Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 12954282699534497100 0 benadryl the Vexing (level 1, 0/13 HPs) Began as a Formicid Enchanter on June 26, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (13 turns). benadryl the Vexing (Formicid Enchanter) Turns: 13, Time: 00:00:11 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 1.0 Short Blades - Level 1.7 Dodging * Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 12% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 64%) The quokka barely resists. The quokka bites you. You closely miss the quokka. The quokka barely misses you. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka closely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... #### ...# #. # ... #. ##.##.[ .. ....... .## ..!...r###..## #...@8?...# #.##...##..# ##.## #'# #'# ##⌠## +⌠<⌠+ ##⌠## #+# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Formicid Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, chequers_ecumenical_altar_simple_redux Action || total -------------------------++------- Melee: Dagger || 6 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 2 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 2 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts