Dungeon Crawl Stone Soup version 0.30-a0-469-g84de5afbc5 (webtiles) character file. Game seed: 3563467702717303729 17 bchevrier the Conjurer (level 2, -3/20 HPs) Began as a Gnoll Wanderer on Dec 19, 2022. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:02:05 (704 turns). bchevrier the Conjurer (Gnoll Wanderer) Turns: 704, Time: 00:02:06 Health: -3/20 AC: 8 Str: 8 XL: 2 Next: 62% Magic: 4/7 EV: 3 Int: 13 God: Gold: 10 SH: 4 Dex: 12 Spells: 8/10 levels left rFire . . . SeeInvis . f - +2 dagger (venom) rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . g - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-3 -> -25), very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Missiles e - 3 poisoned darts (quivered) Armour d - a +0 buckler (worn) g - a +0 chain mail (worn) Scrolls a - 2 scrolls of identify {unknown} b - a scroll of blinking Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 2.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 2.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 3.7 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 100% 1 b - Slow Hex 48% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 9% N/A 100% 3 Tukima's Dance Hex 12% N/A 100% 3 Anguish Hex/Necr 4% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel sick. The goblin hits you but does no damage. You are more poisoned. You closely miss the goblin. The goblin is moderately wounded. You feel sick. The goblin hits you but does no damage. You are lethally poisoned! You barely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin barely misses you. Unknown command. Casting: Shock (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. You are more poisoned. Casting: Shock (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. You die... #.##...##........# #.###.###.##.###.# ..........##.###.###.# #.###.######.........# #.###'## #####.##### #.##...## #.......# ..#.....## #.###.#.# ##...)...## ##..#.# #.........# #..@# # +.........+......g...... #.........##.#...#.##### ##.......###.......# ##.....## ###.###.# ##...## #. . ##+## #. . #.# #. #.# You could see a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +0 dagger, a | scroll of blinking, a +0 robe, a +0 buckler; and the | following spells available to memorise: Slow, Shock, | Tukima's Dance, Mephitic Cloud, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 27 | D:1 | Learned a level 1 spell: Shock 29 | D:1 | Learned a level 1 spell: Slow 331 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 704 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 20 Cast: Shock || 21 Armor: Robe || 2 Chain mail || 5 Dodge: Dodged || 10 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 704 | 704 | 0 | 0 | 598 | 1 | 704.0 | Dungeon | 704 | 704 | 0 | 0 | 598 | 1 | 704.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts