Dungeon Crawl Stone Soup version 0.30-a0-329-g85436e0a43 (webtiles) character file. Game seed: 1935371847401180296 48 benadryl the Magician (level 4, 0/32 HPs) Began as a Djinni Earth Elementalist on Oct 28, 2022. Slain by Terence ... wielding a +0 mace (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (841 turns). benadryl the Magician (Djinni Earth Elementalist) Turns: 841, Time: 00:02:49 Health: 0/32 AC: 2 Str: 7 XL: 4 Next: 0% Gold: 84 EV: 12 Int: 18 God: SH: 3 Dex: 14 rFire + + . SeeInvis . d - +0 spear (vamp) rCold x . . Faith . l - +0 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 vampiric spear (weapon) Armour a - a +0 robe (worn) l - a +0 buckler (worn) Jewellery c - a ring of ice f - an amulet of faith Scrolls b - a scroll of poison {unknown} i - a scroll of identify {@r1} j - a scroll of blinking {unknown} Potions e - a potion of curing {@q1} h - a potion of might {unknown} k - a potion of flight {unknown} Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 5% 1 b - Passwall Tmut/Erth 11% N/A 9% 2 c - Stone Arrow Conj/Erth 28% 3d8 17% 3 d - Petrify Tmut/Erth 14% N/A 50% 4 e - Shock Conj/Air 56% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, petrified, 100% to hit) The blast of sand hits Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence is heavily wounded. Terence is no longer petrified. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence misses you. You hit Terence. Terence is heavily wounded. Terence misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You feel better. Terence misses you. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 9% risk of failure) Press: ? - help, Dir - move target, p - Terence A rock wall. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You begin to meditate on the wall. You continue meditating on the rock. Terence closely misses you. You continue meditating on the rock. Terence hits you with a +0 mace. You die... ### #. #.# #.# #. #.# #.# #. #.# #.# #.# #.# #.# #.# #.# #.#########.#######.# ###.................... #......#.)..####....... #....@@#.#(...........# #......#.........####.. #..........<##......... #.......#####..#.###### #......## #..##...#### #)...>.# ##.......... #......# #####....## #......# ####.## #......# #... You could see Terence. Vanquished Creatures An adder (D:2) 3 endoplasms A giant cockroach (D:1) 5 goblins (D:1) 4 hobgoblins 6 kobolds 3 quokkas (D:1) 2 ball pythons (D:1) 5 bats 5 frilled lizards 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | benadryl set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 25 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 320 | D:1 | Reached skill level 1 in Fighting 373 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 373 | D:1 | Learned a level 1 spell: Shock 385 | D:1 | Reached skill level 3 in Spellcasting 645 | D:2 | Found a stormy altar of Qazlal. 779 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 799 | D:2 | Noticed Terence 839 | D:2 | HP: 1/32 [Terence/+0 mace (3)] 841 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: minmay_recursive_quarters, layout_rooms, basic_altar, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 18 | 4 || 22 Cast: Sandblast | 45 | 17 || 62 Passwall | | 1 || 1 Petrify | | 1 || 1 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Stab: Petrified | | 1 || 1 Armor: Robe | 16 | || 16 Dodge: Dodged | 36 | 14 || 50 Block: Buckler | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 873 | 702 | 171 | 216 | 279 | 2 | 436.5 | Dungeon | 873 | 702 | 171 | 216 | 279 | 2 | 436.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 575 daAuts D:2: 298 daAuts