Dungeon Crawl Stone Soup version 0.31-a0-486-g8d68a81214 (webtiles) character file. Game seed: 1577593451382309410 6 bchevrier the Alchemist (level 1, 0/19 HPs) Began as a Gnoll Wanderer on Aug 7, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (213 turns). bchevrier the Alchemist (Gnoll Wanderer) Turns: 213, Time: 00:00:35 Health: 0/19 AC: 20 Str: 9 XL: 1 Next: 90% Magic: 4/4 EV: 2 Int: 12 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - melded +0 robe rPois + (helmet currently unavailable) rElec . b - melded +0 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 cloak (melded) d - a +0 robe (melded) Potions e - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 2.4 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 2.4 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 8.7 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 22% N/A 1% 2 Passwall Tmut/Erth 10% N/A 6% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hear a shout! You hear a bark! x2 A goblin comes into view. It is wielding a +0 club. A jackal comes into view. x2 The goblin moves out of view. An endoplasm comes into view. Found 12 gold pieces. The jackal bites you. A jackal comes into view. The jackal closely misses you. The jackal barks! The endoplasm quivers. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. x2 You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal closely misses you. x4 You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled OXISHR YNOABLA, it dissolves into smoke. It was a scroll of fog. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. You turn into a tree. Your +0 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The jackal bites you. You die... ∆ #...# #..## ∆ #######.## #+##.....#.## #########..#.###.#.## #..............#.#.## #.§gJ§§...##...#...## ####.§hhh§...+....†...## .....hh♣§§...##...#.>### .....h#####+#..######### ..... #...... # .... ###...# .$. ##### .. . You could see an endoplasm, 6 jackals and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +0 | quarterstaff, a +0 cloak, a potion of lignification, a +0 | robe; and the following spell memorised: Sting; and the | following spells available to memorise: Wereblood, | Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 213 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic Action || total ---------------------------++------- Melee: Quarterstaff || 28 Use: Scroll || 1 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 145 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 145 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts