Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 1082692341582619946 6 belegose the Grave Robber (level 1, -7/9 HPs) Began as a Vine Stalker Necromancer on June 9, 2023. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (900 turns). belegose the Grave Robber (Vine Stalker Necromancer) Turns: 900, Time: 00:01:47 Health: -7/9 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 15 God: Gold: 51 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls f - 3 scrolls of noise {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} g - a potion of flight {unknown} h - 2 potions of curing {unknown} Skills: + Level 0.4 Fighting - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Inner Flame Hex/Fire 1% N/A 54% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Flame Wave Conj/Fire 1% 2d4 91% 4 Sticky Flame Conj/Fire 1% 2d3 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence writhes in agony. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, chance to affect: 76%) Terence barely resists. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, chance to affect: 76%) Terence writhes in agony. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, chance to affect: 76%) Terence writhes in agony. Terence completely misses you. Unknown command. Terence attacks as you move away! Terence hits you with a +0 mace. Terence screams, "I want your blood!" Terence attacks as you move away! Terence barely misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, chance to affect: 76%) Terence writhes in agony. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 mace! Ouch! That really hurt! You die... .#.#.#.......# #.# ###....... .#'#.#.......####.######.#..#.### .........................#....... .....##########...######.#.##.### .....# #..........# #.....#.### .....# #..........# #..#....... ##'### #...†......####..#....... ##.######................#....... ................@@......>#....... ..........................#.#..#. ##.######..........#####..#.#..#. ......###.....##....####....#..#. ##.##.........#.....'............ #.#####......#.....####.......#. #.# #......#.....# #.##.#..#. ##.# ##.....#.....# #.......#. ...# ##.####.########.......#. You could see Terence. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | belegose the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 882 | D:2 | Noticed Terence 900 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_basic, basic_altar, nicolae_concentric_dashed_squares_wild, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 14 Bite || 2 Cast: Necrotise || 9 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 10