Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. bezno the Conjurer (Demigod Conjurer) Turns: 175, Time: 00:03:37 Health: 19/20 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 2/7 EV: 11 Int: 20 God: Gold: 33 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 33 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) e - a +0 club Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls f - a scroll labelled GEOSTRA TOTTAPT h - a scroll labelled BEDWADY BOTZ Potions b - a potion of magic d - a red potion i - a potion of flight Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 7% 2 Dazzling Flash Conj/Hex 18% N/A 30% 3 Fulminant Prism Conj/Hex 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History It was a potion of flight. You feel very buoyant. You fly up into the air. An endoplasm comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! A bat comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. x2 You closely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat is moderately wounded. The bat barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! ##.....##.#..#.⌠.⌠.###.# .............##........# .............###...8.8.# ##...#..##...# ##...8..# #...#..##...#####.8.8.# ##...#...........#.....# .............###.####### #........#...# #.####### #........+...# #@......# ..#......##..# #.#####.# #.#...#+###..# #.. ........ .... .... ......... .....#.### ......... ........ #.#..... #.# #.# There are no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 3 quokkas (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezno the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 128 | D:1 | Reached skill level 4 in Conjurations 175 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/7 Illustrated notes Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 1.8 Action || total -------------------------++------- Melee: Club || 19 Punch || 1 Cast: Magic Dart || 16 Use: Potion || 1 Armor: Leather armour || 9 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 79 | 101 | 0 | 0 | 1 | 180.0 | Dungeon | 180 | 79 | 101 | 0 | 0 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts