Dungeon Crawl Stone Soup version 0.28-a0-1555-g9ae15a6949 (webtiles) character file. Game seed: 8669093440027234997 53 belegose the Ducker (level 4, -3/32 HPs) Began as a Djinni Enchanter on Jan 18, 2022. Slain by Terence (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (2396 turns). belegose the Ducker (Djinni Enchanter) Turns: 2396, Time: 00:03:29 Health: -3/32 AC: 2 Str: 9 XL: 4 Next: 10% Gold: 67 EV: 13 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +1 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 dagger of draining (weapon) Missiles f - 51 stones Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of magic mapping {unknown} h - 2 scrolls of fear {unknown} Potions e - a potion of flight {unknown} Skills: + Level 1.3 Fighting - Level 0.8 Short Blades + Level 2.9 Dodging + Level 2.9 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 19% 3 c - Tukima's Dance Hex 11% N/A 19% 3 d - Dazzling Flash Conj/Hex 22% N/A 19% 3 e - Magic Dart Conj 44% 1d5 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 55 gold pieces (gained 9). You now have 67 gold pieces (gained 12). A goblin comes into view. It is wielding a +0 club. Found a scroll labelled NUOX YLUOL. The goblin shouts! You hear a shout! Terence the Incautious comes into view. He is wielding a +2 mace of holy wrath. You miss the goblin. The goblin barely misses you. Terence drinks a potion. Terence seems to speed up. You hit the goblin. You drain the goblin. You kill the goblin! Found a trident. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 scale mail (fast, chance to affect: 53%) Terence resists with significant effort. Terence hits you with a +2 mace of holy wrath! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 scale mail (fast, chance to affect: 53%) Terence resists with significant effort. Terence hits you with a +2 mace of holy wrath. x2 Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 scale mail (fast, chance to affect: 53%) Terence looks drowsy... The helpless Terence fails to defend himself. You puncture Terence! Terence is severely wounded. Terence completely misses you. Terence hits you with a +2 mace of holy wrath. * * * LOW HITPOINT WARNING * * * You fade into invisibility! Terence hits you with a +2 mace of holy wrath! You die... ..... #...#.# #.###.# ...... #...#.###...#.# ...#.# ##.........#...# >..#.#.#####.........###### .......?..............# ......................# ......#.).##.#........# ..........#....@.....## ...............#@....# ......................# ......................# ......##......#.......# ...... .......##......# ... ....... ##...#..# ... ...... ##.##.#### ... ..) .##....# ... #....# You could see Terence (fast). Vanquished Creatures 2 adders A worm (D:2) A dart slug (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:2) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons 4 bats 2 frilled lizards (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | belegose the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 244 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 393 | D:1 | Found a faded altar of an unknown god. 1448 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 1448 | D:1 | Learned a level 1 spell: Magic Dart 1676 | D:1 | Reached skill level 1 in Fighting 2175 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 2382 | D:2 | Noticed Terence 2396 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, grunt_decor_clamped, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Short Blades | | 0.8 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 101 | 10 || 111 Cast: Ensorcelled Hiber | 13 | 3 || 16 Use: Potion | | 1 || 1 Stab: Sleeping | 6 | 1 || 7 Armor: Robe | 31 | 1 || 32 Dodge: Dodged | 72 | 9 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2394 | 2336 | 58 | 785 | 1212 | 2 | 1197.0 | Dungeon | 2394 | 2336 | 58 | 785 | 1212 | 2 | 1197.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1850 daAuts D:2: 543 daAuts