Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 1829185453013874278 102 benadryl the Shooter (level 4, -4/32 HPs) Began as a Coglin Hexslinger on Feb 20, 2024. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 3 of the Dungeon. The game lasted 00:05:09 (1639 turns). benadryl the Shooter (Coglin Hexslinger) Turns: 1639, Time: 00:05:10 Health: -4/32 AC: 3 Str: 14 XL: 4 Next: 78% Magic: 5/6 EV: 12 Int: 12 God: Gold: 114 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . a - +1 sling (freeze) {Birgit} rCold . . . (no shield) rNeg . . . c - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 sling of freezing (weapon) {Birgit} Missiles d - 4 darts of dispersal Armour c - a +1 robe (worn) Jewellery h - a +6 ring of strength (left grasper) Scrolls b - a scroll of poison f - a scroll of revelation {unknown} Potions e - a potion of haste g - 2 potions of curing {unknown} i - a potion of brilliance {unknown} j - 2 potions of enlightenment {unknown} k - a potion of might {unknown} Skills: - Level 1.0 Fighting * Level 3.7 Ranged Weapons - Level 1.7 Dodging + Level 1.8 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Blink Tloc 2% N/A 38% 2 Call Imp Summ 2% N/A 38% 2 Lesser Beckoning Tloc 2% N/A 38% 2 Momentum Strike Conj/Tloc 2% 3d8 38% 2 Sublimation of Blood Necr 1% N/A 38% 2 Passwall Erth 1% N/A 63% 3 Swiftness Air 1% N/A 63% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Animate Dead Necr 1% N/A 95% 4 Haunt Necr/Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History The sling bullet freezes the ogre. The ogre is heavily wounded. Fire: a) +1 sling (freeze) {Birgit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 41%, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre completely misses you. Fire: a) +1 sling (freeze) {Birgit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 41%, 75% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. A giggling sprite leaps out and doodles on the ogre's face. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Fire: a) +1 sling (freeze) {Birgit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, heavily drained, chance to call a sprite on attack: 49%, 75% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is severely wounded. The jinxing sprites lose interest in you. Fire: a) +1 sling (freeze) {Birgit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, heavily drained, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. Fire: a) +1 sling (freeze) {Birgit} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, heavily drained, 75% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is almost dead. The ogre seems less drained. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #.# #.# #.# ######.######## #.#######.............. #<##.............#####. #.##.####.####.#.# #.# #.@# ##### #.# #.#Or...# #.# ######.#.. #.# #.# #.. You could see an ogre and a rat. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 orcs (D:3) 5 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 5 kobolds A quokka (D:2) 4 ball pythons 6 bats A frilled lizard (D:3) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Found a faded altar of an unknown god. 46 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 455 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 469 | D:1 | Learned a level 2 spell: Jinxbite 951 | D:2 | Reached XP level 4. HP: 30/32 MP: 3/6 1629 | D:3 | Noticed an ogre 1639 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_misc_feat_secret_circle, hangedman_decor_growths D:2: layout_loops_ring D:3: minmay_angry_zag, layout_loops_ring, minmay_diced_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.7 Hexes | 3 | 3.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.8 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 67 || 169 Cast: Jinxbite | 4 | 3 || 7 Use: Scroll | 5 | || 5 Armour: Robe | 19 | 18 || 37 Dodge: Dodged | 31 | 34 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1682 | 1645 | 37 | 61 | 1227 | 3 | 560.7 | Dungeon | 1682 | 1645 | 37 | 61 | 1227 | 3 | 560.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 724 daAuts D:3: 195 daAuts