Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 8932379509758261903 6 bearlyready the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Aug 3, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (216 turns). bearlyready the Magician (Djinni Hedge Wizard) Turns: 216, Time: 00:00:44 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 15 stones e - 19 bolts Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions f - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Slow Hex 10% N/A 10% 2 e - Conjure Flame Conj/Fire 10% 6-21 21% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You have reached level 2! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....####......#.#......... .####.####......#.#.######.. ................#.#.# #... ...........####.#.#.### #... ...........####.#....:###... #.h..(.†..............##... #..###.#.###.......#....... ...##....###5#.#.#.##.##... .........h@......#......... #..##....###...##########.. ... #....###...# ### ## #..........# ..........#.# ###### .##....###.#†#######..... # #....# #.....##........ #.)..# ###..#.......⌠.. #..##...⌠..... You could see a jackal (ally target) and a friendly white imp (summoned). Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bearlyready the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 215 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 216 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 15 Call Imp || 1 Dodge: Dodged || 3