Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 2255658101624598378 5 benadryl the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Nov 12, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (102 turns). benadryl the Caller (Merfolk Summoner) Turns: 102, Time: 00:00:21 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.3 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. The quokka closely misses you. The jackal bites you but does no damage. The jackal bites you. The quokka bites you. Your bat misses the quokka. Your bat barely misses the jackal. The quokka bites you. Your bat barely misses the quokka. The jackal bites you but does no damage. Your bat completely misses the jackal. You hit the jackal. The jackal is moderately wounded. Your bat barely misses the quokka. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. Your bat hits the quokka but does no damage. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Your bat hits the quokka. The quokka dies! You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. Your bat completely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. The jackal bites you but does no damage. Your bat barely misses the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the jackal. Your bat hits the jackal. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Your bat hits the jackal but does no damage. The jackal bites you. You die... ##...............## #.................# #........⌠........# #.......⌠>⌠.......# #........⌠........# ##...........)...## ##.............## ####..r....####### .#######@####.....# .........hhb......# .##########†......# #.##....# #.# ...# #.# ..# #.# ## ..# ..# You could see 2 jackals, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A dart slug (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic Action || total ---------------------------++------- Melee: Short sword || 17 Punch || 1 Cast: Summon Small Mamm || 4 Armour: Robe || 15 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 58 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 58 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts