Dungeon Crawl Stone Soup version 0.27-a0-869-g165b36e3f0 (webtiles) character file. Game seed: 9358827798977352201 6135 bellsore the Destroyer (level 10, 0/53 HPs) Began as a Gargoyle Conjurer on Apr 3, 2021. Was a Priest of Sif Muna. Shot with an arrow by a centaur warrior (10 damage) ... on level 8 of the Dungeon. The game lasted 00:30:14 (10373 turns). bellsore the Destroyer (Gargoyle Conjurer) Turns: 10373, Time: 00:30:14 Health: 0/53 AC: 14 Str: 12 XL: 10 Next: 89% Magic: 17/23 EV: 16 Int: 21 God: Sif Muna [***...] Gold: 544 SH: 5 Dex: 8 Spells: 10/28 levels left rFire + . . SeeInvis + u - +2 short sword (elec) rCold . . . Faith . (no shield) rNeg + . . Spirit . N - +2 robe of the Crushed Gods {rF+ SInv} rPois ∞ Reflect + z - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... A - +1 pair of boots Stlth ++........ r - amulet of reflection HPRegen 0.17/turn h - ring of willpower MPRegen 0.18/turn B - +4 ring of evasion @: no status effects A: AC +7, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: Renounce Religion, Channel Magic, Forget Spell You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 544 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 vorpal hand axe m - a +4 whip q - the +3 dagger of Hiximpuo {freeze, rElec SInv Stlth+} (You took it off a gnoll on level 4 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. It makes you more stealthy. u - a +2 short sword of electrocution (weapon) Missiles n - 2 throwing nets F - 2 boomerangs of dispersal Armour a - a +0 robe y - a +0 pair of boots z - a +0 helmet (worn) A - a +1 pair of boots (worn) N - the +2 robe of the Crushed Gods (worn) {rF+ SInv} (You found it on level 7 of the Dungeon) It protects you from fire. It lets you see invisible. Magical Staves I - a staff of cold Jewellery h - a ring of willpower (left hand) r - an amulet of reflection (around neck) B - a +4 ring of evasion (right hand) K - a ring of ice M - a ring of protection from cold P - a ring of ice Wands i - a wand of polymorph (19) v - a wand of mindburst (30) C - a wand of charming (7) R - a wand of paralysis (10) Scrolls c - a scroll of immolation {unknown} f - 4 scrolls of identify {unknown} g - 2 scrolls of vulnerability {unknown} j - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} s - 3 scrolls of amnesia {unknown} w - a scroll of acquirement {unknown} x - a scroll of holy word {unknown} G - a scroll of fear {unknown} L - a scroll of fog {unknown} Potions e - 3 potions of curing {unknown} k - a potion of ambrosia {unknown} o - 2 potions of resistance p - a potion of attraction {unknown} t - a potion of lignification {unknown} D - a potion of degeneration {unknown} E - a potion of flight {unknown} H - a potion of haste {unknown} J - a potion of mutation {unknown} O - 3 potions of heal wounds {unknown} Q - a potion of brilliance {unknown} Miscellaneous S - a phantom mirror Skills: - Level 2.0 Fighting - Level 2.0 Armour - Level 2.0 Dodging - Level 2.1 Stealth + Level 9.8 Spellcasting + Level 11.7 Conjurations - Level 2.0 Translocations - Level 4.0 Fire Magic - Level 4.0 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Blink Tloc N/A N/A 4% 2 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 3% 4 e - Fulminant Prism Conj/Hex 17% 3d11 6% 4 f - Bolt of Magma Conj/Fire/Erth 18% 4d10 12% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 54% 2d13 1% 1 Conjure Flame Conj/Fire 43% 6-21 1% 3 Dazzling Flash Conj/Hex 70% N/A 1% 3 Stone Arrow Conj/Erth 86% 3d12 1% 3 Sticky Flame Conj/Fire 43% 2d6 2% 4 Apportation Tloc 36% N/A 3% 1 Passwall Tmut/Erth 15% N/A 4% 2 Mephitic Cloud Conj/Pois/Air 26% N/A 4% 3 Animate Skeleton Necr 20% N/A 7% 1 Corona Hex 11% N/A 7% 1 Summon Small Mammal Summ 40% N/A 7% 1 Gell's Gravitas Tloc 9% N/A 9% 3 Call Imp Summ 10% N/A 10% 2 Slow Hex 10% N/A 10% 2 Ignite Poison Fire/Tmut/Pois 15% N/A 12% 3 Confusing