Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 4651063993429918649 3 belegose the Magician (level 1, -3/15 HPs) Began as a Djinni Summoner on June 11, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (129 turns). belegose the Magician (Djinni Summoner) Turns: 129, Time: 00:00:48 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 6 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of fear {unknown} Potions b - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat dies! e - a scroll labelled AHUTZO KUAH You now have 6 gold pieces. You reach down and open the door. A gnoll comes into view. It is wielding a +0 club. Found a hand axe. There is an open door here. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the gnoll but does no damage. Your bat hits the gnoll. Your bat closely misses the gnoll. Your bat barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your bat barely misses the gnoll. Your bat misses the gnoll. The gnoll closely misses you. Unknown command. You closely miss the gnoll. The gnoll is lightly wounded. Your bat disappears in a puff of smoke! The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your bat misses the gnoll. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your bat closely misses the gnoll. The gnoll hits you but does no damage. Unknown command. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your bat hits the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll. The gnoll hits you with a +0 club! You hit the gnoll. The gnoll is heavily wounded. Your bat hits the gnoll but does no damage. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ####### ....... ...)... ......############## ........##.........# #....##.#...###.# #.bg.'....#...#.#### #..@.##....[..#.#... ###+###.#..#..#.##.. #...........#.##.# ###########...#.#..... ##.......###.#.#.#.#.#. .................)..... ...#####...#.#########. ###.#.# ## #...# # You could see a gnoll (ally target) and a friendly bat (summoned). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | belegose the Djinni Summoner began the quest for the Orb. 0 | D:1 | belegose set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Summon Small Mamm || 5 Armour: Robe || 1 Dodge: Dodged || 7