Dungeon Crawl Stone Soup version 0.27-a0-1322-gfdffb62a71 (webtiles) character file. Game seed: 8715346553115357209 0 benadryl the Sneak (level 1, 0/18 HPs) Began as a Formicid Delver on June 22, 2021. Slain by a hound (5 damage) ... on level 5 of the Dungeon. The game lasted 00:01:11 (122 turns). benadryl the Sneak (Formicid Delver) Turns: 122, Time: 00:01:11 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect + (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... g - amulet of reflection HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: confused A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery g - an amulet of reflection (around neck) Wands f - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping Skills: + Level 3.2 Fighting - Level 2.0 Short Blades - Level 1.7 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The black bear looks frightened! The ogre looks frightened! A scorpion comes into view. Cornered, the black bear turns to fight! The ogre pleads, "Please don't kill me!" A water moccasin comes into view. A hound comes into view. An orc comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +0 dagger. The ogre prays for help. The ogre seems to regain its courage. The black bear barely misses you. The black bear claws you. The black bear barely misses you. The scorpion closely misses you. The water moccasin hisses angrily. The orc hits you with a +0 dagger. The scorpion stings you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you but does no damage. A jelly, an orc and a zombie come into view. The water moccasin bites you. The orc picks up 9 poisoned darts. The water moccasin bites you. The orc wizard shouts! The hound barks! The orc wizard shouts! The jelly quivers. The orc shouts! You hear a bark! The orc priest shouts! The orc throws a poisoned dart. You reflect the poisoned dart off an invisible shield around you! The poisoned dart barely misses the orc. A hound comes into view. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You block the jelly's attack. The orc wizard points at you and mumbles some strange words. You are confused. The hound bites you. You die... ........##.........###### .#.#.#.###.......{.######## ........................... #######.................... ############.######## #.......S......# #.....o........# #....Jsh..o....# #....Z@o.oo....# #####..>......<# #.:......h.. #####+##.... ### You could see a water moccasin, a scorpion, 2 hounds, a jelly, an orc priest, 2 orc wizards, 2 orcs and a water moccasin zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | benadryl the Formicid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:5 | Noticed a black bear 51 | D:6 | Noticed an ogre 91 | D:5 | Noticed a scorpion 99 | D:5 | Noticed an ogre 101 | D:5 | Noticed a scorpion 106 | D:5 | Noticed a water moccasin 108 | D:5 | Noticed a hound 110 | D:5 | Noticed an orc priest 110 | D:5 | Noticed an orc wizard 117 | D:5 | Noticed an orc wizard 118 | D:5 | Noticed a jelly 118 | D:5 | Noticed a water moccasin zombie 121 | D:5 | Noticed a hound 122 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:5: layout_basic, st_stairs_10, uniq_sigmund D:6: layout_loops_corners, kennysheep_slug_shrine, nicolae_dithmenos_shadow_blocks Action || total -------------------------++------- Use: Scroll || 1 Armor: Leather armour || 3 Dodge: Dodged || 4 Block: Other || 3 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 0 | 2 | 61.0 | Dungeon | 122 | 122 | 0 | 0 | 0 | 2 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 73 daAuts D:6: 48 daAuts