Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 6174947656668506975 26 bchevrier the Shield-Bearer (level 3, -6/25 HPs) Began as a Gnoll Wanderer on Oct 31, 2023. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1220 turns). bchevrier the Shield-Bearer (Gnoll Wanderer) Turns: 1220, Time: 00:02:59 Health: -6/25 AC: 6 Str: 9 XL: 3 Next: 8% Magic: 7/7 EV: 9 Int: 14 God: Gold: 41 SH: 7 Dex: 10 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . d - +2 buckler rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . e - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: fangs 1, strong nose, distributed training, weak 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 ring mail (worn) d - a +2 buckler (worn) e - a scarf of harm (worn) Potions c - a potion of attraction Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 4.5 Armour + Level 0.6 Dodging + Level 4.1 Stealth + Level 6.5 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 2.1 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 2.5 Evocations + Level 0.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 28% 1d5 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d6 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are weak. (Str -2) You have hidden genetic potential. Message History * * * LOW HITPOINT WARNING * * * You barely miss the worm. You bite the worm, but do no damage. The worm is severely wounded. Unknown command. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. You feel weaker. You block the worm's attack. You barely miss the worm. You bite the worm, but do no damage. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm barely misses you. You barely miss the worm. You bite the worm. The worm is severely wounded. You block the worm's attack. You hit the worm. The worm is severely wounded. You hit the worm but do no damage. You bite the worm, but do no damage. The worm is severely wounded. You block the worm's attack. You barely miss the worm. You bite the worm, but do no damage. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm closely misses you. You hit the worm but do no damage. You bite the worm, but do no damage. The worm is heavily wounded. You block the worm's attack. You hit the worm but do no damage. The worm is heavily wounded. You hit the worm. You bite the worm, but do no damage. The worm is severely wounded. The worm barely misses you. You barely miss the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you! You die... ..#. #.......# ..>.###+#†.###### .......>...##### ...............# ...........###.# ...........# ..........## ......†...# .......@..# .......w..# ..........# .........## ....##.### #### #. #. #. You could see a worm. Vanquished Creatures 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins 4 jackals (D:1) A frilled lizard (D:1) 2 kobolds 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +0 dagger, a | +0 ring mail, a potion of attraction, a +2 buckler; and the | following spell memorised: Necrotise; and the following | spells available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1169 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/7 1206 | D:2 | HP: 1/25 [worm (8)] 1208 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1208 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1220 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, minmay_misc_feat_cross D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_window_shopping, minmay_indecisive_spiral Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 4.5 Dodging | | 0.6 Stealth | | 4.1 Shields | | 6.5 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 2.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 138 Bite || 14 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 2 Armour: Ring mail || 58 Dodge: Dodged || 44 Block: Buckler || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1160 | 65 | 2 | 896 | 2 | 612.5 | Dungeon | 1225 | 1160 | 65 | 2 | 896 | 2 | 612.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1167 daAuts D:2: 57 daAuts