Dungeon Crawl Stone Soup version 0.31-a0-1178-gc5c9b8f871 (webtiles) character file. Game seed: 11702641565630061953 191 benadryl the Magician (level 6, 0/47 HPs) Began as a Djinni Conjurer on Dec 11, 2023. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (2209 turns). benadryl the Magician (Djinni Conjurer) Turns: 2209, Time: 00:03:25 Health: 0/47 AC: 3 Str: 6 XL: 6 Next: 2% Gold: 108 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . d - +0 whip rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +1 robe (worn) Jewellery b - a ring of see invisible Talismans k - a talisman of death Wands l - a wand of paralysis (5) Scrolls c - a scroll of butterflies {unknown} g - 2 scrolls of revelation h - a scroll of noise {unknown} i - a scroll of silence {unknown} Potions f - a potion of magic j - a potion of resistance {unknown} Skills: - Level 4.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Slow Hex 92% N/A 1% 1 g - Wereblood Tmut 23% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. It is wielding a +0 club. The orc shouts! An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! The orc hits you with a +0 whip. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (78% to hit) Okay, then. You feel much better. The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc! You kill the orc! The searing ray hits something. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. You have reached level 6! The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc priest looks braver for a moment. The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... *** ##### *,* #.#:# *,*############.#†# *,,.o..).)@.....#.# *,*############.#.# ****+*** #....:....## *,,,,,,* ##.#####....# *,,,,,,* #..# #....# *,,,,,,* #..# #....# *,,,,,,* #..# #....# ### *,,,,,,* #..# #....# #.. ***#+*** #..# #.#.## #.. You could see an orc priest. Vanquished Creatures 2 orc priests (D:3) A gnoll (D:3) 4 adders 3 worms 2 dart slugs (D:2) 5 orcs (D:3) 6 ball pythons 3 endoplasms 2 giant cockroaches (D:2) 4 goblins 10 hobgoblins 2 jackals (D:3) 3 quokkas 7 bats A frilled lizard (D:2) 9 kobolds 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | benadryl set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached skill level 1 in Fighting 249 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 444 | D:1 | Found a faded altar of an unknown god. 717 | D:2 | Reached XP level 3. HP: 26/29 MP: 0/0 717 | D:2 | Learned a level 1 spell: Slow 979 | D:2 | Reached XP level 4. HP: 27/35 MP: 0/0 1628 | D:3 | Reached XP level 5. HP: 35/41 MP: 0/0 1628 | D:3 | Learned a level 2 spell: Wereblood 1971 | D:3 | Found an iron altar of Okawaru. 2208 | D:3 | Reached XP level 6. HP: 13/47 MP: 0/0 2209 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, shapermc_ecumenical_altar_notcrosses, nicolae_figureground_pulse D:2: layout_rooms, minmay_between D:3: layout_basic, okawaru_altar_gauntlet_db Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Transmutations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Poison Magic | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Whip | 1 | || 1 Cast: Magic Dart | 60 | 84 || 144 Searing Ray | 1 | 6 || 7 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Armour: Robe | 5 | 10 || 15 Dodge: Dodged | 12 | 12 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2208 | 2185 | 23 | 0 | 1876 | 3 | 736.0 | Dungeon | 2208 | 2185 | 23 | 0 | 1876 | 3 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 802 daAuts D:1: 713 daAuts D:3: 691 daAuts