Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1002630799790912145 3 bchevrier the Magician (level 1, -3/23 HPs) Began as a Gnoll Wanderer on Sept 23, 2022. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (120 turns). bchevrier the Magician (Gnoll Wanderer) Turns: 120, Time: 00:00:33 Health: -3/23 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 8/8 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 11 Spells: 14/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) f - a +0 ring mail Potions b - a potion of brilliance d - a potion of lignification e - a potion of attraction {unknown} Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 3.6 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 40% 1d5 7% 1 Shock Conj/Air 20% 1d4 14% 1 Slow Hex 20% N/A 14% 1 Scorch Fire 10% 2d5 22% 2 Ignite Poison Fire/Tmut/Pois 8% N/A 26% 3 Call Canine Familiar Summ 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The bat closely misses you. The goblin closely misses you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as you move away! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat attacks as you move away! The bat barely misses you. The bat misses you. The bat barely misses you. The bat closely misses you. The bat barely misses you. The goblin hits you but does no damage. The bat closely misses you. The bat attacks as you move away! The bat barely misses you. The goblin attacks as you move away! The goblin hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you but does no damage. The bat attacks as you move away! The bat closely misses you. The bat hits you but does no damage. The goblin attacks as you move away! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The bat misses you. You see here a +0 ring mail. f - a +0 ring mail The bat closely misses you. The goblin closely misses you. You start removing your armour. You continue taking off your +0 robe. The goblin misses you. You continue taking off your +0 robe. The goblin misses you. You continue taking off your +0 robe. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You continue taking off your +0 robe. The goblin hits you with a +0 dagger. You die... # # .### ### # .... ..# # ..## #####.# ######. # #...# ..##.# ....... #### #. #.##.##.# ....... ...## #.###g#.##.###....... ##..## ####.#@#.g.#........... ..#..# ###...#†###..........###. #..#.# #...#.##.#..#######..# ##...####...#...#..## ..# ###........######## .# ###..####...# .# .....# #...# # #.#..# ##.## ..##.# #.# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +0 dagger, a | potion of brilliance, a +0 robe, a potion of lignification; | and the following spells available to memorise: Sting, | Shock, Slow, Scorch, Ignite Poison, Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 8/8 119 | D:1 | HP: 1/23 [goblin/+0 dagger (2)] 120 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, minmay_tripent Action || total -------------------------++------- Melee: Dagger || 12 Bite || 2 Punch || 1 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 25