Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. beatsboy the Insei (Djinni Transmuter) Turns: 5, Time: 00:00:32 Health: 15/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: End Transformation You are on level 1 of the Dungeon. You have temporarily grown beastly horns. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 3.0 Unarmed Combat + Level 1.5 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 10% N/A 13% 1 b - Wereblood Tmut 5% N/A 21% 2 c - Spider Form Tmut/Pois 2% N/A 36% 3 d - Ice Form Ice/Tmut 5% N/A 78% 4 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, beatsboy the Djinni Transmuter. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labelled YGHATO QICEOR, a pink potion and a cyan potion. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Beastly Appendage, Wereblood, Spider Form, Ice Form. The kobold shouts! The goblin shouts! You grow a pair of large bovine horns. You fail to extend your transformation any further. Casting: Beastly Appendage (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Beastly Appendage (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Save game and exit? Okay, then. Saving game... please wait. #. #.####### ###.!.....##### ............... .......?....... ############### ≈≈≈≈≈≈≈<≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ ≈≈≈≈...@...≈≈≈≈ ≈≈...........≈≈ ≈.............≈ ≈.............≈ ##..8.###.8..## K#!... ....#g ###### ###### You can see a goblin and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beatsboy the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 Illustrated notes Action || total -------------------------++------- Cast: Beastly Appendage || 2