Touch Hex 10% N/A 21% 3 Spider Form Tmut/Pois 5% N/A 21% 3 Petrify Tmut/Erth 18% N/A 28% 4 Lee's Rapid Deconstruct Erth 13% 3d10* 34% 5 Metabolic Englaciation Hex/Ice 5% N/A 88% 5 Yara's Violent Unravell Hex/Tmut 5% 3d4 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair (0/6) D:8 Altars: Ashenzari Fedhas Gozag Kikubaaqudgha Makhleb Qazlal Sif Muna Uskayaw Vehumet Shops: D:3 : Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +7) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History Aim: a centaur warrior, quivering arrows (asleep, 0% to evade) The searing ray hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior shouts! (Press . to maintain the ray.) You hear a shout! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! The searing ray hits the centaur warrior! The centaur warrior is heavily wounded. You hear a shout! The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you. The searing ray hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you. You hear a roar! The searing ray hits the centaur warrior! The centaur warrior is severely wounded. You finish channeling your searing ray. A centaur warrior comes into view. The centaur warrior shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur warrior! You kill the centaur warrior! Sif Muna accepts your kill. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, quivering arrows (13% to evade) The searing ray hits the centaur warrior! The centaur warrior is lightly wounded. (Press . to maintain the ray.) The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... #.#.#)#####.##.###...##..#.....#. ....##)##..###.####)####..##.##.. .....##..####.###.....###..#.#..# ......#####..###.#####.###.....## >......###.####.##). ##.####.## . .......#..#..#.##c# ##.# #..##. .....#.#.....#.#.# ##.####..##. #.####..#.[.#..#.# #.##...#.... #.# #.#.....#.#@## ##.#.##..###. #.####.#..#..#.##.###)##.##..# #. #..##..###.####.##†..##.####.###. ##.#..##..##.###.#####.###.....## #...##..##...###.....#####...### #..##..##..(..####.#####.##.##.# #..#..##.......#....(#.##.#.#.## #..#.##..#####.#.#...#..##..^##( #....#......(#.....#.......⌠.... You could see a centaur warrior. Vanquished Creatures 2 centaur warriors A gargoyle (D:8) A troll (D:8) A shadow (D:8) A wyvern (D:8) A yak (D:8) A steam dragon (D:8) 3 wargs A warg (shapeshifter) (D:8) An acid dragon (D:8) 2 water moccasins An ice beast (D:7) 2 orc warriors A black bear (D:6) A sky beast (D:6) 2 necrophages 2 ogres 5 centaurs (D:8) 2 phantoms (D:5) Blork the orc (D:4) 2 bullfrogs 3 scorpions 3 wights (D:8) A howler monkey (D:8) 3 centaur zombies A bullfrog zombie (D:5) 2 bullfrog skeletons A centaur skeleton (D:5) 2 hounds 5 orc priests (D:8) A jelly (D:6) 2 gnoll shamans 2 iguanas 7 orc wizards 2 killer bee zombies (D:8) 9 adders 14 gnolls 2 adder skeletons 2 worms 21 orcs 4 bats 3 endoplasms 3 giant cockroaches 11 goblins 9 hobgoblins 3 quokkas 4 ball pythons 3 frilled lizards 10 kobolds 8 rats 175 creatures vanquished. Vanquished Creatures (others) A kobold brigand (D:6) 8 fulminant prisms A plant (D:8) 10 creatures vanquished. Grand Total: 185 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bellsore the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 296 | D:1 | Learned a level 2 spell: Searing Ray 894 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/6 1359 | D:2 | Reached skill level 5 in Conjurations 1634 | D:2 | Found a shimmering blue altar of Sif Muna. 1642 | D:2 | Became a worshipper of Sif Muna the Loreminder 2097 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 2820 | D:3 | Found Inieqai's Book Shoppe. 