Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 6986609281459567192 0 benadryl the Skirmisher (level 1, 21/21 HPs) Began as a Djinni Wanderer on May 20, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). benadryl the Skirmisher (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 21/21 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 17 God: SH: 3 Dex: 9 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . c - +0 buckler rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Wands e - a wand of paralysis (15) (quivered) Scrolls b - a scroll of teleportation Skills: + Level 4.0 Fighting + Level 1.0 Long Blades + Level 1.0 Shields + Level 2.4 Spellcasting + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, benadryl the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. You begin with the following items: a +0 club, a scroll of teleportation, a +0 buckler, a +0 robe, a wand of paralysis (15). No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. ## ###8+8### ##≈≈≈.≈≈≈## ##≈≈≈.P.≈≈≈## ##≈≈P..8..P≈≈## #≈≈≈.......≈≈≈# #≈P.8..@..8.P≈# #≈≈≈.......≈≈≈# ##≈≈P..8..P≈≈## ##≈≈≈.P.≈≈≈## ##≈≈≈.≈≈≈## ###8+8### ## #. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, ebering_ecumenical_altar_webs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+