belegose Level 1 of the Dungeon (4, 7, D:1) a +0 club (6, -5, D:1) a +0 dagger (11, 15, D:1) a +0 robe (17, 25, D:1) a +0 dagger (35, -13, D:1) a +0 dagger a +0 club a cursed -1 club (45, -6, D:1) a cursed -1 club (52, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 3, D:2) a +0 club (3, 6, D:2) 28 bolts (11, -24, D:2) a +0 short sword (22, -26, D:2) a +0 chain mail (22, -7, D:2) a +0 dagger (31, 6, D:2) a +0 club (35, -11, D:2) a +0 club (39, 10, D:2) a +0 robe (43, -3, D:2) a scarf of harm (48, -21, D:2) a +0 club (66, -9, D:2) a +0 dagger Level 3 of the Dungeon (7, 41, D:3) a +0 leather armour (8, 9, D:3) a +0 club (9, 9, D:3) a +0 club a +0 dagger (9, 10, D:3) a +0 dagger (9, 11, D:3) a +0 dagger a +0 robe (9, 41, D:3) a +0 club (18, 47, D:3) a +0 club (21, 7, D:3) a +0 ring mail (22, 1, D:3) a +0 whip (22, 12, D:3) a +0 club (29, 23, D:3) a book of Misfortune (36, 41, D:3) a +0 short sword (38, 14, D:3) a +0 club (40, 43, D:3) a cursed -2 dagger a +0 robe (40, 45, D:3) a +0 leather armour a +0 ring mail a +0 dagger (40, 46, D:3) a +0 mace a +0 ring mail (40, 47, D:3) a +0 mace a +0 leather armour a +0 short sword (51, 42, D:3) a +0 whip Level 4 of the Dungeon (21, 9, D:4) a +0 giant club (21, 10, D:4) a cursed -3 giant club (27, 2, D:4) a +0 hand axe (28, -3, D:4) a +0 club (31, 11, D:4) 19 bolts (31, 25, D:4) 20 sling bullets (33, 21, D:4) a +0 robe (35, 34, D:4) a +0 spear (37, -3, D:4) a +0 spear (37, 2, D:4) a +0 giant club (37, 31, D:4) a +0 halberd (38, 31, D:4) a cursed -3 whip (40, 8, D:4) a +0 dagger (42, 7, D:4) 19 arrows (45, 8, D:4) 2 large rocks Level 5 of the Dungeon [Shop] Newovet's General Store a scroll of silence (105 gold) 10 stones (14 gold) a wand of flame (25) (189 gold) a +0 ring mail (56 gold) a wand of flame (18) (140 gold) a scroll of noise (14 gold) a scroll of magic mapping (49 gold) a box of beasts (280 gold) the +1 pair of boots "Gadijuqu" {rC+ SInv} (387 gold) It protects you from cold. It lets you see invisible. [Shop] Jusaph's Weapon Boutique a +0 war axe (52 gold) the +2 Maxwell's thermic engine {flame, freeze} (660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 trident (52 gold) a +2 hand axe of electrocution (292 gold) a +0 short sword (45 gold) a +0 great mace (97 gold) a +0 rapier (60 gold) a +0 spear (45 gold) a cursed -3 hand axe (1 gold) a +0 rapier (60 gold) a +0 long sword (52 gold) [Shop] Anasel's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Amuolel's Distillery a potion of lignification (45 gold) a potion of flight (45 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of curing (45 gold) 2 potions of resistance (300 gold) a potion of berserk rage (75 gold) a potion of degeneration (15 gold) a potion of mutation (120 gold) a potion of heal wounds (75 gold) [Shop] Pizanuva's Armour Boutique a +0 ring mail (44 gold) a +2 robe of positive energy (161 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) the +1 leather armour of the Peculiar Orbs {rF++} (346 gold) It greatly protects you from fire. a +2 pair of gloves of strength (236 gold) a +1 chain mail of magic resistance (181 gold) a cursed +0 leather armour (11 gold) (0, 0, D:5) a potion of degeneration (13, 17, D:5) 13 arrows (49, 3, D:5) 14 arrows Level 6 of the Dungeon [Shop] Acky's Antique Armour Shoppe a +0 chain mail (162 gold) a +0 plate armour of magic resistance (1080 gold) a +1 robe of cold resistance (457 gold) a +0 chain mail (162 gold) a +0 pair of gloves (162 gold) a +0 leather armour (72 gold) a +3 leather armour of cold resistance (864 gold) a +0 ring mail (144 gold) a +0 buckler (162 gold) a +0 robe (25 gold) a +0 scale mail (144 gold) [Shop] Qatz's Distillery a potion of curing (42 gold) 2 potions of mutation (224 gold) a potion of haste (140 gold) a potion of stabbing (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of cancellation (112 gold) [Shop] Carets's Antique Weapon Emporium a +0 vorpal halberd (232 gold) a +1 spear of pain (420 gold) a +3 spear of flaming (649 gold) the +5 war axe of Disaster {vamp, rN+} (1354 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. a +0 hand axe (87 gold) a +0 halberd (116 gold) a +0 shortbow (87 gold) a +0 long sword (101 gold) a +0 hunting sling (43 gold) a +2 quarterstaff of protection (487 gold) a +0 quarterstaff (116 gold) a +0 short sword (87 gold) (0, 0, D:6) a +0 club (2, -8, D:6) a +0 flail a +0 hand axe (3, -12, D:6) a +0 ring mail (3, -11, D:6) a +0 hand axe (3, 3, D:6) a +0 scale mail a +0 ring mail a +0 falchion (4, -8, D:6) a +0 dagger a cursed +0 robe (4, 4, D:6) 16 bolts (26, 29, D:6) a +0 mace (27, 25, D:6) a cursed -1 club (27, 26, D:6) a cursed -2 whip (27, 28, D:6) a +0 robe a +0 dagger 9 arrows a +0 shortbow (28, 26, D:6) a +0 spear (28, 28, D:6) a +0 robe a +0 dagger (55, -2, D:6) 9 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (16, 20, D:7) an arrow (17, -12, D:7) 15 bolts (18, -16, D:7) a +0 leather armour (18, 22, D:7) a +0 dagger a +0 robe (18, 23, D:7) a +0 plate armour a +0 glaive (20, 23, D:7) 4 arrows (24, -14, D:7) a +0 quarterstaff (24, 25, D:7) an arrow (26, -21, D:7) 16 bolts (32, 16, D:7) a +0 club (32, 22, D:7) a +0 ring mail (34, 12, D:7) a +0 giant spiked club a +0 trident of protection a +2 buckler (35, -24, D:7) a +0 flail (35, 13, D:7) a +0 spear a +0 halberd (36, -24, D:7) a cursed +2 flail of freezing a +0 robe a +0 robe a +0 dagger a +0 dagger (36, -23, D:7) a +0 robe a +0 dire flail (36, -22, D:7) a +2 dagger a +0 robe (38, -10, D:7) a +0 long sword a +0 chain mail (39, -8, D:7) a +0 ring mail (43, 2, D:7) a +0 club (43, 9, D:7) 14 gold pieces (44, -14, D:7) a +0 leather armour a +0 dagger (44, 7, D:7) 16 gold pieces (44, 10, D:7) a +0 trident of protection (45, 7, D:7) 15 gold pieces (45, 9, D:7) 14 gold pieces Level 8 of the Dungeon (25, -35, D:8) 2 poisoned darts (25, -33, D:8) a +0 trident (25, -2, D:8) 19 bolts (26, -30, D:8) a +0 robe a +0 dagger (28, -25, D:8) a +0 battleaxe a +0 robe (40, 5, D:8) a +0 hand axe a +0 animal skin (42, -35, D:8) a +0 buckler (48, 10, D:8) a +0 giant club (55, -1, D:8) a +0 giant club (58, -21, D:8) a cursed amulet of inaccuracy Level 9 of the Dungeon (0, 0, D:9) the +4 great sword of Inquiry {vorpal, rPois Int-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from poison. It lets you see invisible. (2, -7, D:9) a +0 long sword (6, -10, D:9) a scroll of fog (12, -17, D:9) a poisoned dart (12, -16, D:9) a curare-tipped dart (12, -14, D:9) a +0 mace (13, -18, D:9) a poisoned dart (14, -9, D:9) a ration (15, -24, D:9) an orc skeleton (16, 12, D:9) a potion of resistance (18, 9, D:9) a +0 halberd a +0 chain mail a +0 shortbow 18 arrows an orc corpse (skeletalised by now) the Ecumenical Temple (29, 0, Temple) a +1 halberd of venom (30, -1, Temple) a +0 leather armour a +0 club a +1 robe of fire resistance a +0 dagger