2978 | D:3 | Found a faded altar of an unknown god. 3124 | D:3 | Reached XP level 5. HP: 24/28 MP: 5/10 3132 | D:3 | Reached skill level 1 in Fighting 3646 | D:4 | Identified the +3 dagger of Hiximpuo {freeze, rElec SInv | Stlth+} 3657 | D:3 | Reached skill level 6 in Conjurations 3657 | D:3 | Reached XP level 6. HP: 28/35 MP: 2/11 3776 | D:4 | Reached * piety under Sif Muna 3890 | D:4 | Noticed Blork the orc 3897 | D:4 | Killed Blork the orc 4282 | D:5 | Entered Level 5 of the Dungeon 4379 | D:5 | Reached skill level 1 in Armour 4451 | D:5 | Found a stormy altar of Qazlal. 4458 | D:5 | Reached XP level 7. HP: 40/40 MP: 5/13 4458 | D:5 | Found a burning altar of Makhleb. 4523 | D:5 | Found a radiant altar of Vehumet. 4647 | D:5 | Found an opulent altar of Gozag. 4803 | D:5 | Reached skill level 7 in Conjurations 4892 | D:5 | Reached skill level 5 in Spellcasting 5357 | D:5 | Reached XP level 8. HP: 44/44 MP: 13/16 5732 | D:6 | Reached skill level 1 in Translocations 5880 | D:6 | Reached skill level 8 in Conjurations 6150 | D:6 | Found a staircase to the Ecumenical Temple. 6208 | D:6 | Found a hide-covered altar of Uskayaw. 6288 | D:6 | Reached ** piety under Sif Muna 7353 | D:6 | Reached skill level 9 in Conjurations 7378 | D:6 | Learned a level 2 spell: Blink 7391 | D:6 | Reached XP level 9. HP: 34/48 MP: 11/19 7521 | D:7 | Identified the Volume of the Venomous Volcanoes 7595 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7600 | D:6 | Learned a level 4 spell: Fulminant Prism 7917 | D:7 | Identified the +2 robe of the Crushed Gods {rF+ SInv} 8078 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 8078 | D:7 | Found a blossoming altar of Fedhas. 8142 | D:7 | Found a broken altar of Ashenzari. 8687 | D:8 | Noticed a centaur warrior 8695 | D:7 | Killed a centaur warrior 8696 | D:7 | Reached skill level 10 in Conjurations 8906 | D:8 | Reached XP level 10. HP: 45/53 MP: 5/22 9074 | D:8 | Reached *** piety under Sif Muna 9075 | D:8 | Found a staircase to the Lair. 9254 | D:8 | Learned a level 5 spell: Bolt of Magma 9564 | D:8 | Noticed a gargoyle 9573 | D:8 | Killed a gargoyle 9574 | D:8 | Reached skill level 11 in Conjurations 10366 | D:8 | Noticed a centaur warrior 10370 | D:8 | Noticed a centaur warrior 10370 | D:8 | Killed a centaur warrior 10373 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_cross D:2: layout_basic, basic_altar D:3: layout_basic, ebering_ecumenical_altar_webs, serial_shops, shop D:4: layout_gridville, uniq_blork_the_orc D:5: layout_basic, nicolae_gozag_seed_capital, chequers_temple_overflow_statue_of_worship D:6: layout_basic, nicolae_uskayaw_suspiria, temple_green D:7: layout_rooms, grunt_temple_overflow_growth_and_decay, ashenzari_conservatory_becter, minmay_misc_feat_cross D:8: minmay_the_grid_octo_tiled_octocenter [minmay_the_grid_octo_horde, minmay_the_grid_octo_fan_narrow, minmay_the_grid_octo_77, minmay_the_grid_octo_clover_2, minmay_the_grid_octo_prize_single_spiral, minmay_the_grid_square_5x5_spiral_small, minmay_the_grid_square_5x5_fat_x, minmay_the_grid_square_5x5_three_walls, minmay_the_grid_square_5x5_broken_cross], layout_gridville, erik_lair_orcish_takeover Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 9 10 11 | 11.7 Spellcasting | 3 4 5 6 8 9 | 9.8 Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Translocations | 2 | 2.0 Fire Magic | 2 4 | 4.0 Earth Magic | 3 4 | 4.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 14 | | | || 14 Dagger | 11 | | | || 11 Hand axe | 5 | | | || 5 Short sword | | 2 | 32 | || 34 Cast: Magic Dart | 73 | 58 | 115 | 23 || 269 Searing Ray | 1 | 17 | 30 | 32 || 80 Fulminant Prism | | | 8 | || 8 Armor: Robe | 16 | 5 | 51 | 9 || 81 Dodge: Dodged | 26 | 18 | 85 | 23 || 152 Block: Other | | | 32 | 6 || 38 Reflection | | | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10386 | 10153 | 233 | 4210 | 4762 | 8 | 1298.2 | Dungeon | 10386 | 10153 | 233 | 4210 | 4762 | 8 | 1298.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1894 daAuts D:8: 1442 daAuts D:7: 1425 daAuts D:5: 1341 daAuts D:1: 1290 daAuts D:2: 1211 daAuts D:3: 1103 daAuts D:4: 676 daAuts