Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 4300303823059524785 14 benadryl the Stinger (level 2, -1/23 HPs) Began as a Djinni Summoner on Nov 27, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (751 turns). benadryl the Stinger (Djinni Summoner) Turns: 751, Time: 00:01:50 Health: -1/23 AC: 4 Str: 7 XL: 2 Next: 60% Gold: 43 EV: 9 Int: 16 God: SH: 4 Dex: 19 rFire + + . e - +0 whip rCold x . . f - +0 buckler rNeg + . . a - +0 robe rPois ∞ n - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.23/turn j - +6 ring of dexterity MPRegen 0.00/turn %: infuse magic (-2 HP) @: attractive, flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) f - a +0 buckler (worn) n - a +1 helmet (worn) Jewellery d - a ring of positive energy (left hand) j - a +6 ring of dexterity (right hand) Scrolls b - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} l - a scroll of identify {unknown} m - 3 scrolls of fear {unknown} o - a scroll of noise {unknown} Potions c - a potion of haste {unknown} g - a potion of heal wounds {unknown} h - a potion of attraction i - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes Level 0.0 Charms * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 8% 1 b - Call Imp Summ 26% N/A 11% 2 c - Call Canine Familiar Summ 13% N/A 22% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 22% 3 e - Summon Lightning Spi Summ/Air 13% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Your bat hits Terence but does no damage. Your bat barely misses Terence. Your cerulean imp hits Terence but does no damage. The ball python bites you. The ball python barely misses you. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. Your cerulean imp closely misses Terence. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Your bat hits Terence but does no damage. You block Terence's attack. You barely miss Terence. Terence is lightly wounded. Your bat closely misses Terence. Your bat hits Terence but does no damage. The ball python bites you. The ball python constricts you. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 flail. You block the ball python's attack. The ball python constricts you. You closely miss Terence. Terence is lightly wounded. Your bat barely misses Terence. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 flail! Your bat hits the ball python. You block the ball python's attack. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of attraction. You feel attractive to monsters. Your bat hits Terence but does no damage. Your bat hits the ball python. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 flail! You die... Terence says, "Time to find some more victims." . ... .. .. ..###.. #.##......# #.#...#.#.# #####.#.......# ............... ............... #..S....... #.@@b...... #...5...... #.....#.##. ........# #....)..... .......#### ####..... #...### You could see Terence (ally target), a ball python (distracted), a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 2 endoplasms (D:1) A jackal (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Djinni Summoner began the quest for the Orb. 0 | D:1 | benadryl set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached skill level 1 in Fighting 216 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 733 | D:2 | Noticed Terence 751 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_rooms, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Action || total ---------------------------++------- Melee: Whip || 26 Cast: Summon Small Mamm || 16 Call Imp || 3 Use: Potion || 1 Armour: Robe || 28 Dodge: Dodged || 30 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 753 | 731 | 22 | 180 | 383 | 2 | 376.5 | Dungeon | 753 | 731 | 22 | 180 | 383 | 2 | 376.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 18 daAuts