5 | 2 || 7 Distracted | | 1 || 1 Armour: Skin | 21 | 49 || 70 Dodge: Dodged | 23 | 57 || 80 Block: Other | 2 | 17 || 19 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2914 | 2765 | 149 | 700 | 1020 | 4 | 728.5 | Dungeon | 2914 | 2765 | 149 | 700 | 1020 | 4 | 728.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 975 daAuts D:3: 872 daAuts D:1: 716 daAuts D:4: 350 daAuts