Dungeon Crawl Stone Soup version 0.28-a0-1184-g53156a8862 (webtiles) character file. Game seed: 11135004064248952235 20 bearlyready the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Dec 17, 2021. Slain by a gnoll (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1134 turns). bearlyready the Conjurer (Draconian Conjurer) Turns: 1134, Time: 00:01:02 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 58% Magic: 0/5 EV: 12 Int: 18 God: Gold: 39 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles d - a curare-tipped dart (quivered) Scrolls a - a scroll of noise {unknown} c - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions e - a potion of degeneration {unknown} f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 2% N/A 19% 1 Pain Necr 4% 1d4 19% 1 Slow Hex 4% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Confusing Touch Hex 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal is heavily wounded. The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The jackal bites you. The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal. You kill the jackal! The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll barely misses you. You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Throw: 2 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 56% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the gnoll. The gnoll hits you with a +0 flail. You die... #.. .... #..# ###..# ....# . #..# ..# #.(####..... #..@g.))..(. . #..####.#.#. ...####.......#. ................ ...###..######## ..........####### .####....(....... .........####### ####.....# You could see a gnoll. Vanquished Creatures A ball python (D:1) 4 endoplasms (D:1) 2 goblins (D:2) 2 hobgoblins (D:1) 2 jackals (D:2) 3 kobolds (D:1) A quokka (D:1) A bat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bearlyready the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 379 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1084 | D:1 | Learned a level 2 spell: Searing Ray 1134 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_cross, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_ring, amcnicky_mini_rare_corridor_liquid Action || total -------------------------++------- Melee: Whip || 43 Unarmed || 3 Tailslap || 5 Throw: Dart || 1 Cast: Magic Dart || 9 Searing Ray || 1 Stab: Sleeping || 1 Armor: Skin || 10 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1143 | 1122 | 21 | 0 | 974 | 2 | 571.5 | Dungeon | 1143 | 1122 | 21 | 0 | 974 | 2 | 571.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 29 daAuts