Dungeon Crawl Stone Soup version 0.28-a0-1347-g113dc556a4 (webtiles) character file. Game seed: 12840220690304959866 46 bearlyready the Magician (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on Dec 29, 2021. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (2421 turns). bearlyready the Magician (Djinni Fire Elementalist) Turns: 2421, Time: 00:04:18 Health: -4/25 AC: 2 Str: 4 (7) XL: 3 Next: 92% Gold: 31 EV: 12 Int: 15 (18) God: SH: 0 Dex: 10 (13) rFire + + + SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . n - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 55 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles h - 59 stones j - 12 sling bullets Armour a - a +0 robe (worn) n - a scarf of resistance (worn) Scrolls d - a scroll of vulnerability f - a scroll of noise k - a scroll of brand weapon {unknown} l - 2 scrolls of torment {unknown} Potions b - a potion of berserk rage {unknown} g - a potion of magic i - a potion of might m - a potion of mutation {unknown} o - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Conjure Flame Conj/Fire 13% 6-21 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d5 41% 4 f - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ? Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the ball python. You kill the ball python! You conjure some foxfire! You conjure some foxfire! The foxfire hits the giant cockroach. You kill the giant cockroach! The foxfire hits the rat. You kill the rat! You conjure some foxfire! The foxfire hits the river rat but does no damage. The foxfire hits the river rat. The river rat is moderately wounded. The foxfire hits the river rat but does no damage. The river rat is moderately wounded. You conjure some foxfire! You hit the river rat but do no damage. The river rat is moderately wounded. The foxfire hits the river rat. The river rat is heavily wounded. The foxfire hits the river rat. The river rat is heavily wounded. The foxfire hits the river rat but does no damage. The river rat is heavily wounded. The river rat bites you! You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The river rat bites you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The foxfire hits the river rat. The river rat is severely wounded. Okay, then. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The river rat bites you! You die... .≈≈≈≈≈... . ≈≈∩≈≈..... ... ..≈≈≈≈≈..##. #.. ...≈≈≈...##. #.# # .......?.##.##.##.# .........# ...... ......#†.###.#.# .......Br##....####### ......v+@............. .......####....###### ......# ##)#.# .....# ####.# #...# #....# ##+# #....# #.# #####...## #.####......## #####...........# You could see a river rat and a giant cockroach. Vanquished Creatures A worm (D:3) A dart slug (D:1) An orc (D:3) 7 ball pythons 5 bats An endoplasm (D:1) 2 giant cockroaches A goblin (D:1) 5 hobgoblins (D:1) 2 quokkas (D:3) 3 frilled lizards 3 kobolds 4 rats 36 creatures vanquished. Vanquished Creatures (others) 138 foxfires 138 creatures vanquished. Grand Total: 174 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bearlyready the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 265 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 453 | D:1 | Reached skill level 3 in Spellcasting 666 | D:1 | Found a faded altar of an unknown god. 1053 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1053 | D:1 | Learned a level 1 spell: Summon Small Mammal 1481 | D:2 | Found Kubbuh's Magic Scroll Shop. 1521 | D:2 | Bought a scroll of identify for 24 gold pieces 2045 | D:2 | You are sucked into a shaft and drop 2 floors! 2215 | D:3 | Found a glowing drain. 2421 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, ebering_ecumenical_altar_webs, corexii_item_surrounded_by_moat D:2: layout_basic, serial_shops, nicolae_diamond_shop, ebering_dispersal_statue_hall, minmay_misc_feat_rows D:3: layout_loops_corners, portal_sewer_entry_a, st_stairs_3 D:4: layout_basic, overflow_temple_1_default, nicolae_sif_muna_condensation, st_stairs_10, kennysheep_big_empty_room, minivault_24, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 20 Cast: Foxfire || 79 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2419 | 2371 | 48 | 188 | 1895 | 4 | 604.8 | Dungeon | 2419 | 2371 | 48 | 188 | 1895 | 4 | 604.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1480 daAuts D:2: 563 daAuts D:3: 370 daAuts D:4: 4 daAuts