Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 3587073641064557473 19 bchevrier the Conjurer (level 2, -1/23 HPs) Began as a Gnoll Wanderer on Oct 31, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (769 turns). bchevrier the Conjurer (Gnoll Wanderer) Turns: 769, Time: 00:00:49 Health: -1/23 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 13 God: Gold: 9 SH: 5 Dex: 9 Spells: 5/6 levels left rFire . . . a - +0 hand axe rCold . . . b - +1 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +1 buckler (worn) d - a +0 robe (worn) Potions c - a potion of haste Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 2.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 2.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 2.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 5.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 2.5 Invocations + Level 2.5 Evocations + Level 0.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 16% 2 Fulminant Prism Conj/Hex 4% 3d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the jackal. The jackal barely misses you. You block the gnoll's attack. The jackal bites you. You hit the jackal. You kill the jackal! You hit the gnoll. The gnoll hits you with a +0 club. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. You hit the jackal. The jackal completely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. As you read the scroll labelled OGILUA BEUWKE, it crumbles to dust. It is a scroll of enchant armour. Your +0 buckler glows green for a moment. The jackal barely misses you. The gnoll barely misses you. It was a potion of magic. Magic courses through your body. The jackal closely misses you. You block the jackal's attack. The gnoll hits you but does no damage. Unknown command. You barely miss the jackal. The jackal is heavily wounded. You hit the gnoll but do no damage. The jackal closely misses you. The gnoll closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. You closely miss the gnoll. The jackal closely misses you. The gnoll closely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is heavily wounded. You hit the gnoll. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... .. ..############## #.#............. #.#.############ #h#.#...######## #.#.....#....... ### #.#.....#.###### .....##+#.......#'## #.. ......g@h...###....# #.. .............##....# #.. .............##....###.. .............##......'.. .....###............##.. ..... .............##.. .... #.............##.. #### #............###.. .........# ##. You could see a gnoll and a jackal. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 quokkas (D:1) A ball python (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bchevrier the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bchevrier set off with the following items: a +0 hand axe, | a +0 buckler, a potion of haste, a +0 robe; and the | following spell memorised: Shock; and the following spells | available to memorise: Static Discharge, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 293 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 769 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, minmay_crystal_water Action || total ---------------------------++------- Melee: Hand axe || 64 Bite || 1 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 49 Block: Buckler || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 786 | 0 | 0 | 662 | 1 | 786.0 | Dungeon | 786 | 786 | 0 | 0 | 662 | 1 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts