Dungeon Crawl Stone Soup version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 17077857114239700261 23 benadryl the Gusty (level 2, 0/21 HPs) Began as a Barachi Air Elementalist on July 14, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1903 turns). benadryl the Gusty (Barachi Air Elementalist) Turns: 1903, Time: 00:01:56 Health: 0/21 AC: 3 Str: 9 XL: 2 Next: 95% Magic: 1/5 EV: 12 Int: 15 God: Gold: 47 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles g - 8 poisoned darts Armour a - a +1 robe (worn) Magical Staves b - a staff of poison Potions d - a potion of lignification {unknown} e - a potion of might {unknown} f - a potion of flight {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting - Level 1.1 Conjurations * Level 3.9 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% N/A 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are more poisoned. The adder poisons you! You feel sick. The adder barely misses you. You feel sick. The adder closely misses you. You see here a bat corpse. You feel sick. You feel sick. The adder barely misses you. Things that are here: a +0 hunting sling; a hobgoblin skeleton Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (48% to hit) The zap hits the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. Okay, then. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 48% to hit) The zap hits the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. You die... .).....#.##.# ..####.#.##.# #....>##.# ##.....##.## ## #.........).. .. #......##.##. #. ##.........# #.######..#.#.#.#÷.# #.....@S†........... #..#####..#.#.#.#..#. #.. [.............# ##. #####.#.#?#.#..# .. #..........# .# #.#.#.#.#.. ... #.......$.< ..# ######.###. #... .. You could see an adder. Vanquished Creatures 3 bats 3 endoplasms (D:1) A giant cockroach (D:2) 3 goblins (D:1) 3 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) A kobold (D:2) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Barachi Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 653 | D:1 | Reached skill level 1 in Fighting 1903 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, chequers_arboretum D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 1.1 Air Magic | | 3.9 Action || total -------------------------++------- Melee: Dagger || 10 Cast: Shock || 33 Use: Scroll || 2 Armor: Robe || 3 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2089 | 1896 | 193 | 818 | 962 | 2 | 1044.5 | Dungeon | 2089 | 1896 | 193 | 818 | 962 | 2 | 1044.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1601 daAuts D:2: 487 daAuts