Dungeon Crawl Stone Soup version 0.28-a0-909-g796cbd3a86 (webtiles) character file. Game seed: 4712660498015912148 2 benadryl the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Cinder Acolyte on Nov 24, 2021. Was a High Priest of Ignis. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (80 turns). benadryl the Skirmisher (Gargoyle Cinder Acolyte) Turns: 80, Time: 00:00:12 Health: 0/14 AC: 4 Str: 17 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 14 God: Ignis [*****.] Gold: 5 SH: 0 Dex: 5 Spells: 2/2 levels left rFire + . . SeeInvis . a - -1 hand axe (flame) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 3.3 Fighting * Level 2.8 Axes - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History No target in view! No target in view! No target in view! Things that are here: a +0 club; a kobold corpse You see here 20 stones. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. You burn the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.# ...... #.# .#..... #.# ....... #.# .......## #.# #.......# #.# ........# #)# #.....J.## #.# #......@.###(# #......#.##..# #......#.##.## #..?...#....# ############# You could see an endoplasm. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Gargoyle Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 80 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, shapermc_ecumenical_altar_starsandcircs Action || total -------------------------++------- Melee: Hand axe || 8 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 60 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 60 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts