Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. beavisfan the Conjurer (Demonspawn Conjurer) Turns: 6518, Time: 00:08:10 Health: 57/61 AC: 8 Str: 8 XL: 8 Next: 45% Magic: 14/14 EV: 12 Int: 21 God: Gold: 191 SH: 0 Dex: 12 Spells: 3/16 levels left rFire . . . h - staff of conjuration rCold . . . (no shield) rNeg + . . a - +0 robe rPois . v - +1 helmet rElec . u - +2 cloak rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.30/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You are on level 6 of the Dungeon. You have visited 1 branch of the dungeon, and seen 6 of its levels. You have collected 191 gold pieces. Inventory: Missiles m - 2 throwing nets Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) u - a +2 cloak (worn) v - a +1 helmet (worn) Magical Staves h - a staff of conjuration (weapon) Jewellery c - a ring of positive energy (left hand) Wands n - a wand of paralysis (13) s - a wand of flame (15) Scrolls d - a scroll labelled HOODOLOWUR e - a scroll of amnesia i - a scroll of teleportation p - a scroll of butterflies q - a scroll of immolation Potions b - a potion of berserk rage g - a potion of mutation k - a potion of degeneration t - a potion of haste w - a potion of attraction Skills: + Level 4.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting + Level 6.1 Conjurations + Level 4.4 Hexes + Level 4.0 Translocations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 92% 2d7 1% 2 b - Dazzling Flash Conj/Hex 80% N/A 3% 3 c - Fulminant Prism Conj/Hex 20% 3d12 13% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 14% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Foxfire Conj/Fire 100% 2x1d9 3% 1 Necrotise Necr 16% 1d4 12% 1 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Vampiric Draining Necr 4% 2d6 34% 3 Agony Necr 4% N/A 97% 5 Starburst Conj/Fire 13% 6d5 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Gozag Annotations: D:5 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History There is a stone staircase leading down here. Magic restored. HP restored. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Found a quarterstaff. There is a stone staircase leading up here. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Found 10 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (82% to hit) You feel a surge of power! The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. There is a stone staircase leading up here. Magic restored. A sleepcap comes into view. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) Okay, then. # #.####.#...## #..######.# # #.......###.## #.^######.## #########.## ##.###..........## .)........# #...............## ..<.......# ####.#.###........ ##############.#..#.# #.###...## #.#.....#.#.# #.##.....## #..#.######.# #.#.......# #.####.#@.#####.......... #.#.....#f#....<......... #..#.####.#####.....[<... ###### .# #.....OY... .# #.#......## ## #.#.#...... #.#.##...#. #.####.......... ..............#. You can see a sleepcap. Vanquished Creatures Sigmund (D:2) Edmund (D:6) A water moccasin (D:5) An ice beast (D:5) 2 phantoms (D:5) 2 scorpions (D:5) A jelly (D:5) 3 hounds Crazy Yiuf (D:4) An orc priest (D:3) A gnoll bouda (D:3) A sleepcap (D:5) 6 iguanas An orc wizard (D:4) Robin (D:4) 10 adders 8 gnolls A worm (D:2) 10 orcs 5 endoplasms 4 giant cockroaches 16 goblins 12 hobgoblins 2 quokkas 5 ball pythons 7 bats 3 frilled lizards 7 kobolds 6 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beavisfan the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 297 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 634 | D:1 | Found a faded altar of an unknown god. 1050 | D:1 | Learned a level 2 spell: Searing Ray 1086 | D:2 | Reached skill level 1 in Fighting 1086 | D:2 | Reached skill level 1 in Hexes 1086 | D:2 | Reached XP level 3. HP: 24/26 MP: 2/6 1087 | D:2 | Reached skill level 1 in Translocations 1210 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1210 | D:2 | Reached XP level 4. HP: 21/32 MP: 2/7 1970 | D:2 | Noticed Sigmund 1980 | D:2 | Killed Sigmund 1981 | D:2 | Reached XP level 5. HP: 23/39 MP: 4/9 1981 | D:2 | Reached XP level 6. HP: 27/46 MP: 4/10 2454 | D:3 | Reached skill level 5 in Conjurations 3299 | D:4 | Noticed Robin 3315 | D:4 | Killed Robin 3675 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/12 3806 | D:4 | Found a runed translucent door. 3807 | D:4 | Noticed Crazy Yiuf 3990 | D:4 | Found an opulent altar of Gozag. 4171 | D:4 | Killed Crazy Yiuf 4396 | D:5 | Entered Level 5 of the Dungeon 4416 | D:5 | Learned a level 3 spell: Dazzling Flash 4421 | D:5 | Learned a level 4 spell: Fulminant Prism 4684 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5084 | D:5 | Reached XP level 8. HP: 47/60 MP: 6/14 5442 | D:5 | Reached skill level 6 in Conjurations 5634 | D:5 | Found a blossoming altar of Fedhas. 5662 | D:5 | Noticed an oklob plant 5967 | D:6 | Noticed Edmund 5989 | D:6 | Killed Edmund 6430 | D:6 | Noticed a +0 dagger 6431 | D:6 | Noticed a +0 hand axe Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.5 Hexes | 1 2 3 4 | 4.4 Translocations | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Staff | 4 | 19 | 13 || 36 Cast: Magic Dart | 37 | 8 | || 45 Searing Ray | 3 | 43 | 32 || 78 Use: Potion | | 1 | 1 || 2 Scroll | | | 14 || 14 Armour: Robe | 16 | 40 | 43 || 99 Dodge: Dodged | 13 | 31 | 23 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6545 | 6270 | 275 | 77 | 5428 | 6 | 1090.8 | Dungeon | 6545 | 6270 | 275 | 77 | 5428 | 6 | 1090.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1969 daAuts D:4: 1176 daAuts D:2: 1109 daAuts D:1: 1086 daAuts D:3: 1029 daAuts D:6: 173 daAuts