Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12823140062395854095 37 beanashes the Ducker (level 3, -5/1 (27) HPs) Began as a Djinni Shapeshifter on Feb 5, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (900 turns). beanashes the Ducker (Djinni Shapeshifter) Turns: 900, Time: 00:03:15 HP: -5/1 (27) AC: 3 Str: 19 XL: 3 Next: 62% Gold: 111 EV: 12 Int: 11 God: SH: 0 Dex: 14 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +1 animal skin rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + g - +6 ring of strength HPRegen 0.20/turn (no ring) %: infuse magic (-6 HP) @: beast-form, flying, extremely drained A: beast (slay +1), flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Missiles i - 7 poisoned darts Armour a - a +1 animal skin (worn) Jewellery g - a +6 ring of strength (left hand) Talismans c - a beast talisman (active) d - a flux talisman Potions b - 2 potions of lignification Skills: - Level 1.0 Fighting * Level 3.1 Dodging - Level 3.0 Unarmed Combat * Level 1.2 Spellcasting * Level 1.2 Conjurations * Level 1.2 Hexes * Level 1.2 Summonings * Level 1.2 Necromancy * Level 1.2 Translocations * Level 1.2 Fire Magic * Level 1.2 Ice Magic * Level 1.2 Air Magic * Level 1.2 Earth Magic * Level 1.2 Alchemy + Level 2.9 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 19% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You are too injured to fight recklessly! You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You completely miss the ribbon worm. The ribbon worm is almost dead. You hit the ribbon worm. You kill the ribbon worm! You hit the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm completely misses you. You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! Found a leather armour. Things that are here: a +0 club; a ribbon worm corpse; a goblin corpse b - 2 potions of lignification (gained 1) A quokka is nearby! A quokka is nearby! There is a stone staircase leading up here. The quokka barely misses you. x2 The fragment of death hits the quokka. The quokka is drained! You kill the quokka! You feel drained. An endoplasm comes into view. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. The endoplasm quivers. A bat comes into view. Found a stone staircase leading up. The endoplasm freezes you. You are frozen. You feel a terrible chill! Ouch! That really hurt! You die... <.# ..b .. .... #.######... #. #......... .#.# #.......# ..... .......# ##.. ## ... #..J.# #.. .# #.####h.##### ... ##.. ###............. #.. .... #...#...#J###### #.# #... # #...###.# #.# #.#. #†...##.## #.# #.#. #........# ##.###.#. #.#..##..######......#. ####<##...........#.... .P# #.....######.###.... You could see 2 endoplasms and a bat (wandering). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 6 endoplasms 3 goblins 4 hobgoblins (D:1) A kobold (D:2) A quokka (D:2) 4 ball pythons A frilled lizard (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beanashes the Djinni Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 765 | D:2 | Reached skill level 1 in Spellcasting 765 | D:2 | Reached skill level 1 in Conjurations 765 | D:2 | Reached skill level 1 in Hexes 765 | D:2 | Reached skill level 1 in Summonings 765 | D:2 | Reached skill level 1 in Necromancy 765 | D:2 | Reached skill level 1 in Translocations 765 | D:2 | Reached skill level 1 in Fire Magic 765 | D:2 | Reached skill level 1 in Ice Magic 765 | D:2 | Reached skill level 1 in Air Magic 765 | D:2 | Reached skill level 1 in Earth Magic 765 | D:2 | Reached skill level 1 in Alchemy 765 | D:2 | Reached XP level 3. HP: 11/27 MP: 0/0 765 | D:2 | Learned a level 1 spell: Kiss of Death 900 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_rooms, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Spellcasting | 1 | 1.2 Conjurations | 1 | 1.2 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Alchemy | 1 | 1.2 Fighting | | 1.0 Unarmed Combat | | 3.0 Shapeshifting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 56 Punch || 1 Cast: Kiss of Death || 6 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 2 Armour: Animal skin || 34 Dodge: Dodged || 34