Dungeon Crawl Stone Soup version 0.31-a0-691-g409c26aa35 (webtiles) character file. Game seed: 694000167150802794 86 bcImEvil the Conjurer (level 4, -4/35 HPs) Began as an Armataur Conjurer on Sept 7, 2023. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:06:15 (1922 turns). bcImEvil the Conjurer (Armataur Conjurer) Turns: 1922, Time: 00:06:16 Health: -4/35 AC: 4 Str: 12 XL: 4 Next: 27% Magic: 0/7 EV: 9 Int: 21 God: Gold: 102 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, rugged brown scales 3, deformed body, armoured tail, roll, long tongue, awkward tongue a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) g - a +0 falchion Missiles f - 9 stones j - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls h - 4 scrolls of identify {unknown} k - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} e - a potion of berserk rage {unknown} i - a potion of mutation {unknown} l - a potion of haste {unknown} o - a potion of cancellation {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Short Blades + Level 1.6 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Necrotise Necr 8% 1d4 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Armour fits poorly on your strangely shaped body. You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Your tongue gives you trouble enunciating. (1.5x scroll delay) Message History The orc wizard hits you with a +0 dagger. Okay, then. You hit the orc wizard but do no damage. Your tail-slap misses the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc wizard casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. You closely miss the orc wizard. You tail-slap the orc wizard, but do no damage. The orc wizard is heavily wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something unexpectedly blocked you, preventing you from rolling! You closely miss something. You tail-slap something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 ring mail (severely wounded, 81% to hit) The searing ray hits something. The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... .# .###### #.#<.{.# #####.####รท# #...#.####$# #..............# #......))#.###.# ####....###{#.. .w......# #@#.# ####....# #.#.# #....# #.#.# #..w.# #.#.# ......#)# #.# #######.###.# #........#.# #.####.#.#.# #...<#.#.# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An adder (D:2) A dart slug (D:1) 3 orcs (D:3) A ball python (D:2) 2 bats 2 endoplasms 2 giant cockroaches (D:2) 4 goblins 7 hobgoblins 3 jackals (D:1) 4 kobolds A quokka (D:2) 2 frilled lizards 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bcImEvil the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 327 | D:1 | Reached skill level 4 in Conjurations 327 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/4 403 | D:1 | Learned a level 2 spell: Searing Ray 418 | D:1 | Found Myllav's Antique Armour Emporium. 1051 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/6 1139 | D:2 | Found a burning altar of Makhleb. 1922 | D:3 | Reached XP level 4. HP: 5/35 MP: 0/7 1922 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_rooms, basic_altar D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.3 Fighting | | 0.2 Short Blades | | 0.3 Dodging | | 1.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 66 | 1 || 67 Tailslap | 10 | || 10 Cast: Magic Dart | 40 | || 40 Searing Ray | 9 | || 9 Stab: Sleeping | 1 | || 1 Armour: Robe | 50 | 1 || 51 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1921 | 1898 | 23 | 578 | 946 | 3 | 640.3 | Dungeon | 1921 | 1898 | 23 | 578 | 946 | 3 | 640.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 831 daAuts D:3: 169 daAuts