Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 13916018576558411552 22 bchevrier the Chucker (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Sept 22, 2022. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1429 turns). bchevrier the Chucker (Gnoll Wanderer) Turns: 1429, Time: 00:03:01 Health: 0/20 AC: 3 Str: 13 XL: 2 Next: 91% Magic: 7/7 EV: 11 Int: 9 God: Gold: 72 SH: 5 Dex: 11 Spells: 10/10 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart j - 6 poisoned darts (quivered) Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) l - a +0 helmet r - the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 2 of the Dungeon) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. Scrolls i - a scroll of identify {unknown} o - a scroll of blinking {unknown} p - a scroll of enchant armour {unknown} Potions d - 2 potions of curing f - 2 potions of flight {unknown} g - a potion of haste {unknown} h - a potion of lignification {unknown} k - a potion of cancellation {unknown} m - a potion of attraction {unknown} n - a potion of degeneration {unknown} q - a potion of resistance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 6.5 Throwing + Level 2.5 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 4.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 2.5 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispersal Tloc 1% N/A 100% 6 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A rat comes into view. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You open the door. Found a helmet. No target in view! No target in view! No target in view! No target in view! Found a whip. Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1}. Found 10 gold pieces. You see here a +0 helmet. l - a +0 helmet A bat comes into view. Found 5 gold pieces. Terence the Incautious comes into view. He is wielding a +0 mace. Found a scale mail and a cloak. Terence shouts! Terence asks, "Do you want it fast or slow?" The bat hits you. You see here the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1}. r - the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} The bat hits you. The bat barely misses you. You hit Terence. Terence is moderately wounded. The bat hits you but does no damage. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is moderately wounded. The bat closely misses you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. The bat hits you but does no damage. Terence hits you with a +0 mace. You die... .........#...........#.# .........#...........#.. .........#..?........... ........................ .............####)...... ................#....... .....$..........# ...... ........b.......# #.... ......@@........# #.... ###...##........# #.... #... #.......... ..... #... #.......... ..##. ..[. #.........$ #. ..[.. #.......... #. .... #####.. .. .. . You could see Terence and a bat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards 2 kobolds (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +2 dagger, a | curare-tipped dart, a +0 buckler, a potion of curing, a +0 | leather armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 389 | D:1 | Reached XP level 2. HP: 18/19 MP: 7/7 1410 | D:2 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 1422 | D:2 | Noticed Terence 1429 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_corners, due_unseen_surprise D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, uniq_terence Action || total -------------------------++------- Melee: Dagger || 65 Bite || 3 Throw: Dart || 3 Use: Scroll || 1 Armor: Leather armour || 15 Dodge: Dodged || 31 Block: Buckler || 13