Dungeon Crawl Stone Soup version 0.28-a0-957-g42eb19b844 (webtiles) character file. Game seed: 8874919394041072745 25 bearlyready the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 30, 2021. Slain by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1091 turns). bearlyready the Conjurer (Deep Elf Conjurer) Turns: 1091, Time: 00:01:52 Health: -1/15 AC: 6 Str: 4 XL: 2 Next: 86% Magic: 0/8 EV: 12 Int: 22 God: Gold: 77 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn c - +4 ring of protection MPRegen 0.11/turn (no ring) @: attractive A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Missiles g - 7 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls b - a scroll of amnesia {unknown} d - a scroll of fog {unknown} f - a scroll of identify {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History (Press . to maintain the ray.) Terence misses you. Terence shouts, "Now you die!" Throw: 11 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 60% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is severely wounded. Terence barely misses you. Throw: 10 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 60% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence hits you with a +0 flail. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 60% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence shouts, "Now you die!" Terence barely misses you. It was a potion of attraction. You feel attractive to monsters. Terence barely misses you. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 60% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is severely wounded. Terence hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. You die... #####.# #.# #.# ####.### #(.....# #....†.##. #.......... ######@.....#### . #.....@.....# .. #...........# ...###.....####### #......)...### #####........#### ##..........#. #...........8 #............ #...........8 You could see Terence. Vanquished Creatures A ball python (D:1) A bat (D:1) 5 endoplasms (D:1) 3 hobgoblins A jackal (D:2) 2 quokkas 4 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:1) 3 plants (D:1) 7 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bearlyready the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 318 | D:1 | Reached skill level 5 in Conjurations 505 | D:1 | Found a faded altar of an unknown god. 1064 | D:2 | Learned a level 2 spell: Searing Ray 1067 | D:2 | Noticed Terence 1091 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:2: cheibrodos_pilgrimage, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_between, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 7 Throw: Dart || 4 Cast: Magic Dart || 43 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1090 | 1055 | 35 | 57 | 821 | 2 | 545.0 | Dungeon | 1090 | 1055 | 35 | 57 | 821 | 2 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 97 daAuts