Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 337076601629806504 228 becking the Conjurer (level 6, -1/37 HPs) Began as an Octopode Conjurer on May 13, 2023. Slain by a crimson imp ... wielding a +1 dagger of chaos (3 damage) ... while petrified by a crimson imp ... on level 3 of the Dungeon. The game lasted 00:06:37 (3204 turns). becking the Conjurer (Octopode Conjurer) Turns: 3204, Time: 00:06:37 Health: -1/37 AC: 1 Str: 6 XL: 6 Next: 2% Magic: 8/10 EV: 2 Int: 22 God: Gold: 97 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . f - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg + + + (helmet restricted) rPois ∞ (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: brilliant, agile, lethally poisoned (-1 -> -1), petrified, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons f - a +0 quarterstaff (weapon) Scrolls b - 5 scrolls of enchant weapon {unknown} d - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} g - a scroll of magic mapping {unknown} h - 2 scrolls of noise {unknown} i - 7 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - 2 scrolls of identify {unknown} Potions a - a potion of magic m - a potion of might {unknown} Skills: * Level 0.6 Fighting + Level 1.2 Staves + Level 2.5 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting * Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Dazzling Flash Conj/Hex 48% N/A 11% 3 c - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 19% 2 Wereblood Tmut 5% N/A 19% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Fulminant Prism Conj/Hex 12% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 36% 4 Irradiate Conj/Tmut 12% 3d15 71% 5 Petrify Tmut/Erth 5% N/A 77% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 98% 5 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Xom Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History What level of the Dungeon? (default 1, ? - help) The crimson imp blinks! Unknown command. Done exploring. You miss the crimson imp. Your grab misses the crimson imp. The crimson imp hits you with a +1 dagger of chaos. You closely miss the crimson imp. Your grab misses the crimson imp. The crimson imp hits you with a +1 dagger of chaos. You are poisoned. You closely miss the crimson imp. Your grab misses the crimson imp. You feel very sick. The crimson imp hits you with a +1 dagger of chaos! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The crimson imp is dazzled. You feel very sick. The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * You are slowing down. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The crimson imp barely misses you. The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * You blink. Your limbs are stiffening. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You have turned to stone. The crimson imp is no longer blind. The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * You feel agile all of a sudden. The crimson imp hits you with a +1 dagger of chaos. You die... ### #.# ########## #.###........# ####.#.....####'#### #....#.#.#.#.^...^.# #.##.#.#.#@###._.### #.##.#...5.#.....^.# #..........####'#### ####.###.######.########### ##..........)............... ###..##.###################### #>...........).........# #.......##############'###### #.##'##.# #........# You could see a crimson imp (unable to see you). Vanquished Creatures 3 crimson imps (D:3) 3 gnolls (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 3 orcs 4 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 5 jackals (D:1) 4 kobolds 2 quokkas (D:1) 10 ball pythons 4 frilled lizards 11 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | becking the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 216 | D:1 | Found Tyot's Book Emporium. 673 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1261 | D:1 | Learned a level 3 spell: Dazzling Flash 1264 | D:1 | Learned a level 2 spell: Searing Ray 1561 | D:2 | Reached skill level 5 in Conjurations 1730 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2375 | D:2 | Found a hide-covered altar of Uskayaw. 2604 | D:3 | Reached XP level 5. HP: 32/32 MP: 6/8 3080 | D:3 | Found a shimmering altar of Xom. 3101 | D:3 | Reached skill level 1 in Staves 3114 | D:3 | Reached XP level 6. HP: 35/37 MP: 3/10 3204 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, shop, hangedman_decor_lopped D:2: layout_basic, basic_altar, minmay_stone_trees_small D:3: layout_basic, led_xom_imps Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.8 Staves | 1 | 1.2 Stealth | 3 | 3.2 Spellcasting | 3 | 3.1 Fighting | | 0.6 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 7 | 19 || 26 Tentacles | 1 | 5 || 6 Constrict | 1 | 6 || 7 Cast: Magic Dart | 67 | 49 || 116 Searing Ray | | 3 || 3 Dazzling Flash | | 1 || 1 Use: Potion | | 2 || 2 Armour: Skin | | 1 || 1 Dodge: Dodged | 8 | 16 || 24