Dungeon Crawl Stone Soup version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 12561349550040580372 1 bchevrier the Magician (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Dec 17, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (130 turns). bchevrier the Magician (Gnoll Wanderer) Turns: 130, Time: 00:00:45 Health: -1/13 AC: 3 Str: 8 XL: 1 Next: 20% Magic: 8/8 EV: 9 Int: 17 God: Gold: 0 SH: 4 Dex: 8 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training, claws 1, large bone plates 1, deformed body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 0.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 24% 3 Beastly Appendage Tmut 12% N/A 34% 1 Magic Dart Conj 24% 1d4 34% 1 Summon Small Mammal Summ 24% N/A 34% 1 Scorch Fire 12% 2d5 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You have sharp fingernails. You are partially covered in large bone plates. (SH +4) Armour fits poorly on your strangely shaped body. Message History You barely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. You block the jackal's attack. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. x4 You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. You block the jackal's attack. The jackal bites you. You die... .# ## ..# #. .. # #. .# #.##.###.# #........# ..###.@..## .......h...# ....##.#...# # ..# #.###..# #### . ##.#.#.# ...#### #.###.##.# ......## #........# ##.....## #####.#### ###[...#### #.# You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +0 club, a | potion of mutation, a +0 ring mail; and the following | spells available to memorise: Shock, Swiftness, Beastly | Appendage, Magic Dart, Summon Small Mammal, Scorch. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Shock 105 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 105 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 105 | D:1 | Gained mutation: You have sharp fingernails. [potion of | mutation] 130 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_corners Action || total -------------------------++------- Melee: Club || 20 Bite || 2 Use: Potion || 1 Armor: Ring mail || 17 Dodge: Dodged || 21 Block: Other || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 99 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 99 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts