Dungeon Crawl Stone Soup version 0.32-a0-1758-g1906822081 (webtiles) character file. Game seed: 6385425996228175528 318 benadryl the Shooter (level 6, -2/47 HPs) Began as a Coglin Hexslinger on July 16, 2024. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon on July 21, 2024. The game lasted 00:06:12 (3267 turns). benadryl the Shooter(Coglin Hexslinger) Turns: 3267, Time: 00:06:13 Health: -2/47 AC: 3 Str: 11 XL: 6 Next: 45% Magic: 7/7 EV: 11 Int: 12 God: Gold: 162 SH: 0 Dex: 18 Spells: 4/7 levels left rFire + . . l - +6 sling "Gemaipar" {elec, Fly rF+ Str+2 Stlth+} rCold . . . a - +1 sling {Li} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . q - +0 pair of boots Will ..... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 sling (offhand) {Li} l - the +6 sling "Gemaipar" (weapon) {elec, Fly rF+ Str+2 Stlth+} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). rF+: It protects you from fire. Fly: It grants you flight. Stlth+: It makes you more stealthy. Armour c - a +0 robe (worn) q - a +0 pair of boots (worn) Scrolls b - a scroll of poison g - 2 scrolls of teleportation m - a scroll of revelation Potions d - a potion of resistance {unknown} e - 3 potions of curing {@q1} f - a potion of mutation h - 2 potions of haste i - a potion of attraction {unknown} j - a potion of heal wounds {unknown} k - a potion of enlightenment n - a potion of ambrosia {unknown} p - a potion of cancellation {unknown} Skills: + Level 3.6 Fighting * Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 16% 2 b - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 30% 1 Confusing Touch Hex 7% N/A 30% 3 Sigil of Binding Hex 7% N/A 30% 3 Searing Ray Conj 0% 2d4 41% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Vampiric Draining Necr 0% 2d6 65% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Gozag Xom Annotations: D:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is a stone staircase leading down here. You fly downwards. Found a ring mail. There is a stone staircase leading up here. As you read the scroll labelled CELOOC CURHA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x5; You hear an angry hiss. You hear a shout! You hear an angry hiss. A centaur comes into view. Fire: l) +6 sling "Gemaipar" {elec, Fly rF+ Str+2 Stlth+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur (77% to hit) You shoot a sling bullet. The sling bullet hits the centaur but does no damage. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Fire: l) +6 sling "Gemaipar" {elec, Fly rF+ Str+2 Stlth+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. Fire: l) +6 sling "Gemaipar" {elec, Fly rF+ Str+2 Stlth+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ######## #..@...# #........... #..........## #..........# #....[.....# #............ #..........## ##.......c.# You could see a centaur. Vanquished Creatures A jelly (D:4) An iguana (D:4) 16 gnolls 2 adders 3 ribbon worms 2 dart slugs (D:1) 7 orcs 7 ball pythons 3 bats 5 endoplasms 2 giant cockroaches 6 hobgoblins 6 jackals 3 frilled lizards 6 goblins 5 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benadryl the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 7 | D:1 | Reached skill level 2 in Ranged Weapons 27 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 59 | D:1 | Learned a level 2 spell: Jinxbite 98 | D:1 | Found a faded altar of an unknown god. 278 | D:1 | Reached XP level 3. HP: 27/27 MP: 1/4 528 | D:2 | Reached skill level 3 in Ranged Weapons 658 | D:2 | Upgraded the game from 0.32-a0-1739-ga504a9fe27 to | 0.32-a0-1740-gad30c92003 720 | D:2 | Found a white marble altar of Elyvilon. 898 | D:2 | Reached XP level 4. HP: 27/33 MP: 2/5 1074 | D:2 | Reached XP level 5. HP: 4/39 MP: 3/6 1242 | D:2 | You fall into a shaft and drop 1 floor! 1391 | D:3 | Reached skill level 4 in Ranged Weapons 1695 | D:3 | Identified the +6 sling "Gemaipar" {elec, Fly rF+ Str+2 | Stlth+} 2290 | D:3 | Upgraded the game from 0.32-a0-1740-gad30c92003 to | 0.32-a0-1758-g1906822081 2493 | D:4 | Reached XP level 6. HP: 45/47 MP: 5/7 2645 | D:4 | Learned a level 1 spell: Slow 2854 | D:4 | Reached skill level 5 in Ranged Weapons 2904 | D:4 | Found a shimmering altar of Xom. 2910 | D:4 | Found a white marble altar of Elyvilon. 2917 | D:4 | Found an opulent altar of Gozag. 3262 | D:5 | Entered Level 5 of the Dungeon 3267 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_corners, basic_altar D:3: layout_basic D:4: layout_basic, grunt_temple_overflow_diamond, minmay_fractal_squares_gapless_5 D:5: layout_rooms, nrook_mini_backslash, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 2 3 4 5 | 5.0 Fighting | 2 3 | 3.6 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 134 | 194 || 328 Cast: Jinxbite | 3 | 2 || 5 Use: Scroll | 1 | 11 || 12 Armour: Robe | 8 | 21 || 29 Dodge: Dodged | 14 | 14 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3302 | 3137 | 165 | 409 | 2272 | 5 | 660.4 | Dungeon | 3302 | 3137 | 165 | 409 | 2272 | 5 | 660.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 944 daAuts D:2: 921 daAuts D:3: 920 daAuts D:1: 511 daAuts D:5: 5 daAuts